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* ''[[Fanfic/StarWarsVsWarhammer40K Star Wars vs Warhammer 40K]]'': When an extragalactic human empire calling itself the Imperium of Man invades and conquers the Axum System (one of the Republic's founding star systems which guards a strategically-important hyperspace lane leading straight to the Republic capital world of Coruscant), Palpatine tries to convince the Galactic Senate to authorize a military counteroffensive. However, the Senate instead breaks down into political infighting and petty squabbling that lasts for weeks, giving the Imperials plenty of time to entrench themselves on Axum. Eventually, the Jedi become tired of waiting for the Senate to come to a decision and launch their own unauthorized counter-invasion in hopes of pressuring the Senate to finally act.
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* In ''Anime/DanganRonpa3'' ''Side: Future'', it's revealed the Branch leaders of [[spoiler:the Future Foundation]] are this. They barely work due to TeethClenchedTeamwork, but seem to internally hate each other, and when yet another DeadlyGame breaks out in their HQ, they are quick to split into two opposed factions. [[spoiler:Of course, at least part of this can be traced back to the Chairman being a MoleInCharge.]]

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* In ''Anime/DanganRonpa3'' ''Side: '' Anime/{{Danganronpa 3|TheEndOfHopesPeakHighSchool}} Side: Future'', it's revealed that the Branch leaders of [[spoiler:the Future Foundation]] are this. They barely work due to TeethClenchedTeamwork, but seem to internally hate each other, and when yet another DeadlyGame breaks out in their HQ, they are quick to split into two opposed factions. [[spoiler:Of course, at least part of this can be traced back to the Chairman being a MoleInCharge.]]
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* One of the novelizations of the original ''BattlestarGalactica'' (Battlestar Galactica: The Cylon Death Machine) accentuates this problem among mad scientist Ravashol's thinking class of clones. As Apollo explains to a horrified Ravashol, their intellects have evolved to the point where they are incapable of reaching a practical decision.

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* In ''Literature/{{Discworld}}'' in two separate instances, one being simply a war between nations because of an island mysteriously appearing and second when some old heroes' plot would soon destroy the world, characters realized these councils would soon form. The only reasonable course of action, of course, would be to let them and lock them in a room with food and drink while they discuss what to do as the heroes actually do something to stop the events from spiraling out of control and things getting very much worse.

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* ''Literature/{{Discworld}}'':
**
In ''Literature/{{Discworld}}'' in two separate instances, one being simply a war between nations because of an island mysteriously appearing and second when some old heroes' plot would soon destroy the world, characters realized these councils would soon form. The only reasonable course of action, of course, would be to let them and lock them in a room with food and drink while they discuss what to do as the heroes actually do something to stop the events from spiraling out of control and things getting very much worse.worse.
** Subverted with the Hebdomadal Board, the senior council of Unseen University, and therefore theoretically the leaders of all the wizards on the Disc. They are constantly arguing about trivia and University politics even in emergencies, and will then suddenly prove to be surprisingly effective in the crunch. This is because the nature of Discworld magic is such that ''adding'' it to a problem seldom helps, and the ones where it does are ones that will still be there when the wizards have stopped debating the etymology of its name. And when there ''isn't'' a threat like that, you ''want'' the most powerful wizards to be too busy bickering to get it into their heads to actually ''do'' something.
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* The gods behave this way in both ''VideoGame/PillarsOfEternity'' games. Approximately two-thirds of ''VideoGame/PillarsOfEternityIIDeadfire'' is [[PlayerCharacter the Watcher]] on a mission from [[GodOfTheDeas Berath]] to figure out what [[GodOfLight Éothas]] is even ''doing'' in the Deadfire Archipelago. Once his plan is revealed, the other gods mostly argue at each other about how stupid everyone else's plan is.

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* The gods behave this way in both ''VideoGame/PillarsOfEternity'' games. Approximately two-thirds of ''VideoGame/PillarsOfEternityIIDeadfire'' is [[PlayerCharacter the Watcher]] on a mission from [[GodOfTheDeas [[GodOfTheDead Berath]] to figure out what [[GodOfLight Éothas]] is even ''doing'' in the Deadfire Archipelago. Once his plan is revealed, the other gods mostly argue at each other about how stupid everyone else's plan is.
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* The gods behave this way in both ''VideoGame/PillarsOfEternity'' games. Approximately two-thirds of ''VideoGame/PillarsOfEternityIIDeadfire'' is [[PlayerCharacter the Watcher]] on a mission from [[GodOfTheDeas Berath]] to figure out what [[GodOfLight Éothas]] is even ''doing'' in the Deadfire Archipelago. Once his plan is revealed, the other gods mostly argue at each other about how stupid everyone else's plan is.
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** The High Council of the Covenant in ''VideoGame/Halo2'' though a lot of it happens off-screen.
** The novels pretty much show that most Prophets are cutthroat, power-hungry politicians to the point that their names (ie. Truth, Regret) are the exact ''opposite'' of their personalities. Truth ends up [[spoiler:killing off the other two Hierarchs]]. [[ProperlyParanoid Regret predicts this]] but he isn't fast enough.

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** The High Council of the Covenant in ''VideoGame/Halo2'' ''VideoGame/Halo2'', though a lot of it happens off-screen.
** The novels pretty much show that most Prophets are cutthroat, power-hungry politicians to the point that their names (ie. Truth, Regret) are the exact ''opposite'' of their personalities. Truth ends up [[spoiler:killing off the other two Hierarchs]]. [[ProperlyParanoid Regret predicts this]] this]], but he isn't fast enough.
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* The Council of Seven in ''VideoGame/{{Warframe}}'' were the judicial body of the [[AbusivePrecursors Orokin Empire]], who effectively ruled the Origin System with an iron fist and were [[AGodAmI revered as gods]] above all others. Unfortunately, the once prestigious and powerful empire eventually crumbled due to their decadent lifestyles and lack of restraint rapidly depleting their resources. The Seven were supposed to fix these issues, but they were all so [[ItsAllAboutMe self-centered]] and [[EvilIsPetty spiteful]] that they could barely agree on anything beyond punishing those that defied their whims, making it incredibly easy for a traitor among them ([[spoiler:[[{{Yandere}} Ballas]]]]) to manipulate the others and drive the empire to ruin.

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* The Circle Orboros in ''TabletopGame/IronKingdoms'' strives to maintain the balance between civilization and the wild, and believes civilization has spread too far and needs to be destroyed. However, most of the organization is too preoccupied with the circle's internal politics to really get anything done.
* The ''TabletopGame/ChroniclesOfDarkness'' sees this a lot with their various supernatural sects:

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* ''TabletopGame/InNomine'': The Seraphim Council -- the body of Archangels and elder angels that leads Heaven -- tries to keep a united front, but each of its members has a very different view on the correct way to deal with Hell and win the War; combined with a number of personal grudges and feuds among some of its members, this often results in a great deal of lengthy arguments and deadlocks. Depending on the campaign, this can be anywhere from "a minor annoyance" to "utterly crippling Heaven's efforts".
* ''TabletopGame/IronKingdoms'':
The Circle Orboros in ''TabletopGame/IronKingdoms'' strives to maintain the balance between civilization and the wild, and believes civilization has spread too far and needs to be destroyed. However, most of the organization is too preoccupied with the circle's internal politics to really get anything done.
* The ''TabletopGame/ChroniclesOfDarkness'' sees this a lot with their various supernatural sects:
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** One of the main points of contention in "The Room Where It Happens" is that Congress can't decide where to put the US Capitol, much to Madison's dismay. The bickering itself is represented by the entire cast shouting the name of a different town or city at once - and according to Lin Manuel Miranda, [[FunnyBackgroundEvent very often, cities that weren't part of the USA at the time, or even ever part of the USA get added as well]], not that you'd ever be able to tell.

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** One of the main points of contention in "The Room Where It Happens" is that Congress can't decide where to put the US Capitol, much to Madison's dismay. The bickering itself is represented by the entire cast shouting the name of a different town or city at once - and according to Lin Manuel Miranda, [[FunnyBackgroundEvent very often, often including cities that weren't part of the USA Colonies at the time, or even ever weren't founded yet, and/or have never been part of the USA get added as well]], United States]], not that you'd ever be able to tell.
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** Commander Shepard has very, very bad luck getting any governing body to believe their warnings about rogue Spectres, killer robots, and [[spoiler: genocidal sentient spaceships]]. The Citadel Council is infamously reluctant to take a proactive stance on anything, and the Alliance top brass doesn't come off as much better (except for [[ReasonableAuthorityFigure Hackett and Anderson]]).
** Surprisingly, in the third game, [[spoiler:once the [[GreyGoo Reaper paste]] has finally hit the fan, it's the turian councilor ([[{{Jerkass}} Mr. "Air-Quotes" himself]]) who turns out to be the most reasonable out of the bunch. However, the crux of his advice is to bypass the council entirely and go directly to heads of state. The War Summit comprised of such heads of state is only barely prevented from becoming one of these after Turian Primarch Victus essentially blackmails [[AssInAmbassador Salarian Dalatrass Linron]] into cooperating.]]

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** Commander Shepard has very, very bad luck getting any governing body to believe their warnings about rogue Spectres, killer robots, and [[spoiler: genocidal sentient spaceships]]. [[HeadInTheSandManagement The Citadel Council is infamously reluctant to take a proactive stance on anything, anything]], and the Alliance top brass doesn't come off as much better (except for [[ReasonableAuthorityFigure Hackett and Anderson]]).
** Surprisingly, in the third game, [[spoiler:once the [[GreyGoo Reaper paste]] has finally hit the fan, it's the turian Turian councilor ([[{{Jerkass}} Mr. "Air-Quotes" himself]]) who turns out to be the most reasonable out of the bunch. However, the crux of his advice is to bypass the council entirely and go directly to the heads of state. The War Summit comprised of such heads of state is only barely prevented from becoming one of these after Turian Primarch Victus essentially blackmails [[AssInAmbassador Salarian Dalatrass Linron]] into cooperating.]]cooperating]].
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* ''Franchise/TheElderScrolls'' has the Elder Council, TheEmpire's foremost administrative body that enacts new laws and runs things in TheEmperor's absence. For generations they frequently acted as {{Obstructive Bureaucrat}}s engaging in power struggles with the emperor/empress when not trying to curry their favor, and after the events of ''VideoGame/TheElderScrollsIVOblivion'' they became a DecadentCourt weakening the VestigialEmpire even further with their infighting.

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