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Changed line(s) 1 (click to see context) from:
An attack or ability that gains its properties based on how good or evil the target is.
to:
An attack or ability that gains its properties based on how good or evil the target is.is.
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-->[-Visit the unabridged version [[MoralityGuidedAttack HERE]].-]
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-->[-Visit the unabridged version [[MoralityGuidedAttack HERE]].-]
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Pretty big difference
Changed line(s) 1 (click to see context) from:
An attack or ability that gains its properties based on how good or evil the user is.
to:
An attack or ability that gains its properties based on how good or evil the user target is.
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Added DiffLines:
An attack or ability that gains its properties based on how good or evil the user is.