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As time passed, [[RealityEnsues it became painfully apparent that the space program is unlikely to be significantly influenced by aesthetic sensibility.]] The two primary reasons for this are conservation of launch mass [[BoringButPractical preventing spacecraft from bearing any components that serve function over form]], and the fact that once you break out of atmosphere, just about any shape would do as long as thrusters are aligned correctly (naturally, a SpacePlane would still require an aerodynamic shape).

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As time passed, [[RealityEnsues it became painfully apparent that the space program is unlikely to be significantly influenced by aesthetic sensibility.]] The two primary reasons for this are conservation of launch mass [[BoringButPractical preventing spacecraft from bearing any components that serve function form over form]], function]], and the fact that once you break out of atmosphere, just about any shape would do as long as thrusters are aligned correctly (naturally, a SpacePlane would still require an aerodynamic shape).


As time passed, [[RealityEnsues it became painfully apparent that the space program is unlikely to be significantly influenced by aesthetic sensibility.]] The two primary reasons for this are conservation of launch mass [[BoringButPractical preventing spacecraft from bearing any components that serve form over function]], and the fact that once you break out of atmosphere, just about any shape would do as long as thrusters are aligned correctly (naturally, a SpacePlane would still require an aerodynamic shape).

to:

As time passed, [[RealityEnsues it became painfully apparent that the space program is unlikely to be significantly influenced by aesthetic sensibility.]] The two primary reasons for this are conservation of launch mass [[BoringButPractical preventing spacecraft from bearing any components that serve form function over function]], form]], and the fact that once you break out of atmosphere, just about any shape would do as long as thrusters are aligned correctly (naturally, a SpacePlane would still require an aerodynamic shape).


{{Space Fighter}}s are a notable exception: they will frequently be built around a cockpit and wings to [[SpaceIsAir look like conventional airplanes]], even if they're not actually a SpacePlane and are not expected to descend into planetary atmospheres. [[http://en.wikipedia.org/wiki/Lifting_body (Not that all airplanes need wings, either.)]] Granted, wings are also often used as hardpoints to mount extra weapons and to store extra electronic equipment or fuel inside them, although housing those on or in the main hull makes more sense. [[note]]Spreading out the ship's mass makes little sense for a vessel designed to maneuver in vacuum in three dimensions - better to keep it compact, to conserve angular momentum. You ''can'' increase maneuverability by putting thrusters on the wing tips a la ''Series/BabylonFive'' Starfuries, using the wing as essentially a big lever to rotate the ship faster, but a simple pole (especially a retractable one) would do the same job just as well and with greater shear strength (again, compactness helps here), making it less likely to bend or break off during high-thrust maneuvers in a direction perpendicular to the broad planar surface of the wing.[[/note]] Internal gyroscopic flywheels could do the same thing ''and'' be less visibly obvious tells to the enemy (no signal lights before a turn) - although the more moving parts a construct has, the more likely is it to break.

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{{Space Fighter}}s are a notable exception: they will frequently be built around a cockpit and wings to [[SpaceIsAir look like conventional airplanes]], even if they're not actually a SpacePlane and are not expected to descend into planetary atmospheres. [[http://en.wikipedia.org/wiki/Lifting_body (Not that all airplanes need wings, either.)]] Granted, wings are also often used as hardpoints to mount extra weapons and to store extra electronic equipment or fuel inside them, although housing those on or in the main hull makes more sense. [[note]]Spreading out the ship's mass makes little sense for a vessel designed to maneuver in vacuum in three dimensions - better to keep it compact, to conserve angular momentum. You ''can'' increase maneuverability by putting thrusters on the wing tips a la ''Series/BabylonFive'' Starfuries, using the wing as essentially a big lever to rotate the ship faster, but a simple pole (especially a retractable one) would do the same job just as well and with greater shear strength (again, compactness helps here), making it less likely to bend or break off during high-thrust maneuvers in a direction perpendicular to the broad planar surface of the wing.[[/note]] Internal gyroscopic flywheels could do the same thing ''and'' be less visibly obvious tells to the enemy (no signal lights before a turn) - although the more moving parts a construct has, the more likely is it to break.
break.[[/note]]

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* ''Manga/GingaTeikokuKouboushi'': A [[https://twitter.com/Sideranch/status/1107616767176667136?s=20 twitter post]] displays three concept sketches for Foundation battleships owned by the Trade Merchants. Itís thin, angular, and covered in details that might be sensors, shields, or weapons.


** Caldari ships are like this: Gunmetal gray, blinking signal lights and angular shapes. Conversely, the Minmatar designs are even more utilitarian, containing only the bare minimum, welded together in a junkyard shop and come in various shades of rust-brown and red. However, some of the more modern Minmatar ships such as capital ships and the Maelstrom have a more 'finished' look, with complete, symmetrical hulls, although still mostly falling within the category. Some of the Minmatar ships also have large 'sails' that look somewhat like modern satellites' solar panels.
** However, Gallente ships tend to have curvy organic-looking surfaces and Amarr ships are bright golden in colour and possibly most resemble the 'rocket ship' design in a few cases.

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** Caldari ships are like this: Gunmetal gray, blinking signal lights lights, and angular shapes. Conversely, the shapes.
**
Minmatar designs are even more utilitarian, containing only the bare minimum, many their smaller ships looking like they were welded together in a junkyard shop and come shop. Most hulls are painted in various shades of rust-brown and red. However, some of the more modern Minmatar ships such as capital ships and the Maelstrom have a more 'finished' look, with complete, symmetrical hulls, although still mostly falling within the category. Some of the rust-red. Many Minmatar ships also have large 'sails' that look somewhat much like modern satellites' solar panels.
** However, Gallente ships however tend to have curvy organic-looking surfaces surfaces, are often asymmetrical, and even at times fall closer to StandardAlienSpaceship.
**
Amarr ships are bright golden in colour and possibly most resemble the 'rocket ship' design in a few cases.cases... on their front and upper sides. Their lower and aft sides often fall back to bare metal and exposed parts.



Amarr: 1[[superscript:st]] back into space. Large powerful empire. Golden to reflect the wealth and impress the natives.\\
Gallente: Freedom-loving, more artistic, this more flowing and free designs in ships.\\
Minmatar: Freed slaves. So all "older" ship designs should look like junk heaps as that's all they had to work with.\\
Thus cap' ships look more finished because they actually have an empire to support a cap' fleet.

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Amarr: 1[[superscript:st]] empire back into space. Large and powerful empire. Golden with ego to match. Gold and white to reflect the their wealth and impress the natives.\\
Gallente: Freedom-loving, more artistic, this thus more flowing and free designs in ships.\\
Minmatar: Freed slaves. So all "older" ship designs should Ships [[WhatAPieceOfJunk look like junk heaps as heaps]] because that's all they originally had to work with.\\
Thus cap'
with.
** Incidentally this also plays in with how the
ships look more finished because they actually have an empire to support a cap' fleet.are defended: the smooth and colorful Amarrian and Gallente ships are heavily armored, while the boxy and utilitarian Caldari and Minmatar ships are heavily shielded.


* ''Series/{{Farscape}}'' plays around with this a bit.



* ''Series/{{Farscape}}'' plays around with this a bit.

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* ''Series/{{Farscape}}'' plays around with this a bit.


** Many of Starfleet's smaller starships, at least from the movie era onward, fit this trope closer, being a saucer-shaped hull with things like engines and weapons mounted on protruding superstructures. During ''Series/StarTrekDiscovery'', the majority of the Starfleet ships depicted, save for some of the largest and newest ships, fit this style, as a design CallBack to ''Series/StarTrekEnterprise''.
* ''Series/{{Farscape}}'' plays around with this a bit.

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** Many of Starfleet's smaller starships, at least from the movie era onward, fit combine this trope closer, being with FlyingSaucer, with the ships having a variety of angular or boxy superstructure built around a saucer-shaped hull with things like engines hull, in Starfleet's standard mix of greys and weapons mounted on protruding superstructures. During ''Series/StarTrekDiscovery'', the majority off-whites. In ''The Wrath of the Starfleet ships depicted, save for some of the largest and newest ships, fit Khan'', this style, began due to the necessity of designing the ''Reliant'', a ship that could be identified at a glance as being from the same service as the ''Enterprise'', but just as easily identified as being a design CallBack to ''Series/StarTrekEnterprise''.
* ''Series/{{Farscape}}'' plays around with this a bit.
different ship.

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** Many of Starfleet's smaller starships, at least from the movie era onward, fit this trope closer, being a saucer-shaped hull with things like engines and weapons mounted on protruding superstructures. During ''Series/StarTrekDiscovery'', the majority of the Starfleet ships depicted, save for some of the largest and newest ships, fit this style, as a design CallBack to ''Series/StarTrekEnterprise''.


** The films have spacecraft starting off as an ElegantWeaponForAMoreCivilizedAge in the prequel trilogy, then evolving into the gray, straight-lined, utilitarian war machines of the original trilogy. Strangely, almost all the spacecraft in the SW universe, even thousands of years back, [[ContinuityPorn resemble in some way the ones from the original trilogy]]. The elegant ships in the prequel trilogy could be explained by the fact that most of them come from a particular culture -- Naboo. Indeed, most ships that aren't explicitly from Naboo tend to have the blockier appearance expected of the series.
** In ''Film/ReturnOfTheJedi'', many of the Alliance starcruisers are more aquatic looking, with blisters all over the hull, in contrast to the angular Imperial Star Destroyers. Those however are the [[http://starwars.wikia.com/wiki/Mon_Cal_Cruiser Mon Calimari cruiser starships.]] They're transports and cruise liners with battleship guns bolted on. Other Rebel Alliance ships are largely "Flying tubes with guns" such as [[http://starwars.wikia.com/wiki/CR90_corvette CR90 Corvette a.k.a. the Rebel Blockade Runner]] or ones that would fit this trope better such as [[http://starwars.wikia.com/wiki/Nebulon-B_Escort_Frigate Nebulon-B Rebel Cruiser.]] Others are just blocks with guns for defense like [[http://starwars.wikia.com/wiki/Action_VI_Transport the Action VI Transport.]]

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** The films have spacecraft starting off as an ElegantWeaponForAMoreCivilizedAge Spacecraft in the prequel trilogy, then trilogy appear more colorful and diverse before evolving into the gray, straight-lined, utilitarian war machines of the original trilogy. Naboo spacecraft in particular seem to eschew this trope entirely in favor of elegant ShinyLookingSpaceships, whereas most ships that aren't explicitly from Naboo tend to have the blockier appearance expected of the series. Strangely, almost all the spacecraft in the SW universe, even thousands of years back, [[ContinuityPorn resemble in some way the ones from the original trilogy]]. The elegant ships in the prequel trilogy could be explained by the fact that most of them come from a particular culture -- Naboo. Indeed, most ships that aren't explicitly from Naboo tend to have the blockier appearance expected of the series.
trilogy]].
** In ''Film/ReturnOfTheJedi'', many of the Alliance starcruisers are more aquatic looking, with blisters all over original trilogy, the hull, in contrast Empire universally adheres to the angular Imperial Star Destroyers. Those however are aforementioned "utilitarian war machine" aesthetic, while the [[http://starwars.wikia.com/wiki/Mon_Cal_Cruiser Mon Calimari cruiser starships.]] They're transports and cruise liners with battleship guns bolted on. Other Rebel Alliance ships are largely "Flying "flying tubes with guns" such as [[http://starwars.wikia.the [[https://starwars.fandom.com/wiki/CR90_corvette CR90 Corvette a.Corvette]][[note]]a.k.a. the Rebel Blockade Runner]] or ones that would fit this trope better such as [[http://starwars.wikia.com/wiki/Nebulon-B_Escort_Frigate Runner[[/note]] and the [[https://starwars.fandom.com/wiki/EF76_Nebulon-B_escort_frigate Nebulon-B frigate]]. In ''Film/ReturnOfTheJedi'', the [[FishPeople aquatic Mon Calamari]] contribute [[StandardAlienSpaceship appropriately aquatic-looking]] "[[https://starwars.fandom.com/wiki/MC80_Star_Cruiser warships]]" (really just [[StarshipLuxurious transports and cruise liners]] with battleship guns bolted on) to the Rebellion, in contrast to the angular Imperial Star Destroyers and the rest of the Rebel Cruiser.]] Others are just blocks with guns for defense like [[http://starwars.wikia.com/wiki/Action_VI_Transport the Action VI Transport.]]fleet.


** Averted with ''Series/{{Crusade}}'''s ''[[http://babylon5.wikia.com/wiki/Excalibur Excalibur]]'', although it must be said it was a joint human/Minbari project, which obviously has both design philosophies incorporated in it. You have the Minbari traditional triple-fin hull structure, but it's also dark grey similar to the ''Omega''-class destroyers. For contrast, the same series also features the exclusively human designed ''Warlock'' destroyer, which is all matte black facets and aggressive angles.

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** Averted with ''Series/{{Crusade}}'''s ''[[http://babylon5.wikia.com/wiki/Excalibur Excalibur]]'', Excalibur,]]'' although it must be said it was a joint human/Minbari project, which obviously has both design philosophies incorporated in it. You have the Minbari traditional triple-fin hull structure, but it's also dark grey similar to the ''Omega''-class destroyers. For contrast, the same series also features the exclusively human designed ''Warlock'' destroyer, which is all matte black facets and aggressive angles.



* ''VideoGame/{{Freespace}}'' does this with all Terran ships (and with the [[http://www.hard-light.net/wiki/images/Gtvacolossus.jpg Colossus]], which was a combination Terran and Vasudan ship). For the [[http://smg.photobucket.com/albums/v423/kc1991/VasCruis2.png Vasudan]] and [[http://www.hard-light.net/wiki/images/Sjsathanas.jpg Shivan]] ships, tendencies are to have more curved and smooth designs instead of blocky ones--the ships still tend to be paint free, but colored differently to give them a more alien look.

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* ''VideoGame/{{Freespace}}'' does this with all Terran ships (and with the [[http://www.hard-light.net/wiki/images/Gtvacolossus.jpg Colossus]], Colossus,]] which was a combination Terran and Vasudan ship). For the [[http://smg.photobucket.com/albums/v423/kc1991/VasCruis2.png Vasudan]] and [[http://www.hard-light.net/wiki/images/Sjsathanas.jpg Shivan]] ships, tendencies are to have more curved and smooth designs instead of blocky ones--the ships still tend to be paint free, but colored differently to give them a more alien look.


{{Space Fighter}}s are a notable exception: they will frequently be built around a cockpit and wings to [[SpaceIsAir look like conventional airplanes]], even if they're not actually a SpacePlane and are not expected to descend into planetary atmospheres. ([[http://en.wikipedia.org/wiki/Lifting_body Not that all airplanes need wings, either.]]) Granted, wings are also often used as hardpoints to mount extra weapons and to store extra electronic equipment or fuel inside them, although housing those on or in the main hull makes more sense. [[note]]Spreading out the ship's mass makes little sense for a vessel designed to maneuver in vacuum in three dimensions - better to keep it compact, to conserve angular momentum. You ''can'' increase maneuverability by putting thrusters on the wing tips a la ''Series/BabylonFive'' Starfuries, using the wing as essentially a big lever to rotate the ship faster, but a simple pole (especially a retractable one) would do the same job just as well and with greater shear strength (again, compactness helps here), making it less likely to bend or break off during high-thrust maneuvers in a direction perpendicular to the broad planar surface of the wing.[[/note]] Internal gyroscopic flywheels could do the same thing ''and'' be less visibly obvious tells to the enemy (no signal lights before a turn) - although the more moving parts a construct has, the more likely is it to break.

to:

{{Space Fighter}}s are a notable exception: they will frequently be built around a cockpit and wings to [[SpaceIsAir look like conventional airplanes]], even if they're not actually a SpacePlane and are not expected to descend into planetary atmospheres. ([[http://en.[[http://en.wikipedia.org/wiki/Lifting_body Not (Not that all airplanes need wings, either.]]) )]] Granted, wings are also often used as hardpoints to mount extra weapons and to store extra electronic equipment or fuel inside them, although housing those on or in the main hull makes more sense. [[note]]Spreading out the ship's mass makes little sense for a vessel designed to maneuver in vacuum in three dimensions - better to keep it compact, to conserve angular momentum. You ''can'' increase maneuverability by putting thrusters on the wing tips a la ''Series/BabylonFive'' Starfuries, using the wing as essentially a big lever to rotate the ship faster, but a simple pole (especially a retractable one) would do the same job just as well and with greater shear strength (again, compactness helps here), making it less likely to bend or break off during high-thrust maneuvers in a direction perpendicular to the broad planar surface of the wing.[[/note]] Internal gyroscopic flywheels could do the same thing ''and'' be less visibly obvious tells to the enemy (no signal lights before a turn) - although the more moving parts a construct has, the more likely is it to break.


Thus, as understanding of what it actually takes to get into space became more commonplace, the rocket ship gradually became a DiscreditedTrope due to {{Zeerust}} and is now usually found solely in parodies or homages to classic sci-fi. [[note]]It does have some historical precedent, mind you; scale it down some and lose the chrome paintjob and you'd have something a lot like [[http://en.wikipedia.org/wiki/V-2_rocket the V-2 missile]], the first ever mass-produced ballistic missile and the prototype for much of the technology used in early manned spaceflight.[[/note]]

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Thus, as understanding of what it actually takes to get into space became more commonplace, the rocket ship gradually became a DiscreditedTrope due to {{Zeerust}} and is now usually found solely in parodies or homages to classic sci-fi. [[note]]It does have some historical precedent, mind you; scale it down some and lose the chrome paintjob and you'd have something a lot like [[http://en.wikipedia.org/wiki/V-2_rocket the V-2 missile]], missile,]] the first ever mass-produced ballistic missile and the prototype for much of the technology used in early manned spaceflight.[[/note]]


For typical classes of ships likely to be rendered this way, see StandardSciFiFleet.

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For typical classes of ships likely to be rendered this way, see StandardSciFiFleet.
StandardSciFiFleet. Contrast StandardAlienSpaceship.


* Most large commercial ocean going vessels hulls are essentially bricks with a point at the front and curves only where absolutely needed for structural reasons. Even though these ships do sail through water and air, the cost of shaping steel plates into non-flat shapes isn't worth the fuel savings. It stands to reason that if space travel became cheap enough to allow construction of ships in space, they would be either bricks with engines at the back, or polygons of some sort assembled from flat steel plates.

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* Most large commercial ocean going vessels hulls are essentially bricks with a point at the front and curves only where absolutely needed for structural reasons. Even though these ships do sail through water and air, the cost of shaping steel plates into non-flat shapes isn't worth the fuel savings. It stands to reason that if space travel became cheap enough to allow construction of ships in space, they would be either bricks with engines at the back, or polygons of some sort assembled from flat steel plates. [[note]]Though unlike in fiction, a real life spaceship welded together in space would probably avoid hard corners like the plague. Squares crack at the corner due to stress being focused on single point where rounded corners distribute the forces over a much larger area.[[/note]]

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