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* In the United States, one's Social Security Number is effectively a TrueName. They are designed to be unique, used only when unambiguous identification is necessary, and if someone else gets it they can cause some problems.
** Except that US [=SSNs=] are expressly NOT unique to a person. They are recycled after a period of time. Thus, while a number will be unique to a ''living'' person at any time, it's entirely possible that your SSN was once held by a person long-dead. After all, there's only 1 billion possible SSN combinations ; in a country of 300+ million alive right now (and 10+ million new births/immigrants each year), reuse is inevitable (and there have been well publicized cases of confusion). Not to mention that you ''can'' get your SSN changed under certain circumstances.
** And in many countries who practice ID cards, the ID card number.
** This is undeniably true in the case of an employee ID number, especially for someone who works in a public or semi-public service (such as an internet service provider). Because such companies use such ID numbers to deal with internal affairs, an outsider (or unscrupulous coworker) with such an ID number could wreak havoc, costing the person in question their job, if not more.

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* In the United States, one's Social Security Number is effectively a TrueName. They are designed to be unique, used only when unambiguous identification is necessary, and if someone else gets it they can cause some problems.
** Except that
problems. [[note]] US [=SSNs=] are expressly NOT technically not unique to a person. They are recycled after a period of time. Thus, while a number will be unique to a ''living'' person at any time, it's entirely possible that your SSN was once held by a person long-dead. After all, there's only 1 billion possible SSN combinations ; in a country of 300+ million alive right now (and 10+ million new births/immigrants each year), reuse is inevitable (and there have been well publicized cases of confusion). Not to mention that Also, you ''can'' get your SSN changed under certain circumstances.
circumstances. [[/note]]
** And in many countries who practice ID cards, the ID card number.
** * This is undeniably true in the case of an employee ID number, especially for someone who works in a public or semi-public service (such as an internet service provider). Because such companies use such ID numbers to deal with internal affairs, an outsider (or unscrupulous coworker) with such an ID number could wreak havoc, costing the person in question their job, if not more.


*** OD&D Supplement IV ''Gods, Demi-Gods & Heroes'' and the 1E ''Deities and Demigods Cyclopedia''. In the Celtic mythology every creature had a secret name linked to its soul. Anyone who knew the name could control the creature or simply make them die. The deity Oghma automatically knew the secret name of any non-godlike creature.

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*** OD&D Supplement IV ''Gods, Demi-Gods & Heroes'' and the 1E ''Deities and Demigods Cyclopedia''. In the Celtic mythology Myth/CelticMythology, every creature had has a secret name linked to its soul. Anyone who knew knows the name could can control the creature or simply make them die. The deity Oghma automatically knew knows the secret name of any non-godlike creature.


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*** ''Magazine/WhiteDwarf'' magazine #27, article "Summoners". Summoners are a sub-class of magic users specializing in summoning creatures to serve them. In order for a summoner to call or control a creature, they must know the creature's unique name (AKA TrueName).


** '''Ruby: Warrior Who Charges Headfirst Into The Blizzard

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** '''Ruby: '''Ruby''': Warrior Who Charges Headfirst Into The Blizzard

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** In the ''Literature/ThousandSons'' trilogy, the sorcerer Ctesias specializes in binding daemons by learning their true names, breaking them down into their component syllables, and holding those syllables within psychic traps in his mind. In this way he can summon and control some of the most powerful daemons in the setting, including [[spoiler:Doombreed]]. As he puts it:
--->Names are more than titles. They pin our existence in place. Unname something, break its title, undo its calling, and you pull it apart. Ahriman did not want to talk to the Oracle he wanted to chain him, and he had brought me to forge the links.

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* Crops up a few times in ''VideoGame/TheSecretWorld'':
** Used positively in the mission "I Walk Into Empty," in which players are taken on a journey into the mind of [[ChildMage Emma Smith]] as they attempt to rescue her from [[BigBad Lilith]]; in the end, the only way to awaken her from Lilith's sedation is to spell out Emma's ''real'' name on a whiteboard: [[spoiler: Anima.]]
** On top of having seventeen names, Lilith herself has a hidden eighteenth name that not even the Buzzing can conjure. [[spoiler: As it happens, only the Nephilim know that it's actually Ki-sikil-lil-la-ke, and eventually use it to bind and capture her at the end of Issue #11.]]
** [[SealedEvilInACan The Unbound]] operates by this principle, having [[AbstractEater devoured its own name]] so that nobody could ever control it.

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* M threatens to kill Bond if he dares utter her real name in ''Film/CasinoRoyale''.


* ''TabletopGame/EmpireOfThePetalThrone'' supplement ''The Book of Ebon Bindings''. Each sapient being (including humans, deities and demons) has a secret Name of Power. It is possible to gain control over any such being '''except''' one of the gods using its Name of Power. Lesser beings use their Name of Power to petition their deity and enter into pacts with beings more powerful than themselves. Calling out a being's Name of Power draws its attention, and doing so with a demon's Name of Power can allow it to leave its place in the Planes Beyond and enter Tékumel.

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* ''TabletopGame/EmpireOfThePetalThrone'' supplement ''The Book of Ebon Bindings''. Each sapient being (including humans, deities and demons) has a secret Name of Power. It is possible to gain control over any such being '''except''' one of the gods using its Name of Power. Lesser beings use their Name of Power to petition their deity and enter into pacts with beings more powerful than themselves. Calling out a being's Name of Power draws its attention, and doing so with a demon's Name of Power can allow it to leave its place in the Planes Beyond and enter Tékumel.


* ''TabletopGame/EmpireOfThePetalThrone'' supplement ''The Book of Ebon Bindings''. Each sapient being (including humans, deities and demons) has a secret Name of Power. It is possible to gain control over any such being '''except''' one of the gods using its Name of Power. Lesser beings use their Name of Power to petition their deity and enter into pacts with beings more powerful than themselves.

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* ''TabletopGame/EmpireOfThePetalThrone'' supplement ''The Book of Ebon Bindings''. Each sapient being (including humans, deities and demons) has a secret Name of Power. It is possible to gain control over any such being '''except''' one of the gods using its Name of Power. Lesser beings use their Name of Power to petition their deity and enter into pacts with beings more powerful than themselves. Calling out a being's Name of Power draws its attention, and doing so with a demon's Name of Power can allow it to leave its place in the Planes Beyond and enter Tékumel.

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* ''TabletopGame/EmpireOfThePetalThrone'' supplement ''The Book of Ebon Bindings''. Each sapient being (including humans, deities and demons) has a secret Name of Power. It is possible to gain control over any such being '''except''' one of the gods using its Name of Power. Lesser beings use their Name of Power to petition their deity and enter into pacts with beings more powerful than themselves.


** In ''Literature/TheIcewindDaleTrilogy'', R. A. Salvatore uses true names a little differently than in ''TabletopGame/DungeonsAndDragons'', where they are different from the creature's given name and hard to find out, even though the books are set in the Forgotten Realms setting. (It's not the last time he gets the details wrong from the existing lore.)

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** In ''Literature/TheIcewindDaleTrilogy'', R. A. Salvatore Creator/RASalvatore uses true names a little differently than in ''TabletopGame/DungeonsAndDragons'', where they are different from the creature's given name and hard to find out, even though the books are set in the Forgotten Realms setting. (It's not the last time he gets the details wrong from the existing lore.)

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* In ''Anime/SwordArtOnline'', Kirito finds himself troubled while investigating murders from the VRMMO ''Gun Gale Online'' when he realizes that he and the killer, "Death Gun", were both SAO survivors. During their final duel, [[spoiler:Kirito manages to deduce Death Gun's identity by his fighting style with a sword, calling him by his SAO name "Red-Eyed [=XaXa=]" and throwing him off-balance as a result.]]

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* Touched upon in ''[[https://www.fanfiction.net/s/12761489/10/A-brand-new-day A Brand New Day]]'' when [[Series/BuffyTheVampireSlayer Tara]] mentions she can't hide from her mother's magic because her mother not only knows her name, she's the one who gave it to Tara.
* A few Literature/HarryPotter stories make it clear that for someone to be entered into a magical contract (such as the Triwizard Tournament) requires a signature written by them as their signature has traces of their own magic in it. Usually Harry is entered by someone using a signature torn from his homework.
** In ''[[https://www.fanfiction.net/s/3473224/1/The-Denarian-Renegade The Denarian Renegade]]'', Harry claims it's impossible for him to be entered in the Triwizard Tournament because he's ''never'' written down his name. Turns out, the signature used was from when his mother was writing down possible names for her future child. While it may not be his, a parent's handwriting deciding their child's name is just as valid.

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* The [[{{Nephilim}} shadowhunters]] in ''Literature/TheMortalInstruments'' give their weapons the names of angels to make them light up and become stronger and fight them against demons. However, they must not use the name of the angel Raziel, even if it is never explained exactly why it is forbidden.
** That goes for [[TheFairFolk the fairies]]. Every fairy keeps their true name secret, or betrays it to very few other people, because someone else would gain power over the fairy when he knows their true name.
*** Half-fairies are obviously [[HybridPower not affected]].

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* ''ComicBook/BatmanTeenageMutantNinjaTurtles'': Splinter follows Batman to the Batcave and discovers the truth about [[BroughtDownToNormal their impending reversion]], as well as Batman's SecretIdentity. When he and the Turtles later show up in the Batcave, Splinter is able to convince Batman to help by addressing him as Bruce Wayne.

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** The ''Unhinged'' card Moniker Mage can be given the flying ability if its controller knows their opponent's middle name.

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