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* ''TabletopGame/Warmachine'' has Magitek cybernetics used by the Cryx, which are made of machinery and dead tissue, making all manner of cyborg undead; and their sometime-allies the Cephalyx, who won't wait for you to die, and have perfected their implants to enhance and mind-contorl their living captives, as well as equipping them for combat. There are others, including a massive farrow beast which is basically a steam-powered borg whose designer had some trouble getting anything other than pulled pork out of the experimental process.
* Likewise, ''TabletopGame/Malifaux'' also has steam-powered cyborgs working with one faction.

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* ''TabletopGame/Warmachine'' ''TabletopGame/{{Warmachine}}'' has Magitek cybernetics used by the Cryx, which are made of machinery and dead tissue, making all manner of cyborg undead; and their sometime-allies the Cephalyx, who won't wait for you to die, and have perfected their implants to enhance and mind-contorl their living captives, as well as equipping them for combat. There are others, including a massive farrow beast which is basically a steam-powered borg whose designer had some trouble getting anything other than pulled pork out of the experimental process.
* Likewise, ''TabletopGame/Malifaux'' ''TabletopGame/{{Malifaux}}'' also has steam-powered cyborgs working with one faction.

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* ''TabletopGame/Warmachine'' has Magitek cybernetics used by the Cryx, which are made of machinery and dead tissue, making all manner of cyborg undead; and their sometime-allies the Cephalyx, who won't wait for you to die, and have perfected their implants to enhance and mind-contorl their living captives, as well as equipping them for combat. There are others, including a massive farrow beast which is basically a steam-powered borg whose designer had some trouble getting anything other than pulled pork out of the experimental process.
* Likewise, ''TabletopGame/Malifaux'' also has steam-powered cyborgs working with one faction.


** ''Franchise/WonderWoman'':
*** Doctor Cyber had cybernetic implants in the [[ComicBook/WonderWoman1987 Post-Crisis]] continuity. This only fits her Post-Crisis self as her [[ComicBook/WonderWoman1942 original iteration]] just wore PoweredArmor and her modern ''ComicBook/WonderWomanRebirth'' iteration is an AI who was never human to begin with.
*** Cyborgirl was given life saving cybornetic implants when she nearly died due to her drug addiction, and she quickly figured out how to use said implants to become a killer for hire.



* ''Franchise/WonderWoman'':
** Doctor Cyber had cybernetic implants in the [[ComicBook/WonderWoman1987 Post-Crisis]] continuity. This only fits her Post-Crisis self as her original iteration just wore PoweredArmor and her modern ''ComicBook/WonderWomanRebirth'' iteration is an AI who was never human to begin with.
** Cyborgirl was given life saving cybornetic implants when she nearly died due to her drug addiction, and she quickly figured out how to use said implants to become a killer for hire.


* Long John Silver is changed from the "one legged man" of ''Literature/TreasureIsland'' to a cyborg in ''Disney/TreasurePlanet'', with the cybernetic equivalents of an [[ElectronicEyes eyepatch]], [[SwissArmyAppendage hook hand]] and [[ArtificialLimbs peg leg]].

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* Long John Silver is changed from the "one legged man" of ''Literature/TreasureIsland'' to a cyborg in ''Disney/TreasurePlanet'', ''WesternAnimation/TreasurePlanet'', with the cybernetic equivalents of an [[ElectronicEyes eyepatch]], [[SwissArmyAppendage hook hand]] and [[ArtificialLimbs peg leg]].

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* ''Series/YearsAndYears'': Bethany wants to become one, and eventually she gets her wish, getting implants placed in her hand that let her access the Internet remotely. It's only the start of her {{transhuman}} ambitions.


* ''Franchise/StarWars'' has a number of characters like this, particularly Anakin (who loses an arm at first) who then turns into Darth Vader (both legs, the other arm as well as extensive internal organ damage, particularly the lungs) and Luke (right hand) Skywalker, Lobot (Lando Calrissian's assistant, direct brain-link to the city mainframe), and General Grievous (entire body except brain, heart and lungs).

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* ''Franchise/StarWars'' has a number of ''Franchise/StarWars'':
** There are many
characters like this, particularly Anakin (who loses an arm at first) who then turns into Darth Vader (both legs, the other arm as well as extensive internal organ damage, particularly the lungs) and Luke (right hand) Skywalker, Lobot (Lando Calrissian's assistant, direct brain-link to the city mainframe), and General Grievous (entire body except brain, heart and lungs).



*** The reason Anakin lost his lightsaber prowess was because his cybernetics were shoddy, third-rate models. It's been implied that Palpatine ''deliberately'' equipped him with cybernetics bad enough to keep Anakin under control. While Anakin/Vader is able to make some limited improvements to his artificial limbs over the years, much of his cybernetics are integrated into his life support and thus he would die if he tried to do a more proper upgrade.
** Whether or not cybernetics interfere with the Force [[DependingOnTheWriter Depends On The Writer]], another possible explanation for it is that the loss in Force power is directly tied to the Body Horror aspect of the cybernetics. A simple hand or limb replacement that you can easily accept? Probably not too bad. Being turned into a metal-shelled, horridly scarred monstrosity? That's got to cause some mental issues, which will definitely interfere with Force use. Or it simply creates physical handicaps that even the Force can't fully overcome.
*** What ''is'' (mostly) consistent though is that Darth Vader can't use Force Lightning because it would fry the electronics in his armor.

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*** The ** However, the reason Anakin lost his lightsaber prowess was because his cybernetics were shoddy, third-rate models. It's been implied that Palpatine ''deliberately'' equipped him with cybernetics bad enough to keep Anakin under control. While Anakin/Vader is able to make some limited improvements to his artificial limbs over the years, much of his cybernetics are integrated into his life support and thus he would die if he tried to do a more proper upgrade.
** Whether or not cybernetics interfere with the Force [[DependingOnTheWriter Depends On The Writer]], another possible explanation for it is that the loss in Force power is directly tied to the Body Horror aspect of the cybernetics. A simple hand or limb replacement that you can easily accept? Probably not too bad. Being turned into a metal-shelled, horridly scarred monstrosity? That's got to cause some mental issues, which will definitely interfere with Force use. Or it simply creates physical handicaps that even the Force can't fully overcome.
***
overcome. What ''is'' (mostly) consistent though is that Darth Vader can't use Force Lightning because it would fry the electronics in his armor.life support.


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* ''{{Film/Upgrade}}'': Cyborgs are very common in the film's future, to differing degrees. In the criminals' case, they have extensive gun implants, while Grey just has a single chip in his spine, though it lets him do a lot. People mention also that it's unusual to not have any implants.


* ''Series/WarOfTheWorlds2019'': The killer robots the aliens sent to wipe out surviving humans are revealed as having organic interiors, with some nervous system driving them.

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* ''Series/WarOfTheWorlds2019'': The killer robots the aliens sent to wipe out surviving humans are revealed as having organic interiors, with some nervous system driving them. In the finale, we learn [[spoiler:humans are being made into cyborgs by the aliens too.]]

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* ''Series/TheTwilightZone1985'': In "Father & Son Game", over 50% of Darius Stephens' new body consists of machinery. Almost all of his major organs, including his brain, are artificial. This creates problems for Darius as there is no legal precedent for a person with an artificial brain to be considered alive.


* Several of the heroes and villains in the ''Roleplay/GlobalGuardiansPBEMUniverse'' qualify in one way or another. Robotman is a BrainInAJar, while La Constructeuse gets her powers from various mechanical and electronic implants.


* For the longest time, a lot of ''WebAnimation/{{RWBY}}'' fans speculated that General Ironwood's right arm (which was always under a glove) was a robotic prosthetic. [[spoiler:They're half-right: ''almost the entire right side of his body'' looks like a Franchise/{{Terminator}}]]. Also of note, [[spoiler:Mercury has a pair of cybernetic legs]], and in Volume 4 [[spoiler:Yang gets a robotic right arm to replace the one she lost to Adam in "Heroes and Monsters".]]

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* For the longest time, a lot of ''WebAnimation/{{RWBY}}'' fans speculated that General Ironwood's James Ironwood from ''WebAnimation/{{RWBY}}'', a character [[FairyTaleMotifs loosely]] based on the [[Literature/TheWonderfulWizardOfOz Tinman]]. While it initially seems that only his right arm (which was always under a glove) was a robotic prosthetic. [[spoiler:They're half-right: ''almost has been replaced, ClothingDamage during the entire Volume 3 finale reveals that the [[HalfTheManHeUsedToBe entire]] right side half of his body'' looks like body is mechanical. He is a Franchise/{{Terminator}}]]. Also major supporter of note, [[spoiler:Mercury has a pair of cybernetic legs]], his kingdom's technological research, and in Volume 4 [[spoiler:Yang gets provides Yang with a robotic custom-made replacement after she loses her right arm to replace the one she lost to Adam in "Heroes and Monsters".]]battle.


** The organic parts did, though. While the first three films had Terminators that seemingly lacked any organic part aside from the skin, the fourth one had the infiltration Terminator prototype having substantial wetware including a fully organic heart and a mostly-organic brain.

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** The organic parts did, though. While the first three films had Terminators that seemingly lacked any organic part aside from the skin, outer layer of flesh, the fourth one had the infiltration Terminator prototype having substantial wetware including a fully organic heart and a mostly-organic brain.



* In ''VideoGame/SoldiersofAnarchy'', this is true of [[spoiler:[=COTUC=] Death Knights]], which explains their extreme combat prowess. This isn't revealed until the latter stages of the game, when the horrific robotisation process is also revealed.

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* In ''VideoGame/SoldiersofAnarchy'', ''VideoGame/SoldiersOfAnarchy'', this is true of [[spoiler:[=COTUC=] Death Knights]], which explains their extreme combat prowess. This isn't revealed until the latter stages of the game, when the horrific robotisation process is also revealed.


** The ''Enemy Within'' expansion for ''VideoGame/XCOMEnemyUnknown'' adds the MEC trooper, a class that you can turn regular soldiers into. The conversion process includes amputating all limbs and replacing them with cybernetic sockets that can fit either metallic skeletal similes for regular life at the base, or a massive Mechanized Exoskeleton Cybersuit for actual combat. The MEC trooper can't use cover, has only 10% defense at any given time outside of their individual abilities, and can't hold items, but they boast ''insane'' amounts of firepower[[note]]including [[LandMineGoesClick proximity mines]], more powerful grenades, a FireBreatjingWeapon and a RocketPunch subsystem that can deal up to ''18 damage'', and that's to say nothing of their [[{{BFG}} primary weapon]][[/note]], very high HP, and can be [[WeCanRebuildHim a shortcut for a critically wounded soldier to get back to the fray much sooner than normal]], as the conversion process takes only 3 days no matter what.

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** The ''Enemy Within'' expansion for ''VideoGame/XCOMEnemyUnknown'' adds the MEC trooper, a class that you can turn regular soldiers into. The conversion process includes amputating all limbs and replacing them with cybernetic sockets that can fit either metallic skeletal similes for regular life at the base, or a massive Mechanized Exoskeleton Cybersuit for actual combat. The MEC trooper can't use cover, has only 10% defense at any given time outside of their individual abilities, and can't hold items, but they boast ''insane'' amounts of firepower[[note]]including [[LandMineGoesClick proximity mines]], more powerful grenades, a FireBreatjingWeapon FireBreathingWeapon and a RocketPunch subsystem that can deal up to ''18 damage'', and that's to say nothing of their [[{{BFG}} primary weapon]][[/note]], very high HP, and can be [[WeCanRebuildHim a shortcut for a critically wounded soldier to get back to the fray much sooner than normal]], as the conversion process takes only 3 days no matter what.


** The ''Enemy Within'' expansion for ''VideoGame/XCOMEnemyUnknown'' adds the MEC trooper, a class that you can turn regular soldiers into. The conversion process includes amputating all limbs and replacing them with cybernetic sockets that can fit either metallic skeletal similes for regular life at the base, or a massive Mechanized Exoskeleton Cybersuit for actual combat. The MEC trooper can't use cover, has only 10% defense at any given time outside of their individual abilities, and can't hold items, but they boast ''insane'' amounts of firepower[[note]]including [[LandMineGoesClick proximity mines]], more powerful grenades, a FireBreatingWeapon and a RocketPunch subsystem that can deal up to ''18 damage'', and that's to say nothing of their [[{{BFG}} primary weapon]][[/note]], very high HP, and can be [[WeCanRebuildHim a shortcut for a critically wounded soldier to get back to the fray much sooner than normal]], as the conversion process takes only 3 days no matter what.

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** The ''Enemy Within'' expansion for ''VideoGame/XCOMEnemyUnknown'' adds the MEC trooper, a class that you can turn regular soldiers into. The conversion process includes amputating all limbs and replacing them with cybernetic sockets that can fit either metallic skeletal similes for regular life at the base, or a massive Mechanized Exoskeleton Cybersuit for actual combat. The MEC trooper can't use cover, has only 10% defense at any given time outside of their individual abilities, and can't hold items, but they boast ''insane'' amounts of firepower[[note]]including [[LandMineGoesClick proximity mines]], more powerful grenades, a FireBreatingWeapon FireBreatjingWeapon and a RocketPunch subsystem that can deal up to ''18 damage'', and that's to say nothing of their [[{{BFG}} primary weapon]][[/note]], very high HP, and can be [[WeCanRebuildHim a shortcut for a critically wounded soldier to get back to the fray much sooner than normal]], as the conversion process takes only 3 days no matter what.


* I.S.A.A.C. (Intuitive Synthetic Autonomous Assault Commando) is a genetically rebuilt - live weapon of human destruction - prototype who escapes a military facility bent on super-being creation. The hunt is on for their agents to retrieve robotized-human I.S.A.A.C., who kicks endless butt on his way to an exposé.

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* ''[[https://en.wikipedia.org/wiki/Cyborg_Soldier Cyborg Soldier]]'': I.S.A.A.C. (Intuitive Synthetic Autonomous Assault Commando) is a genetically rebuilt - live weapon of human destruction - prototype who escapes a military facility bent on super-being creation. The hunt is on for their agents to retrieve robotized-human I.S.A.A.C., who kicks endless butt on his way to an exposé.


*** In ''Film/TerminatorDarkFate'', Grace is an 'Augmented' future soldier, with mechanical implants that give her a RoboCam and allow for impressive strength\durability feats. But given she's still mostly human, at certain points she gets overexerted and requires medicine to recover.

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*** In ''Film/TerminatorDarkFate'', Grace is an 'Augmented' future soldier, with mechanical implants that give her a RoboCam and allow for impressive strength\durability strength/durability feats. But given she's still mostly human, at certain points she gets overexerted and requires medicine to recover.

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