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History Headscratchers / AgeOfEmpiresII

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** Losing grip? Tiredness? Lack of coordination among the men inside?
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* When melee units attack, there is a chance that they will miss and cause zero damage. Through common sense, this can be interpreted as an enemy unit having dodged their attack but... ''how does one completely miss hitting an immobile building? Especially when its a battering ram that's attacking it?''

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* When melee units attack, there is a chance that they will miss and cause zero damage. Through common sense, this can be interpreted as an enemy unit having dodged their attack but... ''how does one can someone completely miss hitting an immobile building? Especially when its they're using a battering ram that's attacking to attack it?''
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* When melee units attack, there is a chance that they will miss and cause zero damage. Through common sense, this can be interpreted as an enemy unit having dodged their attack but... ''how does one completely miss hitting an immobile building? Especially when its a battering ram that's attacking it?''
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** With the new expansions, some of the factions were retroactively changed to reflect the newly-included civilizations. It's likely that there will be an expansion with the two civilizations.
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** Also, by the time ''HD'' came into fruition, it's been quite some time since Ensemble was... [[DeadlyEuphemism disassembled]].
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Adds nothing to the argument, considering that the conversion thing extends to all units. Even the DE editor Ninja units.


** In the Sengoku Jidai, the Ninjas were the ones with UndyingLoyalty while the Samurai changed sides at the drop of a hat.
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* The Persians have good heavy cavalry like the Georgians did, and the Armenians in the game are actually from the coastal Mediterranean kingdom of Cilicia rather than the Armenian homeland. That's about it. Personally I would have used Lithuanians for the Georgians, since in addition to European architecture they also have strong defenses and monks.

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* ** The Persians have good heavy cavalry like the Georgians did, and the Armenians in the game are actually from the coastal Mediterranean kingdom of Cilicia rather than the Armenian homeland. That's about it. Personally I would have used Lithuanians for the Georgians, since in addition to European architecture and powerful cavalry they also have strong defenses and monks.
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* The Persians have good heavy cavalry like the Georgians did, and the Armenians in the game are actually from the coastal Mediterranean kingdom of Cilicia rather than the Armenian homeland. That's about it. Personally I would have used Lithuanians for the Georgians, since in addition to European architecture they also have strong defenses and monks.
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** In the Sengoku Jidai, the Ninjas were the ones with UndyingLoyalty while the Samurai changed sides at the drop of a hat.
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** It goes beyond that in the Montezuma campaign. The Aztecs basically win every battle they lost in real life (notably Otumba, basis of the fifth scenario). In the Definitive Edition, they can save Tabasco which in real life fell before the Aztecs even learned of the Spanish.
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** Historically, Kushluk was indeed just the last Naiman leader left after Genghis Khan defeated the two main Naiman subtribes (one in the steppe and another in the mountains).

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