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* ''StarWars'' isn't limited to [[LaserBlade lightsabers]]. For instance, "light whips" -- which make a bit more sense than a lightsaber, as the "energy" tendrils actually have a solid metal core.

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* ''StarWars'' ''Franchise/StarWars'' isn't limited to [[LaserBlade lightsabers]]. For instance, "light whips" -- which make a bit more sense than a lightsaber, as the "energy" tendrils actually have a solid metal core.
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* ''VideoGame/{{Warframe}}'': Energy weapons are quite rare, and most of the ones seen are [[ImprovisedWeapon repurposed Corpus mining lasers]]. Therefore, they tend to fall into AwesomeButImpractical a lot, either being extremely accurate but rather weak, extremely powerful but inaccurate, or just plain eating through ammo too fast to be sustainable. The Grineer have a very small number of energy weapons, but they don't have the technology to produce them [[WeHaveReserves on the massive scale that they need]].

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No need to list every instance of the weapons, especially when there's nothing special about them beyond the name.


* ''VideoGame/{{EVERSPACE}}'' has many energy-based weapons. They are usually more useful against shields than armor. They are:
** Pulse Laser
** Beam Laser
** Thermo Gun
** Fusion Blaster
** Neutron Cannon
** Coil Gun
** Lightning Gun
** Plasma Thrower

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* ''VideoGame/{{EVERSPACE}}'' has many energy-based weapons. They are usually more useful against shields than armor. They are:
** Pulse Laser
** Beam Laser
** Thermo Gun
** Fusion Blaster
** Neutron Cannon
** Coil Gun
** Lightning Gun
** Plasma Thrower
armor.
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-->-- '''Between Two Dragons'', by Yoon Ha Lee

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-->-- '''Between Two Dragons'', Dragons''', by Yoon Ha Lee
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->''We are creatures of fire and water. We wither under a surfeit of light as readily as we wither beneath drowned hopes. When photons march soldier-fashion at an admiral's bidding, people die.''
-->-- '''Between Two Dragons'', by Yoon Ha Lee
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** Lightning Gun
** Plasma Thrower
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* ''VideoGame/{{EVERSPACE}}'' has many energy-based weapons. They are usually more useful against shields than armor. They are:
** Pulse Laser
** Beam Laser
** Thermo Gun
** Fusion Blaster
** Neutron Cannon
** Coil Gun

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* This is a specific kind of skill in all games of the ''VideoGame/{{Fallout}}'' series. They are generally more powerful, with the tradeoff of less available ammunition.
** ''VideoGame/FalloutNewVegas'' presented a different tradeoff; in exchange for ammo that could be very easily found and converted using the game's crafting system, the tradeoff became the loss of stealth ability; energy weapons are the only "regular" (as in, not [[StuffBlowingUp explosives]]) weapons that can't be silenced.

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* This is a specific kind of skill in all games of the ''VideoGame/{{Fallout}}'' series. They are generally more powerful, with the tradeoff of less available ammunition.
**
ammunition. ''VideoGame/FalloutNewVegas'' presented a different tradeoff; in exchange for ammo that could be very easily found and converted using the game's crafting system, the tradeoff became the loss of stealth ability; energy weapons are the only "regular" (as in, not weapons besides [[StuffBlowingUp explosives]]) weapons explosive]] that can't be silenced.
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* Pick a [[SimulationGame space "sim"]]. More often than not, the primary weapons on your ship are energy-based. It would be easier to list exceptions.
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** {{Literature/Eisenhorn}} had a power sword that was one of the energy-blade variants. He also had [[strike:magic]] psychic powers and worries about [[TheCorruption falling to the dark side]]. He lost his sword, and actually used a metal power sword for the rest of the series, including in his fight with a cybernetic, psychic, dark lord. It's also important to note that his nemesis was ''not'' his father, and [[spoiler:Eisenhorn was the one who was crippled. [[CrowningMomentOfAwesome Eisenhorn still won]]]].

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** {{Literature/Eisenhorn}} had a power sword that was one of the energy-blade variants. He also had [[strike:magic]] psychic powers and worries about [[TheCorruption falling to the dark side]]. He lost his sword, and actually used a metal power sword for the rest of the series, including in his fight with a cybernetic, psychic, dark lord. It's also important to note that his nemesis was ''not'' his father, and [[spoiler:Eisenhorn was the one who was crippled. [[CrowningMomentOfAwesome [[SugarWiki/MomentOfAwesome Eisenhorn still won]]]].
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* HardLight
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* MagneticWeapons

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* KillSat



* KillSat
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* TabletopGame/{{GURPS}} has lasers (UV, IR, blue-green, X-ray, gamma-ray, polychromatic), masers, force blades, force glaives, force whips.

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* TabletopGame/{{GURPS}} ''TabletopGame/{{GURPS}}'' has lasers (UV, IR, blue-green, X-ray, gamma-ray, polychromatic), masers, force blades, force glaives, force whips.whips... Their defining feature, in rules terms, is that the skill to use them is Beam Weapons, whereas projectile weapons use Guns.

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* RayGun


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* RayGun

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* EnergyBow



* FrickinLaserBeams



* EnergyBow



* KillSat



* FrickinLaserBeams
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* A variety exists in the NexusGate setting. [[http://nexusgate.freeforums.org/glossary-t12.html The specifics of the tech is explained here.]]

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* A variety exists in the NexusGate ''Roleplay/NexusGate'' setting. [[http://nexusgate.freeforums.org/glossary-t12.html The specifics of the tech is explained here.]]
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* ''PhantasyStar Online'' used what was known as Photon weapons. What this meant is that every weapon in the game had a glowing Lightsaber-like part on it. Even the ''guns''.
** Of course, the ''PhantasyStar'' series as a whole, with its sci-fi setting, had several breeds of "laser" weapons, notably swords, knives, slicers, claws, and axes. Though stuff made out of [[{{Unobtainium}} laconia]] managed to be superior.

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* ''PhantasyStar Online'' ''VideoGame/PhantasyStarOnline'' used what was known as Photon weapons. What this meant is that every weapon in the game had a glowing Lightsaber-like part on it. Even the ''guns''.
** Of course, the ''PhantasyStar'' ''VideoGame/PhantasyStar'' series as a whole, with its sci-fi setting, had several breeds of "laser" weapons, notably swords, knives, slicers, claws, and axes. Though stuff made out of [[{{Unobtainium}} laconia]] managed to be superior.
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* FireBreathingWeapon
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** ''Anime/MobileSuitGundamIronBloodedOrphans'' is a rare exception where energy weapons don't appear at all; thanks to the nanolaminate armor possessed by basically every mobile suit and battleship, physical weapons (whether [[KineticWeaponsAreJustBetter railguns]] or just [[CarryABigStick big honking maces]]) are much more useful because they can deal solid impact damage. [[spoiler:The second season finally introduces a beam weapon on the Mobile Armor Hashmal, but the trope is subverted because it's basically useless against nanolaminate...and then it's double-subverted when the beam just deflects off of the MS defending against it and curves around to hit the settlement he was trying to protect, killing everyone there despite his noble efforts.]]

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* In the original ''{{Transformers}}'' series, the second episode featured Optimus Prime using his laser axe against Megatron's... laser flail.
** The tradition continues in ''TransformersAnimated'' with Prime's energon axe (but rocket-powered this time!), Sentinel Prime's energon ''lance'' and ''shield,'' and Jazz's [[RuleOfCool energon Nunchuks]]. Interestingly, these weapons all have physical components that spread out and so do not touch when the weapon is "turned on", and are only held together by PureEnergy. RuleOfCool, again.
** Interestingly, the 2007 movie Prime was supposed to have an energy sword, but the CGI model looked for all intents and purposes like a superheated/molten metal blade.

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\n* ''Franchise/{{Transformers}}'':
**
In the original ''{{Transformers}}'' series, ''WesternAnimation/TheTransformers'', the second episode featured Optimus Prime using his laser axe against Megatron's... laser flail.
** The tradition continues in ''TransformersAnimated'' ''WesternAnimation/TransformersAnimated'' with Prime's energon axe (but rocket-powered this time!), Sentinel Prime's energon ''lance'' and ''shield,'' and Jazz's [[RuleOfCool energon Nunchuks]]. Interestingly, these weapons all have physical components that spread out and so do not touch when the weapon is "turned on", and are only held together by PureEnergy. RuleOfCool, again.
** Interestingly,
again.[[note]]Interestingly, [[Film/{{Transformers}} the 2007 movie movie]] Prime was supposed to have an energy sword, but the CGI model looked for all intents and purposes like a superheated/molten metal blade.[[/note]]
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* In ''CodeGeass'', Luciano Bradley's [[HumongousMecha Knightmare]] wields an arm-mounted energy [[ThisIsADrill drill]], essentially a weaponized version of the DeflectorShields seen at the start of the series.

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* In ''CodeGeass'', ''Anime/CodeGeass'', Luciano Bradley's [[HumongousMecha Knightmare]] wields an arm-mounted energy [[ThisIsADrill drill]], essentially a weaponized version of the DeflectorShields seen at the start of the series.
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* ''ComicBook/{{Zombo}}'': The Death Shadow is a man-made weapon that disintegrates living tissue on contact. Since Zombo is a zombie, he's the only one able to wield it.
Willbyr MOD

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* ''MagicalGirlLyricalNanoha'' has [[SinisterScythe energy scythes]], [[WhipItGood energy whips]], energy swords, energy daggers, and who knows what else. Of course, they're also [[{{Magitek}} magical]].

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* ''MagicalGirlLyricalNanoha'' ''Franchise/LyricalNanoha'' has [[SinisterScythe energy scythes]], [[WhipItGood energy whips]], energy swords, energy daggers, and who knows what else. Of course, they're also [[{{Magitek}} magical]].



* {{Yaiba}} features several of these, especially during the Pyramid Arc. Unlike other examples, they're often totally made of energy.

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* {{Yaiba}} ''Manga/{{Yaiba}}'' features several of these, especially during the Pyramid Arc. Unlike other examples, they're often totally made of energy.
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* ''VideoGame/{{Descent}}'' has most of its primary weapons consist of energy weapons that draw from your ship's energy banks, which can be recharged at certain areas. However, the truly damaging GameBreaker weapons [[KineticWeaponsAreJustBetter tend to be kinetic]], partially because they AREN'T {{Painfully Slow Projectile}}s and are HitScan, unlike the "lasers".

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* ''VideoGame/{{Descent}}'' has most of its primary weapons consist of energy weapons that draw from your ship's energy banks, which can be recharged at certain areas. However, the truly damaging GameBreaker weapons [[KineticWeaponsAreJustBetter tend to be kinetic]], partially because they AREN'T {{Painfully Slow Projectile}}s and are HitScan, {{hitscan}}, unlike the "lasers".



* ''Videogame/FromTheDepths'' features both directed energy weapons (lasers) and particle beam weapons. Lasers are HitScan weapons that charge up by running engine power through a system of laser "pumps" and can either be continuous or pulsed, while [=PBWs=] use massive particle accelerators to shoot out highly deadly elementary particles near the speed of light and if damaged [[HoistByHisOwnPetard can shoot particles through your own vehicle]]. Bonus points for a high-rate of fire, low accuracy PBW turning into a pseudo-LightningGun.

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* ''Videogame/FromTheDepths'' features both directed energy weapons (lasers) and particle beam weapons. Lasers are HitScan {{hitscan}} weapons that charge up by running engine power through a system of laser "pumps" and can either be continuous or pulsed, while [=PBWs=] use massive particle accelerators to shoot out highly deadly elementary particles near the speed of light and if damaged [[HoistByHisOwnPetard can shoot particles through your own vehicle]]. Bonus points for a high-rate of fire, low accuracy PBW turning into a pseudo-LightningGun.
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** ''TransformersEnergon'' has the creation of weapons such as these as one more thing the titular {{Applied Phlebotinum}} can do. Plug in an Energon Star and you can get an energy ax, or even a ''gun made out of energy that shoots energy.'' (However, one of the many problems with the series is its failure to make things like this look as awesome as the other series do. ''Two'' uses, the star runs out of power and the weapon goes away. And it's not super-powerful or anything.)

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** ''TransformersEnergon'' ''Anime/TransformersEnergon'' has the creation of weapons such as these as one more thing the titular {{Applied Phlebotinum}} can do. Plug in an Energon Star and you can get an energy ax, or even a ''gun made out of energy that shoots energy.'' (However, one of the many problems with the series is its failure to make things like this look as awesome as the other series do. ''Two'' uses, the star runs out of power and the weapon goes away. And it's not super-powerful or anything.)
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[[folder:{{ComicBook}}]]
* In ''ComicBook/{{Pouvoirpoint}}'', the starship ''Entreprise-2061'' is equipped with lethal vibro-cannons. It is not clear how it works, but they must surely vibrate in a very cool way...
[[/folder]]

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* ''Videogame/FromTheDepths'' features both directed energy weapons (lasers) and particle beam weapons. Lasers are HitScan weapons that charge up by running engine power through a system of laser "pumps" and can either be continuous or pulsed, while [=PBWs=] use massive particle accelerators to shoot out highly deadly elementary particles near the speed of light and if damaged [[HoistByHisOwnPetard can shoot particles through your own vehicle]]. Bonus points for a high-rate of fire, low accuracy PBW turning into a pseudo-LightningGun.

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PowerGlows meets [[WeaponsAndWieldingTropes Weapons And Wielding]]. Science and logic may or may not apply -- the RuleOfCool is in charge here.

Some will argue it is made of or propels PureEnergy.

A SuperTrope to:

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PowerGlows meets [[WeaponsAndWieldingTropes Weapons And Wielding]].Implements of destruction that deal damage by projecting elementary particles, nearly always [[PowerGlows observable by the naked eye]], such as photons, electrons, exotic particles or unspecified PureEnergy. Science and logic may or may not apply -- the RuleOfCool is in charge here.

Some will argue it is made Most commonly manifests as either of or propels PureEnergy.

A SuperTrope to:
the following:



For a description of their use and consequences, see EnergyWeaponAttackTropes.

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For a description of their use and consequences, see EnergyWeaponAttackTropes.
A more in-depth index can be found at RangedEnergyAttackTropes.

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PowerGlows meets [[WeaponsAndWieldingTropes Weapons And Wielding]]. Science and logic need not apply -- the RuleOfCool is in charge here.

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PowerGlows meets [[WeaponsAndWieldingTropes Weapons And Wielding]]. Science and logic need may or may not apply -- the RuleOfCool is in charge here.



+ RangedEnergyAttackTropes
* LaserBlade



* LaserBlade
* EnergyBow



* FrickinLaserBeams



* EnergyBow

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* EnergyBow
WaveMotionGun

For a description of their use and consequences, see EnergyWeaponAttackTropes.

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