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* Weevil/Insector Haga's skill ''Parasite Infestation'' would shuffle from 1 to 3 [[http://yugioh.wikia.com/wiki/Parasite_Paracide Parasite Paracide]]s in your opponent's deck at the start of the duel. The 1000 LP burn in a 4000 LP format, and the draw block in such a fast format, coupled with cards such as [[http://yugioh.wikia.com/wiki/Jade_Insect_Whistle Jade Insect Whistle]] and [[http://yugioh.wikia.com/wiki/Gyaku-Gire_Panda Gyaku Gire Panda]] that abuse the placement of the Parasites to deal damage to your opponent and control their draws made the July 2017 update address it by making it so only a max of 2 Parasites could be added to your opponent's deck. Two years later, in July 2019, the Skill gets addressed again after long time complaints that Lava Golem decks are still somewhat prevalent. The Skill now requires its user to run a deck that contains at least 4 different Insect-Type monsters, thus greatly reducing the amount of annoying stall monsters the deck can run.

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* Weevil/Insector Haga's skill ''Parasite Infestation'' would shuffle from 1 to 3 [[http://yugioh.wikia.com/wiki/Parasite_Paracide Parasite Paracide]]s in your opponent's deck at the start of the duel. The 1000 LP burn in a 4000 LP format, and the draw block in such a fast format, coupled with cards such as [[http://yugioh.wikia.com/wiki/Jade_Insect_Whistle Jade Insect Whistle]] and [[http://yugioh.wikia.com/wiki/Gyaku-Gire_Panda Gyaku Gire Panda]] that abuse the placement of the Parasites to deal damage to your opponent and control their draws made the July 2017 update address it by making it so only a max of 2 Parasites could be added to your opponent's deck. Two years later, in July 2019, the Skill gets addressed again after long time complaints that Lava Golem Stall Burn decks are still somewhat prevalent. The Skill now requires its user to run a deck that contains at least 4 different Insect-Type monsters, thus greatly reducing the amount of annoying stall monsters the deck can run.


* After the June 26th, 2018 banlist, there was another advent of a largely dominating deck: [[PettingZooPeople Fur Hire]]. Like Sylvans, it is also a cheap deck to make, because most of the components came from a single minibox, "Clash of Wings". Also, like Cyber Angels, it is a deck released in Duel Links, mere months after their OCG / TCG debut in real life (Fur Hire is an archetype released in 2018!), meaning the effects are designed according to the major PowerCreep in the real life game, something that hasn't happen yet in Duel Links. As a result, it didn't take too long until Fur Hire became the undisputed best deck after the Sylvan format.

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* After the June 26th, 2018 banlist, there was another advent of a largely dominating deck: [[PettingZooPeople Fur Hire]].Hire. Like Sylvans, it is also a cheap deck to make, because most of the components came from a single minibox, "Clash of Wings". Also, like Cyber Angels, it is a deck released in Duel Links, mere months after their OCG / TCG debut in real life (Fur Hire is an archetype released in 2018!), meaning the effects are designed according to the major PowerCreep in the real life game, something that hasn't happen yet in Duel Links. As a result, it didn't take too long until Fur Hire became the undisputed best deck after the Sylvan format.


* Weevil/Insector Haga's skill ''Parasite Infestation'' would shuffle from 1 to 3 [[http://yugioh.wikia.com/wiki/Parasite_Paracide Parasite Paracide]]s in your opponent's deck at the start of the duel. The 1000 LP burn in a 4000 LP format, and the draw block in such a fast format, coupled with cards such as [[http://yugioh.wikia.com/wiki/Jade_Insect_Whistle Jade Insect Whistle]] and [[http://yugioh.wikia.com/wiki/Gyaku-Gire_Panda Gyaku Gire Panda]] that abuse the placement of the Parasites to deal damage to your opponent and control their draws made the July 2017 update address it by making it so only a max of 2 Parasites could be added to your opponent's deck.

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* Weevil/Insector Haga's skill ''Parasite Infestation'' would shuffle from 1 to 3 [[http://yugioh.wikia.com/wiki/Parasite_Paracide Parasite Paracide]]s in your opponent's deck at the start of the duel. The 1000 LP burn in a 4000 LP format, and the draw block in such a fast format, coupled with cards such as [[http://yugioh.wikia.com/wiki/Jade_Insect_Whistle Jade Insect Whistle]] and [[http://yugioh.wikia.com/wiki/Gyaku-Gire_Panda Gyaku Gire Panda]] that abuse the placement of the Parasites to deal damage to your opponent and control their draws made the July 2017 update address it by making it so only a max of 2 Parasites could be added to your opponent's deck. Two years later, in July 2019, the Skill gets addressed again after long time complaints that Lava Golem decks are still somewhat prevalent. The Skill now requires its user to run a deck that contains at least 4 different Insect-Type monsters, thus greatly reducing the amount of annoying stall monsters the deck can run.


* ''Three Lord Pillars'' is a skill exclusive to Sartorius that lets you start with a The Material Lord set on your side of the field. Why is it broken? Because of its second effect that placed all copies of The Sky Lord and The Spiritual Lord at the bottom of your deck. It didn't take long for people to realize that this basically allowed you to play a 14 card deck by stacking the bottom. As a result, it took less than '''two days''' from the skill being unlockable until Konami announced that the sorting effect would be removed.

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* ''Three Lord Pillars'' is a skill exclusive to Sartorius that lets you start with a [[https://yugioh.fandom.com/wiki/The_Material_Lord The Material Lord Lord]] set on your side of the field. Why is was it broken? Because of its it had a second effect that placed all copies of [[https://yugioh.fandom.com/wiki/The_Sky_Lord The Sky Lord Lord]] and [[https://yugioh.fandom.com/wiki/The_Spiritual_Lord The Spiritual Lord Lord]] at the bottom of your deck. It didn't take long for people to realize that this basically allowed you to play a 14 card deck by stacking the bottom. As a result, it took less than '''two days''' from the skill being unlockable until Konami announced that the sorting effect would be removed.

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* The [[EquippableAlly Claw of Hermos and its various Fusions]] for their sheer versatility. While the other two Legendary Dragons are somewhat hamstrung by requiring specific cards to fuse with, Hermos's fusions only need a specific ''type'' of monster. With just a Warrior, Spellcaster or Dragon monster you can get an extremely powerful Equip Card that can be used by ''any'' monster you have. Red-Eyes Black Dragon Sword basically turns one of your monsters in Dark Paladin with an extra 1000 ATK plus 500 ATK[=/=]DEF for every Dragon on the field and in the graveyards. Rocket Hermos Cannon gives Piercing Damage ''and'' a second attack. Goddess Bow negates your opponents card effects during the Battle Phase and also gives a second attack. And Time Magic Hammer can banish any monster it battles with.



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* ''Three Lord Pillars'' is a skill exclusive to Sartorius that lets you start with a The Material Lord set on your side of the field. Why is it broken? Because of its second effect that placed all copies of The Sky Lord and The Spiritual Lord at the bottom of your deck. It didn't take long for people to realize that this basically allowed you to play a 14 card deck by stacking the bottom. As a result, it took less than '''two days''' from the skill being unlockable until Konami announced that the sorting effect would be removed.


* Masked HERO Anki decks are in the running for most hated deck archetype in the game. The deck uses a Destiny HERO backbone consisting of Drilldark, Decider, and Celestial to quickly swarm the field and draw cards while setting up a Mask Change into the 2800 ATK Anki, allowing them to shred the opponent's LP in record time. To top it off, Mask Change is a Quick-Play spell, meaning that you can use it during the Battle Phase or even in response to an opponent's Trap, and can be searched by Anki whenever he destroys a monster, letting you Mask Change into a ''second'' Anki and immediately attack with it. To top it off, Anki can also ignore the opponent's monsters and attack directly at the cost of halving the battle damage dealt, which sounds balanced on paper, but players found ways around the downside. Activating Forbidden Chalice during the Damage Step allows the direct attack to go through, but removes the halved damage ''and'' adds 400 damage on top of that, often killing wounded opponents outright and leaving healthy ones weak enough to be finished by a second Mask Change. Even worse, Rex Raptor's Titan Showdown skill had[[note]]it's already fixed now[[/note]] an infamous glitch that causes a direct attacking Anki to deal full damage, letting him swing for '''''5600 damage''' regardless of field state''. The January 2016 and 2018 lists hit the deck's consistency tools by semi-limiting Destiny HERO - Celestial and limiting Vision HERO Vyon, but the deck is still a strong contender.
* Koa'ki Meirus saw little play in the Duel Links meta, as the Speed Duel format made their maintenance costs much steeper compared to the real-life game and gimped the deck's viability. That is, until they got Diamond Core of Koa'ki Meiru, which not only greatly increased the deck's consistency but also made them much, much easier to maintain. This turned them from a mediocre GlassCannon deck into an extremely scary one, as all they need to do is keep their monsters around for one turn to beat the opponent into the ground in the next, and playing multiple copies of Koa'ki Meiru Maximus went from an all-or-nothing endeavor into a legitimate threat; if the opponent didn't have an answer, the Maximuses (Maximi?) can then destroy the opponent's field with their effects and then demolish the opponent's LP twice over. Even with just one copy, Maximus can take out one of the opponent's cards and three-quarters of their LP; considering that most Koa'ki Meirus have at least 1900 ATK, it wasn't hard to take care of the rest, and Diamond Core gave them a safety net to let them try again next turn. The March 2019 lists subsequently Limited Koa'ki Meiru Maximus and Semi-Limited Iron Core of Koa'ki Meiru to try and curb their dominance.

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* Masked HERO Anki decks are in the running for most hated deck archetype in the game. The deck uses a Destiny HERO backbone consisting of Drilldark, Decider, and Celestial to quickly swarm the field and draw cards while setting up a Mask Change into the 2800 ATK Anki, allowing them to shred the opponent's LP in record time. To top it off, Mask Change is a Quick-Play spell, meaning that you can use it during the Battle Phase or even in response to an opponent's Trap, and can be searched by Anki whenever he destroys a monster, letting you Mask Change into a ''second'' Anki and immediately attack again with it. To top it off, Anki can also ignore the opponent's monsters and attack directly at the cost of halving the battle damage dealt, which sounds balanced on paper, but players found ways around the downside. Activating Forbidden Chalice during the Damage Step allows the direct attack to go through, but removes the halved damage ''and'' adds 400 damage on top of that, often killing wounded opponents outright and leaving healthy ones weak enough to be finished by a second Mask Change. Even worse, Rex Raptor's Titan Showdown skill had[[note]]it's already fixed now[[/note]] an infamous glitch that causes a direct attacking Anki to deal full damage, letting him swing for '''''5600 damage''' regardless of field state''. The January 2016 June 26th 2018 and October 29th 2018 lists hit the deck's consistency tools by semi-limiting Destiny HERO - Celestial and limiting Vision HERO Vyon, but the deck is still a strong contender.
* Koa'ki Meirus Meiru saw little play in the Duel Links meta, as the Speed Duel format made their maintenance costs much steeper compared to the real-life game and gimped the deck's viability. That is, until they got Diamond Core of Koa'ki Meiru, which not only greatly increased the deck's consistency but also made them much, much easier to maintain. This turned them from a mediocre GlassCannon deck into an extremely scary one, as all they need to do is keep their monsters around for one turn to beat the opponent into the ground in the next, and playing multiple copies of Koa'ki Meiru Maximus went from an all-or-nothing endeavor into a legitimate threat; if the opponent didn't have an answer, the Maximuses (Maximi?) can then destroy the opponent's field with their effects and then demolish the opponent's LP twice over. Even with just one copy, Maximus can take out one of the opponent's cards and three-quarters of their LP; considering that most Koa'ki Meirus have at least 1900 ATK, it wasn't hard to take care of the rest, and Diamond Core gave them a safety net to let them try again next turn. The March 2019 lists subsequently Limited Koa'ki Meiru Maximus and Semi-Limited Iron Core of Koa'ki Meiru to try and to curb their dominance.


* Koa'ki Meirus saw little play in the Duel Links meta, as the Speed Duel format made their maintenance costs much steeper compared to the real-life game and gimped the deck's viability. That is, until they got Diamond Core of Koa'ki Meiru, which not only greatly increased the deck's consistency but also made them much, much easier to maintain. This turned them from a mediocre GlassCannon deck into an extremely scary one, as all they need to do is keep their monsters around for one turn to beat the opponent into the ground in the next, and playing multiple copies of Koa'ki Meiru Maximus went from an all-or-nothing endeavor into a legitimate threat; if the opponent didn't have an answer, the Maximuses (Maximi?) can then destroy the opponent's field with their effects and then demolish the opponent's LP twice over. The March 2019 lists subsequently Limited Koa'ki Meiru Maximus and Semi-Limited Iron Core of Koa'ki Meiru to try and curb their dominance.

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* Koa'ki Meirus saw little play in the Duel Links meta, as the Speed Duel format made their maintenance costs much steeper compared to the real-life game and gimped the deck's viability. That is, until they got Diamond Core of Koa'ki Meiru, which not only greatly increased the deck's consistency but also made them much, much easier to maintain. This turned them from a mediocre GlassCannon deck into an extremely scary one, as all they need to do is keep their monsters around for one turn to beat the opponent into the ground in the next, and playing multiple copies of Koa'ki Meiru Maximus went from an all-or-nothing endeavor into a legitimate threat; if the opponent didn't have an answer, the Maximuses (Maximi?) can then destroy the opponent's field with their effects and then demolish the opponent's LP twice over. Even with just one copy, Maximus can take out one of the opponent's cards and three-quarters of their LP; considering that most Koa'ki Meirus have at least 1900 ATK, it wasn't hard to take care of the rest, and Diamond Core gave them a safety net to let them try again next turn. The March 2019 lists subsequently Limited Koa'ki Meiru Maximus and Semi-Limited Iron Core of Koa'ki Meiru to try and curb their dominance.

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* Koa'ki Meirus saw little play in the Duel Links meta, as the Speed Duel format made their maintenance costs much steeper compared to the real-life game and gimped the deck's viability. That is, until they got Diamond Core of Koa'ki Meiru, which not only greatly increased the deck's consistency but also made them much, much easier to maintain. This turned them from a mediocre GlassCannon deck into an extremely scary one, as all they need to do is keep their monsters around for one turn to beat the opponent into the ground in the next, and playing multiple copies of Koa'ki Meiru Maximus went from an all-or-nothing endeavor into a legitimate threat; if the opponent didn't have an answer, the Maximuses (Maximi?) can then destroy the opponent's field with their effects and then demolish the opponent's LP twice over. The March 2019 lists subsequently Limited Koa'ki Meiru Maximus and Semi-Limited Iron Core of Koa'ki Meiru to try and curb their dominance.


Note that unlike in the IRL Game, when a card is limited or semi-limited, you can only have one limited card and up to two semi-limited cards, not copies. For example if Raigeki and Dark Hole were both in limited, you can only use one or the other, not both. Likewise if, for example, Mystical Space Typhoon and Upstart Goblin were both in semi-limited, you can only either play 2 copies of one card and 0 copy of the other, or play just one copy of each card.

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Note that unlike in the IRL Game, when a card is limited or semi-limited, you can only have one limited card and up to two semi-limited cards, not copies. For example if Raigeki and Dark Hole were both in limited, you can only use one or the other, not both. Likewise if, for example, Mystical Space Typhoon and Upstart Goblin were both in semi-limited, you can only either play 2 copies of one card and 0 copy of the other, or play just one 1 copy of each card.





* [[http://yugioh.wikia.com/wiki/Champion%27s_Vigilance Champion's Vigilance]] is a [[http://yugioh.wikia.com/wiki/Solemn_Judgment Solemn Judgment's]] clone that has a fair restriction in the TCG; needing to control a mediocre high leveled normal beater is just small fry compared to the many other Judgment clones the game has. However, it has a whole different story on Duel Links; the format's lack of counterplay against counter traps, combined with the addition of many special summon tools([[http://yugioh.wikia.com/wiki/Kaibaman Kaibaman]], the aforementioned Three-Star Demotion, [[http://yugioh.wikia.com/wiki/Black_Dragon%27s_Chick Black Dragon's Chick]]) that allowed players the easy summon of high leveled 7 star monsters, made the card creep its way into many deck builds that loved being able to negate the opponent's power plays. With the right starting hand, CV players would outright prevent the opponent from playing the game, and it was even worse when used in combination with the unnerfed Balance skill and the Red-Eyes deck top-notch consistency. It was Limited in the November 6 banlist for promoting uninteractive and one-sided gameplay.

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* [[http://yugioh.wikia.com/wiki/Champion%27s_Vigilance Champion's Vigilance]] is a [[http://yugioh.wikia.com/wiki/Solemn_Judgment Solemn Judgment's]] clone that has a fair restriction in the TCG; needing to control a mediocre high leveled normal beater is just small fry compared to the many other Judgment clones the game has. However, it has a whole different story on Duel Links; the format's lack of counterplay against counter traps, combined with the addition of many special summon tools([[http://yugioh.tools ([[http://yugioh.wikia.com/wiki/Kaibaman Kaibaman]], the aforementioned Three-Star Demotion, [[http://yugioh.wikia.com/wiki/Black_Dragon%27s_Chick Black Dragon's Chick]]) that allowed players the easy summon of high leveled 7 star monsters, made the card creep its way into many deck builds that loved being able to negate the opponent's power plays. With the right starting hand, CV players would outright prevent the opponent from playing the game, and it was even worse when used in combination with the unnerfed Balance skill and the Red-Eyes deck top-notch consistency. It was Limited in the November 6 banlist for promoting uninteractive and one-sided gameplay.



* Masked HERO Anki decks are in the running for most hated deck archetype in the game. The deck uses a Destiny HERO backbone consisting of Drilldark, Decider, and Celestial to quickly swarm the field and draw cards while setting up a Mask Change into the 2800 ATK Anki, allowing them to shred the opponent's LP in record time. To top it off, Mask Change is a Quick-Play spell, meaning that you can use it during the Battle Phase or even in response to an opponent's Trap, and can be searched by Anki whenever he destroys a monster, letting you Mask Change into a ''second'' Anki and immediately attack with it. To top it off, Anki can also ignore the opponent's monsters and attack directly at the cost of halving the battle damage dealt, which sounds balanced on paper, but players found ways around the downside. Activating Forbidden Chalice during the Damage Step allows the direct attack to go through, but removes the halved damage ''and'' adds 400 damage on top of that, often killing wounded opponents outright and leaving healthy ones weak enough to be finished by a second Mask Change. Even worse, Rex Raptor's Titan Showdown skill had[[note]]it's already fixed now)[[/note]] an infamous glitch that causes a direct attacking Anki to deal full damage, letting him swing for '''''5600 damage''' regardless of field state''. The January 2016 and 2018 lists hit the deck's consistency tools by semi-limiting Destiny HERO - Celestial and limiting Vision HERO Vyon, but the deck is still a strong contender.

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* Masked HERO Anki decks are in the running for most hated deck archetype in the game. The deck uses a Destiny HERO backbone consisting of Drilldark, Decider, and Celestial to quickly swarm the field and draw cards while setting up a Mask Change into the 2800 ATK Anki, allowing them to shred the opponent's LP in record time. To top it off, Mask Change is a Quick-Play spell, meaning that you can use it during the Battle Phase or even in response to an opponent's Trap, and can be searched by Anki whenever he destroys a monster, letting you Mask Change into a ''second'' Anki and immediately attack with it. To top it off, Anki can also ignore the opponent's monsters and attack directly at the cost of halving the battle damage dealt, which sounds balanced on paper, but players found ways around the downside. Activating Forbidden Chalice during the Damage Step allows the direct attack to go through, but removes the halved damage ''and'' adds 400 damage on top of that, often killing wounded opponents outright and leaving healthy ones weak enough to be finished by a second Mask Change. Even worse, Rex Raptor's Titan Showdown skill had[[note]]it's already fixed now)[[/note]] now[[/note]] an infamous glitch that causes a direct attacking Anki to deal full damage, letting him swing for '''''5600 damage''' regardless of field state''. The January 2016 and 2018 lists hit the deck's consistency tools by semi-limiting Destiny HERO - Celestial and limiting Vision HERO Vyon, but the deck is still a strong contender.


* Masked HERO Anki decks are in the running for most hated deck archetype in the game. The deck uses a Destiny HERO backbone consisting of Drilldark, Decider, and Celestial to quickly swarm the field and draw cards while setting up a Mask Change into the 2800 ATK Anki, allowing them to shred the opponent's LP in record time. To top it off, Mask Change is a Quick-Play spell, meaning that you can use it during the Battle Phase or even in response to an opponent's Trap, and can be searched by Anki whenever he destroys a monster, letting you Mask Change into a ''second'' Anki and immediately attack with it. To top it off, Anki can also ignore the opponent's monsters and attack directly at the cost of halving the battle damage dealt, which sounds balanced on paper, but players found ways around the downside. Activating Forbidden Chalice during the Damage Step allows the direct attack to go through, but removes the halved damage ''and'' adds 400 damage on top of that, often killing wounded opponents outright and leaving healthy ones weak enough to be finished by a second Mask Change. Even worse, Rex Raptor's Titan Showdown skill has an infamous glitch that causes a direct attacking Anki to deal full damage, letting him swing for '''''5600 damage''' regardless of field state''. The January 2016 and 2018 lists hit the deck's consistency tools by semi-limiting Destiny HERO - Celestial and limiting Vision HERO Vyon, but the deck is still a strong contender.
* Koaki meirus

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* Masked HERO Anki decks are in the running for most hated deck archetype in the game. The deck uses a Destiny HERO backbone consisting of Drilldark, Decider, and Celestial to quickly swarm the field and draw cards while setting up a Mask Change into the 2800 ATK Anki, allowing them to shred the opponent's LP in record time. To top it off, Mask Change is a Quick-Play spell, meaning that you can use it during the Battle Phase or even in response to an opponent's Trap, and can be searched by Anki whenever he destroys a monster, letting you Mask Change into a ''second'' Anki and immediately attack with it. To top it off, Anki can also ignore the opponent's monsters and attack directly at the cost of halving the battle damage dealt, which sounds balanced on paper, but players found ways around the downside. Activating Forbidden Chalice during the Damage Step allows the direct attack to go through, but removes the halved damage ''and'' adds 400 damage on top of that, often killing wounded opponents outright and leaving healthy ones weak enough to be finished by a second Mask Change. Even worse, Rex Raptor's Titan Showdown skill has had[[note]]it's already fixed now)[[/note]] an infamous glitch that causes a direct attacking Anki to deal full damage, letting him swing for '''''5600 damage''' regardless of field state''. The January 2016 and 2018 lists hit the deck's consistency tools by semi-limiting Destiny HERO - Celestial and limiting Vision HERO Vyon, but the deck is still a strong contender.
* Koaki meirus



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* Koaki meirus



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* Masked HERO Anki decks are in the running for most hated deck archetype in the game. The deck uses a Destiny HERO backbone consisting of Drilldark, Decider, and Celestial to quickly swarm the field and draw cards while setting up a Mask Change into the 2800 ATK Anki, allowing them to shred the opponent's LP in record time. To top it off, Mask Change is a Quick-Play spell, meaning that you can use it during the Battle Phase or even in response to an opponent's Trap, and can be searched by Anki whenever he destroys a monster, letting you Mask Change into a ''second'' Anki and immediately attack with it. To top it off, Anki can also ignore the opponent's monsters and attack directly at the cost of halving the battle damage dealt, which sounds balanced on paper, but players found ways around the downside. Activating Forbidden Chalice during the Damage Step allows the direct attack to go through, but removes the halved damage ''and'' adds 400 damage on top of that, often killing wounded opponents outright and leaving healthy ones weak enough to be finished by a second Mask Change. Even worse, Rex Raptor's Titan Showdown skill has an infamous glitch that causes a direct attacking Anki to deal full damage, letting him swing for '''''5600 damage''' regardless of field state''. The January 2016 and 2018 lists hit the deck's consistency tools by semi-limiting Destiny HERO - Celestial and limiting Vision HERO Vyon, but the deck is still a strong contender.


* ''Cyber Style'', is a Zane exclusive skill that is initially meant to ease the summoning of Cyber End Dragon in a game that lacks the original Cyber Dragon monster. However, the monsters provided by this skill have no restriction whatsoever placed on them, and players began to use them with many decks that likes having free monsters, usually as Tribute. And with many ways to reduce your own LP, it becomes easier to trigger this skill, the most common being Cosmic Cyclone, which has you pay 1000 LP to banish 1 Spell/Trap card. This allows players to break their opponent's field AND get a free tribute as bonus, which then extends into their deck's play that of course does not involve any "Cyber" monsters at all, despite the skill's name. This goes [[NotTheIntendedUse WAY against Konami's intended use of the skill]], so as a result, in October 2018, the skill received a huge nerf that makes the monsters from this skill usable only for Fusion Summoning. However, this also prevents the use of cards that reQuire cyber dragon as a tribute such as photon generator unit. Granted, those players who would want to use that are so few and far in between; but the issue is still there.

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* ''Cyber Style'', is a Zane exclusive skill that is initially meant to ease the summoning of Cyber End Dragon in a game that lacks the original Cyber Dragon monster. However, the monsters provided by this skill have no restriction whatsoever placed on them, and players began to use them with many decks that likes having free monsters, usually as Tribute. And with many ways to reduce your own LP, it becomes easier to trigger this skill, the most common being Cosmic Cyclone, which has you pay 1000 LP to banish 1 Spell/Trap card. This allows players to break their opponent's field AND get a free tribute as bonus, which then extends into their deck's play that of course does not involve any "Cyber" monsters at all, despite the skill's name. This goes [[NotTheIntendedUse WAY against Konami's intended use of the skill]], so as a result, in October 2018, the skill received a huge nerf that makes the monsters from this skill usable only for Fusion Summoning. However, this also prevents the use of cards that reQuire cyber dragon require Cyber Dragon as a tribute such as photon generator unit.Photon Generator Unit. Granted, those players who would want to use that are so few and far in between; but the issue is still there.

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