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* SpaceStation: The massive Gate Guards that hover menacingly near each side of a hyper hole link. And Station Jove.

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* SpaceStation: The massive Gate Guards that hover menacingly near each side of a hyper hole link. And Also, Station Jove.
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* SpaceStation: The massive Gate Guards that hover menacingly near each side of a hyper hole link.

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* SpaceStation: The massive Gate Guards that hover menacingly near each side of a hyper hole link. And Station Jove.
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* StalkerWithACrush: [[spoiler:Jennifer Doe]]

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* FaceHeelTurn: [[spoiler:Jennifer Doe]]



* FaceHeelTurn: [[spoiler:Jennifer Doe]]
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* FaceHeelTurn: [[spoiler:Jennifer Doe]]
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* InsufficientlyAdvancedAlien: When Centaurians first encountered us primitive, backwards humans, they had harnessed the power of controlled proton fusion in the QC&C reactor, and built interstellar {{Ramscoop}}s that conquered the drag problem. Yet, they'd never even thought of computers or nuclear weapons.

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* InsufficientlyAdvancedAlien: When Centaurians first encountered us primitive, backwards humans, they had already harnessed the power of controlled proton fusion in the QC&C reactor, and built interstellar {{Ramscoop}}s that conquered the drag problem. Yet, they'd never even thought of computers or nuclear weapons.
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* NamingYourColonyWorld: Two major asteroid clusters in the Human-Centauri Habitat Ring are named New France and New Mars. The planets of the UV Ceti system (all uninhabited) are named after whales, because Cetus is the whale constellation.

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* NamingYourColonyWorld: Two major asteroid clusters in the Human-Centauri Habitat Ring are named New France and New Mars. The planets of the UV Ceti system (all uninhabited) lifeless) are named after whales, because Cetus is the whale constellation.
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* NamingYourColonyWorld: Two major asteroid clusters in the Human-Centauri Habitat Ring are named New France and New Mars. The planets of the UV Ceti system are named after whales, because Cetus is the whale constellation.

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* NamingYourColonyWorld: Two major asteroid clusters in the Human-Centauri Habitat Ring are named New France and New Mars. The planets of the UV Ceti system (all uninhabited) are named after whales, because Cetus is the whale constellation.
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* TemporalParadox: Only because FTL travel is involved. The author takes the same approach as Gregory Benford's ''Timescape'', and assumes that paradoxes create indeterminate states where the triggering events both do, and don't, occur. Since most of these paradoxes last for less than a trillionth of a second, they have no impact on macroscopic events.
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** Conversely, Centaurians' lack of a sense of smell means they also lack sinuses and nasal cavities. When they try to speak human languages, it souds like a hubad with his dose stuffed up.[[hottip:*:It sounds like a human with his nose stuffed up.]]

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** Conversely, Centaurians' lack of a sense of smell means they also lack sinuses and nasal cavities. When they try to speak human languages, it souds like a hubad with his dose stuffed up.[[hottip:*:It sounds like a human with his nose stuffed up.]]]] It also gives them an accent reminiscent of [[RockyAndBullwinkle Bullwinkle Moose]] or [[{{ptitleaid3h4w5}} Pee Wee Herman]].
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* TheRedPlanet: Mars is home to two Solar states, named Mars and North Mars. In the early history of TheVerse, the two territories grew to each others' borders and had a war, until Earth intervened and subjugated ''both'' of them.
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* InterplanetaryVoyage: Linked Hyper Holes have turned interstellar voyages into little more than interplanetary trips, and nuclear fusion engines have turned interplanetary voyages into jaunts lasting only a few days.
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* AlienArtsAreAppreciated: The name ''Mercurand'' was coined by combining Mercury, the fleet-footed messenger from ancient Greek mythology, with Gellimand, the Centaurian personification of light.

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* AlienArtsAreAppreciated: The name ''Mercurand'' was coined by combining Mercury, the fleet-footed messenger from ancient Greek [[strike:Greek]] Roman mythology, with Gellimand, the Centaurian personification of light.

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* TheChosenOne: Torra Zorra is the only one whom [[spoiler:Arnold's "ghost" can use to communicate]]. Too bad for Torra's plans to finish its tour of duty and make a baby or two.


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* TheOnlyOne: Torra Zorra is the only one whom [[spoiler:Arnold's "ghost" can use to communicate]]. This, of course, [[{{Understatement}} kind of interferes with]] Torra's plans to finish its tour of duty and make a baby or two.
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* TheChosenOne: Torra Zorra is the only one whom [[spoiler:Arnold's "ghost" can use to communicate]]. Too bad for Torra's plans to finish its tour of duty and make a baby or two.
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* ShoutOut: The name Ken Tractor is a shout-out to Ken Tracton, author of several books on TRS-80 BASIC.
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* OurWormholesAreDifferent: Hyper holes are flat, permanent 200-meter circular holes in space that lead, through an infinitely thin layer of hyperspace, to a parallel space in which time and matter have no meaning. They are created by the detonation of a hyper bomb. If two hyper bombs are pointed directly at one another and set off at the same time, the two holes they create are "linked" -- anything entering one hole travels through parallel space infinitely fast and immediately exits the other. Light travels through a "hyper link" just like matter does, so if you look at one linked hyper hole you're basically seeing the view from the other. You could stand in the middle of a hyper hole link, straddling it, and not even be aware that you're in 2 places at once.

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* OurWormholesAreDifferent: Hyper holes are flat, permanent 200-meter circular holes in space that lead, through an infinitely thin layer of hyperspace, to a parallel space in which time and matter have no meaning. They are created by the detonation of a hyper bomb. If two hyper bombs are pointed directly at one another and set off at the same time, the two holes they create are "linked" -- anything entering one hole travels through parallel space infinitely fast and immediately exits the other. Light travels Light, electromagnetic interactions, etc., travel through a "hyper link" just like matter does, so if you look at one linked hyper hole you're basically seeing the view from the other. You could stand in the middle of a hyper hole link, straddling it, and not even be aware that you're in 2 places at once.
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** Just be careful not to stick anything across the outer circular boundary of one of these hyper holes. Any material that crosses the plane inside the boundary instantly comes out of the other hyper hole; any material that crosses the plane outside the boundary doesn't. If your arm were sticking out past the boundary when you entered the hole, you'd be in the new star system but your arm would be back in the old star system. Not a pretty sight.
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* FrickinLaserBeams: On high-speed starships, ultraviolet lasers are used to ionize the material directly in front of the spacecraft, allowing the craft's magnetic/electrostatic fields to either draw the material into the Bussard scoop or deflect it out of the way, thereby preventing the material from slamming into the hull. High-energy masers are used to send messages across interstellar distances, and sometimes across mere interplanetary distances as well.
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* RunTheGauntlet: Three times:

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* RunTheGauntlet: Three Four times:
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## The Leonian Fanatic Brigade, attacking Alpha Centauri A III.


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* TheWorfEffect: Gate Guards are enormous and bristling with weaponry. Nearly every incursion into an enemy star system results in all the invading spacecraft getting destroyed the moment they poke their noses into the hyper hole. Hardly any attacking spacecraft ever make it past a Gate Guard. So, of course, it's those few battles in which a Gate Guard ''fails'' to do its job that get all attention.
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* RunTheGauntlet: Three times:
## Jimmy Carter's limo making its way back to Sol through now-hostile Sirian space.
## The Alpha Centaurian fighter ''Gellimand 3'' getting past Sol's Gate Guard and four Sol fighters until it was within long weapons range of Station Jove.
## ''Mercurand'' making its way to Sol space across Sirian space, so that its trip to UV Ceti would be shorter.
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* BabiesEverAfter: The early colonists on Sirius A IV and CN Leonis II had to breed like rabbits just to reach a stable population size.
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* InWorkingOrder: At their second "meeting", the people defending Earth damaged one Centaurian spacecraft badly enough that the crew had to abandon it in orbit. Human engineers nevertheless managed to salvage their nuclear fusion engine and reverse-engineer the secrets of the Quantum Confinement & Constriction (QC&C) field from it.
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* GadgeteerGenius: The Mad Scientist, at least with regard to the [[spoiler:zero drive]].
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** Conversely, Centaurians' lack of a sense of smell means they also lack sinuses and nasal cavities. When they try to speak human languages, it souds like a hubad with his dose stuffed up. [[hottip:*:It sounds like a human with his nose stuffed up.]]

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** Conversely, Centaurians' lack of a sense of smell means they also lack sinuses and nasal cavities. When they try to speak human languages, it souds like a hubad with his dose stuffed up. [[hottip:*:It sounds like a human with his nose stuffed up.]]
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None

Added DiffLines:

** Conversely, Centaurians' lack of a sense of smell means they also lack sinuses and nasal cavities. When they try to speak human languages, it souds like a hubad with his dose stuffed up. [[hottip:*:It sounds like a human with his nose stuffed up.]]
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None

Added DiffLines:

* PronounTrouble: Centaurians, being both male and female at once, are referred to as "it." This can lead to hard-to-follow sentences like "Torra Zorra walked through the swinging door; it hit it on the way out."
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* HomemadeInventions: The Mad Scientist built the [[spoiler:Zero Drive]] with the spare parts shipped to him for his Phased Antimatter Bomb project.

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* HomemadeInventions: The Mad Scientist built the [[spoiler:Zero Drive]] [[strike:in a CAVE! With a BOX of SCRAPS!]] with the spare parts shipped to him for his Phased Antimatter Bomb project.
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In 1980, at the tender age of 15, ThisTroper (username: Tropers/{{tracer}}) thought, "Why do wars always have ''two'' sides fighting each other? Why not a war with, say ''five'' sides?". So saying, I hauled out my dad's mechanical typewriter and banged out a 40-page story in which I tried to describe a "realistic" space war between five star systems.

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In 1980, at the tender age of 15, ThisTroper (username: Tropers/{{tracer}}) thought, "Why do wars always have ''two'' sides fighting each other? Why not a war with, say ''five'' sides?". So saying, I hauled out my dad's mechanical typewriter and banged out a 40-page story in which I tried to describe a "realistic" space war between five star systems.
systems. Since hyperspace corridors connected each of the five systems to its neigbors, forming a crude pentagon shape in space, I called this story ''The Pentagon War''.

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