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*** It all makes perfect sense to ''the player'' (and can turn what could've been a half an hour's worth of a tutorial into a few bearable minutes), but what about ''the main character''? The main character is an amnesiac human that turned into a random pokémon based on their personality and gender (and this is assuming that they don't lie on the interview), so it can't be that they predicted which pokémon they would be and worked into the moves. The partner also probably can't teach them because they will never be the same species or type as the main character and probably have little clue themselves about how the main character's elements work (unless the player cheats). Even if they did, they are whisked away into a dungeon not too long after they meet and it isn't until after they went through the dungeon (and the main character could've used their moves) that the partner could have the time to teach the main character (which is too late). Every other pokémon in the area either are mooks that want nothing more than to see the main character/the partner [[strike:killed]] knocked out, or are more focused on getting help than stopping for a few minutes to teach newbies, so it can't be them either. The mechanics that the tutorial teaches to the player also are directed at a lot of the controls the main character shouldn't have a clue of what they are or where he/she could trigger them ([[Franchise/MetalGear unless their human self had been a member of Foxhound, that is]]), and besides this the thing that stands between them and that tutorial is the fourth wall. Even though it covers everything for ''the player'', and the main character usually ''is'' the player, in times they are ''not'', [[http://coshi-dragonite.deviantart.com/art/Pokemon-Dungeon-Newbie-Grass-39359216 well...]] [[http://coshi-dragonite.deviantart.com/art/Pokemon-Dungeon-Newbie-Water-38954204 Hmm...]]

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*** It all makes perfect sense to ''the player'' (and can turn what could've been a half an hour's worth of a tutorial into a few bearable minutes), but what about ''the main character''? The main character is an amnesiac human that turned into a random pokémon based on their personality and gender (and this is assuming that they don't lie on the interview), so it can't be that they predicted which pokémon they would be and worked into the moves. The partner also probably can't teach them because they will never be the same species or type as the main character and probably have little clue themselves about how the main character's elements work (unless the player cheats). Even if they did, they are whisked away into a dungeon not too long after they meet and it isn't until after they went through the dungeon (and the main character could've used their moves) that the partner could have the time to teach the main character (which is too late). Every other pokémon in the area either are mooks that want nothing more than to see the main character/the partner [[strike:killed]] knocked out, or are more focused on getting help than stopping for a few minutes to teach newbies, so it can't be them either. The mechanics that the tutorial teaches to the player also are directed at a lot of the controls the main character shouldn't have a clue of what they are or where he/she could trigger them ([[Franchise/MetalGear ([[VideoGame/MetalGear unless their human self had been a member of Foxhound, that is]]), and besides this the thing that stands between them and that tutorial is the fourth wall. Even though it covers everything for ''the player'', and the main character usually ''is'' the player, in times they are ''not'', [[http://coshi-dragonite.deviantart.com/art/Pokemon-Dungeon-Newbie-Grass-39359216 well...]] [[http://coshi-dragonite.deviantart.com/art/Pokemon-Dungeon-Newbie-Water-38954204 Hmm...]]
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** What exactly is the headscratcher here? This kind of implies that Roggenrola is related to Munna's Gigalith, yes. As to why he's not with them... maybe he just moved away or just doesn't feel ''as'' hopeless as they do?

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** What exactly is the headscratcher here? This kind of implies that Roggenrola is related to Munna's Gigalith, yes. As to why he's not with them... maybe he just moved away or just doesn't feel ''as'' hopeless as they do?do?
* How do Pokémon's names work? All Pokémon are [[ADogNamedDog named like their species]]. Red Rescue Team had three Mankeys who lived together named Mankey, Mankey, and Mankey. All the Pelipper in the post office are named Pelipper. How do they stop from mixing up their paychecks?
** Come to think of it, how do they deliver mail addressed to "Mankey"?.
*** It makes more sense if you imagine it as being a "SpeciesSurname" instead, it ties in well with a WMG.

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* When you are first told of the Time Gears, the partner mentions one in an altar in a volcano. A picture of one on a volcano is shown. But then we see that there are only five, and none of them in a volcano. What was the point of that? Was it cut content?
** I think there was one gear location we didn't see. We saw four: Treeshroud forest, Fogbound lake, Quicksand Cave, and Crystal Crossing. We simply never saw the volcano one.
*** Fifth one is at the Limestone Cavern (special episode 4). The volcano is probably Dark Crater; either Darkrai moved it back and forth (for whatever reason) or the game developers simply didn't bother to change the Time Gear montage from Time/Darkness to Sky. Grovyle ''does'' say all the ''necessary'' Time Gears when he meets you at Brine Cave, so perhaps there's an "extra" Time Gear if something goes very wrong...?
*** Something did go very wrong. Twice.
** Who ever said that there were only 5 time gears? Grovyle may have only needed 5, but there certainly could have been more. We just never get to see them.
** And, if I recall correctly, the partner says "I've ''heard'' that there's even one in a volcano," meaning that it could just be town gossip or such.
** There are probably five "main" ones that cover more area. The others are weaker and only cover little areas?
*** This seems likely, given how the five "main" ones still only seem to cover the nearby area... Perhaps one of the "little" ones was in a volcano somewhere and that's the one the partner is talking about.
** There were only five slots to place Time Gears at the top of Temporal Tower, and they were probably just dug out of the slots. How can there be any other time gears, unless some were created or it's not the only Temporal Tower?
*** See the guess below, why would the time gears weren't in the Temporal Tower in the first place? In that case, it is possible there are more than five gears. If the time gears controlled the flow of time, it is actually weirder that there are only five places that have time gears within close distance (within one island). What about the rest of the world?
** The way the time gear slots are arranged, you could fit one more at the top. Perhaps there were originally gonna be six time gears, with the one at the volcano being the sixth one, but it was scrapped for whatever reason.



* In Mystery Dungeon 2, you can be given eggs as rewards for missions. Does this strike anyone else as like selling an unborn child into slavery? Don't the eggs' parents care at all?
** You forget that these eggs come from he dungeon you just explored, so where do you leave the egg? In a cave with crazed Pokemon, or with the nice exploration team that helped you?
** Sorry, unless the parents actually turn up I'm under no obligation to care.
** And you forgot a very important fact: as soon as the egg hatches, the newborn is ''willing'' to join your team. It's more the case of someone giving an egg they found around for you to care, not selling at all.
*** This seems most likely, since you can get eggs for species that absolutely cannot be bred from whichever Pokemon is giving it to you.
*** Refusing the newborn as a team member gives you a message something like "it went along on its way happily". Yup.
** Am I the only one who never uses the Pokémon hatched from these eggs? I mean, they're at level ONE. Where do the Pokémon GO anyway?
*** THEY WERE JUST BORN! Of course they're level one. Train them in the Dragon Maze at the Dojo; three go throughs at most and they're in their twenties, problem solved.
** This Troper has seen a fancomic that explains this. "Please take my unborn child as my thanks! -whispering- [[ChocolateBaby See, I had a little one nighter with this Shellos a while back]] and well, we're on the road a lot anyway. [[BlackComedy Okay buh bye!]]"
* In Pokemon Mystery Dungeon: Blue/Red Rescue Team, Butterfree says that she's too weak to brave going into the Tiny Woods to rescue her son, Caterpie. Which raises the question: If she's a high enough level to evolve into Butterfree, how come she's not strong enough to fight the Pokemon in Tiny Woods?
** Butterfree aren't very strong Pokemon to begin with? Or the "common" Pokemon in that game aren't too used to fighting?
** Also, given how there are plenty of trainers in the main games with underleveled evolved Pokémon... It's always possible that Butterfree isn't even level 10 yet.
** Keep in mind, think about real life. You're a mother or father. Your kid is lost in the woods. Would you? A: Go in after, possibly getting lost yourself and risk getting mauled by wild animals, making things worse? or B: Phone the police and have them do it? It's just common logic. Well, unless you're a PapaWolf or MamaBear. Though as much as Butterfree loves her kid, she doesn't seem like that type.
* In Mystery Dungeon, why do so many bosses [[Main/HeadsIWinTailsYouLose get up right after you defeat them and KO you]]? I got such pleasure out of pwning Grovyle and then he just got up and took my entire team down in one hit. WTF?!!! If they all have a one-hit-kills-the-whole-team move, why don't they just ''use that in the first place''?

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* In Mystery Dungeon 2, you can be given eggs as rewards for missions. Does this strike anyone else as like selling an unborn child into slavery? Don't the eggs' parents care at all?
** You forget that these eggs come from he dungeon you just explored, so where do you leave the egg? In a cave with crazed Pokemon, or with the nice exploration team that helped you?
** Sorry, unless the parents actually turn up I'm under no obligation to care.
** And you forgot a very important fact: as soon as the egg hatches, the newborn is ''willing'' to join your team. It's more the case of someone giving an egg they found around for you to care, not selling at all.
*** This seems most likely, since you can get eggs for species that absolutely cannot be bred from whichever Pokemon is giving it to you.
*** Refusing the newborn as a team member gives you a message something like "it went along on its way happily". Yup.
** Am I the only one who never uses the Pokémon hatched from these eggs? I mean, they're at level ONE. Where do the Pokémon GO anyway?
*** THEY WERE JUST BORN! Of course they're level one. Train them in the Dragon Maze at the Dojo; three go throughs at most and they're in their twenties, problem solved.
** This Troper has seen a fancomic that explains this. "Please take my unborn child as my thanks! -whispering- [[ChocolateBaby See, I had a little one nighter with this Shellos a while back]] and well, we're on the road a lot anyway. [[BlackComedy Okay buh bye!]]"
* In Pokemon Mystery Dungeon: Blue/Red Rescue Team, Butterfree says that she's too weak to brave going into the Tiny Woods to rescue her son, Caterpie. Which raises the question: If she's a high enough level to evolve into Butterfree, how come she's not strong enough to fight the Pokemon in Tiny Woods?
** Butterfree aren't very strong Pokemon to begin with? Or the "common" Pokemon in that game aren't too used to fighting?
** Also, given how there are plenty of trainers in the main games with underleveled evolved Pokémon... It's always possible that Butterfree isn't even level 10 yet.
** Keep in mind, think about real life. You're a mother or father. Your kid is lost in the woods. Would you? A: Go in after, possibly getting lost yourself and risk getting mauled by wild animals, making things worse? or B: Phone the police and have them do it? It's just common logic. Well, unless you're a PapaWolf or MamaBear. Though as much as Butterfree loves her kid, she doesn't seem like that type.
* In Mystery Dungeon, why do so many bosses [[Main/HeadsIWinTailsYouLose [[HeadsIWinTailsYouLose get up right after you defeat them and KO you]]? I got such pleasure out of pwning Grovyle and then he just got up and took my entire team down in one hit. WTF?!!! If they all have a one-hit-kills-the-whole-team move, why don't they just ''use that in the first place''?



* What was a human doing in the End of Days scenario in Time/Darkness? Humans do not seem to exist at any other point in that world, so what was he/she doing there?
** Simple: Grovyle had one cloned somehow (maybe Mewtwo was involved) so the resistance would have access to the Dimensional Scream. Apparently, just like Pikachu have the Static Ability, humans have Dimensional Scream.
*** Where would they have gotten human DNA or fossils from? Yeah, cloning seems to be fairly easy in the Pokémon world otherwise, but we're not shown anything on that in the PMD-verse...
** I've always figured it was something like this: When you look at your wonder map, you will notice that the land in which the story plays is probably a simple island. Maybe a rather large island, but definitely not continent-sized, seeing as their expedition to Fogbound Lake can't have taken more than two or three days. So maybe there simply aren't any humans on that ''particular'' island, but instead on larger continents. There might have been ''some'' contact, enough to know that humans exist, but not much else about them. So after this 'End of Days scenario', as you call it, humans tried to find out the cause and some traveled to the island...plus "[...]the world inhabited only by Pokemon" from the introduction probably just sounded more impressive.
** There is a growing theory that since the world was essentially dying the "stuff" that makes reality work was beginning to fall into entropy and, as a result, a regular human "fell" through reality into the world of Pokemon.



* The fact that Pokémon Mystery Dungeon Time/Darkness doesn't feature evolution until (I've been told) the very end bugs me a lot. Isn't evolution part of a Pokémon's life? After all, there's a Marill whose younger brother is an Azurill, it seems just logical. Also, beating Dialga as a damned Turtwig just seems way too off in terms of scale...
** They normally ''can'' evolve, it's just that because time is screwed up, the place where Pokémon go to evolve isn't working. The first mission after clearing the story is to go fix it, though it remains... complicated for the hero and his/her partner. It's not until after Manaphy is recruited and the Marine Resort is unlocked will you be able to get the evolution thing done by defeating and recruiting Palkia.
** Possibly, beating the game proves that the hero and partner [[CharacterDevelopment have grown up]] and that's why they're allowed to evolve. Though as the above troper stated, there ''is'' a story reason for it.
* Okay, so Mystery Dungeon 2's whole plot centers on getting the Time Gears to Temporal Tower before it collapses. What I want to know is why the silly things weren't at Temporal Tower to begin with.
** Well, if the gears are taken from their respective places, time stops there... except that it goes back to normal as soon as they're placed at Temporal Tower, so... um... it makes even ''less'' sense than expected! It especially doesn't help that Temporal Tower's the place with all the massive defenses and secrecy when only protagonists have any reason to go there.
*** If time stops in a place when a gear is removed, then wouldn't it make sense that the gears are supposed to be in those places?
** On that same subject, there are five gears. And the three lake spirits are positioned to guard them. Someone didn't plan things out very well, did they?
*** Well, in one of Sky's special episodes, we learn that a Ditto is guarding one of the gears. Though I still have no idea why the one at Treeshroud Forest doesn't have a guardian...
** So basically you didn't go through the post-credits storyline.
*** If you're saying Darkrai moved them, it could work, but it brings up another problem: The normal Pokemon - even the three fairies! - clearly think the Gears need to be in their current locations for time to work properly. They've been there for, it's implied, generations, and not even the most hardened criminal will touch them for fear of bringing about the apocalypse. I can buy Dialga not noticing they were gone as their absence caused him to steadily go crazy, and his perception of time has got to be a lot different from a mortal's, but if it took that long to reach critical, that just raises ''more'' questions.
** This troper's theory is that the Time Gears were split up to make it harder to find them, so as to protect them from the possibility of someone trying to destroy them and stop time everywhere or something to that effect. It seems like Temporal Tower is the place you would take the Time Gears to as a last resort, because simply putting the Time Gears back where they are meant to go isn't going to make time start up again (as evidenced by the fact that time didn't start up again after the lake spirits returned the Time Gears to their proper places during the game's plot). Putting the Time Gears into the wall at Temporal Pinnacle works most of the time, though. And it's no stretch to imagine that a powerful being like Dialga would be able to retrieve the Time Gears from the rest of world should he need to do such a thing, even if he's physically nowhere near the Time Gears at the time. He just was going crazy during the plot and didn't think to do so.
** This troper has seen a theory that says that originally Darkrai found out a way to freeze time in some areas, and to stop the spread of frozen time Dialga had to place the Time Gears there. His sanity was eroded as the Time Gears sat there for generations, and eventually time collapsed and Darkrai reigned supreme, at least until Grovyle stepped in.
** Maybe they never were "supposed" to be at Temporal Tower in the first place? As mentioned, ''even the lake guardians'' think that the Time Gears can't be moved, and, ''as shown in the games themselves'', the Time Gears ''need'' to be in their current places to keep time in check in those places.
** This troper's theory was that they were supposed to be a back-up. Why did Grovle have to get the time gears in the first place? To stop Temporal Tower from collapsing. That was probably the reason they were made. Just in case the Tower was falling apart. If they were there to begin with they probably would have been destroyed along with the tower. The time stopping thing was probably just a side effect.
** It's only ever said that Darkrai "sabotaged" Temporal Tower, with no details given beyond that. Quite possibly the Time Gears were in their rightful places to begin with, and Grovyle was simply using them to repair the Tower.
* In Mystery Dungeon 1, Moltres lives at the top of Mount Blaze and Zapdos lives at the top of Mount Thunder/Silent Chasm. Ninetales lives at the top of Mount Freeze. Articuno, however, lives in Frosty Forest. I find that strange, because I get that Ninetales probably doesn't want to be found, but by the time the player reaches Frosty Forest there is hardly anyone around anyway. Why doesn't Articuno live in Mount Freeze, and Ninetales live in Frosty Forest?
** Articuno does live on Mount Freeze. It's just that the natural disasters were freaking it out, so it went to see what was going on and ran into the party.



* Why did Chatot ban the player Pokemon and partner from dinner when you failed to get some perfect apples in the explorers of time generation? There was no way that they could have known the tree would be bare, so he had no reason, plus, do you think Wigglytuff (the guildmaster) wold be okay with that?
** Chatot doesn't seem to have the best common sense in general and part of his personality is just overall being a HorribleJudgeOfCharacter and too arrogant to ever admit he's wrong. Examples: He's certain that Wigglytuff is the type of hold a grudge despite Wigglytuff's entire personality and attitude proving otherwise, genuinely believed Team Skull to be good guys despite their ObviouslyEvil traits, hazy track record, and suspicions from literally the rest of the apprentices, immediately puts you (a couple of children with not much knowledge or experience) on sentry duty when Diglett is not available and punishes you when you unsurprisingly flop at it, and initially refuses to believe Dusknoir is evil despite being there to ''literally witness Dusknoir pulling you and your partner into the time portal''. Trust me, it pisses a lot of people off too (this troper included) it's the prime reason why he's a BaseBreakingCharacter bordering on {{Scrappy}}.



* In Mystery Dungeon 1, if your character is a fire Pokemon they can use moves like Ember and Flamethrower, right? What bugs me is this: If you use Flamethrower or Ember in somewhere like Sinister Woods or Tiny Woods, ''how do you not set the place on fire''? And if you use Flamethrower or Ember in somewhere like Far-Off Sea or Silver Trench, how do your moves still cause damage, since you're throwing fire around in places full of water?
** For that matter if you are a Fire-type, especially one with an exposed flame that is linked to your life force (such as Charmander), [[FridgeLogic how do you not die while walking in dungeons completely submerged in water? Or any other Fire-type teammate?]]
*** I believe that most of the things that are stated in the Pokédex (most of which are ludicrous) are nothing but false myths. But that aside, didn’t one say something about a Charmander’s flame emitting steam if it is raining and/or the flame is put out (I would assume)? Plus, it could always be the other way around; you know, if the Charmander dies, then the flame goes out, not if the flame goes out, then the Charmander dies. And as for the other Fire-types… uhh… [[AWizardDidIt the badge did it?]]
** As far as I know, Charmander is the only fire whose flame is supposedly connected to their life force(the only other one I can recall that has a constant flame is Chimchar, and it's not stated to have that connection), and the death=no tail flame theory, rather than vice versa, is likely accurate. As for attacks; even if the flame is snuffed out underwater, the attempt would still heat up the water a lot. That could be what hurts the opponent(think Scald).



* In Mystery Dungeon 2, when Mesprit says "Run for your lives!" the company slowly escapes. Considering the consequences are being frozen in a time-wave...
** Could be a side-effect of the wave; I saw it as the escape ''feeling'' agonizingly slow instead of actually ''being'' agonizingly slow.
** You also must realize that they did just get finished [[ItMakesSenseInContext beating the crap out of each other]]



* This is a relatively minor one, but why was Luxray replaced with Manectric in ''Sky''?
** Probably because Shinx was made into a starter.



* This troper honestly can't remember- can someone please remind me why Grovyle set off to defeat Dialga in the special episode of ''Sky''? It wouldn't have actually helped the player, would it?
** Time hadn't changed when he returned to the future. While we know it was due to very slow history-changing mechanics, he couldn't be certain of that. For all he knew, you and your partner might have failed. The next step? Survive and plan a new course of action. In this case, stopping Primal Dialga from sending anyone else back to ruin everything sounds good.
** He probably just wanted to ensure Dialga couldn't send anyone back before the hero completes the mission.
*** Correct, when he woke up, a Sableye saw him and ran off. He presumed it would alert Dialga to Dusknoir's failure and would send another guy into the past.



* In the first Mystery Dungeon, Why is it that, if you are a water type and your partner's a fire type, that the base is for a water type? That's just weird, since assuming that partner would live there before they met you, why would they want to live near water if it kills them or otherwise hurts them? It'd be more logical if every starting base looked like the ones for Eevee, Pikachu, and the like. It's kinda creepy in a way, it's as if they KNOW they'll meet a certain type of Pokemon at some point that they'll make a team with.
** Does the partner actually live there, though? You always see it coming to your door in the morning as if it lived somewhere else and was just giving you an empty home that would be suitable for your type.
** The partner actually lives in one of the friend areas, it can be seen heading in the direction of the friend areas after one mission near the Great Canyon scene, further evidence includes how one of the first friend areas you get - for free - is the one in which your partner's species, and yours as well, will live



* In ''Sky'', Grovyle, Dusknoir and the other future characters are seen still in the [[BadFuture Bad Future]]. But back in the past, the heroes had saved the planet's paralysis. [[MeanwhileIntheFuture If Grovyle and Dusknoir traveled to the future, shouldn't the planet already be saved?]]
** This game's TimeyWimeyBall dictates that things occur co-temporally. If it takes, say, two hours for the heroes to fix Temporal Tower in the past after Grovyle goes back, it will take two hours in Grovyle's time for the changes to occur. Though that brings up the question of how Grovyle and Dusknoir can get up after being unconscious, scale Temporal Tower, go to Blizzard Island and complete numerous dungeons in between during the time it takes our heroes to climb present-day Temporal Tower.
*** If I'm remembering correctly, Temporal Tower is specifically said to collapse in the future. So... maybe part of the main/middle levels have gone away; whereas in the past it's super-tall, in the future it's very short, and takes less time to climb up. As for why they're the same number of floors when you play them, er, GameplayAndStorySegregation, I guess. Alternatively, Grovyle is just walking really, really fast because he's awesome?
*** Temporal Tower is actually shorter in the Special Episode, but not by much. It has 21 floors (including Temporal Pinnacle) instead of 24.
*** Well, there's always the fact that the hero and partner had to get the gears up on that altar thing, hung around and talked to Dialga, and then walked all the way back down the tower before history fully changed. And it's possible that Dusknoir was teleporting him and Grovyle around between dungeons. Though I admit that only accounts for a bit of the time it would take...
*** This is a little bit of WMG, but when Dusknoir captures you at Rainbow Stoneship, doesn't he say they have been waiting a few days for you to show up? And they already have portal to the future waiting for you. Now if TimeyWimeyBall mentioned up above is in effect, what if the portal that Grovyle pushed them into took them back to the moment in the future from when Dusknoir originally left it. AKA a few days before the party arrived at Hidden Land in the present and before the DelayedRippleEffect kicked in. If that is the case, that would give them plenty of time during Episode 5. Grovyle, Celebi and Dusknoir where probably climbing Vast Ice Mountain at the same time the Player Character and your Partner where climbing Temporal Tower.



* One thing that bugged me. The Amp Plains incident. Why did Dusknoir arrive to save the hero and partner? Why not simply let them die? Everyone respects the great Dusknoir. He could have easily watched them get killed from the shadows, and returned to town with a sob story of how he "tried to get there as fast as he could, but [he] was too late" or some nonsense like that. Since people respect him so much and aren't wise to the fact that he's deceiving them, Dusknoir could have gotten away with it scott free. He could have avoided ALL trouble and got rid of them just like that.

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* One thing that bugged me. The Amp Plains incident. Why did Dusknoir arrive to save the hero and partner? Why not simply let them die? Everyone respects the great Dusknoir. He could have easily watched them get killed from the shadows, and returned to town with a sob story of how he "tried to get there as fast as he could, but [he] was too late" or some nonsense like that. Since people respect him so much and aren't wise to the fact that he's deceiving them, Dusknoir could have gotten away with it scott free. He could have avoided ALL trouble and got rid of them just like that.



* Another one I just noticed. I recently restarted, and am stuck at Mt. Bristle to rescue poor Azurill. (I don't suck that bad often, I just got clumsy D8) I failed twice so far. Instead of having another go at the mountain, your partner decides to call it a day. Two things really bug me about that. A) Your partner is leaving poor innocent Azurill at the mercy of the creepy Drowzee. [[YouBastard There you are stuffing your face at HQ and only god knows what Drowzee does to poor Azurill in the night]]... B) If we're clearly not strong enough to take on Mt. Bristle at our level, why don't we, I don't know, ''get the rest of the guild to help us?!'' Drowzee is on the wanted poster, right? Why couldn't the partner and hero tell the guild about what was happening?
** The other guild members probably have more important matters to attend to than teaming up against a Rank E-D criminal. Plus, a lot of the earlier missions are supposed to be chances for the player character and partner to prove themselves as strong expedition members, so they'd try to do everything by themselves.
*** Wait a minute. You and your partner don't get any points for capturing Drowzee, do you? This could be an excellent demonstration of why you should choose a mission from the board and activate it before running off.
** That sort of happens again with the Perfect Apples incident. Despite Chatot pretty much stating that Perfect Apples must be brought ASAP to the HQ before Wigglytuff starts crying that he cannot eat one, you can spend as much time as you want farming with other missions (Hence, several days) before going to the Apple Forest. And all you get is Chatot [[WhatTheHellHero calling you out of not going there]]. But what about Wigglytuff - did he eat anything in the meanwhile? Was he starving? One would think that he could have noticed - even if Chatot and co. tried to hide the fact there were no Perfect Apples, Wigglytuff loves to think outside of the box...
* When Dusknoir first appears in ''Explorers'', everyone starts talking about how great of an explorer he is, how he's so knowledgeable, and just how famous he is in general. Problem is, he only recently just arrived in this world, being sent from the future. They never did make it clear exactly how long he's been hanging around looking for Grovyle, but I don't really think it was long enough for him to become so renowned. So what's the beef?
** Dusknoir went back further than Grovyle did, so he could build up a reputation as a benevolent master explorer, in order to easily convince everybody to help him catch Grovyle. That's what I figured.
** Plus, as strong as Dusknoir was, he could easily take out a bunch of mid-to-high level missions and make a name for himself pretty fast. Doesn't the game mention he just sort of appeared out of nowhere one day?
*** Sunflora does say that he basically got famous "overnight," so this seems likely. It's probably a combination of doing a couple high-ranked jobs in just a couple days along with all of the information he knows.



* The beginning of ''Sky'''s fourth special episode is just odd when I think about it. Did Team Charm disguise themselves as statues for no other reason than to ruin the day of the next explorer who managed to make it to the end of the dungeon?
** [[WesternAnimation/PhineasAndFerb Yes, yes they did.]]



* Major spoilers for the endgame of ''Gates to Infinity'': what's going on with the Voice of Life's claim that [[spoiler:after the human hero leaves the Pokémon world, everyone will forget about him entirely]]? First, the plot point is only introduced after the final boss. Second, it's hard to come up with a plausible reason why the world would work this way, especially when it didn't happen in previous PMD games. Third, [[spoiler:it's a complete non-issue, as not a single character is shown to forget about him, whether it's attributable to the Power Of Friendship or not]]. Fourth, if this is the case, then [[spoiler:shouldn't everyone have forgotten about the meaning of those golden orbs that flew away earlier right after it happened]]? It sounds more like the Voice was mistaken (completely believable after talking to him for a while), and it really doesn't feel as heartwarming as it was intended to be.
** Well, the stories of the games in the Mystery Dungeon series are so self-contained, there's no evidence they even take place in the same universe. The reason [[spoiler:the characters don't forget about the main character is because they were simply so close, or at least that was what was implied, especially during the scene in The Worldcore where the universe stops destabilizing when the partner increases his/her dedication to the main character.]]
** The fact that nobody knew what the lights were is good evidence that the [[spoiler: humans are forgotten in the process]], because it seems almost impossible that no Pokémon saw what happens just through random chance alone, much less having actually met the [[spoiler: humans that left]]. On top of that, [[spoiler: Hydreigon says they will be forgotten when they are wrapped in the light, so once they start ascending, everyone would have already lost the memories they were going to, and not any memories of the light itself.]]
* Were the [[spoiler:other humans sent home alive or dead]] in Gates to Infinity? Kyurem did say [[spoiler:"The mere scratches you have recieved this night will be nothing in comparison."]] Bear in mind, this is when being compared to being [[spoiler:stomped on several times by Kyurem and the wounds being dangerously close to being fatal.]] This is further backed up by the partner when he says [[spoiler:"What if you never woke up? What if you just floated away like the other humans." 'Not waking up' in this context being a very common euphemism for death, something the game uses very frequently with NeverSayDie in effect]]
** My guess is that [[spoiler: the other humans died to be sent home because you can faint as much as you like in the game, and you're never sent back to the human world. However, when you're being beat into heavy submission and barely even breathing, I'd say that Kyurem is trying to kill you. So yeah, I think they just used "defeated" rather than "died" since they wanted to keep it somewhat kid-friendly]]
* So in Explorers, you end up having to visit a cave hidden behind the waterfall. Obviously, you jump through the fall to access the cave. At the end of the cave, your partner activates a trap that floods the cave and launches you into a hot spring. Naturally, you and your partners survive the whole ordeal. Especially if you have a [[labelnote:CHARMANDER on your team]]The flame on Charmander's tail is its life force. So if that goes, the mon DIES[[/labelnote]].
** GameplayAndStorySegregation, calm down.
** Actually... "Charmanders die when their flames go out" is just a weird (but common) fan assumption. The flame REPRESENTS the Charmander's life-force. As in, when the Charmander is weak, the tail flame weakens; when a Charmander is healthy, it burns brightly; when a Charmander dies, the flame goes out. The Charmander's condition causes the flame's condition to change--*not* the other way around! Come on, if you're going to take the Pokédex entries as absolute truth (rather than mostly exaggeration, folktales, and rumors), at least read all of them--one (I think it was the very first one, even) actually says that Charmanders can safely be out in the rain and that all that water falling down just makes a bunch of steam come off of their tails (instead of the usual fire) rather than putting the flame out and causing them to randomly drop dead.
** It's actually the other way around. It's not "Charmander dies when the flame goes out" but "The flame goes out when Charmander dies".
* In Explorers, why does [[spoiler:Dusknoir pull the player character and his partner to the future with him]]? I mean, it was pretty obvious the player character had no idea what's going on, he could have presumably succeeded by not doing that.
** Dialga gave him orders to kill the player and Grovyle.



* The [[http://www.spriters-resource.com/game_boy_advance/pmd/sheet/5355/ Decrepit Lab]] is solid evidence that there used to be humans in the world where ''Red/Blue Rescue Team'' takes place. The unanswered question is... what happened to them?
** Since Mewtwo and Porygon were created by humans, how can they possibly exist in the worlds of the ''Mystery Dungeon'' series if humanity never existed on those worlds in the first place?



* In Explorers, when Dusknoir takes Grovyle to the future, he also takes you and your partner, which brings me to my question. Why does he take the partner who had nothing to do with the bad future?
** I kinda thought it might be just in case [[HeKnowsTooMuch the player had remembered enough for the partner to piece the rest together.]] Of course, they didn't, but Dusknoir couldn't be sure, and he doesn't seem the kind of guy to take risks when he can just kill them both and be done with it.
* In the first game during the fugitive arc, how could the angry mob possibly catch up to the main characters? It seems like the main characters traveled quite a bit since the cutscene at the beginning mentions them having to scale mountains. If they were walking slower than the mob then the latter would’ve caught up to them undoubtedly during the trek to Lapis Cave, but not even seconds after they reach the cave they already hear the mob coming after them, and judging by the partner’s reaction this is obviously the first time they’re discovered. Even if they were moving at the same speed I still highly doubt it would take seconds for them to catch up and even if they were within hearing distance they should’ve discovered the main characters sooner because the partner was talking during the trek.
** Maybe at some point they decided to send a couple faster-moving or flying members ahead to scout which way you went, and that's who you hear calling after you, not the whole mob.
* Here's one I haven't seen on here, then again there's a LOT to go through on here. In ''Super,'' it appears that the future crew from ''Explorers'' exists contemporaneously with the Wigglytuff Guild. However, if Grovyle and co. were afraid of ceasing to exist upon time being altered, and had never seen a sunrise in their time, that implies they were born while time was frozen in the future. How come the Shiny Celebi we find in ''Super'' is clearly the one from ''Explorers''? Simply saying the timelines merged doesn't make sense since they weren't parallel, so...? Admittedly, there is no definite indication of how long it's been between each game, so ''Super'' may well take place at the time when the ''Explorers'' present reached where the bad future was, but I feel like it can't have been more than a couple years, given that many characters from previous games are still the same species they were (like Corphish, who is definitely the same, given the catchphrase), or are even just alive at all (like Whiscash, whom I feel is implied to be old). Granted, this is the Pokémon world, where you could recruit newborns into your exploration team, so they could all be very young and evolved quickly, fitting the short timeskips. At the same time, we're shown that young Pokémon have to learn about the world just like we do, and go to school to do so. Given how mature and intelligent the future crew is, I doubt they're very young. As well, I acknowledge that Shiny Celebi could've done something to send them back, or even maybe Dialga, but I somehow doubt this. I mean, wouldn't they want to stay and help their world as it finally moves once more after years of standing still? Especially after fighting for it so hard? Or did time somehow jump back to where it stopped when things began to move again, and everyone/-thing that was born/made since it stopped ([[ProtagonistCenteredMorality or at least the characters we care about]]) appears to sort of pop into existence to the people of the past when they reach the point time had stopped (presumably relatively shortly after the credits or defeating Darkrai)?

to:

* In Explorers, when Dusknoir takes Grovyle to the future, he also takes you and your partner, which brings me to my question. Why does he take the partner who had nothing to do with the bad future?
** I kinda thought it might be just in case [[HeKnowsTooMuch the player had remembered enough for the partner to piece the rest together.]] Of course, they didn't, but Dusknoir couldn't be sure, and he doesn't seem the kind of guy to take risks when he can just kill them both and be done with it.
* In the first game during the fugitive arc, how could the angry mob possibly catch up to the main characters? It seems like the main characters traveled quite a bit since the cutscene at the beginning mentions them having to scale mountains. If they were walking slower than the mob then the latter would’ve caught up to them undoubtedly during the trek to Lapis Cave, but not even seconds after they reach the cave they already hear the mob coming after them, and judging by the partner’s reaction this is obviously the first time they’re discovered. Even if they were moving at the same speed I still highly doubt it would take seconds for them to catch up and even if they were within hearing distance they should’ve discovered the main characters sooner because the partner was talking during the trek.
** Maybe at some point they decided to send a couple faster-moving or flying members ahead to scout which way you went, and that's who you hear calling after you, not the whole mob.
* Here's one I haven't seen on here, then again there's a LOT to go through on here.
* In ''Super,'' it appears that the future crew from ''Explorers'' exists contemporaneously with the Wigglytuff Guild. However, if Grovyle and co. were afraid of ceasing to exist upon time being altered, and had never seen a sunrise in their time, that implies they were born while time was frozen in the future. How come the Shiny Celebi we find in ''Super'' is clearly the one from ''Explorers''? Simply saying the timelines merged doesn't make sense since they weren't parallel, so...? Admittedly, there is no definite indication of how long it's been between each game, so ''Super'' may well take place at the time when the ''Explorers'' present reached where the bad future was, but I feel like it can't have been more than a couple years, given that many characters from previous games are still the same species they were (like Corphish, who is definitely the same, given the catchphrase), or are even just alive at all (like Whiscash, whom I feel is implied to be old). Granted, this is the Pokémon world, where you could recruit newborns into your exploration team, so they could all be very young and evolved quickly, fitting the short timeskips. At the same time, we're shown that young Pokémon have to learn about the world just like we do, and go to school to do so. Given how mature and intelligent the future crew is, I doubt they're very young. As well, I acknowledge that Shiny Celebi could've done something to send them back, or even maybe Dialga, but I somehow doubt this. I mean, wouldn't they want to stay and help their world as it finally moves once more after years of standing still? Especially after fighting for it so hard? Or did time somehow jump back to where it stopped when things began to move again, and everyone/-thing that was born/made since it stopped ([[ProtagonistCenteredMorality or at least the characters we care about]]) appears to sort of pop into existence to the people of the past when they reach the point time had stopped (presumably relatively shortly after the credits or defeating Darkrai)?



** What exactly is the headscratcher here? This kind of implies that Roggenrola is related to Munna's Gigalith, yes. As to why he's not with them... maybe he just moved away or just doesn't feel ''as'' hopeless as they do?
* In Explorers, how does time stopping exactly affect living beings? Mesprit and the anime special imply that time coming to a stop also causes living beings in the area to become trapped in time. But how come there are Pokemon alive in the future? Shouldn't the world be filled with basically statues?
** Presumably, you're fine if you can get out in time, so you can probably go ''back into'' the area without getting frozen in time. And since the paralysis seemed to happen one area at a time, I always assumed that everyone had at least somewhere to escape to.
* In Rescue Team, one of the Pokemon you can be transformed into is Cubone. Whose skull are you wearing? Did your human mother *also* turn into a Cubone and die for you to wear her skull?
** I always assumed that was an in-universe urban legend/hearsay, given you can breed tons of Cubone with no ill effects on the mother. Or, you know, have a Ditto as the "mother," which shouldn't even have a skull to pass down in the first place. So Rescue Team's hero can spawn with a skull helmet without it necessarily meaning anything.
* In the original Rescue Team games, Jynx is [[TheUnintelligible impossible to understand]], referencing its Pokédex entries which state that it speaks in a strange, incomprehensible language. But Smoochum isn't like that — your characters are perfectly capable of understanding one when it speaks. Was this just something the developers overlooked?

to:

** What exactly is the headscratcher here? This kind of implies that Roggenrola is related to Munna's Gigalith, yes. As to why he's not with them... maybe he just moved away or just doesn't feel ''as'' hopeless as they do?
* In Explorers, how does time stopping exactly affect living beings? Mesprit and the anime special imply that time coming to a stop also causes living beings in the area to become trapped in time. But how come there are Pokemon alive in the future? Shouldn't the world be filled with basically statues?
** Presumably, you're fine if you can get out in time, so you can probably go ''back into'' the area without getting frozen in time. And since the paralysis seemed to happen one area at a time, I always assumed that everyone had at least somewhere to escape to.
* In Rescue Team, one of the Pokemon you can be transformed into is Cubone. Whose skull are you wearing? Did your human mother *also* turn into a Cubone and die for you to wear her skull?
** I always assumed that was an in-universe urban legend/hearsay, given you can breed tons of Cubone with no ill effects on the mother. Or, you know, have a Ditto as the "mother," which shouldn't even have a skull to pass down in the first place. So Rescue Team's hero can spawn with a skull helmet without it necessarily meaning anything.
* In the original Rescue Team games, Jynx is [[TheUnintelligible impossible to understand]], referencing its Pokédex entries which state that it speaks in a strange, incomprehensible language. But Smoochum isn't like that — your characters are perfectly capable of understanding one when it speaks. Was this just something the developers overlooked?
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