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* The giant Mechaniloid MiniBoss of Earthrock Trilobyte's level in ''VideoGame/MegaManX8'' is an AdvancingBossOfDoom that chases X/Zero/Axl until they reach the top of a cliff where a control panel for crane resides, which is the only means of damaging the boss. After hitting the boss a few times with the crane, it retreats and the heroes have to chase it all the way back to the beginning of the level.


* Not sure if it qualifies, but what about Meta Ridley early in ''VideoGame/MetroidPrime3Corruption''? While Samus is morph-balling about Norion to get to generators he shows up and blocks her way, trying more or less to eat her, which requires her to drop bombs to get him off, ultimately culminating in the falling battle toward the end.

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* ''VideoGame/IronHelix'' features only a single enemy: the ship's automated security drone, which is unrelenting in its pursuit of ''you'', an intruder, which requires you to never stay in one area for very long or it ''will'' find you and kill you. You are only able to stop the drone when you get access to the ship's systems, the exact method of dealing with it changes depending on which difficulty you are playing on.








* ''VideoGame/TheBindingOfIsaac'': Mask of Infamy is both cat and mouse at the same time. It consists of an invulnerable mask that continuously chases you and a vulnerable heart that you have to chase down and attack in order to deal damage. When the heart dies, the back of the mask becomes a weak point and the fight turns into ChasingYourTail.

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* ''VideoGame/TheBindingOfIsaac'': Mask of Infamy is both cat and mouse at the same time. It consists of an invulnerable mask that continuously chases you and a vulnerable heart that you have to chase down and attack in order to deal damage. When the heart dies, the back of the mask becomes a weak point and the fight turns into ChasingYourTail.ChasingYourTail.
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* The final level of the PlayableEpilogue in ''EccoTheDolphin: Tides of Time''. The [[BigBad Vortex Queen]] is now in an invincible larval state and trying to reach the Time Machine to personally mess up the timeline you just [[NiceJobBreakingItHero spent the whole game fixing]]. You have to chase her through the ruins [[StealthBasedMission without her seeing you]], or else '''[[OneHitKill SMACK]]'''. And then you realize you have to trick her into forcing open doors for you too...

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* The final level of the PlayableEpilogue in ''EccoTheDolphin: ''VideoGame/EccoTheDolphin: Tides of Time''. The [[BigBad Vortex Queen]] is now in an invincible larval state and trying to reach the Time Machine to personally mess up the timeline you just [[NiceJobBreakingItHero spent the whole game fixing]]. You have to chase her through the ruins [[StealthBasedMission without her seeing you]], or else '''[[OneHitKill SMACK]]'''. And then you realize you have to trick her into forcing open doors for you too...


* Not sure if it qualifies, but what about Meta Ridley early in MetroidPrime 3: Corruption? While Samus is morph-balling about Norion to get to generators he shows up and blocks her way, trying more or less to eat her, which requires her to drop bombs to get him off, ultimately culminating in the falling battle toward the end.

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* Not sure if it qualifies, but what about Meta Ridley early in MetroidPrime 3: Corruption? ''VideoGame/MetroidPrime3Corruption''? While Samus is morph-balling about Norion to get to generators he shows up and blocks her way, trying more or less to eat her, which requires her to drop bombs to get him off, ultimately culminating in the falling battle toward the end.


In a Cat-and-Mouse Boss, there is a narrow passage, and the Boss is [[NighInvulnerability invincible]], TheHero suddenly finds themselves running for their lives, dodging assorted things and whatnot while [[AdvancingWallOfDoom running from the boss.]] But hey! What's that in the distance? [[SwordOfPlotAdvancement A cheesy gimmick that'll hurt the boss!?]] The tables have been turned, and the boss is now running for ''their'' lives, giving [[TheHero our Hero]] a chance to pummel him. At the end of the corridor, the worst happens; the Boss is powered up and the Hero's weapon is useless. [[DoubleSubversion The tables have been turned once more,]] and the Hero finds himself running again. After a few games of this, the Boss dies for good.

The videogame equivalent of ZigZaggingTrope. A SubTrope of PuzzleBoss. Compare ChasingYourTail.

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In a Cat-and-Mouse Boss, there is a narrow passage, and the Boss is [[NighInvulnerability invincible]], invincible]]. TheHero suddenly finds themselves running for their lives, dodging assorted things and whatnot while [[AdvancingWallOfDoom running from the boss.]] But hey! What's that in the distance? [[SwordOfPlotAdvancement A cheesy gimmick that'll hurt the boss!?]] The tables have been turned, and the boss is now running for ''their'' lives, giving [[TheHero our Hero]] a chance to pummel him. At the end of the corridor, the worst happens; the Boss is powered up and the Hero's weapon is useless. [[DoubleSubversion The tables have been turned once more,]] and the Hero finds himself running again. After a few games of this, the Boss dies for good.

The videogame video game equivalent of a ZigZaggingTrope. A SubTrope of PuzzleBoss. Compare ChasingYourTail.


* King Boom Boo from ''VideoGame/SonicAdventure2'' falls under this category.

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* King Boom Boo from ''VideoGame/SonicAdventure2'' falls under this category. Combine this with ChasingYourTail, as its weakness (A minion holding a switch that exposes sunlight, turning Boom Boo corporeal so he can be hit) always follows the boss's tail.


* In ''VideoGame/CrashBandicootTheWrathOfCortex'', there's [[spoiler:a mutated, flaming version of]] [[TheDragon Crunch.]] Crash must run away from Crunch for a while, and soon finds a [[SuperMarioSunshine FLUDD]]-like waterpack, reversing the scenario.

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* In ''VideoGame/CrashBandicootTheWrathOfCortex'', there's [[spoiler:a mutated, flaming version of]] [[TheDragon Crunch.]] Crash must run away from Crunch for a while, and soon finds a [[SuperMarioSunshine [[VideoGame/SuperMarioSunshine FLUDD]]-like waterpack, reversing the scenario.


In a Cat-and-Mouse Boss, there is a narrow passage, and the Boss is [[NighInvulnerability invincible]], TheHero suddenly finds themselves running for their lives, dodging assorted things and whatnot while [[AdvancingWallOfDoom running from the boss.]] But hey! What's that in the distance? [[SwordOfPlotAdvancement A cheesy gimmick that'll hurt the boss!?]] The tables have been turned, and the boss is now running for ''their'' lives, giving [[TheHero our Hero]] a chance to pummel him. At the end of the corridor, the worst happens; the Boss is powered up and the Hero's weapon is useless. [[DoubleSubversion The tables have been turned once more,]] and the Hero finds himself running again. After a few games of cat-and-mouse, the Boss dies for good.

The videogame equivalent of ZigZaggingTrope. A subtrope of PuzzleBoss. Compare ChasingYourTail.

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In a Cat-and-Mouse Boss, there is a narrow passage, and the Boss is [[NighInvulnerability invincible]], TheHero suddenly finds themselves running for their lives, dodging assorted things and whatnot while [[AdvancingWallOfDoom running from the boss.]] But hey! What's that in the distance? [[SwordOfPlotAdvancement A cheesy gimmick that'll hurt the boss!?]] The tables have been turned, and the boss is now running for ''their'' lives, giving [[TheHero our Hero]] a chance to pummel him. At the end of the corridor, the worst happens; the Boss is powered up and the Hero's weapon is useless. [[DoubleSubversion The tables have been turned once more,]] and the Hero finds himself running again. After a few games of cat-and-mouse, this, the Boss dies for good.

The videogame equivalent of ZigZaggingTrope. A subtrope SubTrope of PuzzleBoss. Compare ChasingYourTail.


* The final Bowser battle of ''SuperMario3DLand''.

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* The final Bowser battle of ''SuperMario3DLand''.''VideoGame/SuperMario3DLand'' has ''multiple'' bridges to break.


* ''The Itchy & Scratchy Game'' tends to include this trope. Your character - the mouse, Itchy - and the main antagonist - the cat, Scratchy - run around the non-boss levels, after and from each other, while you both amass and deplete weapons of cartoon violence to use against each other.

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* ''The [[WesternAnimation/TheItchyAndScratchyShow Itchy & Scratchy Scratchy]] Game'' tends to include this trope. Your character - the mouse, Itchy - and the main antagonist - the cat, Scratchy - run around the non-boss levels, after and from each other, while you both amass and deplete weapons of cartoon violence to use against each other.


** The Shadow rival battle in ''SonicGenerations'' plays like a mix of this trope and a standard race - the first part of the fight is Sonic and Shadow racing to gain control of orbs of energy which will power you or him up. When one of you has powered up, they chase after the other. Getting close enough to Shadow while powered up and whittling away his rings is the easiest way to win.

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** The Shadow rival battle in ''SonicGenerations'' ''VideoGame/SonicGenerations'' plays like a mix of this trope and a standard race - the first part of the fight is Sonic and Shadow racing to gain control of orbs of energy which will power you or him up. When one of you has powered up, they chase after the other. Getting close enough to Shadow while powered up and whittling away his rings is the easiest way to win.


* The very last Special Forcefield Thug in ''VideoGame/GoldeneyeRogueAgent''. Your problems are threefold: 1) He has a forcefield, which means your Goldeneye Powers have no effect. 2) He wields an OMEN X-R, a DisintegratorRay that'll turn you to powder in [[OneHitKill one hit]]. 3) You have a lot of fairly-weak weapons at your disposal, most of which may not be fully loaded. You're stuck playing defense until you can overwhelm his shielding...fortunately, even the basic
machine gun is pretty good for just that.
* ''VideoGame/TheBindingOfIsaac'': Mask of Infamy is both cat and mouse at the same time. It consists of an invulnerable mask that continuously chases you and a vulnerable heart that you have to chase down and attack in order to deal damage. When the heart dies, the fight turns into ChasingYourTail.

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* The very last Special Forcefield Thug in ''VideoGame/GoldeneyeRogueAgent''. Your problems are threefold: 1) He has a forcefield, which means your Goldeneye Powers have no effect. 2) He wields an OMEN X-R, a DisintegratorRay that'll turn you to powder in [[OneHitKill one hit]]. 3) You have a lot of fairly-weak weapons at your disposal, most of which may not be fully loaded. You're stuck playing defense until you can overwhelm his shielding...fortunately, even the basic
basic machine gun is pretty good for just that.
* ''VideoGame/TheBindingOfIsaac'': Mask of Infamy is both cat and mouse at the same time. It consists of an invulnerable mask that continuously chases you and a vulnerable heart that you have to chase down and attack in order to deal damage. When the heart dies, the back of the mask becomes a weak point and the fight turns into ChasingYourTail.


* The very last Special Forcefield Thug in ''VideoGame/GoldeneyeRogueAgent''. Your problems are threefold: 1) He has a forcefield, which means your Goldeneye Powers have no effect. 2) He wields an OMEN X-R, a DisintegratorRay that'll turn you to powder in [[OneHitKill one hit]]. 3) You have a lot of fairly-weak weapons at your disposal, most of which may not be fully loaded. You're stuck playing defense until you can overwhelm his shielding...fortunately, even the basic machine gun is pretty good for just that.

to:

* The very last Special Forcefield Thug in ''VideoGame/GoldeneyeRogueAgent''. Your problems are threefold: 1) He has a forcefield, which means your Goldeneye Powers have no effect. 2) He wields an OMEN X-R, a DisintegratorRay that'll turn you to powder in [[OneHitKill one hit]]. 3) You have a lot of fairly-weak weapons at your disposal, most of which may not be fully loaded. You're stuck playing defense until you can overwhelm his shielding...fortunately, even the basic basic
machine gun is pretty good for just that.that.
* ''VideoGame/TheBindingOfIsaac'': Mask of Infamy is both cat and mouse at the same time. It consists of an invulnerable mask that continuously chases you and a vulnerable heart that you have to chase down and attack in order to deal damage. When the heart dies, the fight turns into ChasingYourTail.

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