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** [[https://gamebooks.org/Item/2072 One notable Italian story]] is set entirely around the contrast between the two. Gyro and Ludwig get in an argument on whether theoretical knowledge is better than practical applications, with Gyro preferring application and Ludwig praising theory. They decide that the winner will be he who better survives a night in the desert, relying on his preferred type of knowledge. The story allows the reader to follow different paths, in the style of {{Gamebooks}}, depending on whether they agree with Gyro, Ludwig or none of the two. [[spoiler:The [[GoldenEnding perfect ending]] is the one where Gyro and Ludwig make peace and put their abilities toghether]].

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** [[https://gamebooks.org/Item/2072 One notable Italian story]] is set entirely around the contrast between the two. Gyro and Ludwig get in an argument on whether theoretical knowledge is better than practical applications, with Gyro preferring application and Ludwig praising theory. They decide that the winner will be he who better survives a night in the desert, relying on his preferred type of knowledge. The story allows the reader to follow different paths, in the style of {{Gamebooks}}, depending on whether they agree with Gyro, Ludwig or none of the two. [[spoiler:The [[GoldenEnding perfect ending]] is the one where Gyro and Ludwig make peace and put their abilities toghether]].together]].
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This trope does not apply to series where most of the main characters are some form of scientist or doctor or where TheSmartGuy role rotates by roster and situation. The Science Foils function as the team's "Smart Guy" ''together'' , although one or the other may take the lead on a particular project or episode.

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This trope does not apply to series where most of the main characters are some form of scientist or doctor or where TheSmartGuy role rotates by roster and situation. The Science Foils function as the team's "Smart Guy" ''together'' , ''together'', although one or the other may take the lead on a particular project or episode.
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A classic FiveManBand only has one position for TheSmartGuy who handles all its exposition and AppliedPhlebotinum needs. This trope is about ensembles where this role is filled by not one, but two very different (but complementary) individuals, both in [[{{Foil}} terms of personality]] and scientific disciplines. This allows them to cover a wide scientific background with slightly more plausibility than a classic OmnidisciplinaryScientist would, while also opening up new venues for amusingly {{nerd}}y [[LikeAnOldMarriedCouple squabbles]] within the team.

to:

A classic FiveManBand only has one position for TheSmartGuy who handles all its exposition and AppliedPhlebotinum needs. This trope is about ensembles where this role is filled by not one, but two very different (but complementary) individuals, both in [[{{Foil}} terms of personality]] and scientific disciplines. This allows them to cover a wide scientific background with slightly more plausibility than a classic OmnidisciplinaryScientist would, while also opening up new venues for amusingly {{nerd}}y nerdy [[LikeAnOldMarriedCouple squabbles]] within the team.
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* ''WesternAnimation/SuperRobotMonkeyTeamHyperForceGo'': Otto is the team's mechanics expert and is something of a ditz. Gibson covers other scientific fields such as physics and chemistry. While Gibson has questioned Otto's intelligence, he does respect Otto's mechanical skills, even admitting that he is Gibson's superior in that area.
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* ''WesternAnimation/

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