Follow TV Tropes

Following

History Headscratchers / NeverwinterNights

Go To

OR

Is there an issue? Send a MessageReason:
None


** This also explains why you get points towards Good for [[spoiler: assassinating the matron mother of House Maeviir in [=HotU=]: her daughter thinks she would pull a FaceHeelTurn if the Valsharess attacks, and since you're helping the Seer stop her plans, you've helped the rebels out that much more.]]

to:

** This also explains why you get points towards Good for [[spoiler: assassinating the matron mother of House Maeviir in [=HotU=]: her daughter thinks she would pull a FaceHeelTurn if the Valsharess attacks, attacks (and is in fact entirely correct), and since you're helping the Seer stop her plans, you've helped the rebels out that much more.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Also while an imp is evil by nature this particular one is just working in a quarry, not bothering anyone, so has done nothing to justify killing him. Even in a reality where morality is something that can be objectively measured it's still not okay to kill someone for how they feel rather than what they've done.
Is there an issue? Send a MessageReason:
None


* Why do you get evil points on the KarmaMeter for feeding an imp through a rock crusher? Imps are freaking ''devils.'' In ForgottenRealms cosmology, they're literally MadeOfEvil! How can it be evil to kill one?

to:

* Why do you get evil points on the KarmaMeter for feeding an imp through a rock crusher? Imps are freaking ''devils.'' In ForgottenRealms TabletopGame/ForgottenRealms cosmology, they're literally MadeOfEvil! How can it be evil to kill one?
Is there an issue? Send a MessageReason:
None


** Under a certain interpretation of the alignment system, intent and actions matter. Imps are evil creatures, but they're still sentient and capable of experiencing pain, and getting one killed in such a cruel way could still be considered an evil act. It's the same thought process that tends to describe your average Inquisitor type as lawful evil rather than lawful good.

to:

** Under a certain interpretation of the alignment system, intent and actions matter. Imps are evil creatures, but they're still sentient and capable of experiencing pain, and getting one killed in such a cruel way could still be considered an evil act. It's the same thought process that tends to describe your average Inquisitor type as lawful evil rather than lawful good.good.
** This also explains why you get points towards Good for [[spoiler: assassinating the matron mother of House Maeviir in [=HotU=]: her daughter thinks she would pull a FaceHeelTurn if the Valsharess attacks, and since you're helping the Seer stop her plans, you've helped the rebels out that much more.]]
Is there an issue? Send a MessageReason:
None


* Why do you get evil points on the KarmaMeter for feeding an imp through a rock crusher? Imps are freaking ''devils.'' In ForgottenRealms cosmology, they're literally MadeOfEvil! How can it be evil to kill one?

to:

* Why do you get evil points on the KarmaMeter for feeding an imp through a rock crusher? Imps are freaking ''devils.'' In ForgottenRealms cosmology, they're literally MadeOfEvil! How can it be evil to kill one?one?
** Under a certain interpretation of the alignment system, intent and actions matter. Imps are evil creatures, but they're still sentient and capable of experiencing pain, and getting one killed in such a cruel way could still be considered an evil act. It's the same thought process that tends to describe your average Inquisitor type as lawful evil rather than lawful good.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Why do you get evil points on the KarmaMeter for feeding an imp through a rock crusher? Imps are freaking ''devils.'' In ForgottenRealms cosmology, they're literally MadeOfEvil! How can it be evil to kill one?

Top