Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
** There's also the line about Slugg supposedly [[DeadlyEuphemism 'having met the business end of a salt shaker.']]
to:
** There's also the line about Slugg supposedly [[DeadlyEuphemism 'having "having met the business end of a salt shaker.']]"]]
Changed line(s) 14 (click to see context) from:
* On that note, the head of the Camarilla in ''1'' was La Croix. The head of the Camarilla in ''2'' is... Cross. Which is "Croix" in French.
to:
* On that note, the head of the Camarilla in ''1'' was La Croix.[=LaCroix=]. The head of the Camarilla in ''2'' is... Cross. Which is "Croix" in French.the English translation for "Croix".
Changed line(s) 19 (click to see context) from:
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb questions you have asked brian mitsoda' that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do vampires wear socks?' and 'what is Kool-Aid?'
to:
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb "Dumb questions you have asked brian mitsoda' Brian Mitsoda" that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do "Do vampires wear socks?' socks?" and 'what "What is Kool-Aid?'Kool-Aid?"
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* On that note, the head of the Camarilla in ''1'' was La Croix. The head of the Camarilla in ''2'' is... Cross. Which is "Croix" in French.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
--->"[[VideoGame/AlphaProtocol A more gauche clan might wish for]] [[Film/XMenDaysOfFuturePast a popular 80’s synth track in the background.]]"
to:
--->"[[VideoGame/AlphaProtocol A more gauche clan might wish for]] [[Film/XMenDaysOfFuturePast [[Film/XMenApocalypse a popular 80’s synth track in the background.]]"
Changed line(s) 15,17 (click to see context) from:
--> '''Mass Effect:''' Everyone seems to know your name.
--> '''Witcher:''' Everyone knows a Witcher on sight.
--> '''Bloodlines 2:''' People constantly ask who you are and why you're here.
--> '''Witcher:''' Everyone knows a Witcher on sight.
--> '''Bloodlines 2:''' People constantly ask who you are and why you're here.
to:
-->
'''Witcher:''' Everyone knows a Witcher on
-->
'''Bloodlines 2:''' People constantly ask who you are and why you're here.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
--->"[[VideoGame/AlphaProtocol A more gauche clan might wish for a popular 80’s synth track in the background.]]"
to:
--->"[[VideoGame/AlphaProtocol A more gauche clan might wish for for]] [[Film/XMenDaysOfFuturePast a popular 80’s synth track in the background.]]"
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** There's also the line about Slugg supposedly [[DeadlyEuphemism 'having met the business end of a salt shaker.']]
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb questions you have asked brian mitsoda' that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do vampires wear socks?' and 'what is Kool-Aid?'
to:
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb questions you have asked brian mitsoda' that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do vampires wear socks?' and 'what is Kool-Aid?'Kool-Aid?'
* It's quite hilarious to find that Valve, against all odds, did indeed announce a new ''VideoGame/HalfLife'' game. What's even more hilarious is that it was slated for Q1 2020 as well, meaning the change of release date for ''Bloodlines'' ended up being more significant to history than previously thought.
* It's quite hilarious to find that Valve, against all odds, did indeed announce a new ''VideoGame/HalfLife'' game. What's even more hilarious is that it was slated for Q1 2020 as well, meaning the change of release date for ''Bloodlines'' ended up being more significant to history than previously thought.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* During the announcement keynote, [[TrollingCreator one of the writers]] said that the game would have "[[ThatOneLevel Bigger, longer sewers. Just Sewers. Only sewers]]."
to:
* During the announcement keynote, [[TrollingCreator one of the writers]] said that the game would have "[[ThatOneLevel Bigger, longer sewers. Just Sewers.sewers. Only sewers]]."
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb questions you have asked brian mitsoda' that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do vampires wear socks?' and 'what is Kool-Aid?' (Which is seemingly an unrelated question)
to:
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb questions you have asked brian mitsoda' that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do vampires wear socks?' and 'what is Kool-Aid?' (Which is seemingly an unrelated question)Kool-Aid?'
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* There is something amusing about the fact that Andy Milder (who played the prissy, hands off Prince [=LaCroix=] in the original game) is back... playing Samuel, a cynical Nosferatu with an eighties fashion sense.
to:
* There is something amusing about the fact that Andy Milder (who played the prissy, hands off Prince [=LaCroix=] in the original game) is back... playing Samuel, a cynical Nosferatu with an eighties fashion sense.sense.
* In the recap video for ''Bloodlines 2'' at PDX-Con, they released a spreadsheet comparing the way ''Bloodlines 2'' feels when compared to famous RPG's such as ''Witcher'' and ''Mass Effect.''
--> '''Mass Effect:''' Everyone seems to know your name.
--> '''Witcher:''' Everyone knows a Witcher on sight.
--> '''Bloodlines 2:''' People constantly ask who you are and why you're here.
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb questions you have asked brian mitsoda' that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do vampires wear socks?' and 'what is Kool-Aid?' (Which is seemingly an unrelated question)
* In the recap video for ''Bloodlines 2'' at PDX-Con, they released a spreadsheet comparing the way ''Bloodlines 2'' feels when compared to famous RPG's such as ''Witcher'' and ''Mass Effect.''
--> '''Mass Effect:''' Everyone seems to know your name.
--> '''Witcher:''' Everyone knows a Witcher on sight.
--> '''Bloodlines 2:''' People constantly ask who you are and why you're here.
* Brian Mitsoda showed the audience at PDX-Con a worksheet page titled 'dumb questions you have asked brian mitsoda' that apparently belongs to Cara Ellison, another writer on the game. Among them are 'do vampires wear socks?' and 'what is Kool-Aid?' (Which is seemingly an unrelated question)
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* There is something amusing about the fact that Andy Milder (who played the prissy, hands off Prince LaCroix in the original game) is back... playing Samuel, a cynical Nosferatu with an eighties fashion sense.
to:
* There is something amusing about the fact that Andy Milder (who played the prissy, hands off Prince LaCroix [=LaCroix=] in the original game) is back... playing Samuel, a cynical Nosferatu with an eighties fashion sense.
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* The protagonist's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire. What's better? The dance is an exact replica of the dance in ''Bloodlines 1''; according to the devs, their sound engineer -- who loves dancing -- was ''mo-capped'' imitating the dance. [[NoodleIncident They also noted he came up with a couple of weird dances that won't be in the game]].
to:
* The protagonist's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire. What's better? The dance is an exact replica of the dance in ''Bloodlines 1''; according to the devs, their sound engineer -- who loves dancing -- was ''mo-capped'' imitating the dance. [[NoodleIncident They also noted he came up with a couple of weird dances that won't be in the game]].game]].
* There is something amusing about the fact that Andy Milder (who played the prissy, hands off Prince LaCroix in the original game) is back... playing Samuel, a cynical Nosferatu with an eighties fashion sense.
* There is something amusing about the fact that Andy Milder (who played the prissy, hands off Prince LaCroix in the original game) is back... playing Samuel, a cynical Nosferatu with an eighties fashion sense.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
-->"A more gauche clan might wish for a popular 80’s synth track in the background"
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* The protagonist's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire. What's better? The dance is an exact replica of the dance in ''Bloodlines 1''; according to the devs, their sound engineer -- who loves dancing == was ''mo-capped'' imitating the dance. [[NoodleIncident They also noted he came up with a couple of weird dances that won't be in the game]].
to:
* The protagonist's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire. What's better? The dance is an exact replica of the dance in ''Bloodlines 1''; according to the devs, their sound engineer -- who loves dancing == -- was ''mo-capped'' imitating the dance. [[NoodleIncident They also noted he came up with a couple of weird dances that won't be in the game]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* The protagonist's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire. What's better? The dance is an exact replica of the dance in ''Bloodlines 1''.
to:
* The protagonist's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire. What's better? The dance is an exact replica of the dance in ''Bloodlines 1''.1''; according to the devs, their sound engineer -- who loves dancing == was ''mo-capped'' imitating the dance. [[NoodleIncident They also noted he came up with a couple of weird dances that won't be in the game]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* "Use of Dementation, [[NightmareFuel while thoroughly unsettling]], is not a Masquerade Violation."
to:
* Some of the Discipline descriptions on the site incorporate amusing comments:
** "Use of Dementation, [[NightmareFuel while thoroughly unsettling]], is not a Masquerade Violation.""
** For the description of [[SuperSpeed Celerity]]'s second power [[TimeStandsStill Accelerate]]:
-->"A more gauche clan might wish for a popular 80’s synth track in the background"
** "Use of Dementation, [[NightmareFuel while thoroughly unsettling]], is not a Masquerade Violation.
** For the description of [[SuperSpeed Celerity]]'s second power [[TimeStandsStill Accelerate]]:
-->"A more gauche clan might wish for a popular 80’s synth track in the background"
Is there an issue? Send a MessageReason:
Fledgling is the name of the protagonist of the first game.
Changed line(s) 8 (click to see context) from:
* The Fledgling's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire.
to:
* The Fledgling's protagonist's [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire. What's better? The dance is an exact replica of the dance in ''Bloodlines 1''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
--->"How about you tone down the politeness, Teddy Bear? You're not fooling anyone."
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
-->"How about you tone down the politeness, Teddy Bear? You're not fooling anyone."
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
* One of the dialogue branches dealing with a Nosferatu informant is Coercion, saying the PC can cut off his legs and drag him or he can just come peacefully.
to:
* One of the dialogue branches dealing with a Nosferatu informant named Slugg is Coercion, saying the PC can cut off his legs and drag him or he can just come peacefully.
Added DiffLines:
-->"How about you tone down the politeness, Teddy Bear? You're not fooling anyone."
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Talking to another Nosferatu earlier, (named Samuel) he takes it pretty graciously if the player is rude to him. He clearly gets more annoyed if the player is actually ''polite'' to him, which he takes as insincere.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* The Fledgling's [[https://www.ign.com/videos/2019/06/12/vampire-the-masquerade-bloodlines-2-full-gameplay-demo-e3-2019 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire.
to:
* The Fledgling's [[https://www.ign.com/videos/2019/06/12/vampire-the-masquerade-bloodlines-2-full-gameplay-demo-e3-2019 [[https://youtu.be/_oYJAnhvgNk?t=67 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
* One of the dialogue branches dealing with a Nosferatu informant is Coercion, saying the PC can cut off his legs and drag him or he can just come peacefully.
to:
* One of the dialogue branches dealing with a Nosferatu informant is Coercion, saying the PC can cut off his legs and drag him or he can just come peacefully.peacefully.
* The Fledgling's [[https://www.ign.com/videos/2019/06/12/vampire-the-masquerade-bloodlines-2-full-gameplay-demo-e3-2019 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire.
* The Fledgling's [[https://www.ign.com/videos/2019/06/12/vampire-the-masquerade-bloodlines-2-full-gameplay-demo-e3-2019 dancing]] makes [[Franchise/MassEffect Commander Shepard]] look like Creator/FredAstaire.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* During the Malkavian reveal podcast, Paula, Paradox’s event manager for the game, revealed that Brian Mitsoda, that episode’s special guest, would be at PDX-Con to interact with fans along with the rest of the Hardsuit Labs team. Cue Brian’s puzzled expression before admitting that nobody had actually told him that until just now.
to:
* During the Malkavian reveal podcast, Paula, Paradox’s event manager for the game, revealed that Brian Mitsoda, that episode’s special guest, would be at PDX-Con to interact with fans along with the rest of the Hardsuit Labs team. Cue Brian’s puzzled expression before admitting that nobody had actually told him that until just now.now.
* One of the dialogue branches dealing with a Nosferatu informant is Coercion, saying the PC can cut off his legs and drag him or he can just come peacefully.
* One of the dialogue branches dealing with a Nosferatu informant is Coercion, saying the PC can cut off his legs and drag him or he can just come peacefully.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* During the Malkavian reveal podcast, Paula, Paradox’s event manager for the game, revealed that Brian Mitsoda, that episode’s special guest, along with the rest of the Hardsuit Labs team would be at PDX-Con to interact with fans. Cue Brian’s puzzled expression before admitting that nobody had actually told him that until just now.
to:
* During the Malkavian reveal podcast, Paula, Paradox’s event manager for the game, revealed that Brian Mitsoda, that episode’s special guest, would be at PDX-Con to interact with fans along with the rest of the Hardsuit Labs team would be at PDX-Con to interact with fans.team. Cue Brian’s puzzled expression before admitting that nobody had actually told him that until just now.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
!!Pre-Release
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* During the announcement keynote, [[TrollingCreator one of the writers]] said that the game would have "[[ThatOneLevel Bigger, longer sewers. Just Sewers. Only sewers]].""
to:
* During the announcement keynote, [[TrollingCreator one of the writers]] said that the game would have "[[ThatOneLevel Bigger, longer sewers. Just Sewers. Only sewers]]."""
Is there an issue? Send a MessageReason:
None
Added DiffLines:
!!Pre-Release
* During the announcement keynote, [[TrollingCreator one of the writers]] said that the game would have "[[ThatOneLevel Bigger, longer sewers. Just Sewers. Only sewers]].""
* "Use of Dementation, [[NightmareFuel while thoroughly unsettling]], is not a Masquerade Violation."
* During the Malkavian reveal podcast, Paula, Paradox’s event manager for the game, revealed that Brian Mitsoda, that episode’s special guest, along with the rest of the Hardsuit Labs team would be at PDX-Con to interact with fans. Cue Brian’s puzzled expression before admitting that nobody had actually told him that until just now.
* During the announcement keynote, [[TrollingCreator one of the writers]] said that the game would have "[[ThatOneLevel Bigger, longer sewers. Just Sewers. Only sewers]].""
* "Use of Dementation, [[NightmareFuel while thoroughly unsettling]], is not a Masquerade Violation."
* During the Malkavian reveal podcast, Paula, Paradox’s event manager for the game, revealed that Brian Mitsoda, that episode’s special guest, along with the rest of the Hardsuit Labs team would be at PDX-Con to interact with fans. Cue Brian’s puzzled expression before admitting that nobody had actually told him that until just now.