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*** NewGamePlus can make it possible for your first or second Overlord to kill Trillion, but even then it requires smart playing and a fair bit of luck to acquire certain skills.


* Occurs in the prologue of ''VideoGame/KingdomComeDeliverance''; after Henry returns to [[DoomedHometown Skalitz]] to bury his parents, he's attacked by a group of bandits and their leader [[IronicNickname Runt]]. You fight Runt one-on-one, but it's impossible to beat him and he wields a massive club that can knock you flat on your ass in two or three hits.

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* Occurs in the prologue of ''VideoGame/KingdomComeDeliverance''; after Henry returns to [[DoomedHometown Skalitz]] to bury his parents, he's attacked by a group of bandits and their leader [[IronicNickname Runt]]. You fight Runt one-on-one, but it's impossible to beat him and he wields a massive club that can knock you flat on your ass in two or three hits. And you'll probably get hit and defeated very quickly, as the combat tutorial you were given at the beginning of the game missed several important considerations. Like ''blocking''.


* ''VideoGame/KingdomHeartsI'' features a fight with Leon early on in Traverse Town that's extremely difficult compared to any of the previous bosses, due to him possessing quick and powerful attacks that can take you out in one or two hits without excessive level grinding. While the intent is for you to lose, he's perfectly beatable if you abuse a flaw in his AI, which will net you some EXP and a slightly different cutscene where Yuffie accuses him of losing his edge.

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* ''VideoGame/KingdomHeartsI'' features a fight with Leon early on in Traverse Town that's extremely difficult compared to any of the previous bosses, due to him possessing quick and powerful attacks that can take you out in one or two hits without excessive level grinding. While the intent is for If you to lose, he's perfectly beatable if he actually knocks Sora out, and the game continues. If you abuse a flaw in his AI, win, he stumbles, and Sora ''collapses from exhaustion'', at which will net you some EXP and a slightly different cutscene where point Yuffie appears and accuses him Leon of losing his edge.edge. Winning the fight gets you XP immediately and an elixir from Aerith later.


*** And it's relatively simple to beat if you played cards beforehand to gain some good magic, and then mashed away with Squall and Zell's limit breaks. The only time it's impossible to beat is during the first encounter.

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*** And it's relatively simple to beat if you played cards beforehand to gain some good magic, and then mashed away with Squall and Zell's limit breaks. The only time it's impossible to beat is during the first encounter.encounter; you have to run away from it at least once.


** ''VideoGame/FinalFantasyVIII'' features a robot that chases the party during an escape sequence. Every time it catches up with the party, it has to be damaged past a certain threshold causing it to enter "repair mode", which allows the player to flee. It can be defeated for real, but only by abusing its elemental weakness and grinding certain spells. If you ''do'' manage to destroy that spider, you get an extremely high score on your [=SEED=] combat ranking and a whopping 50 AP bonus (the game's second type of experience), rather than nothing at all happening.

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** ''VideoGame/FinalFantasyVIII'' features a robot that chases the party during an escape sequence. Every time it catches up with the party, it has to be damaged past a certain threshold causing it to enter "repair mode", which allows the player to flee. It can be defeated for real, but only by abusing its elemental weakness and grinding certain spells. If you ''do'' manage to destroy that spider, you get an extremely high score on your [=SEED=] combat ranking and a whopping 50 AP bonus (the game's second type of experience), rather than nothing at all happening.happening- although some might say that it's worth passing on it just to see [[Awesome/FinalFantasyVIII Quistis blow the damn thing to scrap with a 30mm autocannon]].


** ''VideoGame/CrisisCore'' ends with one of these: [[spoiler:As Zack, the player is forced to fight his way through an unlimited amount of Shinra infantrymen (they will not stop coming, the battle is scripted to end first), who then leave Zack bloody, bruised and barely able to lift his sword at the end. Then three more Soldier infantrymen show up and pump him full of lead, similar to the ''VideoGame/GodOfWar II'' example below (except that he doesn't get better).]]

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** ''VideoGame/CrisisCore'' ends with one of these: [[spoiler:As Zack, the player is forced to fight his way through an unlimited amount of Shinra infantrymen (they will not stop coming, the battle is scripted to end first), who then leave Zack bloody, bruised and barely able to lift his sword at the end. Then three more Soldier infantrymen show up and pump him full of lead, similar to the ''VideoGame/GodOfWar II'' ''VideoGame/GodOfWarII'' example below (except that he doesn't get better).]]


** Also in the first game, Tubba Blubba. He's [[ImplacableMan completely immune to your attacks]] until you expose his secret.

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** Also in the first game, Tubba Blubba. He's [[ImplacableMan [[NoSell completely immune to your attacks]] until you expose his secret.

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* ''VideoGame/FireEmblemPathOfRadiance'' and ''VideoGame/FireEmblemRadiantDawn'' has the BlackKnight in his first appearances. You ''can'' beat him in the second game early on, but it will limit plot events later in the game.
* The Death Knight in ''VideoGame/FireEmblemThreeHouses'' is somewhat inspired by the Black Knight; though it is technically possible to beat him in every appearance.


* Many times in ''VideoGame/RadiataStories'', whose system is such that the bosses secretly have infinite HP but otherwise fight on what appears at first to be equal footing with the player (only doing about as much damage per hit as normal enemies, etc.) However, after hitting the player about 5-10 times, they suddenly unleash a LimitBreak that is unavoidable and (on normal playthroughs) invariably powerful enough to wipe out your party in a single shot. With a cheating device (or on a NewGamePlus,) the game simply flat-out doesn't care if you're actually able to take the blow and survive--your characters simply fall over and die after being hit with the attack, even if they still have over 3/4 of their health remaining.

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* Many times in ''VideoGame/RadiataStories'', whose system is such that the bosses secretly have infinite HP but otherwise fight on what appears at first to be equal footing with the player (only doing about as much damage per hit as normal enemies, etc.) However, after hitting the player about 5-10 times, they suddenly unleash a LimitBreak that is unavoidable and (on normal playthroughs) invariably powerful enough to wipe out your party in a single shot. With a cheating device (or on a NewGamePlus,) the game simply flat-out doesn't care if you're actually able to take the blow and survive--your characters simply fall over and die after being hit with the attack, even if they still have over 3/4 of their health remaining. One of them even asks [[LampshadeHanging if the player character honestly thought he could win against someone who's been a warrior for longer than he himself has been alive.]]



* In ''VideoGame/MegaManBattleNetwork 3'', Bass is almost unbeatable the first time you fight him. He has a shield up that prevents the main character from ever doing any damage. It can even block a chip that's sole purpose is to blow away those kind of shields. Naturally, this shield has become his usual 100-HP aura in time for the ''real'' fight (with no plot explanation given).

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* In ''VideoGame/MegaManBattleNetwork 3'', Bass is almost unbeatable the first time you fight him. He has a shield up that prevents the main character from ever doing any damage. It can even block a chip that's whose sole purpose is to blow away those kind of shields. Naturally, this shield has become his usual 100-HP aura in time for the ''real'' fight (with no plot explanation given).

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---> '''Ba'Gamnan''': ''"CONFOUND you! I will have my pound of flesh yet, Balthier!"''


*** Later you fight Demon Wall. Its attacks are actually fairly manageable and victory could be done even without grinding; BUUUT there's a strict timer; take too long and it crushes you to death instantly and without heavy grinding theres simply no way to kill it in time. Instead the player must run away where you'll find it's clone waiting in the next room, which has thrice the time limit so is beatable here. If you can beat the first clone you get a nice little reward; though it's much easier to just come back later in the story and do this. As a side note, we're not exactly sure how your party manages to get crushed against an ''[[FridgeLogic unlocked door]]''.

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*** Later you fight Demon Wall. Its attacks are actually fairly manageable and victory could be done even without grinding; BUUUT there's a strict timer; take too long and it crushes you to death instantly and without heavy grinding theres simply no way to kill it in time. Instead the player must run away where you'll find it's clone waiting in the next room, which has thrice the time limit so is beatable here.and weaker stats (you also have to beat this one to advance through the area). If you can beat the first clone you get a nice little reward; though it's much easier to just come back later in the story and do this. As a side note, we're not exactly sure how your party manages to get crushed against an ''[[FridgeLogic unlocked door]]''.



** Another example comes from Hope [[TookALevelInBadass taking a level in badass]] right after Snow practically broke his back saving him. The boss mob you fought not fifteen minutes earlier, with BOTH Hope and Snow fighting fit, comes over and incapacitates Snow. Hope then [[https://www.youtube.com/watch?v=36E4n0AM4po#t=4m33s takes on the boss by himself!]] There's no way to win this fight alone, though; whether your HP drops to 1 or you fight the boss for an extended amount of time, Lightning and Fang come to the rescue.

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** *** Another example comes from Hope [[TookALevelInBadass taking a level in badass]] right after Snow practically broke his back saving him. The boss mob you fought not fifteen minutes earlier, with BOTH Hope and Snow fighting fit, comes over and incapacitates Snow. Hope then [[https://www.youtube.com/watch?v=36E4n0AM4po#t=4m33s takes on the boss by himself!]] There's no way to win this fight alone, though; whether your HP drops to 1 or you fight the boss for an extended amount of time, Lightning and Fang come to the rescue.rescue.
** ''VideoGame/FinalFantasyType0'' features a few fights where you're expected to lose, such as Nimbus, Shinryu Celestia, and the story fight with Gilgamesh. Though you won't receive a game over, your final mission grade will certainly worsen.
*** Nimbus literally cannot die, and will remain alive with a tiny fraction HP. Falling to Celestia will automatically summon Bahamut-ZERO, leading to a much more epic finisher. The fight against Gilgamesh is definitely manageable, but will present a slightly different cutscene afterwards either way.


* The first boss of ''VideoGame/SuperMarioRPG'' is Bowser, establishing a trend for later RPG entries in the series. Bowser can't be defeated through force, and will eventually whittle down Mario's health through ScratchDamage. Instead, Mario is told to aim for [[PuzzleBoss the chain of the chandelier]] Bowser is standing on, which will end the battle when the [[LivingStructureMonster Kinklink]] takes too much damage and drops him.

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* ''VideoGame/YIIKAPostmodernRPG'' most infamously has [[spoiler: ''all'' fights against Proto-Alex. The first fight has him eventually OneHitKill every party member one by one, while in the latter he simply can't be brought down to 0 HP. The player eventually defeats him outside of combat by pulling two levers directly behind him. Keep in mind that this basically means that every climactic FinalBoss battle in the game is unwinnable.]]


--->'''Rise:''' Ngh... how...? DIE YOU BASTARDS, DIE!

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--->'''Rise:''' --->'''Shadow Rise:''' Ngh... how...? DIE YOU BASTARDS, DIE!


*** Also, early in the game, if the player tries to move too far into the sea without completing a certain task, they will encounter the Dragon Nepto, whose sole purpose is to [[BeefGate block the player's path]]. However, the game ends normally after the party dies and it's impossible to run from him either, forcing the player to reload the game. It ''is'', however, possible to beat him with massive overleveling, but once you do so, you will be moved a few inches back and the boss will still be there, blocking your path.

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*** Also, early in the game, if the player tries to move too far into the sea without completing a certain task, they will encounter the Dragon Nepto, Nepto Dragon, whose sole purpose is to [[BeefGate block the player's path]]. However, the game ends normally after the party dies and it's impossible to run from him either, forcing the player to reload the game. It ''is'', however, possible to beat him with massive overleveling, but once you do so, you will be moved a few inches back and the boss will still be there, blocking your path.

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