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** Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look at what he knows: All his men are absolutely loyal to him. So only one person could have done it: Corvo, who has a very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, gets in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not to do it''.

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** Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look at what he knows: All his men are absolutely loyal to him. So only one person could have done it: Corvo, who has a very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, gets in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not just to do it''.screw with your head instead''.
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* Though hostile, most enemy groups are quite nice to each other.
** Some guards will talk about how one will propose to his girl soon or how they look forward to getting a promotion.
** The Dead Eels can be heard talking to each other and while their tone is rough, they confide their secrets (such as [[spoiler: being watched by women on roofs]]) to each other, aware that it might make them seem crazy or untrustworthy.
** The Witches probably take the cake. They refer to each other as "Sister", are kind and protective of each other and can be seen touching each other's hands or shoulders for support. When peeking through the library door, Daud can listen in on a witch confessing a minor crime to a witch of higher rank, only to be instantly forgiven. When a young witch in the Gallery doubts Delilah, her older companion tries to encourage her. Even the witch in the red jacket (which can be bribed to betray her coven and give Daud information) will make absolutely clear that she will only accept violence against Delilah, but not against her other sisters.
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* It was said that your actions influence others depending on your chaos rating. This is particularly true in [[spoiler: "The Loyalists"]] mission during a low-chaos run and Callista Curnow. [[spoiler: Havelock, despite there being no reason to, lets her live and instead puts her under a form of house arrest.]] There's no need for any of that, but he does it anyway.

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* It was said that your actions influence others depending on your chaos rating. This is particularly true in [[spoiler: "The Loyalists"]] mission during a low-chaos run and Callista Curnow. [[spoiler: Havelock, despite there being no reason to, lets her live and instead puts her under a form of house arrest.]] There's no need for any of that, but he does it anyway.anyway.
* During Lady Boyle's Last Party, you can overhear a conversation between two guards, talking about a singer who was wrongly suspected of being a witch and was dragged off to the Abbey. One of the guards went all the way to the Lord Regent to get him to get the Overseers to give the singer back, and both guards want revenge for what they did to her. It's nice to see people still caring about each other.
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** Most likely for the same reason she can maintain a safe house with no one noticing: she's effectively invisible to the higher-ups. Her duties are mundane and menial enough that the Loyalists wouldn't notice her missing. Wallace was Pendleton's manservant, which means he would be missed and draw attention to the fact that Cecilia had also vanished.

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** Most likely for the same reason she can maintain a safe house with no one noticing: she's effectively invisible to the higher-ups. Her duties are mundane and menial enough that the Loyalists wouldn't notice her missing. Wallace was Pendleton's manservant, manservant and Lydia was the bar maid, which means he either of them would be missed and draw attention to the fact that Cecilia had also vanished.
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'Biological' doesn't need to be capitalised.


** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father.]]

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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological biological father.]]
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Corvo being Emily's bio-dad isn't actually related to her powers in the sequel.


** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father which explains why she has his abilities in the upcoming sequel as well.]]

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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father which explains why she has his abilities in the upcoming sequel as well.father.]]
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** [[WordofGod According to Word of God, Corvo is actually Emily's Biological father which explains why she has his abilities in the upcoming sequel as well.]]
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** Letting Delilah talk during her ritual reveals that Emily loves Callista almost as much as she loves Corvo and Jessamine.
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* After taking care of Delilah, Daud receives a notification. [[spoiler:Target Rescued: Emily]].

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* After taking care of Delilah, Daud receives a notification. [[spoiler:Target Rescued: Emily]].Emily]].
* It was said that your actions influence others depending on your chaos rating. This is particularly true in [[spoiler: "The Loyalists"]] mission during a low-chaos run and Callista Curnow. [[spoiler: Havelock, despite there being no reason to, lets her live and instead puts her under a form of house arrest.]] There's no need for any of that, but he does it anyway.
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* One of the first things you get to do is play hide-and-seek with Lady Emily should you choose, and this is ''right'' after she runs up and gives Corvo a gleeful Glomping like papa was back from work. This one moment helps sell how much of a ParentalSubstitute Corvo has been to the girl since her early childhood.

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* One of the first things you get to do is play hide-and-seek with Lady Emily should you choose, choose to do so, and this is ''right'' after she runs up and gives Corvo a gleeful Glomping like papa was back from work. This one moment helps sell how much of a ParentalSubstitute Corvo has been to the girl since her early childhood.



** After rescuing her and bringing her back to the Hound Pits, Corvo will step off the boat, and offer Emily his hand to help her get back on land. Purely symbolic, but also purely ''adorable''.

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** After rescuing her and bringing her back to the Hound Pits, Corvo will step off the boat, boat and offer Emily his hand to help her get back on land. Purely symbolic, but also purely ''adorable''.



* Anton and Piero huddled under the tables after [[spoiler: the betrayal of the Loyalists]]. The two of them are talking like old buddies and lamenting all the time they wasted being rivals.
** [[spoiler: It becomes a Crowning Moment of Awesome too when their combined knowledge is enough to cure the plague.]]
* [[spoiler: The sparing of Daud. After all of your horrific means of neutralizing others and/or killing, you can roleplay Corvo choosing to reclaim some of his humanity and cast aside revenge by sparing the life of his Empress's killer. Daud himself is moved by the action, and ''even the Outsider is briefly at a loss for words''.]]
** Possibly more heartwarming even if you've been doing a PacifistRun. Though you've avoided killing anyone (directly) throughout the entire game, it's implied a possible motivation for sparing his targets is because Corvo wants to inflict CruelMercy via FateWorseThanDeath. [[spoiler: Daud]] is the first and only target he can let live and have it be unambiguously considered benevolence.
** [[spoiler:Daud's entire speech to Corvo is this if Corvo has done a perfect PacifistRun to this point, with Daud reflecting on all the things he himself has done -- murdering for coin, with no care for who he was paid to kill -- and the path that ''Corvo'' chose. That Corvo, too, was asked to kill -- and always found another way, even after all he suffered at the hands of the people he was sent to murder. The ''absolute'' Crowner comes if Corvo sheathes his blade and steps back, silently granting Daud his life. Daud sounds almost awed, to the point that it's nearly a TearJerker.]]

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* Anton and Piero huddled under the tables after [[spoiler: the betrayal of the Loyalists]]. The two of them are talking like old buddies and lamenting all of the time they wasted being rivals.
** [[spoiler: It also becomes a Crowning Moment of Awesome too CrowningMomentOfAwesome when their combined knowledge is enough to cure the plague.]]
* [[spoiler: The sparing of Daud. After all of your horrific means of neutralizing others and/or killing, killing your victims, you can roleplay Corvo choosing to reclaim some of his humanity and cast aside revenge by sparing the life of his Empress's killer. Daud himself is moved by the action, action and ''even the Outsider is briefly at a loss for words''.]]
** Possibly more heartwarming even if you've been doing a PacifistRun. Though you've avoided killing anyone (directly) throughout the entire game, it's implied a possible motivation for sparing his targets is because Corvo wants to inflict CruelMercy via FateWorseThanDeath. [[spoiler: Daud]] is the first and only target he can let allow to live and have it be unambiguously considered benevolence.
** [[spoiler:Daud's entire speech to Corvo is this if Corvo has done a perfect PacifistRun to this point, with Daud reflecting on all the things he himself has done -- murdering for coin, with no care for who he was paid to kill -- and the path that ''Corvo'' chose. That Corvo, too, was asked to kill -- and always found another way, even after all he suffered at the hands of the people he was sent to murder. The ''absolute'' Crowner comes if Corvo sheathes his blade and steps back, silently granting Daud his life. Daud sounds almost awed, to the point that it's nearly a TearJerker.]]



*** And it becomes even more heartwarming when he tethers away when you spare him. it's then that you realise that he could have escaped at any time, but chose to stay and either die or be forgiven.
* While some people might find Piero revolting for being a PeepingTom, he's sincerely remorseful when confronted and admits to being desperately lonely. It makes it all the sweeter to discover that the Bifauxnen waitress at the pub wants to know if he's married.

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*** And it [[spoiler:It becomes even more heartwarming when he tethers away when after you spare him. it's It's then that you realise that he could have escaped at any time, but chose to stay and either die or be forgiven.
forgiven.]]
* While some people might find Piero revolting for being a PeepingTom, he's sincerely remorseful when confronted and admits to being desperately lonely. It This admission makes it all the sweeter to discover that the Bifauxnen {{Bifauxnen}} waitress at the pub wants to know if he's married.



* One of the parts of a low chaos ending shows [[spoiler: Samuel and Corvo hanging out at the hounds pit pub, even having returned to nobility, and the differences in their caste, Corvo still didn't shut out the only man who stayed with him when everyone else had cast him aside.]]
** In the same ending [[spoiler: if you saved Curnow then you get a scene of him and Callista reuniting.]]
* The scene in Low Chaos playthrough, where you find in a warehouse an Overseer sick with the plague begging his friends to [[MercyKill kill him]] before he loses him mind and becomes a weeper. After they decline at first, and one offers his share of elixir instead, they finally go through with it, killing the sick man as he's reciting the Seven Strictures. The whole scene is a very touching example of the selflessness that surfaces in the Low Chaos timeline, as people still have hope that things ''can'' get better. [[spoiler: It's all the more touching when you realize that in High Chaos, the Overseer will claim that he's healthy, and his friends accuse him of trying to infect them all before they kill him.]]

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* One of the parts of a low chaos ending shows [[spoiler: Samuel and Corvo hanging out together at the hounds pit pub, even having Hounds Pit Pub. Even though he's returned to nobility, and the differences in their caste, castes now count after the game's events, Corvo still didn't shut out the only man who stayed with him when everyone else had cast him aside.]]
** In the same ending ending, [[spoiler: if you saved Curnow Curnow, then you get a scene of him and Callista reuniting.]]
* The scene in While playing a Low Chaos playthrough, where playthrough at High Overseer Campbell's place, you can find in a warehouse bunker an Overseer sick with the plague begging his friends to [[MercyKill kill him]] before he loses him mind and becomes a weeper. After they decline at first, and one offers his share of elixir instead, they finally go through with it, killing the sick man as he's reciting the Seven Strictures. The whole scene is a very touching example of the selflessness that surfaces in the Low Chaos timeline, as people still have hope that things ''can'' get better. [[spoiler: It's all the more touching when you realize that in High Chaos, the Overseer will claim that he's healthy, and his friends accuse him of trying to infect them all before they kill him.]]



** Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look what he knows: All his men are absolutely loyal to him. So only one person could do it. Corvo, who have very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, got in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not to do it''.

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** Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look at what he knows: All his men are absolutely loyal to him. So only one person could do it. have done it: Corvo, who have has a very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, got gets in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not to do it''.



* From Knife Of Dunwall, "Billie. [[spoiler: I forgive you.]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] makes it even better.

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* From Knife the ''Knife Of Dunwall, Dunwall DLC'': "Billie. [[spoiler: I forgive you.]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] herself]], makes it even better.



** ''Brigmore Witches'' reveals that Daud and [[spoiler: Billie]] are still keeping in contact via letters.

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** The ''Brigmore Witches'' Witches DLC'' reveals that Daud and [[spoiler: Billie]] are still keeping in contact via letters.



* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen. Nice if true, though it raises the question of why he didn't make himself scarce as well.

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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] ]], knowing full well what was about to happen. Nice if true, though it raises the question of why he didn't make himself scarce as well.



* After taking care of Delilah, Daud receives a notification: [[spoiler:Target Rescued: Emily]].

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* After taking care of Delilah, Daud receives a notification: notification. [[spoiler:Target Rescued: Emily]].
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** Most likely for the same reason she can maintain a safe house with no one noticing: she's effectively invisible to the higher-ups. Her duties are mundane and menial enough that the Loyalists wouldn't notice her missing. Wallace was Pendleton's manservant, which means he would be missed and draw attention to the fact that Cecilia had also vanished.
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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen.

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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen. Nice if true, though it raises the question of why he didn't make himself scarce as well.
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** If you hang around for a few minutes before leaving the apartment, Cecelia will mention that, when asked where she was, Lydia (who has expressed dislike for her in no uncertain terms) [[spoiler: "[[DyingMomentOfAwesome told Havelock to go screw himself]]... [[TearJerker and died]]."]]
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* In a Low-Chaos run of ''The Brigmore Witches'', if [[spoiler:Corvo spared Daud in the main game]], the last scene is Daud reverently laying his sword at the Empress's grave before leaving the city.

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* In a Low-Chaos run of ''The Brigmore Witches'', if [[spoiler:Corvo spared Daud in the main game]], the last scene is Daud reverently laying his sword at the Empress's grave before leaving the city.city.
* After taking care of Delilah, Daud receives a notification: [[spoiler:Target Rescued: Emily]].
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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen.

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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus" in an attempt to save her life ]] knowing full well what was about to happen.happen.
* In a Low-Chaos run of ''The Brigmore Witches'', if [[spoiler:Corvo spared Daud in the main game]], the last scene is Daud reverently laying his sword at the Empress's grave before leaving the city.

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** Even better for the PacifistRun Low Chaos route is the absence of a feeling that the various targets Corvo spares are "{{Karma Houdini}}s" (unlike, say the ones in ''VideoGame/BioShock2'')...well except maybe [[spoiler:Daud, it would've been nice to at least punish him somehow (like depowering or crippling him) instead of just "sending a message", but at least he's remorseful and may become someone more pivotal to the future of the setting in the coming DLC]].
*** But that's the entire point. There is ''no reason'' for [[spoiler:letting Daud live beyond the simple fact that Corvo is consciously choosing to let go of the desire for vengeance. If Daud was punished in some way, it could be explained as another case of CruelMercy and/or another form of revenge. At the time he has Daud at his mercy, Corvo doesn't have the ability to punish Daud beyond killing him, so his only choices are to either kill Daud or let him go. That's what makes walking away such a powerful choice that leaves even the Outsider speechless. There is only one way to make Daud pay for what he's done and Corvo chooses not to take it]].
*** Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look what he knows: All his men are absolutely loyal to him. So only one person could do it. Corvo, who have very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, got in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not to do it''.

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** Even better for the PacifistRun Low Chaos route is the absence of a feeling that the various targets Corvo spares are "{{Karma Houdini}}s" (unlike, say the ones in ''VideoGame/BioShock2'')...well except maybe [[spoiler:Daud, it would've been nice to at least punish him somehow (like depowering or crippling him) instead of just "sending a message", but at least he's remorseful and may become someone more pivotal to the future of the setting in the coming DLC]].
*** But that's the entire point. There is ''no reason'' for [[spoiler:letting Daud live beyond the simple fact that Corvo is consciously choosing to let go of the desire for vengeance. If Daud was punished in some way, it could be explained as another case of CruelMercy and/or another form of revenge. At the time he has Daud at his mercy, Corvo doesn't have the ability to punish Daud beyond killing him, so his only choices are to either kill Daud or let him go. That's what makes walking away such a powerful choice that leaves even the Outsider speechless. There is only one way to make Daud pay for what he's done and Corvo chooses not to take it]].
***
Sparing [[spoiler: Daud]] is made even more powerful if you don't even alert him and just [[spoiler: pickpocket him]]. Look what he knows: All his men are absolutely loyal to him. So only one person could do it. Corvo, who have very good reason to hold a grudge. So, this one guy, who you expect to murder you on sight, got in ''without him or anyone else seeing him'', to point where he could stab you. Yet, what he does? Just [[spoiler: pickpockets you]] and leaves... once again, without anyone seeing him. ''Guy who you expect to kill you moment he sees you, just got in, got into position to kill you and decided not to do it''.
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** ''Brigmore Witches'' reveals that Daud and [[spoiler: Billie]] are still keeping in contact via letters.
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** "Daud, the Knife Of Dunwall, the man who murdered an empress....[[spoiler: the man who spared his betrayer's life.]]

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** "Daud, the Knife Of Dunwall, the man who murdered an empress....[[spoiler: the man who spared his betrayer's life.]]
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* Also from the Golden Cat is a scene where a guard is telling another that he's fallen in love with one of the prostitutes, and that when he's saved enough he'll take her away from this life. Even though his friend is less than supportive, it's still nice to hear someone cares about the girls.
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** Even better for the PacifistRun Low Chaos route is the absence of a feeling that the various targets Corvo spares are "{{Karma Houdini}}s" (unlike, say the ones in BioShock2)...well except maybe [[spoiler:Daud, it would've been nice to at least punish him somehow (like depowering or crippling him) instead of just "sending a message", but at least he's remorseful and may become someone more pivotal to the future of the setting in the coming DLC]].

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** Even better for the PacifistRun Low Chaos route is the absence of a feeling that the various targets Corvo spares are "{{Karma Houdini}}s" (unlike, say the ones in BioShock2)...''VideoGame/BioShock2'')...well except maybe [[spoiler:Daud, it would've been nice to at least punish him somehow (like depowering or crippling him) instead of just "sending a message", but at least he's remorseful and may become someone more pivotal to the future of the setting in the coming DLC]].
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*** Which makes the way [[SmugSnake Lord Pendleton]], an [[AristocratsAreEvil amoral]] [[TheAlcoholic alcoholic]], casually gives you one in exchange for winning the duel aganist Lord Shaw and [[HonorBeforeReason therefore defending his reputation]] almost take on a [[PetTheDog different light]]. Remembering that he put Corvo in a situation which [[NiceJobBreakingItHero could have killed him]], no matter how [[EpicFail unlikely]] that may be, [[IdiotBall before even finishing his mission and without giving him any warning]] may dampen it for some people, but all things considered ''anyone'' that can give you one, like how Piero can sell you one, one seems [[HeroicWillpower a lot more impressive now]].
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** Even better for the PacifistRun Low Chaos route is the absence of a feeling that the various targets Corvo spares are "KarmaHoudinis" (unlike, say the ones in BioShock2)...well except maybe [[spoiler:Daud, it would've been nice to at least punish him somehow (like depowering or crippling him) instead of just "sending a message", but at least he's remorseful and may become someone more pivotal to the future of the setting in the coming DLC]].

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** Even better for the PacifistRun Low Chaos route is the absence of a feeling that the various targets Corvo spares are "KarmaHoudinis" "{{Karma Houdini}}s" (unlike, say the ones in BioShock2)...well except maybe [[spoiler:Daud, it would've been nice to at least punish him somehow (like depowering or crippling him) instead of just "sending a message", but at least he's remorseful and may become someone more pivotal to the future of the setting in the coming DLC]].
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* From Knife Of Dunwall, "Billie [[spoiler: I forgive you...]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] makes it even better.

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* From Knife Of Dunwall, "Billie "Billie. [[spoiler: I forgive you...you.]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] makes it even better.



* For the non-lethal elimination of Timsh, you need to [[spoiler: utilize a plot cooked up by a former noble that Timsh wrongfully disgraced.]] Part of that plan is to make Timsh’s house smell like a [[OurZombiesAreDifferent Weeper]] den. Remarkably, although rotting bodies and plagued rats are in plentiful supply, [[spoiler: the disgraced noble goes to great lengths to create the right stench without using plagued materials, out of concern for the guards and servants living in the Timsh estate.]] From what we see of Dunwall society, the Aristocrats are often criminally indifferent to the lower class, [[spoiler: and a noble who has nothing to lose should be even more reckless than normal. Yet not only did he delay his plan and put himself at risk, he also relinquishes an [[TheCorruption Outsider]] [[CompellingVoice Rune]] as payment to ensure that innocent bystanders won’t be hurt.]]
** It's dubly impressive if you remember that Outsider Runes compel most people who own them to become obsessively possessive. Willingly giving one away is ''not'' as easy as it sounds.

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* For the non-lethal elimination of Timsh, you need to [[spoiler: utilize a plot cooked up by a former noble that Timsh wrongfully disgraced.]] Part of that plan is to make Timsh’s Timsh's house smell like a [[OurZombiesAreDifferent Weeper]] den. Remarkably, although rotting bodies and plagued rats are in plentiful supply, [[spoiler: the disgraced noble goes to great lengths to create the right stench without using plagued materials, out of concern for the guards and servants living in the Timsh estate.]] From what we see of Dunwall society, the Aristocrats are often criminally indifferent to the lower class, [[spoiler: and a noble who has nothing to lose should be even more reckless than normal. Yet not only did he delay his plan and put himself at risk, he also relinquishes an [[TheCorruption Outsider]] [[CompellingVoice Rune]] as payment to ensure that innocent bystanders won’t won't be hurt.]]
** It's dubly doubly impressive if you remember that Outsider Runes compel most people who own them to become obsessively possessive. Willingly giving one away is ''not'' as easy as it sounds.
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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Lydia "not to come outside, due to her not receiving any bonus's" in an attempt to save her life ]] knowing full well what was about to happen.

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* It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Lydia [[spoiler:Cecelia "not to come outside, due to her not receiving any bonus's" bonus" in an attempt to save her life ]] knowing full well what was about to happen.
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** It's dubly impressive if you remember that Outsider Runes compel most people who own them to become obsessively possessive. Willingly giving one away is ''not'' as easy as it sounds.

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** It's dubly impressive if you remember that Outsider Runes compel most people who own them to become obsessively possessive. Willingly giving one away is ''not'' as easy as it sounds.sounds.
*It's widely speculated that, Wallace, the JerkAss butler, told [[spoiler:Lydia "not to come outside, due to her not receiving any bonus's" in an attempt to save her life ]] knowing full well what was about to happen.

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* For the non-lethal elimination of Timsh, you need to [[spoiler: utilize a plot cooked up by a former noble that Timsh wrongfully disgraced.]] Part of that plan is to make Timsh’s house smell like a [[OurZombiesAreDifferent Weeper]] den. Remarkably, although rotting bodies and plagued rats are in plentiful supply, [[spoiler: the disgraced noble goes to great lengths to create the right stench without using plagued materials, out of concern for the guards and servants living in the Timsh estate.]] From what we see of Dunwall society, the Aristocrats are often criminally indifferent to the lower class, [[spoiler: and a noble who has nothing to lose should be even more reckless than normal. Yet not only did he delay his plan and put himself at risk, he also relinquishes an [[TheCorruption Outsider]] [[CompellingVoice Rune]] as payment to ensure that innocent bystanders won’t be hurt.]]

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* For the non-lethal elimination of Timsh, you need to [[spoiler: utilize a plot cooked up by a former noble that Timsh wrongfully disgraced.]] Part of that plan is to make Timsh’s house smell like a [[OurZombiesAreDifferent Weeper]] den. Remarkably, although rotting bodies and plagued rats are in plentiful supply, [[spoiler: the disgraced noble goes to great lengths to create the right stench without using plagued materials, out of concern for the guards and servants living in the Timsh estate.]] From what we see of Dunwall society, the Aristocrats are often criminally indifferent to the lower class, [[spoiler: and a noble who has nothing to lose should be even more reckless than normal. Yet not only did he delay his plan and put himself at risk, he also relinquishes an [[TheCorruption Outsider]] [[CompellingVoice Rune]] as payment to ensure that innocent bystanders won’t be hurt.]]]]
** It's dubly impressive if you remember that Outsider Runes compel most people who own them to become obsessively possessive. Willingly giving one away is ''not'' as easy as it sounds.
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** "Daud, the Knife Of Dunwall, the man who murdered an empress....[[spoiler: the man who spared his betrayer's life.]]

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** "Daud, the Knife Of Dunwall, the man who murdered an empress....[[spoiler: the man who spared his betrayer's life.]]]]
*For the non-lethal elimination of Timsh, you need to [[spoiler: utilize a plot cooked up by a former noble that Timsh wrongfully disgraced.]] Part of that plan is to make Timsh’s house smell like a [[OurZombiesAreDifferent Weeper]] den. Remarkably, although rotting bodies and plagued rats are in plentiful supply, [[spoiler: the disgraced noble goes to great lengths to create the right stench without using plagued materials, out of concern for the guards and servants living in the Timsh estate.]] From what we see of Dunwall society, the Aristocrats are often criminally indifferent to the lower class, [[spoiler: and a noble who has nothing to lose should be even more reckless than normal. Yet not only did he delay his plan and put himself at risk, he also relinquishes an [[TheCorruption Outsider]] [[CompellingVoice Rune]] as payment to ensure that innocent bystanders won’t be hurt.]]
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*** And it becomes even more heartwarming when he tethers away when you spare him. it's then that you realise that he could of escaped at any time, but chose to stay and either die or be forgiven.

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*** And it becomes even more heartwarming when he tethers away when you spare him. it's then that you realise that he could of have escaped at any time, but chose to stay and either die or be forgiven.
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* From Knife Of Dunwall, "Billie [[spoiler: I forgive you...]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] makes it even better.

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* From Knife Of Dunwall, "Billie [[spoiler: I forgive you...]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] makes it even better.better.
** "Daud, the Knife Of Dunwall, the man who murdered an empress....[[spoiler: the man who spared his betrayer's life.]]
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* From Knife Of Dunwall, "Billie [[spoiler: I forgive you...]]"

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* From Knife Of Dunwall, "Billie [[spoiler: I forgive you...]]"]]" The Outsider's reaction, [[spoiler:where he reveals that Billie managed to get out of Dunwall and make a life for herself]] makes it even better.

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