Follow TV Tropes

Following

History Headscratchers / LANoire

Go To

OR

Tabs MOD

Changed: 11

Is there an issue? Send a MessageReason:
dewicking disambiguation page


** Two theories: The first is that they chose the feminine "Noire" because they are referring to L.A. as a female. The other theory is that they did it JustForPun where "L.A. Noire" becomes "La noire" (The black).

to:

** Two theories: The first is that they chose the feminine "Noire" because they are referring to L.A. as a female. The other theory is that they did it JustForPun for a pun where "L.A. Noire" becomes "La noire" (The black).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Perhaps the chandelier's supports were at maximum strength beforehand, but after planting the clue there, it got weakened a bit. Cole's traversal was the final straw.

Added: 151

Changed: 36

Is there an issue? Send a MessageReason:
None


* In "A Walk Through the Elysian Fields" when being chased by the bulldozer, the insurance investigator kills a man with his concealed weapon. How does he immediately goes back to work without a word from law enforcement?

to:

* In "A Walk Through the Elysian Fields" "House of Sticks" when being chased by the bulldozer, the insurance investigator kills a man with his concealed weapon. How does he immediately goes back to work without a word from law enforcement?


Added DiffLines:

** Perhaps Jack Kelso shooting Frank Osterman (the site manager driving the bulldozer) isn't canon; perhaps what's canon is Jack successfully escaping.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Another suggestion might actually be the OccamsRazor one. They were planning on making a newsreel of the development fund, filmed the conversation for it and then realized they all looked like assholes so they abandoned the footage because it was unusable.

Added: 11

Changed: 446

Is there an issue? Send a MessageReason:
None


** Uh, no. Rewatch the cutscene - there's no way in hell those people could have been saved. They were burning to death - and the only way to help them was to [[MercyKill end their suffering]] - which Cole did. [[/folder]]

to:

** Uh, no. Rewatch the cutscene - there's no way in hell those people could have been saved. They were burning to death - and the only way to help them was to [[MercyKill end their suffering]] - which Cole did.
** Building on what the above says, the way military flamethrowers work is by spraying a highly pressurized burning liquid fuel at the target. Just the impact of the burning fuel on the body would be enough to cause permanent disfiguration. Even if they got immediate medical treatment most of the people in that cave would die a slow and lingering death. Getting hit by a flamethrower is the very definition of a CruelAndUnusualDeath.
[[/folder]]
Is there an issue? Send a MessageReason:
None


** Honestly, it is a mystery why they would take a game that was pretty much a homage to those old-style adventure games like VideoGame/PoliceQuest and suddenly give it an action finale when the shooting controls were clunky and made it impossible for the plot we actually cared about to be wrapped up. The reason we don't find out about what happened with the stuff Cole cared about was because they had switched the reins to Kelso, and yes, he didn't care. The problem with that is we, the player cared, and it left us hanging on everything that had suspense built up for it until that point. It was a big misstep, and honestly felt like they said "it's Noir right? That means it has to have a needlessly sad ending that doesn't wrap up anything that was established just because!" on top of trying to one up the whole [[VideoGame/RedDeadRedemption John Marston]] [[YouShouldKnowThisAlready dies]] thing by having us switch protagonists 2 hours before the plot proper is finished up.

to:

** Honestly, it is a mystery why they would take a game that was pretty much a homage to those old-style adventure games like VideoGame/PoliceQuest and suddenly give it an action finale when the shooting controls were clunky and made it impossible for the plot we actually cared about to be wrapped up. The reason we don't find out about what happened with the stuff Cole cared about was because they had switched the reins to Kelso, and yes, he didn't care. The problem with that is we, the player cared, and it left us hanging on everything that had suspense built up for it until that point. It was a big misstep, and honestly felt like they said "it's Noir right? That means it has to have a needlessly sad ending that doesn't wrap up anything that was established just because!" on top of trying to one up the whole [[VideoGame/RedDeadRedemption John Marston]] [[YouShouldKnowThisAlready dies]] dies thing by having us switch protagonists 2 hours before the plot proper is finished up.
Is there an issue? Send a MessageReason:
not a trope


** Also, [[CoolHat they were spiffing hats]].


to:

** Also, [[CoolHat they were spiffing hats]].hats.

Is there an issue? Send a MessageReason:
None

Added DiffLines:


** H-bomb is short for Hydrogen bomb, and considering the Hindenburg disaster showed how dangerous hydrogen could be, and how bombs tend to be big and loud but don't leave much dangerous residue behind, it's possible he just thought they were big bombs rather than nuclear weaponry.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


* Cole went from being a highly celebrated ace detective to a disgraced investigator. Putting him in Arson makes it so even if he does discover any evidence of the conspiracy, they can just point at it as him trying to make himself big news again and dismiss the claims.


Added DiffLines:


* The game lays out the prompts reasonably. You press one button when you believe they're telling you the truth. You press another button when you suspect they're lying but don't have anything to prove them wrong. The third button is when you know they're lying, know what they're lying about, and have evidence to prove it.

Think of it like in Ace Attorney. You press a witness when you suspect, you present evidence when you know.
Is there an issue? Send a MessageReason:


*** Again I must point out that we never see a single second of Cole's marriage life. Ever. We see his wife kissing him goodbye in the opening cutscene, and that is '''all'''. Everything else that we think we know comes from Cole talking to his partners. Taking that into account, Cole has more screen time with Elsa than he does his wife, and it seems obvious why he wouldn't talk to anyone about that little aspect of his life. This complaint just comes off as needlessly nitpicky, and CompletelyMissingThePoint. This isn't a life simulator, it's FilmNoir. If you want to complain about this, you might as well complain about not getting to see [[NobodyPoops Cole or anyone else ever take a dump.]]

to:

*** Again I must point out that we never see a single second of Cole's marriage life. Ever. We see his wife kissing him goodbye in the opening cutscene, and that is '''all'''. Everything else that we think we know comes from Cole talking to his partners. Taking that into account, Cole has more screen time with Elsa than he does his wife, and it seems obvious why he wouldn't talk to anyone about that little aspect of his life. This complaint just comes off as needlessly nitpicky, and CompletelyMissingThePoint. This isn't a life simulator, it's FilmNoir. If you want to complain about this, you might as well complain about not getting to see [[NobodyPoops Cole or anyone else ever take a dump.]]



*** What does "actively" mean? He was having it in secret. Wait, how do you 'passively' have an affair? And what's with the fanwank explanation? [[VoodooShark You can't go filling what you think are plot holes with bullshit]]. They didn't "portray it poorly" because that's not what they were portraying! You've gone from defying logic in an effort to delude yourself into thinking the romance doesn't make sense into putting physical effort into coming up with a completely baseless explanation to delude yourself into thinking Cole could only ever cheat on his wife because he has PTSD. CompletelyMissingThePoint doesn't even begin to describe it at this point. I wouldn't be making such a fuss about it anymore since your complaints fall neatly under the old title of what this page was here for: the romance plot just bugs you. But it's not about that anymore. It's not a headscratcher, the game portrayed it well enough considering it's priorities were focused on the cases and not Cole's personal life, and there have been heaps upon heaps of factual and logical explanations that you have seen fit to uselessly swat away with the barest of poor excuses. If you don't like the romance plot, fine, but at least don't act like it's the games fault.

to:

*** What does "actively" mean? He was having it in secret. Wait, how do you 'passively' have an affair? And what's with the fanwank explanation? [[VoodooShark You can't go filling what you think are plot holes with bullshit]]. They didn't "portray it poorly" because that's not what they were portraying! You've gone from defying logic in an effort to delude yourself into thinking the romance doesn't make sense into putting physical effort into coming up with a completely baseless explanation to delude yourself into thinking Cole could only ever cheat on his wife because he has PTSD. CompletelyMissingThePoint doesn't even begin to describe it at this point. I wouldn't be making such a fuss about it anymore since your complaints fall neatly under the old title of what this page was here for: the romance plot just bugs you. But it's not about that anymore. It's not a headscratcher, the game portrayed it well enough considering it's priorities were focused on the cases and not Cole's personal life, and there have been heaps upon heaps of factual and logical explanations that you have seen fit to uselessly swat away with the barest of poor excuses. If you don't like the romance plot, fine, but at least don't act like it's the games fault.

Added: 811

Changed: 4

Is there an issue? Send a MessageReason:
None


** It was just so that the player could see that he's written [[spoiler:disturbing descriptions about young males]] so they could be made aware that he's[[spoiler: "fucking young boys", as Cole bluntly drops during the guy's interrogation.

to:

** It was just so that the player could see that he's written [[spoiler:disturbing descriptions about young males]] so they could be made aware that he's[[spoiler: "fucking he's [[spoiler:"fucking young boys", boys"]], as Cole bluntly drops during the guy's interrogation.


Added DiffLines:

** The lack of warrants is likely an example of ShownTheirWork; before a famous 1961 Supreme Court case, ''Mapp v. Ohio'', evidence obtained without a search warrant wasn't automatically excluded at trial, so law enforcement could much more easily get away with not getting a search warrant. As for the lawyers, there are a couple of people that are interviewed that ''do'' ask for their lawyers; however, again, enforcement was weak and people who couldn't afford an attorney weren't entitled to have a lawyer provided for them (that didn't come until ''Gideon v. Wainwright'' in 1963). You'll also note that nobody gets a "Miranda warning"; that didn't come about until 1966. During the late 1940s, the procedural protections for people accused of crimes were weak at best compared to what we recognize today.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Why the hell does Cole never need a warrant to search a home or business?!'' Granted, most people give explicit or implicit permission for him to do so, and so a warrant isn't required. But there's multiple occurrences in this game where someone specifically asks for a warrant, only to get basically shouted down until they cave and allow the search. So they ''explicitly'' conduct unwarranted searches even at the protest of the person being searched. Furthermore, nobody ever asks for a lawyer. Not once. I don't even think lawyers exist in this game at all.

Top