Follow TV Tropes

Following

History Fridge / KingdomHeartsChainOfMemories

Go To

OR

Is there an issue? Send a MessageReason:
None



to:

** Alternately, since Halloween Town in ''COM'' isn't the actual world but rather Sora's memory of it, Riku and Mickey don't change their appearances like they might have if they visited the actual Halloween Town because Sora never met them there and so has no preconceptions on what they'd actually look like if they visited.
Is there an issue? Send a MessageReason:
None



to:

* Unlike Sora, Donald and Goofy, Riku and Mickey don't get new costumes for Halloween Town (merely having their default outfits get slightly darker, duller and more detailed). While out-of-universe, this is likely because the developers didn't feel like creating new outfits for what would ultimately be a tiny portion of the game, in-universe it could be justified as both Riku and Mickey already being aligned with darkness (compared to [[IncorruptiblePurePureness Sora]], Donald and Goofy) to the point where they don't need to significantly alter their appearances to fit in with the Halloween Town residents.
Is there an issue? Send a MessageReason:
None


** On the Destiny Islands, after Naminé shatters the illusion created by the false memories, Sora is able to recall Kairi's existence, despite not being able to remember her name until he's just about to go to sleep. The next game reveals that Kairi was the only one on the Destiny Islands that could remember Sora existed, but was unable to recall his name and face until she received some prompting Sora's voice. This clearly shows dear the two of them hold each other in their hearts.

to:

** On the Destiny Islands, after Naminé shatters the illusion created by the false memories, Sora is able to recall Kairi's existence, despite not being able to remember her name until he's just about to go to sleep. The next game reveals that Kairi was the only one on the Destiny Islands that could remember Sora existed, existed but was unable to recall his name and face until she received some prompting from Sora's voice. This clearly shows dear the two of them hold how close Sora and Kairi are to each other in their hearts.
other.
Is there an issue? Send a MessageReason:
None



to:

* While Traverse Town, Twilight Town, and the Destiny Islands are directly part of the main plot in Sora's storyline as mentioned above, they do foreshadow some things that would be revealed in ''VideoGame/KingdomHeartsII'':
** In Traverse Town, Leon and his gang do not recognize Sora and his companions initially, but are able to remember their names and Leon's parting words back in Hollow Bastion with some prompting, despite claiming to have never met them. Aerith theorizes this is because Sora's heart is connecting them and doing the remembering for them. We would later learn in the next game that everyone forgot Sora's party at the same time they forget them as a side effect of Naminé tampering with Sora's memories, and it's not until their forgotten memories are restored that they everyone else remembered Sora's party. So in a sense, Sora's heart really did connect them all.
** Twilight Town quite obviously foreshadows Sora's connection to Roxas, namely how Sora has a sense of nostalgia despite never having been there before, and Vexen's statement about how the "other side of Sora's heart" remembers.
** On the Destiny Islands, after Naminé shatters the illusion created by the false memories, Sora is able to recall Kairi's existence, despite not being able to remember her name until he's just about to go to sleep. The next game reveals that Kairi was the only one on the Destiny Islands that could remember Sora existed, but was unable to recall his name and face until she received some prompting Sora's voice. This clearly shows dear the two of them hold each other in their hearts.
Is there an issue? Send a MessageReason:
None



to:

* Notably the altered plotlines mention no connection between the villains. There is no grand conspiracy between Hades, Hook, Maleficent, and the others. While many points show that Namine is probably altering the story to give Sora a warning of ''DANGER!'', she is being made to do so by Marluxia. He probably can tell her to leave or add certain aspects to the false memories, and why hint at a conspiracy or secret cabal when you want Sora to serve ''your'' conspiracy or secret cabal, especially as such an alliance would be seen as a bad thing in the false memories.
Is there an issue? Send a MessageReason:
None


* A single line here that spreads across the entire series: in a relatively lighthearted scene, Sora jokes that Donald beat him up when he was a Heartless without realising it was him. Here's the question: how could he remember that[[AndIMustScream unless he was conscious of what was happening?]]

to:

* A single line here that spreads across the entire series: in a relatively lighthearted scene, Sora jokes that Donald beat him up when he was a Heartless without realising it was him. Here's the question: how could he remember that[[AndIMustScream unless he was conscious of what was happening?]]happening?]]
* Much earlier in game, when you finish the first floor and get in front of the second floor, a cutscene plays where Goofy attempts to recall Hollow Bastion, but while he can recall how it looked like, he can't recall the name. Sora and Donald both fail to recall it completely. This begins to highlight Namine beginning to remove their memories, but take note of another fact... when you get to the upper floors where you will have the Hollow Bastion card, none of them recall the earlier conversation nor does it seem to come up. The FridgeHorror that can be taken from this is that Namine's memory wiping is getting to the point that not only have they completely forgotten their previous adventure, but it's ''starting to make them forget their current one too''.
Is there an issue? Send a MessageReason:
None


* When you really think about it, each world with Disney characters Sora passes through foreshadows the story, Naminé's character arc, and the effect true and false memories can have on people:

to:

* When you really think about it, each world with Disney characters Sora passes through Memory World in Sora's storyline (with the exception of Traverse Town, Twilight Town, and Destiny Islands, all of which are directly connected to the plot) foreshadows the story, Naminé's character arc, and the effect true and false memories can have on people:
Is there an issue? Send a MessageReason:
None


** Riku gives Sleight Lock, which allows you to keep the first card you'd normally lose in sleights for 5 sleights. Although this card is given by the Replica, it fits Riku's character arc. He originally wanted to get rid of the Darkness, fearful of being taken over by it and being controlled by Ansem once more. But as the story goes on in CoM, he begins losing his fear of it and approaches it in a more healthy manner. What he'd otherwise wish to lose instead remains as part of his strength.

to:

** Riku gives Sleight Lock, which allows you to keep the first card you'd normally lose in sleights for 5 sleights. Although this card is given by the Replica, it fits Riku's character arc. He originally wanted to get rid of the Darkness, fearful of being taken over by it and being controlled by Ansem once more. But as the story goes on in CoM, [=CoM=], he begins losing his fear of it and approaches it in a more healthy manner. What he'd otherwise wish to lose instead remains as part of his strength.




to:

* It seems odd that Sora would learn Quake in ''Re:Chain of Memories'' when most of the abilities he gains are Ventus's and Quake is one of Terra's. Ventus had the ability to D-Link with Terra and while he never actually used Quake, it did give him access to one of Terra's earth-elemental finishers. Given that memories in the ''Kingdom Hearts'' universe are a function of people's connections with each other, Sora likely got Quake third-hand from Terra thanks to Ventus's strong bonds with the latter.

Added: 3876

Changed: 148

Is there an issue? Send a MessageReason:
None



to:

* In the game, many of the Enemy Cards of story important characters actually make sense to who they are or are fitting to their parts in the story.
** Riku gives Sleight Lock, which allows you to keep the first card you'd normally lose in sleights for 5 sleights. Although this card is given by the Replica, it fits Riku's character arc. He originally wanted to get rid of the Darkness, fearful of being taken over by it and being controlled by Ansem once more. But as the story goes on in CoM, he begins losing his fear of it and approaches it in a more healthy manner. What he'd otherwise wish to lose instead remains as part of his strength.
** Ansem has Sleightbind, which in the original game conceals your deck and cards from opponents, but in the remakes it instead grants resistances to Fire, Ice and Lightning. These both fit Ansem. The first version fits as Ansem, being part of Xehanort, had hidden his true agendas behind his masquerade as a heartless as well as Ansem's original desire to reveal his "concealed" memories. The latter portion fits in the sense that Ansem has proven notoriously hard to kill and gaining resistances reflects that.
** Xemnas has Quick Barrier, which guards from consecutive attacks and confers resistances to Fire, Ice, lighting and special attacks. This also seemingly reflects Xemnas's connection to Xehanort in how there always seems to be one more backup plan that can be set into motion, guarding from losing the original goal. As well, it confers the same resistances and abit more than Ansem's card does, reflecting the connection and improving it as Xemnas likely has more of a mind than his Heartless self.
** Vexen gives Auto-Life, which revives you automatically if your health hits 0. It also grants you immunity to Ice, but makes you weak to fire. Vexen did create the replica program, making it possible to create more bodies for people to inhabit and evidence is shown within this game. The fact that he's weak to fire also fits with his death by Axel.
** Lexaeus gives Warp Break, which can obliterate enemies on a finishing combo strike and grants immunity to ice, resistance to Physical attacks and makes you weak to special attacks. This seems to fit his enormous strength and his connection to Vexen, but granting weakness to special attacks is fitting due to being killed in a way he didn't see coming (Ansem-possessed Riku).
** Zexion gives Confu-strike, which confuses foes at a certain rate while giving resistance to fire, ice, lighting and special attacks. This fits how he tried to manipulate Riku by appearing as Sora, attacking him emotionally. Furthermore, the resistances gained is the same as Xemnas's, giving the connection of how capable Zexion is as a member of the organization.
** Axel has Quick Recovery, which allows you to use your cards even while staggering from damage. You also become immune to fire but weak to ice. This fits in how Axel manages to keep pushing things forward plot wise despite being damaged or hurt. From his fake death to Sora, to losing Roxas, until it's finally subverted with his final death in Kingdom Hearts 2.
** Marluxia grants Double Sleight, which allows you to use stocked cards and Sleights twice in a row. It also grants resistance to Fire, Ice, Lighting and Special Attacks, but makes you weak to physical attacks. If read literally, "double sleight" can be renamed to "double slight", a slight being a disrespectful insult which fits his disrespect of the Organization. It could also refer to him "Double crossing" the Organization. It also serves to mention that the resistances it grants his the same as Xemnas's, showcasing he has an equal level of power to him, but it also grants weakness to physical attacks, showcasing how Marluxia is still the potentially weaker of the two.
** Larxene grants Dash, which increases running speed, grants immunity to Lightning, but weakens you to Special Attacks. Larxene is known for her speedy assaults and giving people the run around to rile them up and torment them.
Is there an issue? Send a MessageReason:
None


* In ''Kingdom Hearts I'', the Powerwild and Bouncywild Heartless were found in the Deep Jungle world. Because the rights to Tarzan were lost before Chain of Memories, those Heartless are now found in Olympus Coliseum; the only world not to have any world-exclusive Heartless in KHI.

to:

* In ''Kingdom Hearts I'', the Powerwild and Bouncywild Heartless were found in the Deep Jungle world. Because the rights to Tarzan were lost before Chain of Memories, those Heartless are now found in Olympus Coliseum; the only world not to have any world-exclusive Heartless in KHI. Also, coliseums often contained wild animals, so their presence is more fitting than one might initially think.
Is there an issue? Send a MessageReason:
None


** In Neverland, Peter Pan doesn't want to Wendy to return home because she'll forget him and everything they went through together growing up. Sora tells him that memories aren't truly gone and that the right trigger can bring them back. Even though Naminé replaced Kairi in Sora's memories, he could never truly forget her, and was able to remember her with the right trigger. There's also the fact that Peter throws a tantrum and leaves Wendy when she first tells him she wants to go him, which is acknowledged by everyone as an act of immaturity just because she didn't want to do things his way, foreshadowing how Sora would abandon Donald and Goofy when they try to tell him think about the suspicious circumstances of his memories of Naminé.

to:

** In Neverland, Peter Pan doesn't want to Wendy to return home because she'll forget him and everything they went through together growing up. Sora tells him that memories aren't truly gone and that the right trigger can bring them back. Even though Naminé replaced Kairi in Sora's memories, he could never truly forget her, and was able to remember her with the right trigger. There's also the fact that Peter throws a tantrum and leaves Wendy when she first tells him she wants to go him, home, which is acknowledged by everyone as an act of immaturity just because she didn't want to do things his way, foreshadowing how Sora would abandon Donald and Goofy when they try to tell him to think about the suspicious circumstances of his memories of Naminé.

Changed: 1257

Removed: 182

Is there an issue? Send a MessageReason:
It's explained here that Marluxia created a full-body double from petals. Also, it's established in Kingdom Hearts III that Vexen had created 20 replicas during his time as a member of the Organization (not counting the replicas in the manga, which is a separate continuity)[[note]]The first twelve were too unstable to become vessels, so they were refined to become to become mindless puppets under Xehanort's control, the thirteenth and fourteenth replicas would become Riku Replica and Xion, and the final six would become vessels for the hearts of Ansem, Xemnas, Riku Replica, Vanitas, Young Xehanort, and Xion).


* One thing that confused this troper is how the first fight against Marluxia wasn't against the actual one. Marluxia goes on to say that it was nothing more than an illusion of him, which doesn't seem to fit in with Marluxia's [[GreenThumb powers]]. But come Kingdom Hearts 3, we learn that Vexen had the Replica project and in 358/2 Days, the HQ for that was in Castle Oblivion. It suddenly makes sense as to why there were two Marluxias, the first one was a Replica!
* When you really think about it, each world with Disney characters Sora passes through foreshadows Naminé's character arc, and the effect true and false memories can have on people:

to:

* One thing that confused this troper is how the first fight against Marluxia wasn't against the actual one. Marluxia goes on to say that it was nothing more than an illusion of him, which doesn't seem to fit in with Marluxia's [[GreenThumb powers]]. But come Kingdom Hearts 3, we learn that Vexen had the Replica project and in 358/2 Days, the HQ for that was in Castle Oblivion. It suddenly makes sense as to why there were two Marluxias, the first one was a Replica!
* When you really think about it, each world with Disney characters Sora passes through foreshadows the story, Naminé's character arc, and the effect true and false memories can have on people:



** In Monstro, Pinnochio tries to find an exit out of Monstro without telling Gepetto, not wanting him to worry, only to be encouraged by everyone to tell him the truth instead. Sora also encourages him to fight back against the Heartless holding him captive. Naminé does fear Sora wouldn't like her if he knew the truth, but still told him anyway and is surprised when he still wanted to help her. This gives Naminé the courage to defy Marluxia.

to:

** In Monstro, Pinnochio tries to find an exit out of Monstro without telling Gepetto, not wanting Gepetto because he didn't want him to worry, only to be encouraged by everyone to tell him the truth instead. Sora also encourages him to fight back against the Heartless holding him captive. Naminé does fear Sora wouldn't like her if he knew the truth, but still told him anyway and is surprised when he still wanted to help her. This gives Naminé the courage to defy Marluxia.



** In Atlantica, Ursula uses Ariel to get the trident by taking Flounder hostage and making her think he's been abducted by humans. After defeating Ursula with the help of Sora's friends, she decides to tell her father the truth and take responsibility rather than put all the blame on Ursula, despite being afraid of getting into trouble. Naminé, even though she was forced by the Organization to mess with Sora's memories, still vows to take responsibility and make things right rather than let Sora continue to live a lie, despite knowing how painful it is.
** In Neverland, Peter Pan doesn't want to Wendy to return home because she'll forget him and everything they went through together growing up. Sora tells him that memories aren't truly gone and that the right trigger can bring them back. Even though Naminé replaced Kairi in Sora's memories, he could never truly forget her, and was able to remember her with the right trigger.
** In the 100 Acre Wood, Sora helps Pooh find his friends, who aren't far. While they do part ways and Sora fears he'll forget, Pooh Bear assures him he won't forget him. Sora came to Castle Oblivion believing Riku is there, and he was correct, though he never finds this out[[note]]In the orginal GBA game, it's possible to miss some of Pooh's friends on the way.[[/note]]. When he starts to think about Naminé and where she disappeared to, he soon discovers she's inside the castle. Even though Sora has to forget her to regain his memories, Naminé will still remember him.
** In Hollow Bastion, Belle is taken hostage by Maleficent to lure the Beast to her. Even after learning that Belle was only cold to him to protect him from Maleficent, Beast still vowed to come to her rescue. Naminé was taken hostage by the Organization to lure Sora to them, and even though Sora learns his memories of her are fake, he still vowed to save her.

to:

** In Atlantica, Ursula uses Ariel to get the trident by taking Flounder hostage and making her think he's been abducted by humans. After defeating Ursula with the help of Sora's friends, she decides to tell her father the truth and take responsibility rather than put all the blame on Ursula, despite being afraid of getting into trouble. Naminé, even though she was forced by the Organization to mess with Sora's memories, still vows to take responsibility and make things right by restoring Sora's memories at the cost of making him forget her rather than let Sora him continue to live a lie, despite knowing how painful it is.
** In Neverland, Peter Pan doesn't want to Wendy to return home because she'll forget him and everything they went through together growing up. Sora tells him that memories aren't truly gone and that the right trigger can bring them back. Even though Naminé replaced Kairi in Sora's memories, he could never truly forget her, and was able to remember her with the right trigger.
trigger. There's also the fact that Peter throws a tantrum and leaves Wendy when she first tells him she wants to go him, which is acknowledged by everyone as an act of immaturity just because she didn't want to do things his way, foreshadowing how Sora would abandon Donald and Goofy when they try to tell him think about the suspicious circumstances of his memories of Naminé.
** In the 100 Acre Wood, Sora helps Pooh find his friends, who aren't far. While they do part ways and Sora fears he'll forget, Pooh Bear assures him he won't forget him. Sora came to Castle Oblivion believing Riku is there, and he was correct, though while that is the case not long after Sora enters the castle, he never finds this out[[note]]In the orginal GBA game, it's possible to miss some of Pooh's friends on the way.[[/note]]. When he starts to think about Naminé and where she disappeared to, he soon discovers she's inside the castle. Even though Sora has to forget her to regain his memories, Naminé will still remember him.
** In Hollow Bastion, Belle is taken hostage by Maleficent to lure the Beast to her.her so she can steal their hearts the moment they show their love for each other, forcing Belle to act cold towards him to keep him safe. Even after learning that Belle was only cold to him to protect him from Maleficent, Beast still vowed to come to her rescue. Naminé was taken hostage used by the Organization to lure Sora to them, and even though Sora learns she had tampered with his memories of her are fake, memories, he still vowed to save her.
her due to knowing she's a victim just as much as they are.
Is there an issue? Send a MessageReason:
None


** In Olympus Coliseum, Cloud makes a deal with Hades. In exchange for eliminating Hercules, Cloud will have his memories restored. When Cloud fails in the task, Hades double-crosses him, never intending to help him in the first place. After Sora defeats Hades, the games are cancelled due to everyone being in no condition to fight. Before Cloud leaves, Sora tells him that the smallest things will help bring back memories, since even the most important ones aren't gone forever. Riku Replica fought against Sora due to being led to believe he was a threat to Naminé, unaware that the Organization had Naminé mess with his memories and used him as a pawn to lure Sora in further into the castle. Sora and his friends' memories have been messed up to the point they have to sacrifice the memories they made at Castle Oblivion to recover them, necessitating they sleep for a whole year. Sora is able to recall Kairi, his most important memory, just by looking at her good luck charm instead of the false one Naminé made and thinking hard enough about who the red haired girl is.

to:

** In Olympus Coliseum, Cloud makes a deal with Hades. In exchange for eliminating Hercules, Cloud will have his memories restored. When Cloud fails in the task, Hades double-crosses him, never intending to help him in the first place. After Sora defeats Hades, the games are cancelled due to everyone being in no condition to fight.fight, much to Sora's disappointment. Before Cloud leaves, Sora tells him that the smallest things will help bring back memories, since even the most important ones aren't gone forever. Riku Replica fought against Sora due to being led to believe he was a threat to Naminé, unaware that the Organization had Naminé mess with his memories and used him as a pawn to lure Sora in further into the castle. Sora and his friends' memories have been messed up to the point they have to sacrifice the memories they made at Castle Oblivion to recover them, including the recent memories of Naminé despite finally meeting her, necessitating they sleep for a whole year. Sora is able to recall Kairi, his most important memory, just by looking at her good luck charm instead of the false one Naminé made and thinking hard enough about who the red haired girl is.



** In Halloween Town, Dr. Finklestien's potion is supposed to bring back true memories, but when Oogie Boogie drinks it, he is overcome by fear. The doctor theorizes this is because true memories unbalance the heart, and if Sora dranked it, something even worse would happen. When the Riku Replica regains his memory of being a replica of the actual Riku, he becomes unbalanced trying to become his own person due to Axel's manipulations.
** In Atlantica, Ursula uses Ariel to get the trident by taking Flounder hostage and making her think he's been abducted by humans. After defeating Ursula with the help of Sora's friends, she decides to tell her father the truth and take responsibility rather than put all the blame on Ursula. Naminé, even though she was forced by the Organization to mess with Sora's memories, still vows to take responsibility and make things right than let Sora continue to live a lie, despite knowing how painful it is.

to:

** In Halloween Town, Dr. Finklestien's potion is supposed to bring back true memories, but when Oogie Boogie drinks it, he is overcome by fear. The doctor theorizes this is because true memories unbalance the heart, and if Sora dranked had drank it, something even worse would happen. When the Riku Replica regains his memory of being a replica of the actual Riku, he becomes unbalanced trying to become his own person due to Axel's manipulations.
** In Atlantica, Ursula uses Ariel to get the trident by taking Flounder hostage and making her think he's been abducted by humans. After defeating Ursula with the help of Sora's friends, she decides to tell her father the truth and take responsibility rather than put all the blame on Ursula. Ursula, despite being afraid of getting into trouble. Naminé, even though she was forced by the Organization to mess with Sora's memories, still vows to take responsibility and make things right rather than let Sora continue to live a lie, despite knowing how painful it is.
Is there an issue? Send a MessageReason:
None


** In Wonderland, the Chesire Cat's words "Think too hard, and your memory might lie to you." Alice exploits this by making the Queen of Hearts believe she ordered Sora and his friends to destroy the Heartless, counting on her being too prideful to admit that didn't happen. When Sora thinks too hard about the girl that suddenly appears in his memories, he was led to believe in false memories of Naminé, something that was exploited by the Organization.

to:

** In Wonderland, the Chesire Cat's words Cat gives the group advice about how to deal with the Queen of Hearts, "Think too hard, and your memory might lie to you." Alice exploits this by making makes the Queen of Hearts believe she ordered Sora and his friends to destroy the Heartless, exploiting her lost memory and counting on her being too prideful to admit that didn't happen. When Sora thinks too hard about the girl that suddenly appears in his memories, he was led to believe in false memories of Naminé, something that was exploited by the Organization.
Is there an issue? Send a MessageReason:
None


* When you really think about it, each world Sora passes through foreshadows the Naminé's character arc, and the effect true and false memories can have on people:

to:

* When you really think about it, each world with Disney characters Sora passes through foreshadows the Naminé's character arc, and the effect true and false memories can have on people:



*** In Wonderland, the Chesire Cat's words "Think too hard, and your memory might lie to you." Alice exploits this by making the Queen of Hearts believe she ordered Sora and his friends to destroy the Heartless, counting on her being too prideful to admit that didn't happen. When Sora thinks too hard about the girl that suddenly appears in his memories, he was led to believe in false memories of Naminé, something that was exploited by the Organization.
*** In Monstro, Pinnochio tries to find an exit out of Monstro without telling Gepetto, not wanting him to worry, only to be encouraged by everyone to tell him the truth instead. Sora also encourages him to fight back against the Heartless holding him captive. Naminé does fear Sora wouldn't like her if he knew the truth, but still told him anyway and is surprised when he still wanted to help her. This gives Naminé the courage to defy Marluxia.
*** In Halloween Town, Dr. Finklestien's potion is supposed to bring back true memories, but when Oogie Boogie drinks it, he is overcome by fear. The doctor theorizes this is because true memories unbalance the heart, and if Sora dranked it, something even worse would happen. When the Riku Replica regains his memory of being a replica of the actual Riku, he becomes unbalanced trying to become his own person due to Axel's manipulations.
*** In Atlantica, Ursula uses Ariel to get the trident by taking Flounder hostage and making her think he's been abducted by humans. After defeating Ursula with the help of Sora's friends, she decides to tell her father the truth and take responsibility rather than put all the blame on Ursula. Naminé, even though she was forced by the Organization to mess with Sora's memories, still vows to take responsibility and make things right than let Sora continue to live a lie, despite knowing how painful it is.
*** In Neverland, Peter Pan doesn't want to Wendy to return home because she'll forget him and everything they went through together growing up. Sora tells him that memories aren't truly gone and that the right trigger can bring them back. Even though Naminé replaced Kairi in Sora's memories, he could never truly forget her, and was able to remember her with the right trigger.
*** In the 100 Acre Wood, Sora helps Pooh find his friends, who aren't far. While they do part ways and Sora fears he'll forget, Pooh Bear assures him he won't forget him. Sora came to Castle Oblivion believing Riku is there, and he was correct, though he never finds this out[[note]]In the orginal GBA game, it's possible to miss some of Pooh's friends on the way.[[/note]]. When he starts to think about Naminé and where she disappeared to, he soon discovers she's inside the castle. Even though Sora has to forget her to regain his memories, Naminé will still remember him.
*** In Hollow Bastion, Belle is taken hostage by Maleficent to lure the Beast to her. Even after learning that Belle was only cold to him to protect him from Maleficent, Beast still vowed to come to her rescue. Naminé was taken hostage by the Organization to lure Sora to them, and even though Sora learns his memories of her are fake, he still vowed to save her.

to:

*** ** In Wonderland, the Chesire Cat's words "Think too hard, and your memory might lie to you." Alice exploits this by making the Queen of Hearts believe she ordered Sora and his friends to destroy the Heartless, counting on her being too prideful to admit that didn't happen. When Sora thinks too hard about the girl that suddenly appears in his memories, he was led to believe in false memories of Naminé, something that was exploited by the Organization.
*** ** In Monstro, Pinnochio tries to find an exit out of Monstro without telling Gepetto, not wanting him to worry, only to be encouraged by everyone to tell him the truth instead. Sora also encourages him to fight back against the Heartless holding him captive. Naminé does fear Sora wouldn't like her if he knew the truth, but still told him anyway and is surprised when he still wanted to help her. This gives Naminé the courage to defy Marluxia.
*** ** In Halloween Town, Dr. Finklestien's potion is supposed to bring back true memories, but when Oogie Boogie drinks it, he is overcome by fear. The doctor theorizes this is because true memories unbalance the heart, and if Sora dranked it, something even worse would happen. When the Riku Replica regains his memory of being a replica of the actual Riku, he becomes unbalanced trying to become his own person due to Axel's manipulations.
*** ** In Atlantica, Ursula uses Ariel to get the trident by taking Flounder hostage and making her think he's been abducted by humans. After defeating Ursula with the help of Sora's friends, she decides to tell her father the truth and take responsibility rather than put all the blame on Ursula. Naminé, even though she was forced by the Organization to mess with Sora's memories, still vows to take responsibility and make things right than let Sora continue to live a lie, despite knowing how painful it is.
*** ** In Neverland, Peter Pan doesn't want to Wendy to return home because she'll forget him and everything they went through together growing up. Sora tells him that memories aren't truly gone and that the right trigger can bring them back. Even though Naminé replaced Kairi in Sora's memories, he could never truly forget her, and was able to remember her with the right trigger.
*** ** In the 100 Acre Wood, Sora helps Pooh find his friends, who aren't far. While they do part ways and Sora fears he'll forget, Pooh Bear assures him he won't forget him. Sora came to Castle Oblivion believing Riku is there, and he was correct, though he never finds this out[[note]]In the orginal GBA game, it's possible to miss some of Pooh's friends on the way.[[/note]]. When he starts to think about Naminé and where she disappeared to, he soon discovers she's inside the castle. Even though Sora has to forget her to regain his memories, Naminé will still remember him.
*** ** In Hollow Bastion, Belle is taken hostage by Maleficent to lure the Beast to her. Even after learning that Belle was only cold to him to protect him from Maleficent, Beast still vowed to come to her rescue. Naminé was taken hostage by the Organization to lure Sora to them, and even though Sora learns his memories of her are fake, he still vowed to save her.
Is there an issue? Send a MessageReason:
None



to:

* When you really think about it, each world Sora passes through foreshadows the Naminé's character arc, and the effect true and false memories can have on people:
** In Agrabah, Aladdin is a StreetUrchin who hopes to use the Genie's lamp so he can be with Jasmine, believing she wouldn't want to talk to Aladdin if he wasn't a prince. Jafar used him to get the lamp for himself so he can use it become Sultan of Agrabah by making Jasmine his queen. Aladdin realizes if he does go through with his plan, he'll be no better than Jafar, so he ultimately chooses to instead free Genie from the lamp before going to meet Jasmine, wanting her to know the real him. Naminé, while she was forced by the Organization to manipulate Sora's memories, admitted she used her powers to draw Sora in to escape her lonliness, but finally acknowledged it was wrong and instead to chose to do the right thing and tell the Sora the truth and restore his memories, which allows them to promise to meet each other again someday as real friends.
** In Olympus Coliseum, Cloud makes a deal with Hades. In exchange for eliminating Hercules, Cloud will have his memories restored. When Cloud fails in the task, Hades double-crosses him, never intending to help him in the first place. After Sora defeats Hades, the games are cancelled due to everyone being in no condition to fight. Before Cloud leaves, Sora tells him that the smallest things will help bring back memories, since even the most important ones aren't gone forever. Riku Replica fought against Sora due to being led to believe he was a threat to Naminé, unaware that the Organization had Naminé mess with his memories and used him as a pawn to lure Sora in further into the castle. Sora and his friends' memories have been messed up to the point they have to sacrifice the memories they made at Castle Oblivion to recover them, necessitating they sleep for a whole year. Sora is able to recall Kairi, his most important memory, just by looking at her good luck charm instead of the false one Naminé made and thinking hard enough about who the red haired girl is.
*** In Wonderland, the Chesire Cat's words "Think too hard, and your memory might lie to you." Alice exploits this by making the Queen of Hearts believe she ordered Sora and his friends to destroy the Heartless, counting on her being too prideful to admit that didn't happen. When Sora thinks too hard about the girl that suddenly appears in his memories, he was led to believe in false memories of Naminé, something that was exploited by the Organization.
*** In Monstro, Pinnochio tries to find an exit out of Monstro without telling Gepetto, not wanting him to worry, only to be encouraged by everyone to tell him the truth instead. Sora also encourages him to fight back against the Heartless holding him captive. Naminé does fear Sora wouldn't like her if he knew the truth, but still told him anyway and is surprised when he still wanted to help her. This gives Naminé the courage to defy Marluxia.
*** In Halloween Town, Dr. Finklestien's potion is supposed to bring back true memories, but when Oogie Boogie drinks it, he is overcome by fear. The doctor theorizes this is because true memories unbalance the heart, and if Sora dranked it, something even worse would happen. When the Riku Replica regains his memory of being a replica of the actual Riku, he becomes unbalanced trying to become his own person due to Axel's manipulations.
*** In Atlantica, Ursula uses Ariel to get the trident by taking Flounder hostage and making her think he's been abducted by humans. After defeating Ursula with the help of Sora's friends, she decides to tell her father the truth and take responsibility rather than put all the blame on Ursula. Naminé, even though she was forced by the Organization to mess with Sora's memories, still vows to take responsibility and make things right than let Sora continue to live a lie, despite knowing how painful it is.
*** In Neverland, Peter Pan doesn't want to Wendy to return home because she'll forget him and everything they went through together growing up. Sora tells him that memories aren't truly gone and that the right trigger can bring them back. Even though Naminé replaced Kairi in Sora's memories, he could never truly forget her, and was able to remember her with the right trigger.
*** In the 100 Acre Wood, Sora helps Pooh find his friends, who aren't far. While they do part ways and Sora fears he'll forget, Pooh Bear assures him he won't forget him. Sora came to Castle Oblivion believing Riku is there, and he was correct, though he never finds this out[[note]]In the orginal GBA game, it's possible to miss some of Pooh's friends on the way.[[/note]]. When he starts to think about Naminé and where she disappeared to, he soon discovers she's inside the castle. Even though Sora has to forget her to regain his memories, Naminé will still remember him.
*** In Hollow Bastion, Belle is taken hostage by Maleficent to lure the Beast to her. Even after learning that Belle was only cold to him to protect him from Maleficent, Beast still vowed to come to her rescue. Naminé was taken hostage by the Organization to lure Sora to them, and even though Sora learns his memories of her are fake, he still vowed to save her.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Additionally, Dark Aura. It's seen as Riku's ultimate attack, and was ThatOneAttack in the first Kingdom Hearts game. Back when the game was first released, many first-time players were glad to see that was in Riku's attacks, but disappointed that it cost three nine-value cards to use, thus was ''exceedingly'' rare to be able to pull off... until Twilight Town and Castle Oblivion. What changed then? Simple balance since Dark Aura is actually still pretty powerful (though [[AwesomeButImpractical not as much against bosses...]])? It's not - it's GameplayAndStoryIntegration. By this point, Riku has accepted the darkness within him. It's such a high value because he's ''afraid'' of it. Even at the end, he's still kind of afraid of it - hence its cost.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler:Popular theories are that the potion made him "remember" that he's just an illusion that will disappear once Sora leaves the floor... or that the potion made him remember the real Oogie's memories from the previous game... including the fact that Sora and Jack essentially destroyed him. It could be the reason why his memories were out of wack in ''II'']].
Is there an issue? Send a MessageReason:
None


* Riku's deck in Olympus Coliseum is similarly constructed: it's built around the Powerwild enemy card exclusive to that world, which reverses the values of every non-zero card in your deck. If you [[GuideDangIt don't know this,]] Riku's deck in this world is ''terrible'', lots of low-value cards (including almost-useless 1's) and not enough 9's to complete a Dark Aura. If you do know about it, you can use Powerwild to get all the high-level cards you need. Why use this deck for Olympus Coliseum, then? Because it's an outwardly bright-and-cheery world literally sitting on top of an Underworld full of darkness. All you need to do is flip the table, which Powerwild is designed to do.

to:

* Riku's deck in Olympus Coliseum is similarly constructed: it's built around the Powerwild enemy card exclusive to that world, which reverses the values of every non-zero card in your deck. If you [[GuideDangIt don't know this,]] Riku's deck in this world is ''terrible'', ''terrible''; lots of low-value cards (including almost-useless 1's) and not enough 9's to complete a Dark Aura. If you do know about it, you can use Powerwild to get all the high-level cards you need. Why use this deck for Olympus Coliseum, then? Because it's an outwardly bright-and-cheery world literally sitting on top of an Underworld full of darkness. All you need to do is flip the table, which Powerwild is designed to do.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Riku's deck in Olympus Coliseum is similarly constructed: it's built around the Powerwild enemy card exclusive to that world, which reverses the values of every non-zero card in your deck. If you [[GuideDangIt don't know this,]] Riku's deck in this world is ''terrible'', lots of low-value cards (including almost-useless 1's) and not enough 9's to complete a Dark Aura. If you do know about it, you can use Powerwild to get all the high-level cards you need. Why use this deck for Olympus Coliseum, then? Because it's an outwardly bright-and-cheery world literally sitting on top of an Underworld full of darkness. All you need to do is flip the table, which Powerwild is designed to do.
Is there an issue? Send a MessageReason:
None


* Marluxia plan is this when you realize how close he was to turning Sora into his puppet. Had Axel not let Namine go, Sora would've been doomed to be Marluxia's slave forever.

to:

* Marluxia plan is this when you realize how close he was to turning Sora into his puppet. Had Axel not let Namine go, Sora would've been doomed to be Marluxia's slave forever.forever.
* A single line here that spreads across the entire series: in a relatively lighthearted scene, Sora jokes that Donald beat him up when he was a Heartless without realising it was him. Here's the question: how could he remember that[[AndIMustScream unless he was conscious of what was happening?]]
Is there an issue? Send a MessageReason:
None


* Although a little more minor, near the end of the Halloween Town stage, Oogie Boogie drinks a potion that is supposed to unlock one's "true memories". Immediately after drinking it, Oogie starts to panic, going so far as to shout at the party to get away from him. [[FridgeHorror Just what did that potion awaken inside what is essentially the boogieman that terrified even him?]]

to:

* Although a little more minor, near the end of the Halloween Town stage, Oogie Boogie drinks a potion that is supposed to unlock one's "true memories". Immediately after drinking it, Oogie starts to panic, going so far as to shout at the party to get away from him. [[FridgeHorror Just what did that potion awaken inside what is essentially the boogieman that terrified even him?]]him?]]
*Marluxia plan is this when you realize how close he was to turning Sora into his puppet. Had Axel not let Namine go, Sora would've been doomed to be Marluxia's slave forever.
Is there an issue? Send a MessageReason:
None



to:

* One thing that confused this troper is how the first fight against Marluxia wasn't against the actual one. Marluxia goes on to say that it was nothing more than an illusion of him, which doesn't seem to fit in with Marluxia's [[GreenThumb powers]]. But come Kingdom Hearts 3, we learn that Vexen had the Replica project and in 358/2 Days, the HQ for that was in Castle Oblivion. It suddenly makes sense as to why there were two Marluxias, the first one was a Replica!

Added: 114

Changed: 51

Is there an issue? Send a MessageReason:
None


!'''WARNING: Per wiki policy, Administrivia/SpoilersOff applies to Fridge pages. All spoilers will be unmarked.'''



* In the ''Re:chain'' remake, several of Sora's Sleights were changed, giving him attacks like Magnet Spiral, Firaga Burst, and Freeze. Not to mention his numerous "Raid" variants, Holy, and Tornado. Now go play ''Birth By Sleep''. [[spoiler:Those are ''Ven's'' attacks -- Sora's heart is reacting to Ven's sleeping body inside Castle Oblivion, and the deeper he goes, the more of Ven's abilities he gains access to]]. This is also why Sora loses those attacks come ''Kingdom Hearts II''.

to:

* In the ''Re:chain'' remake, several of Sora's Sleights were changed, giving him attacks like Magnet Spiral, Firaga Burst, and Freeze. Not to mention his numerous "Raid" variants, Holy, and Tornado. Now go play ''Birth By Sleep''. [[spoiler:Those Those are ''Ven's'' attacks -- Sora's heart is reacting to Ven's sleeping body inside Castle Oblivion, and the deeper he goes, the more of Ven's abilities he gains access to]].to. This is also why Sora loses those attacks come ''Kingdom Hearts II''.



* In the Game Boy Advance version, using Dark Mode for Riku is pretty much the easiest way to beat the final boss - and essentially something you ''have'' to do if you want to win. This actually is a case of GameplayAndStoryIntegration - by this point in the story, Riku has [[spoiler: accepted his darkness]], and the only way for him to win is to [[HoistByHisOwnPetard use the dark powers against the boss]].
* There is yet another case with Riku [[spoiler: and darkness]]. The Maleficent Enemy Card strengthens Attack Cards at the cost of reload speed... except that Riku reloads cards instantly, which means that the Maleficent Enemy Card is a free buff. Maleficent is again incentivizing Riku into using her power... [[spoiler: that is, the power of darkness!]]

to:

* In the Game Boy Advance version, using Dark Mode for Riku is pretty much the easiest way to beat the final boss - and essentially something you ''have'' to do if you want to win. This actually is a case of GameplayAndStoryIntegration - by this point in the story, Riku has [[spoiler: accepted his darkness]], darkness, and the only way for him to win is to [[HoistByHisOwnPetard use the dark powers against the boss]].
* There is yet another case with Riku [[spoiler: and darkness]].darkness. The Maleficent Enemy Card strengthens Attack Cards at the cost of reload speed... except that Riku reloads cards instantly, which means that the Maleficent Enemy Card is a free buff. Maleficent is again incentivizing Riku into using her power... [[spoiler: that is, the power of darkness!]]darkness!
Is there an issue? Send a MessageReason:
None


** It isn't until after you play through the game that you realize Aerith's speech to you at the beginning of the game may be Naminé sending a direct message to Sora, warning him of what lies ahead. Naminé is shown to be able to directly influence characters she creates, and Donald and Goofy tell Sora that they only saw him standing there by himself.

to:

** It isn't until after you play through the game that you realize Aerith's speech to you at the beginning of the game may be Naminé sending a direct message to Sora, warning him of what lies ahead. Naminé is shown to be able to directly influence characters she creates, and Donald and Goofy tell Sora that they only saw him standing there by himself. In fact, if you pay attention you notice that Aerith is seen walking away first with the others only to suddenly turn around and talk to Sora by himself...
Is there an issue? Send a MessageReason:
None



to:

* So why is Captain Hook such a pain in the ass in the Game boy Advance version of this game? Probably because the previous game let you [[VideoGameCrueltyPotential light him on fire, throw Captain Hook off the ship, or light him on fire AND THEN throw him off the ship]] before you finally beat the tar out of him. No ''wonder'' he put up more of a fight - he's getting revenge on ''YOU'', the player. YouBastard.
Is there an issue? Send a MessageReason:
None



to:

* Several of the Nobodies in this game act considerably more emotional than the ones in ''Kingdom Hearts II'', showing strong reactions ranging from fear to joy to anger. Axel even remarks on noticing he's enjoying the situation. While this seems like EarlyInstallmentWeirdness when compared with the more coldly sociopathic Nobodies in ''II'', it ends up foreshadowing the twist in ''Dream Drop Distance'' that Nobodies can grow new hearts.

Changed: 1556

Removed: 1585

Is there an issue? Send a MessageReason:
I deleted the area because it was incorrect, as pointed out by a previous troper. It had descended into Thread Mode. Repair-Don't-Respond.


* In Reverse/Rebirth when Riku was being {{Mind Rape}}d by [[MasterOfIllusion Zexion]] and was thrown into an illusion that made him think he drowning in light, which is implied to have the ability to actually kill him off if Riku gave into it. Now Riku's in a position that if no one snaps him out of it, he will die. Of course Namine saves him and all, ''but'' where was the one who told him "You're not alone" in Riku's hour of greatest need? It might not be horrific to some, but the idea that everybody's childhood companion Mickey Mouse left someone to die is rather unnerving.
** Add to that the fact Mickey later said that he originally believed that all darkness was bad ''no matter what'', that includes those who wield darkness. Though the [[strike:asshole]] other king (banished or not) in the room was kinda distracting.
** But since it was only an illusion, it might not have physically harmed him, or perhaps Mickey couldn't tell he was in true danger.
** Additionally, Mickey is a wielder of ''light''. Illusion or no, he may well believe that there is nothing he can do against light except ''pray Riku has enough darkness to fight it''.
*** These are all great theories, except there's one problem here. Mickey is unavailable during this time due to having to use up a good amount of his power to save Riku from Ansem; which left him cut off from Riku for awhile since Mickey was still in the Realm of Darkness at the time and not physically there to begin with. He couldn't have helped Riku out during this time even if he wanted to.
* Although a little more minor, near the end of the Halloween Town stage, Oogie Boogie drinks a potion that is supposed to unlock one's "true memories". Immediately after drinking it, Oogie starts to panic, going so far as to shout at the party to get away from him. [[FridgeHorror Just what did that potion awaken inside what is essentially the boogieman that terrified even him?]]

[[AC:FridgeLogic]]
* Do you remember that part in Agrabah where Aladdin tricks Jafar into using his second wish? Yeah, no. Jafar never actually said "I wish..." so if anything, HE tricked Genie into doing crap for him for free.
** However, Genie considered saving Aladdin's life in the movie as using up a wish, so maybe those rules also hold in this game.
** He ordered Genie to do something, which is the same as making a wish - and [[FridgeBrilliance in the movie, when Genie takes Aladdin out of the Cave of Wonders, Aladdin never actually orders him to do it, he actually]] ''[[FridgeBrilliance dares]]'' him to do it.

to:

* In %%%%%
%%%%%In
Reverse/Rebirth when Riku was being {{Mind Rape}}d by [[MasterOfIllusion Zexion]] and was thrown into an illusion that made him think he drowning in light, which is implied to have the ability to actually kill him off if Riku gave into it. Now Riku's in a position that if no one snaps him out of it, he will die. Of course Namine saves him and all, ''but'' where was the one who told him "You're not alone" in Riku's hour of greatest need? It might not be horrific to some, but the idea that everybody's childhood companion Mickey Mouse left someone to die is rather unnerving.
** Add to that the fact Mickey later said that he originally believed that all darkness was bad ''no matter what'', that includes those who wield darkness. Though the [[strike:asshole]] other king (banished or not) in the room was kinda distracting.
** But since it was only an illusion, it might not have physically harmed him, or perhaps Mickey couldn't tell he was in true danger.
** Additionally, Mickey is a wielder of ''light''. Illusion or no, he may well believe that there is nothing he can do against light except ''pray Riku has enough darkness to fight it''.
*** These are all great theories, except there's one problem here.
Mickey is unavailable during this time due to having to use up a good amount of his power to save Riku from Ansem; which left him cut off from Riku for awhile since Mickey was still in the Realm of Darkness at the time and not physically there to begin with. He couldn't have helped Riku out during this time even if he wanted to.
* Although a little more minor, near the end of the Halloween Town stage, Oogie Boogie drinks a potion that is supposed to unlock one's "true memories". Immediately after drinking it, Oogie starts to panic, going so far as to shout at the party to get away from him. [[FridgeHorror Just what did that potion awaken inside what is essentially the boogieman that terrified even him?]]

[[AC:FridgeLogic]]
* Do you remember that part in Agrabah where Aladdin tricks Jafar into using his second wish? Yeah, no. Jafar never actually said "I wish..." so if anything, HE tricked Genie into doing crap for him for free.
** However, Genie considered saving Aladdin's life in the movie as using up a wish, so maybe those rules also hold in this game.
** He ordered Genie to do something, which is the same as making a wish - and [[FridgeBrilliance in the movie, when Genie takes Aladdin out of the Cave of Wonders, Aladdin never actually orders him to do it, he actually]] ''[[FridgeBrilliance dares]]'' him to do it.
him?]]
Is there an issue? Send a MessageReason:
I added something about Maleficient's Enemy Card.



to:

* There is yet another case with Riku [[spoiler: and darkness]]. The Maleficent Enemy Card strengthens Attack Cards at the cost of reload speed... except that Riku reloads cards instantly, which means that the Maleficent Enemy Card is a free buff. Maleficent is again incentivizing Riku into using her power... [[spoiler: that is, the power of darkness!]]
Is there an issue? Send a MessageReason:
None



to:

* In the Game Boy Advance version, using Dark Mode for Riku is pretty much the easiest way to beat the final boss - and essentially something you ''have'' to do if you want to win. This actually is a case of GameplayAndStoryIntegration - by this point in the story, Riku has [[spoiler: accepted his darkness]], and the only way for him to win is to [[HoistByHisOwnPetard use the dark powers against the boss]].

Top