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* PlayedForDrama in a famous scene from ''{{Film/Predator}}'' the heroes open fire onto the [[BigBad titular monster]] firing thousands of rounds into a jungle and only manage to tag it's leg. Justified in the fact that the creature was invisible

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* PlayedForDrama in a famous scene from ''{{Film/Predator}}'' the heroes open fire onto the [[BigBad titular monster]] firing thousands of rounds into a jungle and only manage to tag it's leg. Justified in the fact that the creature was invisibleinvisible.

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* PlayedForDrama in a famous scene from ''{{Film/Predator}}'' the heroes open fire onto the [[BigBad titular monster]] firing thousands of rounds into a jungle and only manage to tag it's leg. Justified in the fact that the creature was invisible


* Neither the militant Library Task Force of ''Anime/LibraryWar'' nor their pro-censorship nemesis, the Media Cleansing Committee, ever seem to hit anything despite their constant barrages of automatic weapons fire, making it one of the most peaceful (and legal!) civil wars ever depicted.

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* Neither the militant Library Task Force of ''Anime/LibraryWar'' ''LightNovel/LibraryWar'' nor their pro-censorship nemesis, the Media Cleansing Committee, ever seem to hit anything despite their constant barrages of automatic weapons fire, making it one of the most peaceful (and legal!) civil wars ever depicted.


MoreDakka is claimed by many to be the most reliable way of killing something, but strangely there are a lot of shootouts on TV where the number of bullets fired seems inversely proportional to their likelihood of killing or even wounding anyone. Heroes and villains can expend enormous amounts of ammo shooting at each other, often with automatic weapons and/or at very close range, yet everybody important is protected by PlotArmor. Only a {{mook}} or a RedShirt has anything to worry about, and sometimes even they will be defeated or driven off non-lethally. It's not that the bullets aren't potentially lethal, but everyone's accuracy is so horrible that they seem to hit everything ''except'' their foe, even in situations where they have a clear line of fire and you'd think it would be almost impossible to miss. When the fight's over, all the property and vehicles in the area will be chewed up with bullet holes, yet there will be no perforated corpses to match. This trope differs from ImperialStormtrooperMarksmanshipAcademy in that instead of just the bad guy's {{mooks}} being unable to hit the hero as he slaughters them with his own ImprobableAimingSkills, A-Team Firing makes everybody on ''both'' sides keep missing.

Perhaps this trope is employed as an alternative to the opposite extreme of GunsAreWorthless and AnnoyingArrows. A writer trying to be realistic about how dangerous both arrows and bullets are in the right hands would have to make the people firing them unable to hit the broad side of a barn in order to draw fights out for dramatic effect. In the case of the TropeNamer, however, the real reason was that ''Series/TheATeam'' was nominally a kid's show in prime time, and [[BloodlessCarnage killing was a network no-no]]; It was overlooked at the time due to the RuleOfCool, and in fact the movie remake was heavily criticized by fans for actually showing the heroes killing people. This trope can be related to instances where the goodies deliberately miss their shots because they do not wish to kill anyone, but ironically the intentionally non-lethal use of firearms tends to require the opposite trope--ImprobableAimingSkills--for tricks like BlastingItOutOfTheirHands or winging the bad guys in order to invoke OnlyAFleshWound. Most of the time, A-Team firing is depicted as unintentional.

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MoreDakka is claimed by many to be the most reliable way of killing something, but strangely there are a lot of shootouts on TV where the number of bullets fired seems inversely proportional to their likelihood of killing or even wounding anyone. Heroes and villains can expend enormous amounts of ammo shooting at each other, often with automatic weapons and/or at very close range, yet everybody important is protected by PlotArmor. Only a {{mook}} {{mook|s}} or a RedShirt has anything to worry about, and sometimes even they will be defeated or driven off non-lethally. It's not that the bullets aren't potentially lethal, but everyone's accuracy is so horrible that they seem to hit everything ''except'' their foe, even in situations where they have a clear line of fire and you'd think it would be almost impossible to miss. When the fight's over, all the property and vehicles in the area will be chewed up with bullet holes, yet there will be no perforated corpses to match. This trope differs from ImperialStormtrooperMarksmanshipAcademy in that instead of just the bad guy's {{mooks}} being unable to hit the hero as he slaughters them with his own ImprobableAimingSkills, A-Team Firing makes everybody on ''both'' sides keep missing.

Perhaps this trope is employed as an alternative to the opposite extreme of GunsAreWorthless and AnnoyingArrows. A writer trying to be realistic about how dangerous both arrows and bullets are in the right hands would have to make the people firing them unable to hit the broad side of a barn in order to draw fights out for dramatic effect. In the case of the TropeNamer, {{Trope Namer|s}}, however, the real reason was that ''Series/TheATeam'' was nominally a kid's show in prime time, and [[BloodlessCarnage killing was a network no-no]]; It was overlooked at the time due to the RuleOfCool, and in fact the movie remake was heavily criticized by fans for actually showing the heroes killing people. This trope can be related to instances where the goodies deliberately miss their shots because they do not wish to kill anyone, but ironically the intentionally non-lethal use of firearms tends to require the opposite trope--ImprobableAimingSkills--for tricks like BlastingItOutOfTheirHands or winging the bad guys in order to invoke OnlyAFleshWound. Most of the time, A-Team firing is depicted as unintentional.



* Played straight in ''VideoGame/{{Fallout 3}}'', where assault rifles spray wildly, submachine guns even more so, and even sniper shots in VATS frequently go wide from their target, especially on lower experience levels, after which you may gain ImprobableAimingSkills. The inaccuracy is much worse with [[ShortRangeShotgun shotguns]], even the Double-Barreled Shotgun from ''Point Lookout''. You can even miss at point-blank range [[CriticalFailure in rare cases]]. Worse, in ''VideoGame/{{Fallout 4}}'', miss shots will sometimes ''[[EpicFail pass through]]'' the target.

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* Played straight in ''VideoGame/{{Fallout 3}}'', where assault rifles spray wildly, submachine guns even more so, and even sniper shots in VATS frequently go wide from their target, especially on lower experience levels, after which you may gain ImprobableAimingSkills. The inaccuracy is much worse with [[ShortRangeShotgun shotguns]], {{sho|rtRangeShotgun}}tguns, even the Double-Barreled Shotgun from ''Point Lookout''. You can even miss at point-blank range [[CriticalFailure in rare cases]]. Worse, in ''VideoGame/{{Fallout 4}}'', miss shots will sometimes ''[[EpicFail pass through]]'' the target.


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* In ''VideoGame/{{Return of the Obra Dinn}}'', [[spoiler: four seamen participated in the execution of Formosan passenger Hok-Seng Lau by firing squad for the murder that [[BigBad Second Mate Edward Nichols]] actually committed. Played straight when three of them missed, but averted when Seaman Henry Brennan managed to fire a gunshot that hit Lau... and was therefore labeled as a murderer. Surprisingly, of the other three who missed their mark and are not labeled as murderers, only John Naples (himself a murder victim) is rewarded for his valiant efforts, while Patrick O'Hagan and Aleksei Toporov are fined for other crimes such as kidnapping and attempted desertion.]]


** This has been somewhat improved upon in recent years over the varying versions of the franchise, often through using robot parts for GettingCrapPastTheRadar. ''Anime/TransformersEnergon'', though, had [[MoreDakka copious amounts of laser-dakka]] getting sprayed all over the place to no effect.

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** This has been somewhat improved upon in recent years over the varying versions of the franchise, often through using robot parts for GettingCrapPastTheRadar.parts. ''Anime/TransformersEnergon'', though, had [[MoreDakka copious amounts of laser-dakka]] getting sprayed all over the place to no effect.


* The ''Series/AshesToAshes'' premiere has an A-team style shootout moments after Gene Hunt refers to his team as The A-Team.

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* The ''Series/AshesToAshes'' ''Series/AshesToAshes2008'' premiere has an A-team style shootout moments after Gene Hunt refers to his team as The A-Team.

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* The United Federated Forces of the Symbionese Liberation Army (SLA), a left-wing militant organization had [[https://en.wikipedia.org/wiki/Symbionese_Liberation_Army#Move_to_Los_Angeles_and_police_shootout their hideout come under attack by Los Angeles police on May 17th, 1974]]. The shootout that ensured remains one of the largest in U.S. history with roughly 4,000 shots fired by the SLA and 5,000 by the police...and even more impressively, absolutely no one was harmed by the SLA's gunfire or homemade grenades at all.

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* In ''Literature/HomageToCatalonia'', everyone taking part in Spanish Civil War was a terrible shot, according to Orwell. 'In this war, everyone always did miss everyone else, when it was humanly possible.' It saved his life on several occasions.


* In any syfy original with a human antagonist with henchmen no good guys will succeed in killing a single henchman, they would've killed a human(before those, it was common in films of Nu Image who later become one of the major Syfy original producing companies.


In past centuries of gunpowder warfare, firearms technology and the quality of training put considerable limits on accuracy. In the old days, every soldier's weapon was muzzle-loaded and single shot. Barrel rifling and tight-fitting lead ball ammunition made a gun more accurate, but they also made it slower and more difficult to reload as powder residue fouled the barrel more with each shot. Since the steps of reloading took a long time to begin with, making it even slower was a big disadvantage while under fire. Therefore, most regular infantry used smoothbore muskets while rifles were more often limited to hunters, sharpshooters, and skirmishers. It was also easier to reload a musket quickly using under-size balls, even though the loose fit and random spin imparted to the bullet tended to send it off target upon leaving the barrel. Admittedly, even an unrifled musket in expert hands could be used to hit an individual 100 yards away, but the average recruit's target-hitting ability was very poor, and most armies didn't want to spend large amounts of their relatively limited powder and ammunition by giving everyone extensive target practice.

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In past centuries of gunpowder warfare, firearms technology and the quality of training put considerable limits on accuracy. In the old days, every soldier's weapon was muzzle-loaded and single shot. Barrel rifling and tight-fitting lead ball ammunition made a gun more accurate, but they also made it slower and more difficult to reload as powder residue fouled the barrel more with each shot. Since the steps of reloading took a long time to begin with, making it even slower was a big disadvantage while under fire. Therefore, most regular infantry used smoothbore muskets while rifles were more often limited to hunters, sharpshooters, and skirmishers. It was also easier to reload a musket quickly using under-size balls, even though the loose fit and random spin imparted to the bullet tended to send it off target upon leaving the barrel. Admittedly, even an unrifled musket in expert competent hands could be used to hit an individual 100 yards away, but the average recruit's target-hitting ability was very poor, and most armies didn't want to spend large amounts of their relatively limited expensive powder and ammunition by giving everyone extensive target practice.

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** This is [[DiscussedTrope discussed]] by Sergeant Foley during the tutorial for ''Modern Warfare 2'', where he admonishes the Afghan militia for just randomly firing from the hip and never hitting anything.


* In Creator/TimBurton's ''Film/{{Batman}}'', there is a rather campy scene where Batman goes into a dive in the Batplane, [[MoreDakka unleashes a hail of bullets]] at the Joker -- who simply stands in the open -- and completely misses. Otherwise, Burton's Batman has no problem killing (though he only does so a couple of times).

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* In Creator/TimBurton's ''Film/{{Batman}}'', ''Film/Batman1989'', there is a rather campy scene where Batman goes into a dive in the Batplane, Batwing, [[MoreDakka unleashes a hail of bullets]] at the Joker -- who simply stands in the open -- and completely misses. Otherwise, Burton's Batman has no problem killing (though he only does so a couple of times).

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* Pretty much the entire cast of ''WesternAnimation/{{Archer}}'' is guilty of this, especially Lana and her dual guns, but ''any time'' Cyril gets his hand on a rifle this happens "SUPPRESSING FIIIIIIRRRREEE!"


* ''Manga/BlackLagoon'', on occasion, suffers from this trope. The best example is the gun battle between Revy and [[NinjaMaid Killer Maid]] Roberta. Despite the fact that they fire countless rounds at each other without either taking cover (sometimes at near point-blank range), they only hit each other once, both times apparently only giving each other a minor wound. Of course, this was all necessary in order for them to have a fist fight. And to establish them as being roughly equal in skill; namely, that they're so good they can avoid just about everything the opponent throws at them.

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* ''Manga/BlackLagoon'', on occasion, suffers from this trope. The best example is the gun battle between Revy and [[NinjaMaid Killer Maid]] Roberta. Despite the fact that they fire countless rounds at each other without either taking cover (sometimes at near point-blank range), they only hit each other once, both times apparently only giving each other a minor wound. Of course, this was all necessary in order for them to have a fist fight. And to establish them as being roughly equal in skill; namely, that they're so good they can avoid just about everything the opponent throws at them.


* During the takeover scene in ''Film/AirForceOne''. The Chechen terrorists kill Marines and Secret Service agents without one of the terrorists being killed or, at least wounded, by governments agents, who are supposed to be the best-shots in the business.

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* During the takeover scene in ''Film/AirForceOne''. The Chechen ''Film/AirForceOne'' the Russian terrorists kill Marines and Secret Service agents without one of the terrorists being killed or, at least wounded, by governments agents, who are supposed to be the best-shots in the business.

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