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** ''VideoGame/TheSims'' has a justified example when it comes to pool water, as it's outright stated to be heated in cold weather. ''The Sims 3'', which has swimmable bodies of water, zigzags it as going in the water itself does no harm but stripping down to do so in cold weather will probably lower your body temperature, which could have negative effects.
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* Averted in ''VideoGame/BanjoKazooie''. Unless turned into a walrus, the frigit water of [[SlippySlideyIceWorld Freezeezy Peak]] (which luckily is more often than not knee-deep) will harm Banjo and Kazooie, costing them a unit of energy for every five seconds or so they remain on it.
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* Averted in ''VideoGame/BanjoKazooie''. Unless turned into a walrus, the frigit frigid water of [[SlippySlideyIceWorld Freezeezy Peak]] (which is luckily is more often than not knee-deep) will harm Banjo and Kazooie, costing them a unit of energy for every five seconds or so they remain on it.
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* Averted in ''VideoGame/BanjoKazooie''. Unless turned into a walrus, the frigit water of [[SlippySlideyIceWorld Freezeezy Peak]] (which luckily is more often than not knee-deep) will harm Banjo and Kazooie, costing them a unit of energy for every five seconds or so they remain on it.
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-->-- ''WebAnimation/ZeroPunctuation'' on ''VideoGame/{{Subnautica}}: Below Zero''
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-->-- ''WebAnimation/ZeroPunctuation'' '''WebAnimation/ZeroPunctuation''' on ''VideoGame/{{Subnautica}}: Below Zero''
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* ''Film/JurassicWorldDominion'' features a scene where Owen and Kayla run away from a ''Pyroraptor'' across a snowy dam. Not only does Owen fall through the ice and emerge out of it with no ill effects whatsoever, but the ''Pyroraptor'' also swims through the icy water without being affected by the freezing temperatures as its feathering is more based on a hawk instead of a bird that would be more adapted to swimming in cold water like a penguin.
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* Averted in ''VideoGame/{{Terraria}}'''s Expert and Master modes, where entering water in the snow biome will inflict the Chilled debuff (slows movement speed) unless they have an accessory that makes them immune to it equipped. Otherwise, it's played straight on other modes.
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* In ''Film/{{Titanic 1997}}'', Rose goes into the lower decks to rescue Jack. The water that Rose and Jack traverse would have been as cold as the water outside of the ship. They are not nearly as affected by the cold water as anyone would have been in real life. Just going on deck in wet clothes would have been deliberating.
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* In ''Film/{{Titanic 1997}}'', Rose goes into the lower decks to rescue Jack. The water that Rose and Jack traverse would have been as cold as the water outside of the ship. They are not nearly as affected by the cold water as anyone would have been in real life. Just going on deck in wet clothes would have been deliberating.debilitating.
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* In ''Film/{{Titanic 1997}}'', Rose goes into the lower decks to rescue Jack. The water that Rose and Jack traverse would have been as cold as the water outside of the ship. They are not nearly as affected by the cold water than anyone would have been in real life. Just going on deck in wet clothes would have been deliberating.
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* In ''Film/{{Titanic 1997}}'', Rose goes into the lower decks to rescue Jack. The water that Rose and Jack traverse would have been as cold as the water outside of the ship. They are not nearly as affected by the cold water than as anyone would have been in real life. Just going on deck in wet clothes would have been deliberating.
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*In ''Film/{{Titanic 1997}}'', Rose goes into the lower decks to rescue Jack. The water that Rose and Jack traverse would have been as cold as the water outside of the ship. They are not nearly as affected by the cold water than anyone would have been in real life. Just going on deck in wet clothes would have been deliberating.
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[[folder:Films – Animation]]
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[[folder:Films – -- Animation]]
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[[folder:Films – Live-Action]]
* ''Film/GhostShip'' ends with [[spoiler: Epps, the SoleSurvivor of the salvage crew,]] clinging to debris in the Bering Sea, which has an average temperature of 34-41 F. It's not specified how much time she spends adrift before a passing cruise ship picks her up, but realistically she would only have survived for [[http://www.seagrant.umn.edu/coastal_communities/hypothermia two hours]].
* ''Film/GhostShip'' ends with [[spoiler: Epps, the SoleSurvivor of the salvage crew,]] clinging to debris in the Bering Sea, which has an average temperature of 34-41 F. It's not specified how much time she spends adrift before a passing cruise ship picks her up, but realistically she would only have survived for [[http://www.seagrant.umn.edu/coastal_communities/hypothermia two hours]].
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[[folder:Films – -- Live-Action]]
* ''Film/GhostShip'' ends with[[spoiler: Epps, [[spoiler:Epps, the SoleSurvivor of the salvage crew,]] clinging to debris in the Bering Sea, which has an average temperature of 34-41 F. It's not specified how much time she spends adrift before a passing cruise ship picks her up, but realistically she would only have survived for [[http://www.seagrant.umn.edu/coastal_communities/hypothermia two hours]].
* ''Film/GhostShip'' ends with
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* Averted in ''WesternAnimation/TheMagicSchoolBus'' episode ''In the Arctic'', when Ralphie and Phoebe get stranded on an iceberg, Arnold suggests swimming across to save them, but quickly changes his mind when Dorothy Ann informs him that he could freeze to death in minutes if he tried.
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* Averted in ''WesternAnimation/TheMagicSchoolBus'' episode ''In "In the Arctic'', Arctic", when Ralphie and Phoebe get stranded on an iceberg, Arnold suggests swimming across to save them, but quickly changes his mind when Dorothy Ann informs him that he could freeze to death in minutes if he tried.
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* In ''Film/JamesAndTheGiantPeach'', the Peach gets lost in the Arctic amongst a graveyard of shipwrecks. As they contemplate their situation, they believe that one of the ships may have a compass that would help them get to New York City, but that they'd have to brave the frigid waters to get one. Centipede, Miss Spider, and James all jump into the sea, and accomplish this task. Never mind the frigid water, the entire sequence plays out like it [[WaterIsAir/normally would on land]]. They [[WalkDontSwim/walk underwater]], [[SuperNotDrowningSkills/breathe and speak to one another]], all while fighting off a literal skeleton crew of pirates. When they return to the surface, there are, of course, no ill effects of the frigid water.
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* In ''Film/JamesAndTheGiantPeach'', the Peach gets lost in the Arctic amongst a graveyard of shipwrecks. As they contemplate their situation, they believe that one of the ships may have a compass that would help them get to New York City, but that they'd have to brave the frigid waters to get one. Centipede, Miss Spider, and James all jump into the sea, and accomplish this task. Never mind the frigid water, the entire sequence plays out like it [[WaterIsAir/normally [[WaterIsAir normally would on land]]. They [[WalkDontSwim/walk [[WalkDontSwim walk underwater]], [[SuperNotDrowningSkills/breathe [[SuperNotDrowningSkills breathe and speak to one another]], all while fighting off a literal skeleton crew of pirates. When they return to the surface, there are, of course, no ill effects of the frigid water.
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* In ''Film/JamesAndTheGiantPeach'', the Peach gets lost in the Arctic amongst a graveyard of shipwrecks. As they contemplate their situation, they believe that one of the ships may have a compass that would help them get to New York City, but that they'd have to brave the frigid waters to get one. Centipede, Miss Spider, and James all jump into the sea, and accomplish this task. Never mind the frigid water, the entire sequence plays out like it [[WaterIsAir/normally would on land]]. They [[WalkDontSwim/walk underwater]], [[SuperNotDrowningSkills/breathe and speak to one another]], all while fighting off a literal skeleton crew of pirates. When they return to the surface, there are, of course, no ill effects of the frigid water.
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Some children's cartoons and games will acknowledge the dangers of frigid waters by having a character who falls into them be [[InstantIceJustAddCold be encased in a rectangular block of ice]], but this [[HarmlessFreezing doesn't seem to actually hurt them]]. These examples are for when a character takes a dip in freezing waters and ''doesn't suffer any effects whatsoever''.
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Some children's cartoons and games will acknowledge the dangers of frigid waters by having a character who falls into them be [[InstantIceJustAddCold be encased in a rectangular block of ice]], but this [[HarmlessFreezing doesn't seem to actually hurt them]]. These examples are for when a character takes a dip in freezing waters and ''doesn't suffer any effects whatsoever''.
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* ''TabletopGame/DungeonsAndDragons'': According to the ''Frostburn'' sourcebook, if you have Cold Resistance 5, you are immune to natural cold climates, making this a JustifiedTrope.
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* ''TabletopGame/DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'':
** According to the ''Frostburn'' sourcebook, if you have Cold Resistance 5, you are immune to natural cold climates, making this aJustifiedTrope.JustifiedTrope.
** Fifth Edition's tritons are a submarine race with resistance to cold damage from spending most of their lives in the frigid depths.
** According to the ''Frostburn'' sourcebook, if you have Cold Resistance 5, you are immune to natural cold climates, making this a
** Fifth Edition's tritons are a submarine race with resistance to cold damage from spending most of their lives in the frigid depths.
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* ''VideoGame/{{Minecraft}}'': The player can swim in the rivers of frozen forests or snowy wastes or even an entire ocean that has several mounds of ice floating in it and not suffer any negative effects.
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* In ''VideoGame/{{Subnautica}}: Below Zero'' you must maintain body heat or die of hypothermia. In air you are at risk of freezing in minutes, but the easiest way to escape the danger is to hop in the ocean. As long as you keep swimming, your body temperature will not drop.
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* In ''VideoGame/{{Subnautica}}: Below Zero'' you Zero'': In an arctic environment, Robin must maintain body heat or die of hypothermia. In air you are at risk of freezing in minutes, but the easiest way to escape the danger is to hop in the ocean. As long as you keep swimming, your body temperature will not drop.
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-> ''"Now we also have to worry about freezing to death'' [...] ''although it's only a factor when we're on land. For some reason, all the seawater on this [[SingleBiomePlanet ice planet]] is pleasant Jacuzzi temperature. Another wonderful survival tip from the world of survival games: if you're in below-zero temperatures, immediately make yourself as wet as possible, [[SarcasmMode that'll certainly help.]]"''
-->-- ''WebAnimation/ZeroPunctuation'' on ''VideoGame/{{Subnautica}}: Below Zero''
-->-- ''WebAnimation/ZeroPunctuation'' on ''VideoGame/{{Subnautica}}: Below Zero''
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* In ''VideoGame/{{Subnautica}}: Below Zero'' you must maintain body heat or die of hypothermia. In air you are at risk of freezing in minutes, but the easiest way to escape the danger is to hop in the ocean. As long as you keep swimming, your body temperature will not drop.
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* ''VideoGame/AxiomVerge2'': The protagonist swims in an Antarctic pool at the beginning of the game. Aside from briefly complaining at the temperature, she suffers no ill effects from the cold. [[spoiler:Although she does drown about a minute later, so maybe she just didn't have time to freeze to death.]]
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* Averted in ''WesternAnimation/TheMagicSchoolBus'' episode ''In the Arctic'', when Ralphie and Phoebe get stranded on an iceberg, Arnold suggests swimming across to save them, but quickly changes his mind when Dorothy Ann informs him that he could freeze to death in minutes if he did.
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* Averted in ''WesternAnimation/TheMagicSchoolBus'' episode ''In the Arctic'', when Ralphie and Phoebe get stranded on an iceberg, Arnold suggests swimming across to save them, but quickly changes his mind when Dorothy Ann informs him that he could freeze to death in minutes if he did.tried.
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* Averted in ''WesternAnimation/TheMagicSchoolBus'' episode ''In the Arctic'', when Ralhpie and Phoebe get stranded on an iceberg, Arnold suggests swimming across to save them, but quickly changes his mind when Dorothy Ann informs him that he could freeze to death in minutes if he did.
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* Averted in ''WesternAnimation/TheMagicSchoolBus'' episode ''In the Arctic'', when Ralhpie Ralphie and Phoebe get stranded on an iceberg, Arnold suggests swimming across to save them, but quickly changes his mind when Dorothy Ann informs him that he could freeze to death in minutes if he did.
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* Averted in ''WesternAnimation/TheMagicSchoolBus'' episode ''In the Arctic'', when Ralhpie and Phoebe get stranded on an iceberg, Arnold suggests swimming across to save them, but quickly changes his mind when Dorothy Ann informs him that he could freeze to death in minutes if he did.
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Sub-trope of ExposedToTheElements, and closely related to HarmlessFreezing. ThermalDissonance may also be at play here. Compare the polar opposite, ConvectionSchmonvection. Contrast DangerThinIce, BravingTheBlizzard, FreezeSneeze and CatchYourDeathOfCold, wherein being exposed to the cold does have consequences.
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Sub-trope of ExposedToTheElements, and closely related to HarmlessFreezing. ThermalDissonance may also be at play here. Compare the polar [[{{Pun}} polar]] opposite, ConvectionSchmonvection. Contrast DangerThinIce, BravingTheBlizzard, FreezeSneeze and CatchYourDeathOfCold, wherein being exposed to the cold does have consequences.
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* In ''Fanfic/TalesOfTheHungerGames'', Maxima Liu (Victor of the 79th Hunger Games) quickly recovers after spending five minutes submerged in a water tank whose temperature is zero degrees celsius (32 F) as part of her training assessment. She also quickly recovers from [[spoiler: her fall into the icy waters during final battle with her district partner and lover Saracen, where she manages to drown him by preventing him from escaping her grasp]]. Justified because she has a background in pain resistance from the training academy, where it's said that she can survive inhospitable settings without injury or harm.
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Sub-trope of ExposedToTheElements, and closely related to HarmlessFreezing. Compare the polar opposite, ConvectionSchmonvection. Contrast DangerThinIce, BravingTheBlizzard, FreezeSneeze and CatchYourDeathOfCold, wherein being exposed to the cold does have consequences.
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Sub-trope of ExposedToTheElements, and closely related to HarmlessFreezing. ThermalDissonance may also be at play here. Compare the polar opposite, ConvectionSchmonvection. Contrast DangerThinIce, BravingTheBlizzard, FreezeSneeze and CatchYourDeathOfCold, wherein being exposed to the cold does have consequences.
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[[folder:Films -- Animation]]
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[[folder:Films -- – Animation]]
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[[folder:Films -- Live-Action]]
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[[folder:Films -- – Live-Action]]
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[[folder:Films -- Animated]]
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[[folder:Films -- Animated]]Animation]]
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* ''TabletopGames/DungeonsAndDragons'': According to the ''Frostburn'' sourcebook, if you have Cold Resistance 5, you are immune to natural cold climates, making this a JustifiedTrope.
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* ''TabletopGames/DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'': According to the ''Frostburn'' sourcebook, if you have Cold Resistance 5, you are immune to natural cold climates, making this a JustifiedTrope.
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* ''VideoGame/TombRaiderIII'' averts this in the Antarctica levels giving Lara a hypothermia meter which drains once she swims in open water.
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* ''VideoGame/TombRaiderIII'' averts this in the Antarctica levels giving Lara a hypothermia meter which drains once she swims in open water.water and will drain her health once the meter depletes.
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* ''VideoGame/TombRaiderIII'' averts this in the Antarctica levels giving Lara a hypothermia meter which drains once she swims in open water.
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** ''VideoGame/SonicAdvance'': Played straight with Ice Mountain Zone and Twinkle Snow, respectively in the first and third games, which are both half-underwater and allow to swim freely in the icy water.
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** ''VideoGame/SonicAdvance'': ''VideoGame/SonicAdvanceTrilogy'': Played straight with Ice Mountain Zone and Twinkle Snow, respectively in the first and third games, which are both half-underwater and allow to swim freely in the icy water.