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* It might seem strange at first in ''7'' when racing underwater doesn't clear away Blooper's ink, until you realize that as an aquatic life-form, Blooper would have little use for water-soluble ink.



* The Egg 1 in ''7'' offers a huge underwater speed boost due to eggs and osmosis.



* Why is Waluigi Pinball in ''7'' despite Waluigi not being in the game? To make up for not being able to play on Waluigi Pinball online in ''Mario Kart DS''!
* [[https://www.mariowiki.com/File:MK8_NA_Box_Art.jpg The box art for]] ''8'' is apparently referencing ''VideoGame/SuperMario3DWorld''. You have the main characters: Mario, Luigi, Peach, Toad, [[spoiler:and Rosalina]], the playable characters, and Bowser, the main antagonist.



* The new Rainbow Road in ''Mario Kart 8'' threw many for a loop. Think of it this way, though. The retro Rainbow Road brought back from ''VideoGame/MarioKart64'' has a mystical, enchanted, magical aesthetic to it. What's the logical way to differentiate a new Rainbow Road from that? Make it a constructed, man-made, spectator track.
* Baby Rosalina's introduced in Mario Kart 8. Confusion arises because Rosalina's implied to be canonically thousands of years old in the past games. However, who says that the time travel method that were used to bring the other baby characters to the present can't go that far out into the past, and that Baby Rosalina can't be taught to drive a go-kart/bike despite both probably not appearing at that place in time?
** The problem with Baby Rosalina isn't Rosalina's age, or Baby Rosalina being able to drive. The problem is that her design contradicts Rosalina's design in [[VideoGame/SuperMarioGalaxy her storybook]], which had notably darker hair.
** Well, yeah. That was a drawing in a storybook, This is the real deal.
** [[https://www.mariowiki.com/images/a/a4/RosalinaSMG2concept.png The storybook might've been more accurate...]]
* Metal Mario's animations are different from the real Mario's by how stiff and sort of robotic they are. In contrast, Pink Gold Peach has animations that are much more fluid than the real Peach's.
* At the start of the second and third laps of Mute City, you'll get a speed boost not there at the start of the race. If one thinks back to any of the F-Zero games, they'll remember that the second lap is when boosts are given. So basically, on the second lap, [[MemeticMutation YOU GOT BOOST POWER]].
** Even more brilliant, when you finish the Mute City race, you are rewarded with the race results music from the original SNES version of ''VideoGame/FZero''! However, that song only plays after you have completed all the courses in a cup. Well, placing Mute City as the last race in the Egg Cup makes the song ''incredibly fitting''.
* Why is Luigi suddenly [[DeathGlare looking so mad]] most of the time in ''8''? It's because the last new Luigi track was the Luigi Circuit in ''VideoGame/MarioKartWii''. There were no new Luigi tracks in ''Mario Kart 7''[[note]]only retro Luigi tracks reappeared in ''7'': N64 Luigi Raceway and DS Luigi's Mansion[[/note]] and '''absolutely no new or retro Luigi tracks''' in ''Mario Kart 8''! (Not even in the DLC!) To make things worse, Mario gets three tracks (MK Stadium counts), Wario gets 3, Shy Guy, [[VideoGame/SuperMarioWorld the Dolphins]], and even the Thwomps get their own track. [[TheWoobie No wonder the guy looks so upset.]]
* Why is [[Franchise/TheLegendOfZelda Link]] so good at driving a kart? Ganondorf used a computer in [[VideoGame/SuperSmashBros Super Smash Bros Brawl]] so it's natural that Link would know how to drive.
** Alternately, Link's always been good at picking up how to use something new!



* In ''[[VideoGame/MarioKartDoubleDash Double Dash]]'', King Boo's ability to use every other racer's special items seems like a lack of creativity from the developers. However, think of what Boos do in ''Mario Kart'': they steal other racers' items. TheGhostKing only does this to a superior level.
* 7's Rock Rock Mountain's music. It's [[{{Pun}} rock.]]
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* The Green and Red shells are parallel to how the Koopa Troopas function as enemies in 2D games. The Green Shell are the most likely to miss their target similar to how green Koopas can fall off cliffs while the Red Shell could be a parallel to how the Red Koopas are able to turn away before falling.
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** Being in space for presumably billions of years ''must'' make her pretty bored as wel.

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** Being in space for presumably billions of years ''must'' make her pretty bored as wel.well.



* It may be a bit unusual at first for an Arabian theme stage to deal with Shy Guys, but it has shout-outs to ''VideoGame/SuperMarioBros2'', which was originally called ''VideoGame/DokiDokiPanic'', which itself was an Arabian themed game. (And also the first true appearance of the Shy Guys)

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* It may be a bit unusual at first for an Arabian theme stage to deal with Shy Guys, but it has shout-outs to ''VideoGame/SuperMarioBros2'', which was originally called ''VideoGame/DokiDokiPanic'', which itself was an Arabian themed game. (And also the first true appearance of the Shy Guys)Guys.)



** Granted, by the time the first Mario Kart game came out, it had already been established in VideoGame/SuperMarioWorld that, unlike real turtles, Koopa shells are detachable and their owners can survive without them. Though that still doesn't answer where all those ''empty'' shells come from...

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** Granted, by the time the first Mario Kart ''Mario Kart'' game came out, it had already been established in VideoGame/SuperMarioWorld ''VideoGame/SuperMarioWorld'' that, unlike real turtles, Koopa shells are detachable and their owners can survive without them. Though that still doesn't answer where all those ''empty'' shells come from...



*** Despite real-life turtles having irremovable shells, nothing says that Koopa-Troopa's simply can't take off the shells that they are born with.

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*** Despite real-life turtles having irremovable shells, nothing says that Koopa-Troopa's Koopa Troopas simply can't take off the shells that they are born with.



** You can also use Bob-ombs in Coconut Mall....

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** You can also use Bob-ombs in Coconut Mall....Mall…
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* The Mario Circuits don't really show elements of the courses belonging to Mario. But look at the course. They usually consist of rolling greens, warp pipes, Mario enemies, Peach's Castle... The Mario Circuits don't represent Mario, they represent the game series, since it includes many of its elements!
* Why would Rosalina, TheHighQueen, have a passion for karts and motorcycles? It seems off in a character like her. Well, if ''VideoGame/SuperMarioGalaxy's'' storybook is anything to go by, she and a single Luma pretty much built the entire [[CoolSpaceship Comet Observatory]] by themselves, all while she was just a little girl. {{Magitek}} aside, it's easy to assume [[WrenchWench she must have a knack for gears, engines, and the like]].
** Being in space for presumably billions of years ''must'' make her pretty bored as wel.
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* In ''[[VideoGame/MarioKartDoubleDash Double Dash]]'', King Boo's ability to use every other racer's special items seems like a lack of creativity from the developers. However, think of what Boos do in ''Mario Kart'': they steal other racers' items. TheGhostKing only does this to its logical extreme.

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* In ''[[VideoGame/MarioKartDoubleDash Double Dash]]'', King Boo's ability to use every other racer's special items seems like a lack of creativity from the developers. However, think of what Boos do in ''Mario Kart'': they steal other racers' items. TheGhostKing only does this to its logical extreme.a superior level.
Is there an issue? Send a MessageReason:
None


* In ''[[VideoGame/MarioKartDoubleDash Double Dash]]'', King Boo's ability to use every other racer's special items seems like a lack of creativity from the developers. However, think of what Boos do in ''Mario Kart'': they steal other racers' items. It is purely logical that their king can do this to a whole new level.

to:

* In ''[[VideoGame/MarioKartDoubleDash Double Dash]]'', King Boo's ability to use every other racer's special items seems like a lack of creativity from the developers. However, think of what Boos do in ''Mario Kart'': they steal other racers' items. It is purely TheGhostKing only does this to its logical that their king can do this to a whole new level.extreme.
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Added Rock Rock Mountain



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* 7's Rock Rock Mountain's music. It's [[{{Pun}} rock.]]
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None


* [[http://www.mariowiki.com/images/7/72/Box_UK_-_Mario_Kart_8.jpg The box art for]] ''8'' is apparently referencing ''VideoGame/SuperMario3DWorld''. You have the main characters: Mario, Luigi, Peach, Toad, [[spoiler:and Rosalina]], the playable characters, and Bowser, the main antagonist.

to:

* [[http://www.[[https://www.mariowiki.com/images/7/72/Box_UK_-_Mario_Kart_8.com/File:MK8_NA_Box_Art.jpg The box art for]] ''8'' is apparently referencing ''VideoGame/SuperMario3DWorld''. You have the main characters: Mario, Luigi, Peach, Toad, [[spoiler:and Rosalina]], the playable characters, and Bowser, the main antagonist.




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* In ''[[VideoGame/MarioKartDoubleDash Double Dash]]'', King Boo's ability to use every other racer's special items seems like a lack of creativity from the developers. However, think of what Boos do in ''Mario Kart'': they steal other racers' items. It is purely logical that their king can do this to a whole new level.

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