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* Webcomic/{{Bug}} has this problem with Grizzlies.

to:

* Webcomic/{{Bug}} Webcomic/{{Bug|Martini}} has this problem with Grizzlies.
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->'''Chewbacca:''' Aaaaaaaaaaaaaaaarrrgh!
->'''C-3PO:''' He made a fair move. Screaming about it can't help you.
->'''Han Solo:''' Let him have it. It's not wise to upset a Wookiee.
->'''C-3PO:''' But sir, nobody worries about upsetting a droid.
->'''Han Solo:''' That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that.
->'''C-3PO:''' I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.

to:

->'''Chewbacca:''' Aaaaaaaaaaaaaaaarrrgh!
->'''C-3PO:'''
Aaaaaaaaaaaaaaaarrrgh!\\
'''C-3PO:'''
He made a fair move. Screaming about it can't help you.
->'''Han
you.\\
'''Han
Solo:''' Let him have it. It's not wise to upset a Wookiee.
->'''C-3PO:'''
Wookiee.\\
'''C-3PO:'''
But sir, nobody worries about upsetting a droid.
->'''Han
droid.\\
'''Han
Solo:''' That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that.
->'''C-3PO:'''
that.\\
'''C-3PO:'''
I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.



* The entire events of the ''BlackMoonChronicles'' are set in motion because of Lucifer playing chess (and always winning) against his minion Pazuzu (who knows exactly how much Lucifer's promise not to kill the one who bests him is worth), who keeps losing so as not to incur his master's wrath. So they decide to play the game with mortals instead.

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* The entire events of the ''BlackMoonChronicles'' ''ComicBook/BlackMoonChronicles'' are set in motion because of Lucifer playing chess (and always winning) against his minion Pazuzu (who knows exactly how much Lucifer's promise not to kill the one who bests him is worth), who keeps losing so as not to incur his master's wrath. So they decide to play the game with mortals instead.
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-->-- ''StarWars: ANewHope''

to:

-->-- ''StarWars: ANewHope''
''Franchise/StarWars: Film/ANewHope''
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* In the Pig King's Tower in ''{{Mother 3}}'', Lucas must compete against several robotic likenesses of the Pig King in various events, however, in order to progress Lucas must lose the events in order to stroke the Pig King's massive ego.

to:

* In the Pig King's Tower in ''{{Mother ''VideoGame/{{Mother 3}}'', Lucas must compete against several robotic likenesses of the Pig King in various events, however, in order to progress Lucas must lose the events in order to stroke the Pig King's massive ego.
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* Played with in ''VideoGame/GrandTheftAutoSanAndreas'': His underlings blatantly let Wu Zu Mu, a powerful but blind Chinese gangster, win whenever they play anything, including moving the cup when he plays office golf or lying about their cards in Blackjack, which leads to funny moments when Carl, not caring, beats him regularly. [[AntiVillain Judging]] [[EvenEvilHasStandards by his]] [[AffablyEvil personality,]] "Woozie" a nice enough guy, especially to his men, that he probably wouldn't care if his minions beat him or not, but to his experienced mooks them it's better being safe than sorry.

to:

* Played with in ''VideoGame/GrandTheftAutoSanAndreas'': His underlings blatantly let Wu Zu Mu, a powerful but blind Chinese gangster, win whenever they play anything, including moving the cup when he plays office golf or lying about their cards in Blackjack, which leads to funny moments when Carl, not caring, beats him regularly. [[AntiVillain Judging]] [[EvenEvilHasStandards by his]] [[AffablyEvil personality,]] "Woozie" a nice enough guy, [[BenevolentBoss especially to his men, men]], that he probably wouldn't care if his minions beat him or not, but to his experienced mooks them it's better being safe than sorry.
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Added DiffLines:

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* In the Pig King's Tower in Mother3, Lucas must compete against several robotic likenesses of the Pig King in various events, however, in order to progress Lucas must lose the events in order to stroke the Pig King's massive ego.

to:

* In the Pig King's Tower in Mother3, ''{{Mother 3}}'', Lucas must compete against several robotic likenesses of the Pig King in various events, however, in order to progress Lucas must lose the events in order to stroke the Pig King's massive ego.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the Pig King's Tower in Mother3, Lucas must compete against several robotic likenesses of the Pig King in various events, however, in order to progress Lucas must lose the events in order to stroke the Pig King's massive ego.
Is there an issue? Send a MessageReason:
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Added DiffLines:

** Actually somewhat subverted since Mr. Dupette was actually a rather good sport and was completely oblivious to the fact that the executives are rigging the game in his favor. He didn't really mind losing and even congratulates Ed when he does win.
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* {{Bug}} has this problem with Grizzlies.

to:

* {{Bug}} Webcomic/{{Bug}} has this problem with Grizzlies.
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Added DiffLines:

** Referenced in StarWarsTheOldRepublic, on Hutta, where a Wookiee is standing near a dejarik board, with a protocol droid, surprise surprise, missing it's arms and it's head smashed in.
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* Played with in ''GrandTheftAutoSanAndreas'': His underlings blatantly let Wu Zu Mu, a powerful but blind Chinese gangster, win whenever they play anything, including moving the cup when he plays office golf or lying about their cards in Blackjack, which leads to funny moments when Carl, not caring, beats him regularly. [[AntiVillain Judging]] [[EvenEvilHasStandards by his]] [[AffablyEvil personality,]] "Woozie" a nice enough guy, especially to his men, that he probably wouldn't care if his minions beat him or not, but to his experienced mooks them it's better being safe than sorry.

to:

* Played with in ''GrandTheftAutoSanAndreas'': ''VideoGame/GrandTheftAutoSanAndreas'': His underlings blatantly let Wu Zu Mu, a powerful but blind Chinese gangster, win whenever they play anything, including moving the cup when he plays office golf or lying about their cards in Blackjack, which leads to funny moments when Carl, not caring, beats him regularly. [[AntiVillain Judging]] [[EvenEvilHasStandards by his]] [[AffablyEvil personality,]] "Woozie" a nice enough guy, especially to his men, that he probably wouldn't care if his minions beat him or not, but to his experienced mooks them it's better being safe than sorry.



* At one point in ''MassEffect2'', two of your engineers will invite you to a game of cards that you can potentially score credits from. The paragon option will have Shepard ask them to go easy on him, which makes them let their guard down. The renegade option will tell them that it's not a good idea to win against their boss, but after it's done they'll convince themselves that Shepard was just kidding.

to:

* At one point in ''MassEffect2'', ''VideoGame/MassEffect2'', two of your engineers will invite you to a game of cards that you can potentially score credits from. The paragon option will have Shepard ask them to go easy on him, which makes them let their guard down. The renegade option will tell them that it's not a good idea to win against their boss, but after it's done they'll convince themselves that Shepard was just kidding.
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* In ''AdventureTime'', Jake convinces Finn to play an outlandish card game with him because his girlfriend won't play with him anymore. Finn, who's never played before, does much better than expected, causing Jake to become increasingly agitated. Eventually Beemo tells Finn that Jake gets extremely upset whenever he loses a game, so to make things easier on both of them, Finn throws the game.

to:

* In ''AdventureTime'', ''WesternAnimation/AdventureTime'', Jake convinces Finn to play an outlandish card game with him because his girlfriend won't play with him anymore. Finn, who's never played before, does much better than expected, causing Jake to become increasingly agitated. Eventually Beemo tells Finn that Jake gets extremely upset whenever he loses a game, so to make things easier on both of them, Finn throws the game.
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* ''{{Friday}}'': During a game of craps.

to:

* ''{{Friday}}'': ''Film/{{Friday}}'': During a game of craps.
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Added DiffLines:

* In ''AdventureTime'', Jake convinces Finn to play an outlandish card game with him because his girlfriend won't play with him anymore. Finn, who's never played before, does much better than expected, causing Jake to become increasingly agitated. Eventually Beemo tells Finn that Jake gets extremely upset whenever he loses a game, so to make things easier on both of them, Finn throws the game.
* At one point in ''MassEffect2'', two of your engineers will invite you to a game of cards that you can potentially score credits from. The paragon option will have Shepard ask them to go easy on him, which makes them let their guard down. The renegade option will tell them that it's not a good idea to win against their boss, but after it's done they'll convince themselves that Shepard was just kidding.
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Namespace Fixed.


!!Examples:

to:

!!Examples:
!!Examples:



* On the ''LooneyTunes'' short "My Little Duckaroo", DaffyDuck plays a game of poker with feared outlaw Nasty Canasta. Daffy deals Canasta one card, then keeps the rest for himself, giving him a "royal straight flush full house with four aces high." Canasta wins with the three of spades... and a revolver shoved down Daffy's gullet.

to:

* On the ''LooneyTunes'' ''WesternAnimation/LooneyTunes'' short "My Little Duckaroo", DaffyDuck plays a game of poker with feared outlaw Nasty Canasta. Daffy deals Canasta one card, then keeps the rest for himself, giving him a "royal straight flush full house with four aces high." Canasta wins with the three of spades... and a revolver shoved down Daffy's gullet.
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* Averted in ''StarTrekTheNextGeneration'' poker game. This trope would have been Worf's edge if he were a real Klingon.

to:

* Averted in ''StarTrekTheNextGeneration'' ''Series/StarTrekTheNextGeneration'' poker game. This trope would have been Worf's edge if he were a real Klingon.
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* In ''RockosModernLife'', Ed Bighead is playing a game with his boss Mr. Dupette, and is instructed to let Dupette win. The groundskeepers at the golf course strickly enforce this [[NoKillLikeOverkill by shooting Ed's ball down with pianos]]. However, they did not count on Heffer, who rigs the game back on Ed's favor.
* The crochet game in Disney's ''Disney/AliceInWonderland'' is rigged in the Queen of Hearts' favor, with the cards playing the wickets moving so that the ball goes through every time. When one misses, he is inevitably sent away [[OffWithHisHead to the chopping block]].

to:

* In ''RockosModernLife'', "Teed Off": Ed Bighead is playing a game with his boss Mr. Dupette, and is instructed to let Dupette win. The groundskeepers at the golf course strickly strictly enforce this [[NoKillLikeOverkill by shooting Ed's ball down with with]] [[PianoDrop pianos]]. However, they did not count on Heffer, who rigs the game back on Ed's favor.
* The crochet croquet game in Disney's ''Disney/AliceInWonderland'' is rigged in the Queen of Hearts' favor, with the cards playing the wickets moving so that the ball goes through every time. When one misses, he is inevitably sent away [[OffWithHisHead to the chopping block]].
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-->-- '''StarWars: ANewHope'''

to:

-->-- '''StarWars: ANewHope'''
''StarWars: ANewHope''
Is there an issue? Send a MessageReason:
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-->'''Chewbacca:''' Aaaaaaaaaaaaaaaarrrgh!
-->'''C-3PO:''' He made a fair move. Screaming about it can't help you.
-->'''Han Solo:''' Let him have it. It's not wise to upset a Wookiee.
-->'''C-3PO:''' But sir, nobody worries about upsetting a droid.
-->'''Han Solo:''' That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that.
-->'''C-3PO:''' I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.
---> '''StarWars: ANewHope'''

to:

-->'''Chewbacca:''' ->'''Chewbacca:''' Aaaaaaaaaaaaaaaarrrgh!
-->'''C-3PO:''' ->'''C-3PO:''' He made a fair move. Screaming about it can't help you.
-->'''Han ->'''Han Solo:''' Let him have it. It's not wise to upset a Wookiee.
-->'''C-3PO:''' ->'''C-3PO:''' But sir, nobody worries about upsetting a droid.
-->'''Han ->'''Han Solo:''' That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that.
-->'''C-3PO:''' ->'''C-3PO:''' I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.
---> -->-- '''StarWars: ANewHope'''



This is NOT the DisproportionateRetribution itself, which does not occur in the TropeNamer, or the act of {{Rage Quit}}ting. ThrowingTheFight is about losing because of an actual threat, whereas this is about losing because of an implied or assumed threat.

to:

This is NOT the DisproportionateRetribution itself, which does not occur in the TropeNamer, or the act of {{Rage Quit}}ting. ThrowingTheFight is about losing because of an actual threat, whereas this is about losing because of an implied or assumed threat.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* On the ''LooneyTunes'' short "My Little Duckaroo", DaffyDuck plays a game of poker with feared outlaw Nasty Canasta. Daffy deals Canasta one card, then keeps the rest for himself, giving him a "royal straight flush full house with four aces high." Canasta wins with the three of spades... and a revolver shoved down Daffy's gullet.
* In ''RockosModernLife'', Ed Bighead is playing a game with his boss Mr. Dupette, and is instructed to let Dupette win. The groundskeepers at the golf course strickly enforce this [[NoKillLikeOverkill by shooting Ed's ball down with pianos]]. However, they did not count on Heffer, who rigs the game back on Ed's favor.
* The crochet game in Disney's ''Disney/AliceInWonderland'' is rigged in the Queen of Hearts' favor, with the cards playing the wickets moving so that the ball goes through every time. When one misses, he is inevitably sent away [[OffWithHisHead to the chopping block]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''FamilyMatters'', Carl lets his boss cheat at Golf. Initially.
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Two (or more) characters are playing a game. John Doe is clearly smarter, more skilled and just plain better at the game than the other. Richard Roe still wins. Why? Because Richard appears to [[{{Understatement}} not take losing well]] and it likely would be... [[DisproportionateRetribution detrimental to John's continued good health to win against Richard.]]

to:

Two (or more) characters are playing a game. John Doe is clearly smarter, more skilled and just plain better at the game than the other. Richard Roe still wins. Why? Because Richard appears to [[{{Understatement}} [[SoreLoser not take losing well]] and it likely would be... [[DisproportionateRetribution detrimental to John's continued good health to win against Richard.]]



* DoubleSubverted in Jet Li's ''{{War}}'', which has an Asian mob boss practice sword sparring with one of his men. When he allows himself to be distracted, the other guy accidentally strikes him, and immediately begs forgiveness. The gangster calmly tells him not to worry, and that is was his own fault for allowing himself to be distracted... [[BadBoss and then kills him anyway.]]

to:

* DoubleSubverted in Jet Li's ''{{War}}'', ''Film/{{War}}'', which has an Asian mob boss practice sword sparring with one of his men. When he allows himself to be distracted, the other guy accidentally strikes him, and immediately begs forgiveness. The gangster calmly tells him not to worry, and that is was his own fault for allowing himself to be distracted... [[BadBoss and then kills him anyway.]]



* ''TheSimpsons'': During the annual Nuclear Power Plant company picnic, everyone has to let Mr. Burns win the sack race.

to:

* ''TheSimpsons'': ''WesternAnimation/TheSimpsons'': During the annual Nuclear Power Plant company picnic, everyone has to let Mr. Burns win the sack race.
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None


* The page quote (and semi-trope namer) comes from ''StarWars'', when R2-D2 is playing and beating Chewbacca at what looks like Space Chess.

to:

* The page quote (and semi-trope namer) comes from ''StarWars'', when R2-D2 is playing and beating Chewbacca at what looks like Space Chess.dejarik.
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None


Examples:

to:

Examples:
!!Examples:
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This is NOT the DisproportionateRetribution itself, which does not occur in the TropeNamer, or the act of {{Rage Quit}}ing. ThrowingTheFight is about losing because of an actual threat, whereas this is about losing because of an implied or assumed threat.

to:

This is NOT the DisproportionateRetribution itself, which does not occur in the TropeNamer, or the act of {{Rage Quit}}ing.Quit}}ting. ThrowingTheFight is about losing because of an actual threat, whereas this is about losing because of an implied or assumed threat.

Added: 4

Changed: 446

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-->'''Chewbacca''': Aaaaaaaaaaaaaaaarrrgh!
-->'''C-3PO''': He made a fair move. Screaming about it can't help you.
-->'''Han Solo''': Let him have it. It's not wise to upset a Wookiee.
-->'''C-3PO''': But sir, nobody worries about upsetting a droid.
-->'''Han Solo''': That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that.
-->'''C-3PO''': I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.

to:

-->'''Chewbacca''': -->'''Chewbacca:''' Aaaaaaaaaaaaaaaarrrgh!
-->'''C-3PO''': -->'''C-3PO:''' He made a fair move. Screaming about it can't help you.
-->'''Han Solo''': Solo:''' Let him have it. It's not wise to upset a Wookiee.
-->'''C-3PO''': -->'''C-3PO:''' But sir, nobody worries about upsetting a droid.
-->'''Han Solo''': Solo:''' That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that.
-->'''C-3PO''': -->'''C-3PO:''' I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.



Two (or more) characters are playing a game. Character A is clearly smarter, more skilled, and just plain better at the game than the other. Character B still wins. Why? Because Person B is appears to [[{{Understatement}} not take losing well]] and it likely would be... [[DisproportionateRetribution detrimental to character A's continued good health to win against character B.]]

Often the case when a BadBoss plays a game with his mooks - who are too terrified not to let him win, not after what happened to the last guy... other times it happens between a smart but not too strong player and a not-as-smart but definitely stronger opponent. It can also happen between any kind of boss, benevolent or not, and a YesMan - the yes man will always let the boss win because he wants to placate the boss' ego, even if the boss would rather win (or lose) fairly.

to:

Two (or more) characters are playing a game. Character A John Doe is clearly smarter, more skilled, skilled and just plain better at the game than the other. Character B Richard Roe still wins. Why? Because Person B is Richard appears to [[{{Understatement}} not take losing well]] and it likely would be... [[DisproportionateRetribution detrimental to character A's John's continued good health to win against character B.Richard.]]

Often the case when a BadBoss plays a game with his mooks - who are too terrified not to let him win, not after what happened to the last guy... other times it happens between a smart but not too strong player and a not-as-smart but definitely stronger opponent. It can also happen between any kind of boss, benevolent or not, and a YesMan - the YesMan. The yes man will always let the boss win because he wants to placate the boss' ego, even if the boss would rather win (or lose) fairly.



This is NOT the DisproportionateRetribution itself, which does not occur in the TropeNamer, or the act of {{Rage Quit}}ing. ThrowingTheFight is about loosing because of an actual threat, this is about losing because of an implied or assumed threat.

to:

This is NOT the DisproportionateRetribution itself, which does not occur in the TropeNamer, or the act of {{Rage Quit}}ing. ThrowingTheFight is about loosing losing because of an actual threat, whereas this is about losing because of an implied or assumed threat.



* Played with in ''GrandTheftAutoSanAndreas'': his underlings blatantly let Wu Zu Mu, a powerful but blind Chinese gangster, win whenever they play anything, including moving the cup when he plays office golf or lying about their cards in Blackjack, which leads to funny moments when Carl, not caring, beats him regularly. [[AntiVillain Judging]] [[EvenEvilHasStandards by his]] [[AffablyEvil personality,]] "Woozie" a nice enough guy, especially to his men, that he probably wouldn't care if his minions beat him or not, but to his experienced mooks them it's better being safe than sorry.

to:

* Played with in ''GrandTheftAutoSanAndreas'': his His underlings blatantly let Wu Zu Mu, a powerful but blind Chinese gangster, win whenever they play anything, including moving the cup when he plays office golf or lying about their cards in Blackjack, which leads to funny moments when Carl, not caring, beats him regularly. [[AntiVillain Judging]] [[EvenEvilHasStandards by his]] [[AffablyEvil personality,]] "Woozie" a nice enough guy, especially to his men, that he probably wouldn't care if his minions beat him or not, but to his experienced mooks them it's better being safe than sorry.



* On ''TheAdventuresOfPeteAndPete'', a school bully with a paper motif nicknamed "Papercut" was so intimidating to the other kids that they would always pick rock whenever he challenged anybody to a game of Rock, Paper, Scissors.

to:

* On ''TheAdventuresOfPeteAndPete'', a school bully with a paper motif motif, nicknamed "Papercut" "Papercut", was so intimidating to the other kids that they would always pick rock whenever he challenged anybody to a game of Rock, Paper, Scissors.



--> '''Smokey:''' I won, gimme my money.

to:

--> '''Smokey:''' I won, won; gimme my money.



* ''{{Yeralash}}'' has an episode where two boys are playing chess, and the stronger one constantly makes hidden threats. Ends up with the weaker one bringing an even stronger guy to sit in his place.

to:

* ''{{Yeralash}}'' has an episode where two boys are playing chess, and the stronger one constantly makes hidden threats. Ends up with At the end, the weaker one bringing brings an even stronger guy to sit in his place.



* ''{{Foundation}} ''has a king offering his noblemen a bet about his hunting. No one dares to take the risk of winning.
* ''TheSimpsons'': During the annual Nuclear Power Plant company picnic everyone has to let Mr. Burns win the sack race.
* On ''[[TheAdventuresOfPeteAndPete The Adventures Of Pete And Pete]]'', a school bully with a paper motif nicknamed "Papercut" was so intimidating to the other kids that they would always pick rock whenever he challenged anybody to a game of Rock, Paper, Scissors.

to:

* ''{{Foundation}} ''has ''{{Foundation}}'' has a king offering his noblemen a bet about his hunting. No one dares to take the risk of winning.
* ''TheSimpsons'': During the annual Nuclear Power Plant company picnic picnic, everyone has to let Mr. Burns win the sack race.
* On ''[[TheAdventuresOfPeteAndPete The Adventures Of Pete And Pete]]'', ** Similarly, in a school bully with a paper motif nicknamed "Papercut" was so intimidating to the other kids that they would always pick rock whenever he challenged anybody to a game of Rock, Paper, Scissors.comic story in ''Simpsons Illustrated'' magazine, Homer lets Mr. Burns win at golf.
----
Is there an issue? Send a MessageReason:
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Often the case when a BadBoss plays a game with his mooks - who are too terrified not to let him win, not after what happened to the last guy... other times it happens between a smart but not too strong player and a not-as-smart but definitely stronger opponent.

to:

Often the case when a BadBoss plays a game with his mooks - who are too terrified not to let him win, not after what happened to the last guy... other times it happens between a smart but not too strong player and a not-as-smart but definitely stronger opponent.
opponent. It can also happen between any kind of boss, benevolent or not, and a YesMan - the yes man will always let the boss win because he wants to placate the boss' ego, even if the boss would rather win (or lose) fairly.
Is there an issue? Send a MessageReason:
None


SisterTrope to the ChewbaccaDefense, which is about confusing the opponent and not necessarily terrifying them. But they work well together. Related to AppealToForce.

to:

SisterTrope to the ChewbaccaDefense, which is about confusing the opponent and not necessarily terrifying them. But they work well together. Related to AppealToForce.



* The page quote comes from ''StarWars'', when R2-D2 is playing and beating Chewbacca at what looks like Space Chess.

to:

* The page quote (and semi-trope namer) comes from ''StarWars'', when R2-D2 is playing and beating Chewbacca at what looks like Space Chess.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-->'''Chewbacca''': Aaaaaaaaaaaaaaaarrrgh!
-->'''C-3PO''': He made a fair move. Screaming about it can't help you.
-->'''Han Solo''': Let him have it. It's not wise to upset a Wookiee.
-->'''C-3PO''': But sir, nobody worries about upsetting a droid.
-->'''Han Solo''': That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that.
-->'''C-3PO''': I see your point, sir. I suggest a new strategy, R2: let the Wookiee win.
---> '''StarWars: ANewHope'''

Two (or more) characters are playing a game. Character A is clearly smarter, more skilled, and just plain better at the game than the other. Character B still wins. Why? Because Person B is appears to [[{{Understatement}} not take losing well]] and it likely would be... [[DisproportionateRetribution detrimental to character A's continued good health to win against character B.]]

Often the case when a BadBoss plays a game with his mooks - who are too terrified not to let him win, not after what happened to the last guy... other times it happens between a smart but not too strong player and a not-as-smart but definitely stronger opponent.

SisterTrope to the ChewbaccaDefense, which is about confusing the opponent and not necessarily terrifying them. But they work well together. Related to AppealToForce.

This is NOT the DisproportionateRetribution itself, which does not occur in the TropeNamer, or the act of {{Rage Quit}}ing. ThrowingTheFight is about loosing because of an actual threat, this is about losing because of an implied or assumed threat.
----
Examples:

* The page quote comes from ''StarWars'', when R2-D2 is playing and beating Chewbacca at what looks like Space Chess.
* Played with in ''GrandTheftAutoSanAndreas'': his underlings blatantly let Wu Zu Mu, a powerful but blind Chinese gangster, win whenever they play anything, including moving the cup when he plays office golf or lying about their cards in Blackjack, which leads to funny moments when Carl, not caring, beats him regularly. [[AntiVillain Judging]] [[EvenEvilHasStandards by his]] [[AffablyEvil personality,]] "Woozie" a nice enough guy, especially to his men, that he probably wouldn't care if his minions beat him or not, but to his experienced mooks them it's better being safe than sorry.
* DoubleSubverted in Jet Li's ''{{War}}'', which has an Asian mob boss practice sword sparring with one of his men. When he allows himself to be distracted, the other guy accidentally strikes him, and immediately begs forgiveness. The gangster calmly tells him not to worry, and that is was his own fault for allowing himself to be distracted... [[BadBoss and then kills him anyway.]]
* On ''TheAdventuresOfPeteAndPete'', a school bully with a paper motif nicknamed "Papercut" was so intimidating to the other kids that they would always pick rock whenever he challenged anybody to a game of Rock, Paper, Scissors.
* {{Bug}} has this problem with Grizzlies.
* Averted in ''StarTrekTheNextGeneration'' poker game. This trope would have been Worf's edge if he were a real Klingon.
* ''{{Friday}}'': During a game of craps.
--> '''Smokey:''' I won, gimme my money.
--> '''[[ScaryBlackMan Deebo:]]''' You what?
--> '''Smokey:''' I lost.
* ''{{Yeralash}}'' has an episode where two boys are playing chess, and the stronger one constantly makes hidden threats. Ends up with the weaker one bringing an even stronger guy to sit in his place.
* The entire events of the ''BlackMoonChronicles'' are set in motion because of Lucifer playing chess (and always winning) against his minion Pazuzu (who knows exactly how much Lucifer's promise not to kill the one who bests him is worth), who keeps losing so as not to incur his master's wrath. So they decide to play the game with mortals instead.
* ''{{Foundation}} ''has a king offering his noblemen a bet about his hunting. No one dares to take the risk of winning.
* ''TheSimpsons'': During the annual Nuclear Power Plant company picnic everyone has to let Mr. Burns win the sack race.
* On ''[[TheAdventuresOfPeteAndPete The Adventures Of Pete And Pete]]'', a school bully with a paper motif nicknamed "Papercut" was so intimidating to the other kids that they would always pick rock whenever he challenged anybody to a game of Rock, Paper, Scissors.

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