Follow TV Tropes

Following

History GameBreaker / FightingGames

Go To

OR

Added: 4108

Changed: 1526

Removed: 3484

Is there an issue? Send a MessageReason:
None


* ''Franchise/MortalKombat Trilogy'' had Noob Saibot with a terribly powerful infinite combo which involved his disabler projectile that prevented the target from making hostile contact with Noob, allowing the player to thrash away with his pop-up combo, his insanely easy and abuse-happy kick combo and sending out hyper-fast clones that lift the opponent in the air. Not to mention his Teleport Grab.
** All you had to do with Noob Saibot is use his No-Block ball to prevent your opponent from blocking, then press low kick, low kick, low kick, low kick. Seriously, it's ''that'' easy. You could execute this combo ''twice'' before the effect of the No-Block ball wore off, making most fights a joke. This combo even ''owned'' [[BigBad Shao Kahn]], and pretty every other fighter except [[TheDragon Motaro]] because he was immune to projectiles.
** When using Quan Chi in ''Mortal Kombat: Deadly Alliance'' you use the "grab" move, in which Quan Chi jumps on the opponent's chest and bashes them several times in the face. After this, they fall to the ground. Time the next grab move right and you can repeat this until the opponent sinks to the ground unconscious, since there's a brief moment while standing up in which it's almost impossible to block.
*** Speaking of ''Deadly Alliance'', Frost. Ground Freeze. Uppercut to Ground Freeze. Uppercut to Ground Freeze. AGH!
** ''Mortal Kombat 2'' and Kitana's ever-infamous Fan Lift. Notice how nearly all infinite comobs at least require a series of precise attacks in quick succession? Here's Kitana's: Retreat to corner. Jump over enemy, crossup jumpkick. Fan Lift. Advance a bit. Then casually mash high punch while the hapless foe is juggled into oblivion with no way out. (This absolutely ''owned'' Kintaro and Shao Kahn, to put it in perspective.) It was so stupid, in the update, Midway limited Kitana to one punch after a Fan Lift, the only time in my memory they had to put a lid on a basic attack.
** The arcade version of ''Mortal Kombat 3'' gave us Nightwolf, who could run faster than someone being thrown. Yeah.
*** Not to mention he had one of the quickest projectiles with virtually no lag time afterwards, and he could reflect other character's projectiles back at them.
** ''MK Armaggedon'' gives us Sareena (the EnsembleDarkHorse from ''VideoGame/MortalKombatMythologiesSubZero'' who gets a surprising amount of ShipTease with the Sub-Zero Bros.), who as [[WordOfGod Ed Boon said himself]], has one of the (if not ''the'') fastest projectiles in the game with her knives. Said knives can juggle. Remember Kitana's Lift Fan combos mentioned above? It's like that all over again, but times twenty.
** Kabal. Good God, Kabal. He's so fast that he could probably beat up everyone in the Black Dragon AND the Red Dragon on his own with only a Run button as a weapon. Nightwolf's throw combos got nerfed early in vanilla ''Mortal Kombat 3'''s life cycle, but Kabal kept [[IncrediblyLamePun running circles around everyone else]] all the way to ''Trilogy''.
** Stryker has to top the list for biggest game breaker in ''Ultimate Mortal Kombat 3''. Why? Because that was when Midway decided he needed MoreDakka. Once that got introduced, all someone playing as Stryker had to do was stand far away from his opponent and go back, forward, high punch until the opponent died. No wonder he was a CreatorsPet.
*** Stryker was always combo happy even before he obtained the use of his gun. One popular chain for those who actually played him was to pop the opponent into the air with a HP, HP, LP combo and then use the Nightstick Flash (F, F+HK) move while the enemy was airborne to toss them to the other side of the screen. Then while you are trying to get to your feet the Stryker could Nightstick Flash again to get close and repeat the whole process. If the Stryker was more forgiving then they could just lob a grenade in your face.

to:

* ''Franchise/MortalKombat Trilogy'' had Noob Saibot with a terribly powerful infinite combo which involved his disabler projectile that prevented the target from making hostile contact with Noob, allowing the player to thrash away with his pop-up combo, his insanely easy and abuse-happy kick combo and sending out hyper-fast clones that lift the opponent in the air. Not to mention his Teleport Grab.
** All you had to do with Noob Saibot is use his No-Block ball to prevent your opponent from blocking, then press low kick, low kick, low kick, low kick. Seriously, it's ''that'' easy. You could execute this combo ''twice'' before the effect of the No-Block ball wore off, making most fights a joke. This combo even ''owned'' [[BigBad Shao Kahn]], and pretty every other fighter except [[TheDragon Motaro]] because he was immune to projectiles.
** When using Quan Chi in ''Mortal Kombat: Deadly Alliance'' you use the "grab" move, in which Quan Chi jumps on the opponent's chest and bashes them several times in the face. After this, they fall to the ground. Time the next grab move right and you can repeat this until the opponent sinks to the ground unconscious, since there's a brief moment while standing up in which it's almost impossible to block.
*** Speaking of ''Deadly Alliance'', Frost. Ground Freeze. Uppercut to Ground Freeze. Uppercut to Ground Freeze. AGH!
** ''Mortal Kombat 2'' and Kitana's ever-infamous Fan Lift. Notice how nearly all infinite comobs at least require a series of precise attacks in quick succession? Here's Kitana's: Retreat to corner. Jump over enemy, crossup jumpkick. Fan Lift. Advance a bit. Then casually mash high punch while the hapless foe is juggled into oblivion with no way out. (This absolutely ''owned'' Kintaro and Shao Kahn, to put it in perspective.) It was so stupid, in the update, Midway limited Kitana to one punch after a Fan Lift, the only time in my memory they had to put a lid on a basic attack.
** The arcade version of ''Mortal Kombat 3'' gave us Nightwolf, who could run faster than someone being thrown. Yeah.
*** Not to mention he had one of the quickest projectiles with virtually no lag time afterwards, and he could reflect other character's projectiles back at them.
** ''MK Armaggedon'' gives us Sareena (the EnsembleDarkHorse from ''VideoGame/MortalKombatMythologiesSubZero'' who gets a surprising amount of ShipTease with the Sub-Zero Bros.), who as [[WordOfGod Ed Boon said himself]], has one of the (if not ''the'') fastest projectiles in the game with her knives. Said knives can juggle. Remember Kitana's Lift Fan combos mentioned above? It's like that all over again, but times twenty.
** Kabal. Good God, Kabal. He's so fast that he could probably beat up everyone in the Black Dragon AND the Red Dragon on his own with only a Run button as a weapon. Nightwolf's throw combos got nerfed early in vanilla ''Mortal Kombat 3'''s life cycle, but Kabal kept [[IncrediblyLamePun running circles around everyone else]] all the way to ''Trilogy''.
** Stryker has to top the list for biggest game breaker in ''Ultimate Mortal Kombat 3''. Why? Because that was when Midway decided he needed MoreDakka. Once that got introduced, all someone playing as Stryker had to do was stand far away from his opponent and go back, forward, high punch until the opponent died. No wonder he was a CreatorsPet.
*** Stryker was always combo happy even before he obtained the use of his gun. One popular chain for those who actually played him was to pop the opponent into the air with a HP, HP, LP combo and then use the Nightstick Flash (F, F+HK) move while the enemy was airborne to toss them to the other side of the screen. Then while you are trying to get to your feet the Stryker could Nightstick Flash again to get close and repeat the whole process. If the Stryker was more forgiving then they could just lob a grenade in your face.
''Franchise/MortalKombat''



** In ''VideoGame/MortalKombatX'', as [[https://www.youtube.com/watch?t=366&v=rtwi9rZhMxo these]] [[https://www.youtube.com/watch?t=13&v=oR9uDKp5j3c videos]] show, Quan Chi (Sorcerer variation) can exploit a loophole that allows him to cast more than one spell. This grants him him a permanent increase in ScratchDamage (to the point that they're more deadly than if they're hit unblocked) and give him almost permanent SuperArmor, as well as granting him as high as 100% damage combos. This, however has since been patched.
** Also in ''X'', [[http://shoryuken.com/2016/01/05/improve-demolition-sonyas-grenade-output-in-mortal-kombat-x-with-negative-edge/ players have discovered that, via Negative Edge]], Sonya (Demolition variation) can lock players in a combo loop with her stun grenades, enabling her to deal as high as ''57% damage meterless''.

to:

** In ''VideoGame/MortalKombatX'', ''VideoGame/MortalKombat2'' and Kitana's ever-infamous Fan Lift. Notice how nearly all infinite comobs at least require a series of precise attacks in quick succession? Here's Kitana's: Retreat to corner. Jump over enemy, crossup jumpkick. Fan Lift. Advance a bit. Then casually mash high punch while the hapless foe is juggled into oblivion with no way out. (This absolutely ''owned'' Kintaro and Shao Kahn, to put it in perspective.) It was so stupid, in the update, Midway limited Kitana to one punch after a Fan Lift, the only time they had to put a lid on a basic attack.
** ''VideoGame/MortalKombat3'':
*** The arcade version gave us Nightwolf, who could run faster than someone being thrown. Yeah. Not to mention he had one of the quickest projectiles with virtually no lag time afterwards, and he could reflect other character's projectiles back at them.
*** Kabal. He's so fast that he could probably beat up everyone in the Black Dragon AND the Red Dragon on his own with only a Run button
as a weapon. Nightwolf's throw combos got nerfed early in vanilla ''Mortal Kombat 3'''s life cycle, but Kabal kept [[IncrediblyLamePun running circles around everyone else]] all the way to ''Trilogy''.
*** Stryker has to top the list for biggest game breaker in ''Ultimate Mortal Kombat 3''. Why? Because that was when Midway decided he needed MoreDakka. Once that got introduced, all someone playing as Stryker had to do was stand far away from his opponent and go back, forward, high punch until the opponent died. No wonder he was a CreatorsPet. Even before he obtained the use of his gun, Stryker had an infinite. One popular chain for those who actually played him was to pop the opponent into the air with a HP, HP, LP combo and then use the Nightstick Flash (F, F+HK) move while the enemy was airborne to toss them to the other side of the screen. Then while you are trying to get to your feet the Stryker could Nightstick Flash again to get close and repeat the whole process. If the Stryker was more forgiving then they could just lob a grenade in your face.
** ''Mortal Kombat Trilogy'' had Noob Saibot with a terribly powerful infinite combo which involved his Disabler projectile that prevented the target from blocking and performing special moves, allowing Noob to thrash away with his pop-up combo, his insanely easy and abuse-happy kick combo and sending out hyper-fast clones that lift the opponent in the air. You could execute a simple combo consisting entirely of low kicks ''twice'' before the effect of the Disabler wore off, making most fights a joke. This combo even ''owned'' [[BigBad Shao Kahn]], and pretty every other fighter except [[TheDragon Motaro]] because he was immune to projectiles.
** ''VideoGame/MortalKombatDeadlyAlliance''
*** Quan Chi has a grab in which he jumps on the opponent's chest and bashes them several times in the face. After this, they fall to the ground. Time the next grab move right and you can repeat this until the opponent sinks to the ground unconscious, since there's a brief moment while standing up in which it's almost impossible to block.
*** Frost can do an infinite combo by alternating her ground freeze and uppercut.
** ''VideoGame/MortalKombatArmageddon'' gives us Sareena, who as [[WordOfGod Ed Boon said himself]], has one of the (if not ''the'') fastest projectiles in the game with her knives. Said knives can juggle. Remember Kitana's Lift Fan combos mentioned above? It's like that all over again, but times twenty.
** ''VideoGame/MortalKombatVsDCUniverse'' has Green Lantern, who can perform a full combo ''off his ComboBreaker''. This is thanks to his Hand Grab attack which can catch and launch an opponent before they land from that Breaker. This means that he punishes you ''for successfully hitting him'': if he has the one bar of Rage needed to use the Breaker, you have no choice but to take that damage.
** ''VideoGame/MortalKombatX'':
*** As
[[https://www.youtube.com/watch?t=366&v=rtwi9rZhMxo these]] [[https://www.youtube.com/watch?t=13&v=oR9uDKp5j3c videos]] show, Quan Chi (Sorcerer variation) can exploit a loophole that allows him to cast more than one spell. This grants him him a permanent increase in ScratchDamage (to the point that they're more deadly than if they're hit unblocked) and give him almost permanent SuperArmor, as well as granting him as high as 100% damage combos. This, however has since been patched.
** Also in ''X'', *** [[http://shoryuken.com/2016/01/05/improve-demolition-sonyas-grenade-output-in-mortal-kombat-x-with-negative-edge/ players Players have discovered that, via Negative Edge]], Sonya (Demolition variation) can lock players in a combo loop with her stun grenades, enabling her to deal as high as ''57% damage meterless''.
Is there an issue? Send a MessageReason:
None


** [[VideoGame/MetalGearSolid2SonsOfLiberty Raiden]] is known for his extremely long combos and reset opportunities, but what truly seals it it his very easy flip kick confirm(Launcher, Flip Kick, Level 1 Super). This technique is so hard to counter because it has many ways to reset and combo into it, and to top it off Raiden has fast mobility as well, making a single touch able to kill you if he manages to follow it up. Oh, and his counter crumples. Free Super.

to:

** [[VideoGame/MetalGearSolid2SonsOfLiberty Raiden]] is known for his extremely long combos and reset opportunities, but what truly seals it it his very easy flip kick confirm(Launcher, confirm (Launcher, Flip Kick, Level 1 Super). This technique is so hard to counter because it has many ways to reset and combo into it, and to top it off Raiden has fast mobility as well, making a single touch able to kill you if he manages to follow it up. Oh, and his counter crumples. Free Super.



** [[VideoGame/GodOfWar Kratos]], ignoring [[VideoGame/DMCDevilMayCry Reboot Dante]]'s crazily long combos and execution, has the most versatility in combos of the 3 combo oriented characters(Kratos, Raiden and Dante), mainly due to the fact that his Square moves(sans the grapple) are safe, have long range, and cancel into each other(sans grapple), and generally allow for easy bursts. Add that to the fact that he has [[RunningGag great mobility]], bar none the best counter in the game(gains 20 AP and has 2 variants: a crumpling projectile and a launching melee counter, for, you guessed it, projectiles and melee attacks), and many, ''many ways'' to cancel, Kratos is either this or a LightningBruiser.
** Last in the most complained list is [[VideoGame/DeadSpace Isaac Clarke]]. Access to a variant of Drake's infamous Gun Loop is bad enough, but combine it with a useful throw that confirms into Level 2 and 1(through a glitch with his Force Gun) that also has reflecting properties(which can glitch and leave a projectile floating as a shield), plus many loops that can lead into kill confirms or that are TOD's(touch of death; one hit can lead into a life removing combo), AND a Level 3 that can end most 1v1 matches on 3 lives instantly and to top '''that''' is a [[UpToEleven '''literal''']] GameBreaker, and Isaac earns that status.

to:

** [[VideoGame/GodOfWar Kratos]], ignoring [[VideoGame/DMCDevilMayCry Reboot Dante]]'s crazily long combos and execution, has the most versatility in combos of the 3 combo oriented characters(Kratos, characters (Kratos, Raiden and Dante), mainly due to the fact that his Square moves(sans moves (sans the grapple) are safe, have long range, and cancel into each other(sans other (sans grapple), and generally allow for easy bursts. Add that to the fact that he has [[RunningGag great mobility]], bar none the best counter in the game(gains game (gains 20 AP and has 2 variants: a crumpling projectile and a launching melee counter, for, you guessed it, projectiles and melee attacks), and many, ''many ways'' to cancel, Kratos is either this or a LightningBruiser.
** Last in the most complained list is [[VideoGame/DeadSpace Isaac Clarke]]. Access to a variant of Drake's infamous Gun Loop is bad enough, but combine it with a useful throw that confirms into Level 2 and 1(through 1 (through a glitch with his Force Gun) that also has reflecting properties(which properties (which can glitch and leave a projectile floating as a shield), plus many loops that can lead into kill confirms or that are TOD's(touch TOD's (touch of death; one hit can lead into a life removing combo), AND a Level 3 that can end most 1v1 matches on 3 lives instantly and to top '''that''' is a [[UpToEleven '''literal''']] GameBreaker, and Isaac earns that status.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DragonBallFighterZ'' added one more late character to the roster in the form of Lab Coat Android 21, but this good news turned into dread when players realized she shattered the entire meta, all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into without even needing to tag and it costs just ''1 bar'' to use. The only way to compete with Photon Pulse is to also put Lab Coat Android 21 into your team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and the level of usage she gets in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame. It even reached the point that [[https://www.eventhubs.com/news/2022/jun/01/lab-coat-banned-ceo-dbfz/ she was banned at CEO 2022]].

to:

* ''VideoGame/DragonBallFighterZ'' added one more late character to the roster in the form of Lab Coat Android 21, but this good news turned into dread when players realized she shattered the entire meta, all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into without even needing to tag and it costs just ''1 bar'' to use. The only way to compete with Photon Pulse is to also put Lab Coat Android 21 into your team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and the level of usage she gets in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame. It even reached the point that [[https://www.eventhubs.com/news/2022/jun/01/lab-coat-banned-ceo-dbfz/ she was banned at CEO 2022]]. Photon Pulse eventually received a huge nerf where it couldn't be comboed into, putting it square in the AwesomeButImpractical territory, but Lab Coat 21 still manages to be viable without it.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DragonBallFighterZ'' added one more late character to the roster in the form of Lab Coat Android 21, but this good news turned into dread when players realized she shattered the entire meta, all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into without even needing to tag and it costs just ''1 bar'' to use. The only way to compete with Photon Pulse is to also put Lab Coat Android 21 into your team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and the level of usage she gets in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame.

to:

* ''VideoGame/DragonBallFighterZ'' added one more late character to the roster in the form of Lab Coat Android 21, but this good news turned into dread when players realized she shattered the entire meta, all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into without even needing to tag and it costs just ''1 bar'' to use. The only way to compete with Photon Pulse is to also put Lab Coat Android 21 into your team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and the level of usage she gets in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame. It even reached the point that [[https://www.eventhubs.com/news/2022/jun/01/lab-coat-banned-ceo-dbfz/ she was banned at CEO 2022]].
Is there an issue? Send a MessageReason:
None


** Exdeath is...well, he's still as amazingly powerful as even in ''Duodecim'', but a new addition may have dethroned him from the title of Resident GameBreaker--you see, Exdeath is still allowed ([[CharacterTiers indeed, almost expected]]) in tournaments. [Via Dolorosa--er, Feral Chaos, is not.

to:

** Exdeath is...well, he's still as amazingly powerful as even in ''Duodecim'', but a new addition may have dethroned him from the title of Resident GameBreaker--you see, Exdeath is still allowed ([[CharacterTiers indeed, almost expected]]) in tournaments. [Via Via Dolorosa--er, Feral Chaos, is not.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DragonBallFighterZ'' added one more late character to the roster in the form of Lab Coat Android 21, but this good news turned into dread when players realized she shattered the entire meta, all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into without even needing to tag and it costs just ''1 bar'' to use. The only way to compete with Photon Pulse is to also put Lab Coat Android 21 into you team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and the level of usage she gets in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame.

to:

* ''VideoGame/DragonBallFighterZ'' added one more late character to the roster in the form of Lab Coat Android 21, but this good news turned into dread when players realized she shattered the entire meta, all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into without even needing to tag and it costs just ''1 bar'' to use. The only way to compete with Photon Pulse is to also put Lab Coat Android 21 into you your team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and the level of usage she gets in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame.
Is there an issue? Send a MessageReason:
None


* In ''Survival Arts'' a Mortal Kombat-klone published by [[Creator/{{Sega}} Sammy]], want to easily blow through the game. Just choose the mercenary character Mongo. Besides having a machine gun that shoots a long stream of bullets, he has a special move that'd be a high-end super move anywhere else. He'll swing across the screen and carpetbomb the area with napalm bombs which does tremendous damage and knocks the opponent over, so just repeat for easy victory.

to:

* In ''Survival Arts'' a Mortal Kombat-klone published by [[Creator/{{Sega}} Sammy]], want to easily blow through the game. game? Just choose the mercenary character Mongo. Besides having a machine gun that shoots a long stream of bullets, he has a special move that'd be a high-end super move anywhere else. He'll swing across the screen and carpetbomb the area with napalm bombs which does tremendous damage and knocks the opponent over, so just repeat for easy victory.
Is there an issue? Send a MessageReason:
None


** Also in ''X'', [[http://shoryuken.com/2016/01/05/improve-demolition-sonyas-grenade-output-in-mortal-kombat-x-with-negative-edge/ players have discovered that, via Negative Edge]], Sonya (Demolition variation) can lock players in a combo loop with her stun grenades, enabling her to deal as high as ''57 damage meterless''.

to:

** Also in ''X'', [[http://shoryuken.com/2016/01/05/improve-demolition-sonyas-grenade-output-in-mortal-kombat-x-with-negative-edge/ players have discovered that, via Negative Edge]], Sonya (Demolition variation) can lock players in a combo loop with her stun grenades, enabling her to deal as high as ''57 ''57% damage meterless''.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DragonBallFighterZ'' get a new character after when fans thought the game would stop receiving support in the form of Lab Coat Android 21, then the players would come to the horror of how utterly broken she was all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into and it costs ''1 bar'' to use. The sole counterplay to Photon Pulse is to also put Lab Coat Android 21 into you team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and her dominance in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame.

to:

* ''VideoGame/DragonBallFighterZ'' get a new added one more late character after when fans thought to the game would stop receiving support roster in the form of Lab Coat Android 21, then the but this good news turned into dread when players would come to realized she shattered the horror of how utterly broken she was entire meta, all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into without even needing to tag and it costs just ''1 bar'' to use. The sole counterplay only way to compete with Photon Pulse is to also put Lab Coat Android 21 into you team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and her dominance the level of usage she gets in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame.

Added: 997

Changed: 1

Is there an issue? Send a MessageReason:
None


* ''Series/MightyMorphinPowerRangers: The Fighting Edition '' made Ivan Ooze, the villain of the movie, into its main SNKBoss. Unsurprisingly, his unlockable version is this in the hands of a player. His most notorious attack is one that makes him invincible, throws out a mess of homing projectiles, and can be used ''while in hitstun'', meaning that any attempt to combo him just results in him doing that move. Oh, and all his other moves are projectiles that do about as much damage as some super moves, and some of them also beat out every other projectile in the game. And he can fly. Needless to say, simply flying to the top corner and shooting off projectiles counters every single character in the game. Even fellow overtuned boss character Lord Zedd, who can teleport out of an enemy combo, struggles to get more than one or two hits on him.

to:

* ''Series/MightyMorphinPowerRangers: The Fighting Edition '' Edition'' made Ivan Ooze, the villain of the movie, into its main SNKBoss. Unsurprisingly, his unlockable version is this in the hands of a player. His most notorious attack is one that makes him invincible, throws out a mess of homing projectiles, and can be used ''while in hitstun'', meaning that any attempt to combo him just results in him doing that move. Oh, and all his other moves are projectiles that do about as much damage as some super moves, and some of them also beat out every other projectile in the game. And he can fly. Needless to say, simply flying to the top corner and shooting off projectiles counters every single character in the game. Even fellow overtuned boss character Lord Zedd, who can teleport out of an enemy combo, struggles to get more than one or two hits on him.


Added DiffLines:

* ''VideoGame/DragonBallFighterZ'' get a new character after when fans thought the game would stop receiving support in the form of Lab Coat Android 21, then the players would come to the horror of how utterly broken she was all thanks to a single move: Photon Pulse. When she lands it, it gives her a 21% damage boost and reduces the opponent's damage by the same amount. No, not just the character who got hit by it, the ''entire team''. '''Permanently'''. She just has to land it once and the opponent loses a bunch of touch-of-death combos and the damage race altogether. It's not even that hard to land either because it can be comboed into and it costs ''1 bar'' to use. The sole counterplay to Photon Pulse is to also put Lab Coat Android 21 into you team and land your own Photon Pulse. This on top of Lab Coat Android 21 being a solid character even without it made her a mandatory pick in every team, and her dominance in tournaments puts even [[VideoGame/Tekken7 Leroy Smith]] to shame.
Is there an issue? Send a MessageReason:
None


** In ''Supersonic Warriors 2'' you now have the incredibly fun ''VideoGame/GameShark''Boss Hack,allowing you to access the extremely overpowered forms of Super Saiyan Goku,Perfect Cell,and Legendary Super Saiyan Broly from the Mania difficulty Maximum Mode,with all the enhancements that they had when they fought you!In fact,all of the other characters have unused enhanced forms that have their normal movesets but equal strength,speed,and infinite ki like the aforementioned big three!Have fun murdering those cheating opponents in Mania Mode with Action Replay justice!

to:

** In ''Supersonic Warriors 2'' you now have the incredibly fun ''VideoGame/GameShark''Boss ''VideoGame/GameShark'' Boss Hack,allowing you to access the extremely overpowered forms of Super Saiyan Goku,Perfect Cell,and Legendary Super Saiyan Broly from the Mania difficulty Maximum Mode,with all the enhancements that they had when they fought you!In fact,all of the other characters have unused enhanced forms that have their normal movesets but equal strength,speed,and infinite ki like the aforementioned big three!Have fun murdering those cheating opponents in Mania Mode with Action Replay justice!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**In ''Supersonic Warriors 2'' you now have the incredibly fun ''VideoGame/GameShark''Boss Hack,allowing you to access the extremely overpowered forms of Super Saiyan Goku,Perfect Cell,and Legendary Super Saiyan Broly from the Mania difficulty Maximum Mode,with all the enhancements that they had when they fought you!In fact,all of the other characters have unused enhanced forms that have their normal movesets but equal strength,speed,and infinite ki like the aforementioned big three!Have fun murdering those cheating opponents in Mania Mode with Action Replay justice!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''GameBreaker/TheKingOfFighters''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Survival Arts'' a Mortal Kombat-klone published by [[Creator/{{Sega}} Sammy]], want to easily blow through the game. Just choose the mercenary character Mongo. Besides having a machine gun that shoots a long stream of bullets, he has a special move that'd be a high-end super move anywhere else. He'll swing across the screen and carpetbomb the area with napalm bombs which does tremendous damage and knocks the opponent over, so just repeat for easy victory.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The [[Anime/DragonBallGT Super Saiyan 4s.]] Slow ki charge? They disregard that entirely. Vegeta (inkeeping with his [[NeverLiveItDown state as second banana]]) isn't quite as nasty as Goku, but still has powerful combos, a very fast Blast 2 Rush that he can bust out for low costs, and a lot of the advantages of his Majin counterpart - only difference being that his DeathOrGloryAttack Ultimate Attack is replaced with Final Shine Attack - one of the biggest beam supers in the game with a ridiculously fast firing speed and even better damage. Goku takes it to [[UpToEleven another level;]] 10x Kamehameha is one of the fastest firing and most damaging basic beam supers in the game. His second Blast 2, Meteor Crash, is one of the rare Rush supers that not only locks on to the opponent, but will ''pursue them across the entire stage ceaselessly'', meaning the only way out is to either block it or vanish on the exact frame it would hit. His Ultimate Attack is none other than a variation of the infamous '''Dragon Fist''', only with the added bonus of being able to hit giant characters, meaning if he has you in range, nothing's going to stop it. Combine this with both an Instant Transmission and a very spammable Blast 1, and he'll wipe out anything in front of him with relative ease.
*** But surpassing both of them is their FusionDance, [[UpToEleven Super Saiyan 4 Gogeta]]. Before, you had the solace of knowing he'd defuse before long. This is no longer the case. Gogeta has a devastating combo of THE most powerful basic beam super in the game, Ultimate Impact, which takes all of the advantages of the above Meteor Crash, only doing even MORE damage, one of several characters with an instant MAX Power Blast 1, Wild Sense to make the enemy think twice about using any Smash attacks, and overall easily the highest basic melee speed in the game besides Kid Buu and Super Saiyan 2 Gohan, themselves GameBreakers. There is a reason Fusion only lasts 30 minutes in-universe.
Is there an issue? Send a MessageReason:
1: Modifying the game with an external device doesn't count as a Game Breaker. 2: That Digimon example doesn't really explain how the characters are broken. 3: Please use the English help thread, your grammar needs a lot of work.


* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especially 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,Extra Agunimon,And Extra Lobomon in the Second game.Extra Agunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!



*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A {{ShootEmUp}},With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!



** In ''Supersonic Warriors 2'',the boss versions Of Goku,Cell,And Broly,fought in the Mania Maximum Mode,Are Now Playable With A Specific Action Replay code,As Well as boss versions Of Everyone Else,Who Have The Same Moveset,But The Same speed And Strength As the aforementioned Goku,Cell,And Broly As Well as Infinite Ki,making them Deadly Super Spammers And much More viable Fighters!Have Fun Using them To Murder Other Boss Characters!
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especially 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,ExtraAgunimon,And ExtraLobomon in the Second game.ExtraAgunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!

to:

* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especially 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,ExtraAgunimon,And ExtraLobomon Loweemon,Extra Agunimon,And Extra Lobomon in the Second game.ExtraAgunimon Extra Agunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!
Is there an issue? Send a MessageReason:
None


*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A {{Shoot'em Up}},With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!

to:

*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A {{Shoot'em Up}},With {{ShootEmUp}},With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!
Is there an issue? Send a MessageReason:
None


*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A {{ShootEmUp}},With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!

to:

*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A {{ShootEmUp}},With {{Shoot'em Up}},With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!
Is there an issue? Send a MessageReason:
None


*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A [[Shoot'Em Up]],With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!

to:

*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A [[Shoot'Em Up]],With {{ShootEmUp}},With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!
Is there an issue? Send a MessageReason:
None


*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A Shoot'Em Up,With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!

to:

*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A Shoot'Em Up,With [[Shoot'Em Up]],With Eggman As the Overpowered Player Ship![[MacrossMissileMassacre Have Fun With Him]]!
Is there an issue? Send a MessageReason:
None


*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A Shoot'Em Up,With Eggman As the Overpowered Player Ship!Have Fun With Him!

to:

*** And finally we have [[BigBad Dr.Eggman]],Who is Playable With a ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A Shoot'Em Up,With Eggman As the Overpowered Player Ship!Have Ship![[MacrossMissileMassacre Have Fun With Him!Him]]!
Is there an issue? Send a MessageReason:
None


*** And finally we have Dr.Eggman,The Big Bad Who is Playable With a GameShark Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A Shoot'Em Up,With Eggman As the Overpowered Player Ship!Have Fun With Him!

to:

*** And finally we have [[BigBad Dr.Eggman,The Big Bad Who Eggman]],Who is Playable With a GameShark ''VideoGame/GameShark'' Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A Shoot'Em Up,With Eggman As the Overpowered Player Ship!Have Fun With Him!

Added: 332

Changed: 1

Is there an issue? Send a MessageReason:
None


***And finally we have Dr.Eggman,The Big Bad Who is Playable With a GameShark Code,Who Is so Powerful,He Can Destroy Three Ultimate Emerls Without Taking Damage!He S-ranks all of Challenge Mode And Makes Virtual Training A Breeze!The Game Basically Becomes A Shoot'Em Up,With Eggman As the Overpowered Player Ship!Have Fun With Him!



** In''Supersonic Warriors 2'',the boss versions Of Goku,Cell,And Broly,fought in the Mania Maximum Mode,Are Now Playable With A Specific Action Replay code,As Well as boss versions Of Everyone Else,Who Have The Same Moveset,But The Same speed And Strength As the aforementioned Goku,Cell,And Broly As Well as Infinite Ki,making them Deadly Super Spammers And much More viable Fighters!Have Fun Using them To Murder Other Boss Characters!

to:

** In''Supersonic In ''Supersonic Warriors 2'',the boss versions Of Goku,Cell,And Broly,fought in the Mania Maximum Mode,Are Now Playable With A Specific Action Replay code,As Well as boss versions Of Everyone Else,Who Have The Same Moveset,But The Same speed And Strength As the aforementioned Goku,Cell,And Broly As Well as Infinite Ki,making them Deadly Super Spammers And much More viable Fighters!Have Fun Using them To Murder Other Boss Characters!
Is there an issue? Send a MessageReason:
None


** In Supersonic Warriors 2,the boss versions Of Goku,Cell,And Broly,fought in the Mania Maximum Mode,Are Now Playable With A Specific Action Replay code,As Well as boss versions Of Everyone Else,Who Have The Same Moveset,But The Same speed And Strength As the aforementioned Goku,Cell,And Broly As Well as Infinite Ki,making Deadly Super Spammers And much More viable Fighters!Have Fun Using them To Murder Other Boss Characters!

to:

** In Supersonic In''Supersonic Warriors 2,the 2'',the boss versions Of Goku,Cell,And Broly,fought in the Mania Maximum Mode,Are Now Playable With A Specific Action Replay code,As Well as boss versions Of Everyone Else,Who Have The Same Moveset,But The Same speed And Strength As the aforementioned Goku,Cell,And Broly As Well as Infinite Ki,making them Deadly Super Spammers And much More viable Fighters!Have Fun Using them To Murder Other Boss Characters!
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especilly 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,ExtraAgunimon,And ExtraLobomon in the Second game.ExAgunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!

to:

* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especilly especially 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,ExtraAgunimon,And ExtraLobomon in the Second game.ExAgunimon ExtraAgunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especilly 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,ExAgunimon,And ExLobomon in the Second Game.ExAgunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!!!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!

to:

* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especilly 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,ExAgunimon,And ExLobomon Loweemon,ExtraAgunimon,And ExtraLobomon in the Second Game.game.ExAgunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!!!He Could!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/DigimonBattleSpirit'':Impmon in the first game,and especilly 1.5 with Beelzemon Blast Mode,and both Guilmons,Normal and Extra,Are Very Broken,as well as Loweemon,ExAgunimon,And ExLobomon in the Second Game.ExAgunimon in particular is So Powerful,It Is possible to get 1500 D-Spirits on Hard,Where the AI Plays Far More competitively Than The First game Ever Could!!!He Could Probably Beat Lucemon Child If He Were In The Game,And That Is Saying Something!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**In Supersonic Warriors 2,the boss versions Of Goku,Cell,And Broly,fought in the Mania Maximum Mode,Are Now Playable With A Specific Action Replay code,As Well as boss versions Of Everyone Else,Who Have The Same Moveset,But The Same speed And Strength As the aforementioned Goku,Cell,And Broly As Well as Infinite Ki,making Deadly Super Spammers And much More viable Fighters!Have Fun Using them To Murder Other Boss Characters!

Added: 1083

Changed: 846

Is there an issue? Send a MessageReason:
None


* Pet Shop in ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture'' is one of the most infamous {{Game Breaker}}s in fighting game history. He's a bird, so he can fly infinitely. This makes him completely immune to any attack that hits low. He has a small hitbox which makes him hard to hit. His icicle attack is a big reason for his brokenness: it's used by holding down a button, causing an icicle to form on the top of the screen, which falls when the button is released. This attack must be blocked while standing, but Pet Shop has other moves which must be blocked while crouching, so by dropping an icicle and hitting low at the same time, he can create an easy unblockable setup. Once the opponent is hit, Pet Shop can follow up with an infinite combo, guaranteeing victory. He is universally banned from tournament play, and picking him in casual settings will probably piss off everyone else.

to:

* ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture''
**
Pet Shop in ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture'' is one of the most infamous {{Game Breaker}}s in fighting game history. He's a bird, so he can fly infinitely. This makes him completely immune to any attack that hits low. He has a small hitbox which makes him hard to hit. His icicle attack is a big reason for his brokenness: it's used by holding down a button, causing an icicle to form on the top of the screen, which falls when the button is released. This attack must be blocked while standing, but Pet Shop has other moves which must be blocked while crouching, so by dropping an icicle and hitting low at the same time, he can create an easy unblockable setup. Once the opponent is hit, Pet Shop can follow up with an infinite combo, guaranteeing victory. He is universally banned from tournament play, and picking him in casual settings will probably piss off everyone else.else.
** Kakyoin is also considered broken, and often seen as surpassing even Pet Shop. He's a MasterOfAll thanks to his amazing mobility, damage, combos, pokes, and mixups which let him excel at any range. Most tournaments ban him as a result.

Top