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** The Pokédex is always loosely based on the current Nintendo handheld, going from Game Boy → Game Boy Color → Game Boy Advance → Nintendo DS/DS Lite → [=Nintendo DSi=]. The only system omitted from this parade was the GBA Micro. ...Because who owned a GBA Micro?
*** What about the Game Boy Advance SP ?

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** The player character has the home console in his/her room at the beginning of the game: In Red/Blue and it's remakes, it's an NES, In Ruby and Sapphire, it's a Gamecube while in the DS games it's a Wii. In Gold, Silver and Crystal, it was possible to decorate your room and some of the items were all the Nintendo consoles released at the time, including a Virtual Boy!
** The Pokédex is always loosely based on the current Nintendo handheld, going from Game Boy → Game Boy Color → Game Boy Advance (Fire Red and Leaf Green's looked like the GBA SP)→ Nintendo DS/DS Lite → [=Nintendo DSi=]. The only system omitted from this parade was the GBA Micro. ...Because who owned a GBA Micro?
*** What about ** Pokémon Black and White broke the Game Boy Advance SP ?tradition and the Pokédex looks nothing like any Nintendo handheld.
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* ''FZero GX'''s Port Town circuit has a giant ROB.
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** IF you set the language to Japanese, any consoles that looked different in Japan will have their japanese appearance, such as the two-tone gray NES being the red and white Famicom.
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* In the subway multiplayer map for PerfectDark Zero, there appears to be a [[NintendoGameCube suspiciously boxy video game console]] [[TakeThat in a trash can]]. ''PD0'' started off as a GameCube game before Microsoft purchased Rare. Of course, considering how [[SoOkayItsAverage ''PD0'']] turned out, this may well be a TakeThat backfire.

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* In the subway multiplayer map for PerfectDark Zero, there appears to be a [[NintendoGameCube suspiciously boxy video game console]] [[TakeThat in a trash can]]. ''PD0'' started off as a GameCube game before Microsoft purchased Rare. Of course, considering how [[SoOkayItsAverage ''PD0'']] PD0]] turned out, this may well be a TakeThat backfire.
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* In one the subway multiplayer map for PerfectDark Zero, there appears to be a [[NintendoGameCube suspiciously boxy video game console]] [[TakeThat in a trash can]]. ''PD0'' started off as a GameCube game before Microsoft purchased Rare. Of course, considering how [[SoOkayItsAverage ''PD0'']] turned out, this may well be a TakeThat backfire.

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* In one the subway multiplayer map for PerfectDark Zero, there appears to be a [[NintendoGameCube suspiciously boxy video game console]] [[TakeThat in a trash can]]. ''PD0'' started off as a GameCube game before Microsoft purchased Rare. Of course, considering how [[SoOkayItsAverage ''PD0'']] turned out, this may well be a TakeThat backfire.
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* In one the subway multiplayer map for PerfectDark Zero, there appears to be a [[NintendoGameCube suspiciously boxy video game console]] [[TakeThat in a trash can]]. ''PD0'' started off as a GameCube game before Microsoft purchased Rare. Of course, considering how [[SoOkayItsAverage ''PD0'']] turned out, this may well be a TakeThat backfire.
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Elebits Wii props

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* In the game ''{{Elebits}}'', Wiis and Wii remotes appear as objects scattered throughout the game.
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Added the most EPIC example of this trope! : )

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* The Nintendo DS game Retro Game Challenge has the player playing video games on the Famicom throughout the 1980s in Japan.
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If there is no actual difference between the types, why divide the examples into types?


If it's the same system that's running the game, it's Type A. If the console is another system by the same company, it's Type B.




!!!Type A:




!!!Type B:
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* In ''{{Metroid}} Fusion'', the fans in the tropical zone are bordered by a mishmash of metallic objects, including one that looks like a GameCube.

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* In ''{{Metroid}} Fusion'', the [[TheVirus X-infested]] fans in the tropical zone are bordered by a mishmash of metallic metallic-looking objects, including one that looks like a GameCube.
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* ''AlanWake'' contains an XBox 360. The room also contains a copy of ''Night Springs: The Video Game'', based on the ShowWithinAShow.

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This has to appear in a video game for it to count; systems appearing in other media don't count unless it is based on a video game (Pokemon for example). [=PCs=] don't count unless the program is made exclusively for a single operating system and the game makes it clear which operating system (or a parody thereof) is being used.

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This has to appear in a video game for it to count; systems appearing in other media don't count unless it is based on a video game (Pokemon for example). [=PCs=] don't count unless the program is made exclusively for a single operating system and the game makes it clear which operating system (or a parody thereof) is being used.
used. Finally, it doesn't count if the game system only appears in order to demonstrate controls or in something like the Wii's safety screens.


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** You can also obtain a GCN trophy, whose description says "Rumor has it that ''SuperSmashBros. Melee'' is a software title for this wondrous device."
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Additional Content



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* In Midtown Madness 3 for the original Xbox, you can see pedestrians holding boxes with Xbox logos on them.
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This has to appear in a video game for it to count; systems appearing in other media don't count. [=PCs=] don't count unless the program is made exclusively for a single operating system and the game makes it clear which operating system (or a parody thereof) is being used.

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This has to appear in a video game for it to count; systems appearing in other media don't count.count unless it is based on a video game (Pokemon for example). [=PCs=] don't count unless the program is made exclusively for a single operating system and the game makes it clear which operating system (or a parody thereof) is being used.

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* An MSX computer and cartridge appears in ''MetalGear 2: Solid Snake''.



* An MSX computer and cartridge appears in ''MetalGear 2: Solid Snake''.
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* An MSX computer and cartridge appears in ''MetalGear 2: Solid Snake''.
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* In ''[[BanjoKazooie Banjo-Tooie]]'', the multiplayer mode on the main menu is represented by an N64, with some game cartridges next to it. The N64 is still there in the [[{{Xbox 360}} Xbox Live Arcade]] version, but the games are replaced by copies of ''B-K: Nuts & Bolts''.



* ''PaperMario: The Thousand-Year Door'' has a palmtop device, "Mailbox SP", that looks exactly like the GBA.

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* ''PaperMario: The Thousand-Year Door'' has a palmtop device, "Mailbox SP", that looks exactly like the GBA.GBA SP.
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* In NES ''AdventureIsland'' games, killing a coyote from behind rewards you with a NES controller granting points. The GameBoy ports replace these with Game Boys.
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*** What about the Game Boy Advance SP ?
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*In one level of Army Men: RTS for the PS2 features a giant (in comparision to the units themselves, which are toy soldiers) PS2 that you can gain electric energy for buildings and units from.
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* In Animal Crossing: Wild World, there is a furniture item (pink box?) that if you look hard enough, has a Gamecube on one of the shelves.
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* In the ''MegaManBattleNetwork'' and ''MegaManStarForce'' games, the Wii, [=GameCube=], Super Nintendo, and [=DS=] all make appearances. ''Battle Network 5'' is a strange case -- there's a [=GameBoy=] Advance in Dex's room. This was originally a Type A, but it became Type B when the game was ported to the [=DS=].

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* In the ''MegaManBattleNetwork'' and ''MegaManStarForce'' games, the Wii, [=GameCube=], Super Nintendo, and [=DS=] all make appearances. The [=GameBoy=] Advance also shows up in ''Battle Network 5'' is a strange case -- there's a [=GameBoy=] Advance in Dex's room. This was originally a Type A, 5'', but it became Type B when what type of cameo this is depends on which version of the game was ported to you're playing -- Type A in the [=DS=].original game and Type B in the UpdatedRerelease ''Double Team DS''.
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* In the ''MegaManBattleNetwork'' and ''MegaManStarForce'' games, the Wii, [=GameCube=], Super Nintendo, and [=DS=] all make appearances. ''Battle Network 5'' is a strange case -- there's a [=GameBoy=] Advance in Dex's room. This was originally a Type A, but it became Type B when the game was ported to the [=DS=].
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* ''Populous DS'' has a tileset that straddles both examples - settlements start out as a Game & Watch and become more advanced Nintendo consoles as their population increases, culminating in the Wii. (To fit into type A, the second-largest settlement is an original DS.)
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Examples:

!!Type A:

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Examples:

!!Type
!!Examples:

!!!Type
A:



* The [=COMPs=] in ''DevilSurvivor'' now take form in a, well, Nintendo DS. In instance, every main character there has it.

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* The [=COMPs=] in ''DevilSurvivor'' now take form in a, well, look remarkably like the Nintendo DS. In this instance, every main character there has it.



!!Type B:

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!!Type !!!Type B:

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* In ''VirtualOn: Oratorio Tangram'', all of the mecha have {{Dreamcast}}s attached to their backs.
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* One level in ''{{Breakdown}}'' contains an {{XBox}}.

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* One level in ''{{Breakdown}}'' ''{{Game/Breakdown}}'' contains an {{XBox}}.

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** The Pokédex is always loosely based on the current Nintendo handheld, going from Game Boy → Game Boy Color → Game Boy Advance → Nintendo DS/DS Lite → [=Nintendo DSi=]. The only system omitted from this parade was the GBA Micro. ...Because who owned a GBA Micro?

to:

** The Pokédex is always loosely based on the current Nintendo handheld, going from Game Boy → Game Boy Color → Game Boy Advance → Nintendo DS/DS Lite → [=Nintendo DSi=]. The only system omitted from this parade was the GBA Micro. ...Because who owned a GBA Micro?




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* {{XBox}} 360s appear as collectibles throughout ''{{Condemned}}''. There are achievements for finding them.
* One level in ''{{Breakdown}}'' contains an {{XBox}}.
* ''[[KatamariDamacy Beautiful Katamari]]'' lets you roll up {{XBox}} 360s and controllers.

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Where the game system your playing on (or another by the same company) appears in some form in the game your playing. Developers, when looking for inspiration for a fictional gadget, enjoy modeling amazing pieces of technology off of the console that the player is using. This not only makes the interface really easy to design, but it also makes the game just a bit more immersive in that respect. Less common is modeling an object off another console by the same company.

This has to appear in a video game for it to count, systems appearing in other media don't count. [=PCs=] don't count unless the program is made Exclusively for a single operating system and the game makes it clear what operating system (or a parody thereof) is being used.

If it's the same system that the game is on, it's Type A. If the console is another system by the same company, it's Type B.

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Where A console cameo is where the game system your on which you're playing on (or another by the same company) appears in some form in the game your you're playing. Developers, when looking for inspiration for a fictional gadget, enjoy modeling amazing pieces of technology off of on the console that the player is using. This not only makes the interface really easy to design, but it also makes the game just a bit more immersive in that respect. Less common is modeling an object off another console by the same company.

This has to appear in a video game for it to count, count; systems appearing in other media don't count. [=PCs=] don't count unless the program is made Exclusively exclusively for a single operating system and the game makes it clear what which operating system (or a parody thereof) is being used.

If it's the same system that that's running the game is on, game, it's Type A. If the console is another system by the same company, it's Type B.



Examples:



* {{NPC}}s in ''{{Pokemon}}'' often hold the system the game is on and comment on trading with a friend or offer to trade you.
** The Pokedex is always loosely based off of the current Nintendo Handheld, going from Game Boy > Game Boy Color > Game Boy Advance > Nintendo DS/DS Lite > [=Nintendo DSi=]. The only system omitted from this parade was the GBA Micro. ...Because who owned a GBA Micro?

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* {{NPC}}s in ''{{Pokemon}}'' ''[=~Pokémon~=]'' often hold the system the game is on and comment on trading with a friend or offer to trade you.
** The Pokedex Pokédex is always loosely based off of on the current Nintendo Handheld, handheld, going from Game Boy > Game Boy Color > Game Boy Advance > Nintendo DS/DS Lite > [=Nintendo DSi=]. The only system omitted from this parade was the GBA Micro. ...Because who owned a GBA Micro?



* The PS3 makes a cameo in ''MetalGearSolid 4''. There's one on the upper deck of the plane and apparently the controller for the Mk. 2 is modeled on a PS3 controller.
* A battle stage in ''MarioKart: Double Dash!!'' is a giant Game Cube. The DS version featured a giant original Nintendo DS.

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* The PS3 {{PlayStation 3}} makes a cameo in ''MetalGearSolid 4''. There's one on the upper deck of the plane and apparently the controller for the Mk. 2 is modeled on a PS3 [=PS3=] controller.
* A battle stage in ''MarioKart: Double Dash!!'' is a giant Game Cube.{{GameCube}}. The DS version featured a giant original Nintendo DS.



* The [=COMPs=] in ''DevilSurvivor'' now take form in a, well, NintendoDS. In instance, every main character there has it.
* The Gamecube version of ''TalesOfSymphonia'' has a Gamecube in the Renegade's Base.

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* The [=COMPs=] in ''DevilSurvivor'' now take form in a, well, NintendoDS.Nintendo DS. In instance, every main character there has it.
* The Gamecube version of ''TalesOfSymphonia'' has a Gamecube [=GameCube=] in the Renegade's Base.



* This often happens in the ''WarioWare'' series, since the plot of them is that Wario is a video game designer: Twisted features a specially adapted GBA; Touched has Wario get a DS; Smooth Moves has the Form Baton, which is a Wiimote.

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* This often happens in the ''WarioWare'' series, since the plot of them is that Wario is a video game designer: Twisted ''Twisted'' features a specially adapted GBA; Touched ''Touched'' has Wario get a DS; Smooth Moves ''Smooth Moves'' has the Form Baton, which is a Wiimote.



* In ''[[ResidentEvil1 REmake]]'', the MO disc readers look exactly like [=GameCube=]s.
* ''MarioAndLuigiSuperstarSaga'' had an update to the Game Boy Horror.. the Game Boy Horror SP, based on the Game Boy Advance SP.
* One of the E-series in ''SonicAdventure'' had visible Sega Dreamcasts built in it.

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* In ''[[ResidentEvil1 REmake]]'', the MO disc readers look exactly like [=GameCube=]s.
[=GameCubes=].
* ''MarioAndLuigiSuperstarSaga'' had an update to the Game Boy Horror.. Horror: the Game Boy Horror SP, based on the Game Boy Advance SP.
* One of the E-series in ''SonicAdventure'' had visible Sega Dreamcasts {{Dreamcast}}s built in it.



* The Gameboy Horror in ''[[LuigisMansion Luigi's Mansion]]''.
* [=NESes=] in ''AnimalCrossing''.
* Wiis and [=SNESes=] in ''{{Pokemon}}''.
** Also in Pokemon, in the second gen games and ''PokemonStadium 2'', the player can decorate their room with various consoles, including the Virtual Boy.

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* The Gameboy Game Boy Horror in ''[[LuigisMansion Luigi's Mansion]]''.
* [=NESes=] appear in ''AnimalCrossing''.
* Wiis and [=SNESes=] appear in ''{{Pokemon}}''.
''Pokémon''.
** Also in Pokemon, ''Pokémon'', in the second gen second-gen games and ''PokemonStadium 2'', the player can decorate their room with various consoles, including the Virtual Boy.



* In ''SuperPaperMario'', Francis owns pretty much every Nintendo console out there, including the Virtual Boy. Also there are recipe systems that look like the NintendoDS.
* The second ''PaperMario'' game has a palmtop device, "Mailbox SP," that looks exactly like the GBA.
* ''PhantasyStar Portable'' has most of the Sega consoles as weapons; the Mark III, the Master System, the Genesis, the Saturn, and the Dreamcast.
* ''DonkeyKongCountry3'' has a Nintendo 64 in Wrinkly Kong's cave. You can even hear the castle music from Super Mario 64 playing in the background. Also an EarlyBirdCameo.

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* In ''SuperPaperMario'', Francis owns pretty much every Nintendo console out there, including the Virtual Boy. Also there are recipe systems that look like the NintendoDS.
Nintendo DS.
* ''PaperMario: The second ''PaperMario'' game Thousand-Year Door'' has a palmtop device, "Mailbox SP," SP", that looks exactly like the GBA.
* ''PhantasyStar Portable'' has most of the Sega consoles as weapons; weapons: the Mark III, the Master System, the Genesis, the Saturn, Saturn and the Dreamcast.
* ''DonkeyKongCountry3'' ''DonkeyKongCountry 3'' has a Nintendo 64 in Wrinkly Kong's cave. You can even hear the castle music from Super ''Super Mario 64 64'' playing in the background. Also an EarlyBirdCameo.



* In ''{{Shenmue}}'', Ryo Hazuki has what appears to be a Sega Saturn console in his house; odd, considering the game takes place in the mid-80's.
* [[AppleMacintosh Mac Pluses]] in ''{{Glider}} PRO''. (More of a Type A in ''Glider 4.0'', which could be run on the sort of old small-screen Macs seen in the game.)
* The appropriately named {{MSX}} in ''{{La-Mulana}}'', if you happen to be playing on a laptop.
* ''[[TraceMemory Another Code R: A Journey Into Lost Memories]]'' replaces the old DTS with a new model that resembles a [=DSi=].
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* In ''{{Shenmue}}'', Ryo Hazuki has what appears to be a Sega Saturn console in his house; odd, considering that the game takes place in the mid-80's.
mid-1980s.
* [[AppleMacintosh Mac Pluses]] appear in ''{{Glider}} PRO''. (More of a Type A in ''Glider 4.0'', which could be run on the sort of old small-screen Macs seen in the game.)
* The appropriately named {{MSX}} in ''{{La-Mulana}}'', ''{{La-Mulana}}'' qualifies, if you happen to be playing on a laptop.
* ''[[TraceMemory Another Code R: A Journey Into into Lost Memories]]'' replaces the old DTS with a new model that resembles a [=DSi=].
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Click the edit button to start this new page.

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Click Where the edit button game system your playing on (or another by the same company) appears in some form in the game your playing. Developers, when looking for inspiration for a fictional gadget, enjoy modeling amazing pieces of technology off of the console that the player is using. This not only makes the interface really easy to start design, but it also makes the game just a bit more immersive in that respect. Less common is modeling an object off another console by the same company.

This has to appear in a video game for it to count, systems appearing in other media don't count. [=PCs=] don't count unless the program is made Exclusively for a single operating system and the game makes it clear what operating system (or a parody thereof) is being used.

If it's the same system that the game is on, it's Type A. If the console is another system by the same company, it's Type B.
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!!Type A:
* DTS in ''TraceMemory''.
* {{NPC}}s in ''{{Pokemon}}'' often hold the system the game is on and comment on trading with a friend or offer to trade you.
** The Pokedex is always loosely based off of the current Nintendo Handheld, going from Game Boy > Game Boy Color > Game Boy Advance > Nintendo DS/DS Lite > [=Nintendo DSi=]. The only system omitted from
this parade was the GBA Micro. ...Because who owned a GBA Micro?
* In ''MetalGearSolid'', in one room you can see a blocky Play Station on a shelf. On the remake for the Gamecube, the PlayStation is replaced by a Gamecube.
* The PS3 makes a cameo in ''MetalGearSolid 4''. There's one on the upper deck of the plane and apparently the controller for the Mk. 2 is modeled on a PS3 controller.
* A battle stage in ''MarioKart: Double Dash!!'' is a giant Game Cube. The DS version featured a giant original Nintendo DS.
* In the first ''CrashBandicoot'' game for the GBA (not sure about the second), one of Crash's idle animations involves playing a GBA.
* The [=COMPs=] in ''DevilSurvivor'' now take form in a, well, NintendoDS. In instance, every main character there has it.
* The Gamecube version of ''TalesOfSymphonia'' has a Gamecube in the Renegade's Base.
* The Trophy Room in ''SuperSmashBros Melee'' has a number of Nintendo consoles in the background, including a Gamecube.
* This often happens in the ''WarioWare'' series, since the plot of them is that Wario is a video game designer: Twisted features a specially adapted GBA; Touched has Wario get a DS; Smooth Moves has the Form Baton, which is a Wiimote.
* A partial case occurs in ''TheLegendOfZeldaOcarinaOfTime'', where the Stone of Agony, a device that lets you use the N64's Rumble Pak, is shaped like... the N64's Rumble Pak.
** Similarly, the Tingle Tuner in ''TheLegendOfZeldaWindWaker'', which lets you interface with the Game Boy Advance, is basically a Game Boy Advance.
* In ''[[ResidentEvil1 REmake]]'', the MO disc readers look exactly like [=GameCube=]s.
* ''MarioAndLuigiSuperstarSaga'' had an update to the Game Boy Horror.. the Game Boy Horror SP, based on the Game Boy Advance SP.
* One of the E-series in ''SonicAdventure'' had visible Sega Dreamcasts built in it.
* Dee Ess Island in ''TheLegendOfZeldaPhantomHourglass'' is shaped just like it sounds like it should be.
* The resort on Sirena Beach in ''SuperMarioSunshine'' is shaped like a [=GameCube=] controller.

!!Type B:
* The Gameboy Horror in ''[[LuigisMansion Luigi's Mansion]]''.
* [=NESes=] in ''AnimalCrossing''.
* Wiis and [=SNESes=] in ''{{Pokemon}}''.
** Also in Pokemon, in the second gen games and ''PokemonStadium 2'', the player can decorate their room with various consoles, including the Virtual Boy.
* In ''MetalGearSolid 4'', the original PlayStation can also be seen in a flashback as part of the encounter with Psycho Mantis, and Sunny is seen playing a PSP multiple times.
* In ''Game/MegaMan 7'', one of the "junk" items that Rush can occasionally dig up is a Game Boy.
* In ''{{Metroid}} Fusion'', the fans in the tropical zone are bordered by a mishmash of metallic objects, including one that looks like a GameCube.
* The Trophy Room in ''SuperSmashBros Melee'' has a number of Nintendo consoles in the background, including the N64, SNES etc. There is a Virtual Boy if you set the language to Japanese and the SNES and NES become a Famicom and Super Famicom.
* In ''{{Banjo-Kazooie}}'', on the file select screen, Banjo will be playing a Game Boy if you select the third file.
* In ''SuperPaperMario'', Francis owns pretty much every Nintendo console out there, including the Virtual Boy. Also there are recipe systems that look like the NintendoDS.
* The second ''PaperMario'' game has a palmtop device, "Mailbox SP," that looks exactly like the GBA.
* ''PhantasyStar Portable'' has most of the Sega consoles as weapons; the Mark III, the Master System, the Genesis, the Saturn, and the Dreamcast.
* ''DonkeyKongCountry3'' has a Nintendo 64 in Wrinkly Kong's cave. You can even hear the castle music from Super Mario 64 playing in the background. Also an EarlyBirdCameo.
* In ''NoMoreHeroes'', Travis Touchdown has a Nintendo 64-esque console in his apartment.
* In ''{{Shenmue}}'', Ryo Hazuki has what appears to be a Sega Saturn console in his house; odd, considering the game takes place in the mid-80's.
* [[AppleMacintosh Mac Pluses]] in ''{{Glider}} PRO''. (More of a Type A in ''Glider 4.0'', which could be run on the sort of old small-screen Macs seen in the game.)
* The appropriately named {{MSX}} in ''{{La-Mulana}}'', if you happen to be playing on a laptop.
* ''[[TraceMemory Another Code R: A Journey Into Lost Memories]]'' replaces the old DTS with a
new page. model that resembles a [=DSi=].
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