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Xuanyuan Jian AKA Xuan-Yuan Sword (Chinese: 軒轅劍, literally "Sword of Yellow Emperor") refers to a series of Chinese role-playing video games for personal computers developed by DOMO group, named to represent a group of friends with common goals, of Softstar Entertainment Inc. based in Taiwan. These games incorporate elements from Chinese history and mythology. The first game, released in 1990, was a short game with a somewhat fragmented plot (retconned in the second game) and lifted names for its protagonists straight from a popular movie at the time (also retconned in the second game), but paved the way to the establishment of a groundbreaking franchise of video games as well as the Chinese video gaming industry at large.
!!The series consists of the following games:
[[index]]
->[+Main entries:+]
* ''VideoGame/XuanyuanJian'' (軒轅劍) (1990, DOS)
* ''VideoGame/XuanyuanJian2'' (軒轅劍貳) (1994, DOS, iOS)
* ''Xuanyuan Jian 3: Yun he Shan de Bi Duan'' (軒轅劍參:雲和山的彼端) (1999, Windows)
* ''Xuanyuan Jian 4: Hei Long Wu xi Yun Fei Yang'' (軒轅劍肆:黑龍舞兮雲飛揚) (2002, Windows)
* ''Xuanyuan Jian 5: Yi Jian Ling Yun Shan Hai Qing'' (軒轅劍伍:一劍凌雲山海情) (2006, Windows)
* ''Xuanyuan Jian 6: Feng Ling Chang Kong Qian Zai Yun'' (軒轅劍陸:鳳凌長空千載雲) (2013, Windows)
* ''Xuanyuan Jian 7 Online'' (軒轅劍七Online) (TBA, Windows)
->[+[[{{Gaiden Game}} Waizhuan]] entries:+]
* ''Xuanyuan Jian Waizhuan: Feng zhi Wu'' (軒轅劍外傳:楓之舞) (1995, DOS, iOS)
* ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen'' (軒轅劍參外傳:天之痕) (2001, Windows)
* ''Xuanyuan Jian Waizhuan: Cang zhi Tao'' (軒轅劍外傳:蒼之濤) (2004, Windows)
* ''Xuanyuan Jian Waizhuan: Han zhi Yun'' (軒轅劍外傳:漢之雲) (2007, Windows)
* ''Xuanyuan Jian Waizhuan: Yun zhi Yao'' (軒轅劍外傳:雲之遙) (2010, Windows)
* ''Xuanyuan Jian Waizhuan Online'' (軒轅劍外傳Online) (2012, Windows)
* ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' (軒轅劍外傳 穹之扉)(2015 Windows,Steam, [=PS4=])
->[+Other entries:+]
* ''Xuanyuan Fu Mo Lu'' (軒轅伏魔錄) (2001, Windows)
* ''Xuanyuan Jian Online'' (軒轅劍網路版) (2002, Windows)
* ''VideoGame/DreamOfMirrorOnline'' (飛天歷險:軒轅劍網路版2代) (2005, Windows)
* ''Tian zhi Hen: Xuanyuan Jian Online'' (天之痕:軒轅劍網路版) (2010, Windows)
* ''Flying [=PuPu=]'' (飛天噗噗) (2011, iOS)
* ''Battle Legends'' (伏魔傳奇) (2012, iOS)
[[/index]]
----
!!This Franchise contains examples of:
* {{SpinOff}}: The franchise has generated a great deal of spin-off media and events, such as music concerts, mobile games, [[MassivelyMultiplayerOnlineRolePlayingGame MMOs]], novels, comics, fanart, and a TV show, ''Xuanyuan Jian: Tian zhi Hen'' (軒轅劍之天之痕, lit. Xuan-Yuan Sword: Scar of Sky), a 2012 Chinese TV series adapted from the game ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen''.
* VideoGameLongRunners: Definitely, because the main series has at least six games, with multitudes of spinoff games, and the franchise has spanned over 25 years.
* {{Autosave}}: Featured in the newer installments of the series.
* CelShading: Dream of Mirror Online, or Xuan Yuan Sword Online 2, utilizes this to great effect.
* CutAndPasteEnvironments: Several generic environments from Xuan Yuan Sword 3 were reused in its legend title, Scar of the Sky.
* ElaborateEqualsEffective: Typically, the better looking the equipment is, the more powerful its stats are.
* EvolutionaryRetcon: And how!
* FauxFirstPerson3D: Featured in the first three games.
* FixedCamera: A point of controversy in the three games of generation 5, where there were usually no environments to render outside of the camera frame.
* GoingThroughTheMotions: A staple from generation 4 (the first 3D generation) onwards.
* IsometricProjection: Experimented with in Xuan Yuan Fu Mo Lu, a spinoff tactical-RPG.
* LoadingScreen: Present in the series during environment transitions.
* MultiPlatform:
** Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en]].
** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as UsefulNotes/PlayStation4 and UsefulNotes/XBoxOne.
* RealTimeWithPause: Gate of Heaven features the Cross Dynamic Time Battle system, in which the players can use a pause function and yet still issue commands to the currently selected character, while actions initiated before the pause resolve.
* RespawnPoint: Averted. Being defeated in battles that are not Hopeless Boss Fights takes the player back to the starting menu screen.
!!The series consists of the following games:
[[index]]
->[+Main entries:+]
* ''VideoGame/XuanyuanJian'' (軒轅劍) (1990, DOS)
* ''VideoGame/XuanyuanJian2'' (軒轅劍貳) (1994, DOS, iOS)
* ''Xuanyuan Jian 3: Yun he Shan de Bi Duan'' (軒轅劍參:雲和山的彼端) (1999, Windows)
* ''Xuanyuan Jian 4: Hei Long Wu xi Yun Fei Yang'' (軒轅劍肆:黑龍舞兮雲飛揚) (2002, Windows)
* ''Xuanyuan Jian 5: Yi Jian Ling Yun Shan Hai Qing'' (軒轅劍伍:一劍凌雲山海情) (2006, Windows)
* ''Xuanyuan Jian 6: Feng Ling Chang Kong Qian Zai Yun'' (軒轅劍陸:鳳凌長空千載雲) (2013, Windows)
* ''Xuanyuan Jian 7 Online'' (軒轅劍七Online) (TBA, Windows)
->[+[[{{Gaiden Game}} Waizhuan]] entries:+]
* ''Xuanyuan Jian Waizhuan: Feng zhi Wu'' (軒轅劍外傳:楓之舞) (1995, DOS, iOS)
* ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen'' (軒轅劍參外傳:天之痕) (2001, Windows)
* ''Xuanyuan Jian Waizhuan: Cang zhi Tao'' (軒轅劍外傳:蒼之濤) (2004, Windows)
* ''Xuanyuan Jian Waizhuan: Han zhi Yun'' (軒轅劍外傳:漢之雲) (2007, Windows)
* ''Xuanyuan Jian Waizhuan: Yun zhi Yao'' (軒轅劍外傳:雲之遙) (2010, Windows)
* ''Xuanyuan Jian Waizhuan Online'' (軒轅劍外傳Online) (2012, Windows)
* ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' (軒轅劍外傳 穹之扉)(2015 Windows,Steam, [=PS4=])
->[+Other entries:+]
* ''Xuanyuan Fu Mo Lu'' (軒轅伏魔錄) (2001, Windows)
* ''Xuanyuan Jian Online'' (軒轅劍網路版) (2002, Windows)
* ''VideoGame/DreamOfMirrorOnline'' (飛天歷險:軒轅劍網路版2代) (2005, Windows)
* ''Tian zhi Hen: Xuanyuan Jian Online'' (天之痕:軒轅劍網路版) (2010, Windows)
* ''Flying [=PuPu=]'' (飛天噗噗) (2011, iOS)
* ''Battle Legends'' (伏魔傳奇) (2012, iOS)
[[/index]]
----
!!This Franchise contains examples of:
* {{SpinOff}}: The franchise has generated a great deal of spin-off media and events, such as music concerts, mobile games, [[MassivelyMultiplayerOnlineRolePlayingGame MMOs]], novels, comics, fanart, and a TV show, ''Xuanyuan Jian: Tian zhi Hen'' (軒轅劍之天之痕, lit. Xuan-Yuan Sword: Scar of Sky), a 2012 Chinese TV series adapted from the game ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen''.
* VideoGameLongRunners: Definitely, because the main series has at least six games, with multitudes of spinoff games, and the franchise has spanned over 25 years.
* {{Autosave}}: Featured in the newer installments of the series.
* CelShading: Dream of Mirror Online, or Xuan Yuan Sword Online 2, utilizes this to great effect.
* CutAndPasteEnvironments: Several generic environments from Xuan Yuan Sword 3 were reused in its legend title, Scar of the Sky.
* ElaborateEqualsEffective: Typically, the better looking the equipment is, the more powerful its stats are.
* EvolutionaryRetcon: And how!
* FauxFirstPerson3D: Featured in the first three games.
* FixedCamera: A point of controversy in the three games of generation 5, where there were usually no environments to render outside of the camera frame.
* GoingThroughTheMotions: A staple from generation 4 (the first 3D generation) onwards.
* IsometricProjection: Experimented with in Xuan Yuan Fu Mo Lu, a spinoff tactical-RPG.
* LoadingScreen: Present in the series during environment transitions.
* MultiPlatform:
** Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en]].
** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as UsefulNotes/PlayStation4 and UsefulNotes/XBoxOne.
* RealTimeWithPause: Gate of Heaven features the Cross Dynamic Time Battle system, in which the players can use a pause function and yet still issue commands to the currently selected character, while actions initiated before the pause resolve.
* RespawnPoint: Averted. Being defeated in battles that are not Hopeless Boss Fights takes the player back to the starting menu screen.
to:
!!The series consists of the following games:
[[index]]
->[+Main entries:+]
* ''VideoGame/XuanyuanJian'' (軒轅劍) (1990, DOS)
* ''VideoGame/XuanyuanJian2'' (軒轅劍貳) (1994, DOS, iOS)
* ''Xuanyuan Jian 3: Yun he Shan de Bi Duan'' (軒轅劍參:雲和山的彼端) (1999, Windows)
* ''Xuanyuan Jian 4: Hei Long Wu xi Yun Fei Yang'' (軒轅劍肆:黑龍舞兮雲飛揚) (2002, Windows)
* ''Xuanyuan Jian 5: Yi Jian Ling Yun Shan Hai Qing'' (軒轅劍伍:一劍凌雲山海情) (2006, Windows)
* ''Xuanyuan Jian 6: Feng Ling Chang Kong Qian Zai Yun'' (軒轅劍陸:鳳凌長空千載雲) (2013, Windows)
* ''Xuanyuan Jian 7 Online'' (軒轅劍七Online) (TBA, Windows)
->[+[[{{Gaiden Game}} Waizhuan]] entries:+]
* ''Xuanyuan Jian Waizhuan: Feng zhi Wu'' (軒轅劍外傳:楓之舞) (1995, DOS, iOS)
* ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen'' (軒轅劍參外傳:天之痕) (2001, Windows)
* ''Xuanyuan Jian Waizhuan: Cang zhi Tao'' (軒轅劍外傳:蒼之濤) (2004, Windows)
* ''Xuanyuan Jian Waizhuan: Han zhi Yun'' (軒轅劍外傳:漢之雲) (2007, Windows)
* ''Xuanyuan Jian Waizhuan: Yun zhi Yao'' (軒轅劍外傳:雲之遙) (2010, Windows)
* ''Xuanyuan Jian Waizhuan Online'' (軒轅劍外傳Online) (2012, Windows)
* ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' (軒轅劍外傳 穹之扉)(2015 Windows,Steam, [=PS4=])
->[+Other entries:+]
* ''Xuanyuan Fu Mo Lu'' (軒轅伏魔錄) (2001, Windows)
* ''Xuanyuan Jian Online'' (軒轅劍網路版) (2002, Windows)
* ''VideoGame/DreamOfMirrorOnline'' (飛天歷險:軒轅劍網路版2代) (2005, Windows)
* ''Tian zhi Hen: Xuanyuan Jian Online'' (天之痕:軒轅劍網路版) (2010, Windows)
* ''Flying [=PuPu=]'' (飛天噗噗) (2011, iOS)
* ''Battle Legends'' (伏魔傳奇) (2012, iOS)
[[/index]]
----
!!This Franchise contains examples of:
* {{SpinOff}}: The franchise has generated a great deal of spin-off media and events, such as music concerts, mobile games, [[MassivelyMultiplayerOnlineRolePlayingGame MMOs]], novels, comics, fanart, and a TV show, ''Xuanyuan Jian: Tian zhi Hen'' (軒轅劍之天之痕, lit. Xuan-Yuan Sword: Scar of Sky), a 2012 Chinese TV series adapted from the game ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen''.
* VideoGameLongRunners: Definitely, because the main series has at least six games, with multitudes of spinoff games, and the franchise has spanned over 25 years.
* {{Autosave}}: Featured in the newer installments of the series.
* CelShading: Dream of Mirror Online, or Xuan Yuan Sword Online 2, utilizes this to great effect.
* CutAndPasteEnvironments: Several generic environments from Xuan Yuan Sword 3 were reused in its legend title, Scar of the Sky.
* ElaborateEqualsEffective: Typically, the better looking the equipment is, the more powerful its stats are.
* EvolutionaryRetcon: And how!
* FauxFirstPerson3D: Featured in the first three games.
* FixedCamera: A point of controversy in the three games of generation 5, where there were usually no environments to render outside of the camera frame.
* GoingThroughTheMotions: A staple from generation 4 (the first 3D generation) onwards.
* IsometricProjection: Experimented with in Xuan Yuan Fu Mo Lu, a spinoff tactical-RPG.
* LoadingScreen: Present in the series during environment transitions.
* MultiPlatform:
** Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en]].
** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as UsefulNotes/PlayStation4 and UsefulNotes/XBoxOne.
* RealTimeWithPause: Gate of Heaven features the Cross Dynamic Time Battle system, in which the players can use a pause function and yet still issue commands to the currently selected character, while actions initiated before the pause resolve.
* RespawnPoint: Averted. Being defeated in battles that are not Hopeless Boss Fights takes the player back to the starting menu screen.
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** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as PlayStation4 and XBoxOne.
to:
** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as PlayStation4 UsefulNotes/PlayStation4 and XBoxOne.UsefulNotes/XBoxOne.
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Changed line(s) 45 (click to see context) from:
* MultiPlatform: Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en]].
to:
* MultiPlatform: MultiPlatform:
** Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en]].swd3e&hl=en]].
** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as PlayStation4 and XBoxOne.
** Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.
** ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' is the first game in the series to be ported into consoles, such as PlayStation4 and XBoxOne.
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Changed line(s) 21,22 (click to see context) from:
* ''Xuan-Yuan Sword EX: The Gate of Firmament'' (軒轅劍外傳 穹之扉)(2015, Windows, Steam, [=PS4=])
to:
* ''Xuan-Yuan Sword EX: The Gate of Firmament'' ''VideoGame/XuanYuanSwordEXTheGateOfFirmament'' (軒轅劍外傳 穹之扉)(2015, Windows, Steam, 穹之扉)(2015 Windows,Steam, [=PS4=])
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Changed line(s) 21,22 (click to see context) from:
* ''Xuan-Yuan Sword EX: The Gate of Firmament'' (軒轅劍外傳 穹之扉)(2015, Windows, Steam, PS4)
to:
* ''Xuan-Yuan Sword EX: The Gate of Firmament'' (軒轅劍外傳 穹之扉)(2015, Windows, Steam, PS4)
[=PS4=])
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Changed line(s) 6 (click to see context) from:
* ''Xuanyuan Jian'' (軒轅劍) (1990, DOS)
to:
* ''Xuanyuan Jian'' ''VideoGame/XuanyuanJian'' (軒轅劍) (1990, DOS)
Changed line(s) 21,22 (click to see context) from:
* ''Xuan-Yuan Sword EX: The Gate of Firmament''(軒轅劍外傳 穹之扉)(2015, Windows, Steam, PS4)
to:
* ''Xuan-Yuan Sword EX: The Gate of Firmament''(軒轅劍外傳 Firmament'' (軒轅劍外傳 穹之扉)(2015, Windows, Steam, PS4)
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Changed line(s) 21 (click to see context) from:
to:
* ''Xuan-Yuan Sword EX: The Gate of Firmament''(軒轅劍外傳 穹之扉)(2015, Windows, Steam, PS4)
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* ''Battle Legends'' (伏魔傳奇) (2012, iOS)
to:
* ''Battle Legends'' (伏魔傳奇) (2012, iOS)iOS)
----
!!This Franchise contains examples of:
* {{SpinOff}}: The franchise has generated a great deal of spin-off media and events, such as music concerts, mobile games, [[MassivelyMultiplayerOnlineRolePlayingGame MMOs]], novels, comics, fanart, and a TV show, ''Xuanyuan Jian: Tian zhi Hen'' (軒轅劍之天之痕, lit. Xuan-Yuan Sword: Scar of Sky), a 2012 Chinese TV series adapted from the game ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen''.
* VideoGameLongRunners: Definitely, because the main series has at least six games, with multitudes of spinoff games, and the franchise has spanned over 25 years.
* {{Autosave}}: Featured in the newer installments of the series.
* CelShading: Dream of Mirror Online, or Xuan Yuan Sword Online 2, utilizes this to great effect.
* CutAndPasteEnvironments: Several generic environments from Xuan Yuan Sword 3 were reused in its legend title, Scar of the Sky.
* ElaborateEqualsEffective: Typically, the better looking the equipment is, the more powerful its stats are.
* EvolutionaryRetcon: And how!
* FauxFirstPerson3D: Featured in the first three games.
* FixedCamera: A point of controversy in the three games of generation 5, where there were usually no environments to render outside of the camera frame.
* GoingThroughTheMotions: A staple from generation 4 (the first 3D generation) onwards.
* IsometricProjection: Experimented with in Xuan Yuan Fu Mo Lu, a spinoff tactical-RPG.
* LoadingScreen: Present in the series during environment transitions.
* MultiPlatform: Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en]].
* RealTimeWithPause: Gate of Heaven features the Cross Dynamic Time Battle system, in which the players can use a pause function and yet still issue commands to the currently selected character, while actions initiated before the pause resolve.
* RespawnPoint: Averted. Being defeated in battles that are not Hopeless Boss Fights takes the player back to the starting menu screen.
----
!!This Franchise contains examples of:
* {{SpinOff}}: The franchise has generated a great deal of spin-off media and events, such as music concerts, mobile games, [[MassivelyMultiplayerOnlineRolePlayingGame MMOs]], novels, comics, fanart, and a TV show, ''Xuanyuan Jian: Tian zhi Hen'' (軒轅劍之天之痕, lit. Xuan-Yuan Sword: Scar of Sky), a 2012 Chinese TV series adapted from the game ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen''.
* VideoGameLongRunners: Definitely, because the main series has at least six games, with multitudes of spinoff games, and the franchise has spanned over 25 years.
* {{Autosave}}: Featured in the newer installments of the series.
* CelShading: Dream of Mirror Online, or Xuan Yuan Sword Online 2, utilizes this to great effect.
* CutAndPasteEnvironments: Several generic environments from Xuan Yuan Sword 3 were reused in its legend title, Scar of the Sky.
* ElaborateEqualsEffective: Typically, the better looking the equipment is, the more powerful its stats are.
* EvolutionaryRetcon: And how!
* FauxFirstPerson3D: Featured in the first three games.
* FixedCamera: A point of controversy in the three games of generation 5, where there were usually no environments to render outside of the camera frame.
* GoingThroughTheMotions: A staple from generation 4 (the first 3D generation) onwards.
* IsometricProjection: Experimented with in Xuan Yuan Fu Mo Lu, a spinoff tactical-RPG.
* LoadingScreen: Present in the series during environment transitions.
* MultiPlatform: Xuan Yuan Sword 3 Legend: Scar of the Sky, has been ported on to mobile platforms, including iOS[[https://itunes.apple.com/us/app/xuan-yuan-jian-can-wai-chuan/id784373321?mt=8]] and Android [[https://play.google.com/store/apps/details?id=com.softstar.swd3e&hl=en]].
* RealTimeWithPause: Gate of Heaven features the Cross Dynamic Time Battle system, in which the players can use a pause function and yet still issue commands to the currently selected character, while actions initiated before the pause resolve.
* RespawnPoint: Averted. Being defeated in battles that are not Hopeless Boss Fights takes the player back to the starting menu screen.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Xuanyuan Jian AKA Xuan-Yuan Sword (Chinese: 軒轅劍, literally "Sword of Yellow Emperor") refers to a series of Chinese role-playing video games for personal computers developed by DOMO group, named to represent a group of friends with common goals, of Softstar Entertainment Inc. based in Taiwan. These games incorporate elements from Chinese history and mythology. The first game, released in 1990, was a short game with a somewhat fragmented plot (retconned in the second game) and lifted names for its protagonists straight from a popular movie at the time (also retconned in the second game), but paved the way to the establishment of a groundbreaking franchise of video games as well as the Chinese video gaming industry at large.
!!The series consists of the following games:
[[index]]
->[+Main entries:+]
* ''Xuanyuan Jian'' (軒轅劍) (1990, DOS)
* ''VideoGame/XuanyuanJian2'' (軒轅劍貳) (1994, DOS, iOS)
* ''Xuanyuan Jian 3: Yun he Shan de Bi Duan'' (軒轅劍參:雲和山的彼端) (1999, Windows)
* ''Xuanyuan Jian 4: Hei Long Wu xi Yun Fei Yang'' (軒轅劍肆:黑龍舞兮雲飛揚) (2002, Windows)
* ''Xuanyuan Jian 5: Yi Jian Ling Yun Shan Hai Qing'' (軒轅劍伍:一劍凌雲山海情) (2006, Windows)
* ''Xuanyuan Jian 6: Feng Ling Chang Kong Qian Zai Yun'' (軒轅劍陸:鳳凌長空千載雲) (2013, Windows)
* ''Xuanyuan Jian 7 Online'' (軒轅劍七Online) (TBA, Windows)
->[+[[{{Gaiden Game}} Waizhuan]] entries:+]
* ''Xuanyuan Jian Waizhuan: Feng zhi Wu'' (軒轅劍外傳:楓之舞) (1995, DOS, iOS)
* ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen'' (軒轅劍參外傳:天之痕) (2001, Windows)
* ''Xuanyuan Jian Waizhuan: Cang zhi Tao'' (軒轅劍外傳:蒼之濤) (2004, Windows)
* ''Xuanyuan Jian Waizhuan: Han zhi Yun'' (軒轅劍外傳:漢之雲) (2007, Windows)
* ''Xuanyuan Jian Waizhuan: Yun zhi Yao'' (軒轅劍外傳:雲之遙) (2010, Windows)
* ''Xuanyuan Jian Waizhuan Online'' (軒轅劍外傳Online) (2012, Windows)
->[+Other entries:+]
* ''Xuanyuan Fu Mo Lu'' (軒轅伏魔錄) (2001, Windows)
* ''Xuanyuan Jian Online'' (軒轅劍網路版) (2002, Windows)
* ''VideoGame/DreamOfMirrorOnline'' (飛天歷險:軒轅劍網路版2代) (2005, Windows)
* ''Tian zhi Hen: Xuanyuan Jian Online'' (天之痕:軒轅劍網路版) (2010, Windows)
* ''Flying [=PuPu=]'' (飛天噗噗) (2011, iOS)
* ''Battle Legends'' (伏魔傳奇) (2012, iOS)
!!The series consists of the following games:
[[index]]
->[+Main entries:+]
* ''Xuanyuan Jian'' (軒轅劍) (1990, DOS)
* ''VideoGame/XuanyuanJian2'' (軒轅劍貳) (1994, DOS, iOS)
* ''Xuanyuan Jian 3: Yun he Shan de Bi Duan'' (軒轅劍參:雲和山的彼端) (1999, Windows)
* ''Xuanyuan Jian 4: Hei Long Wu xi Yun Fei Yang'' (軒轅劍肆:黑龍舞兮雲飛揚) (2002, Windows)
* ''Xuanyuan Jian 5: Yi Jian Ling Yun Shan Hai Qing'' (軒轅劍伍:一劍凌雲山海情) (2006, Windows)
* ''Xuanyuan Jian 6: Feng Ling Chang Kong Qian Zai Yun'' (軒轅劍陸:鳳凌長空千載雲) (2013, Windows)
* ''Xuanyuan Jian 7 Online'' (軒轅劍七Online) (TBA, Windows)
->[+[[{{Gaiden Game}} Waizhuan]] entries:+]
* ''Xuanyuan Jian Waizhuan: Feng zhi Wu'' (軒轅劍外傳:楓之舞) (1995, DOS, iOS)
* ''Xuanyuan Jian 3 Waizhuan: Tian zhi Hen'' (軒轅劍參外傳:天之痕) (2001, Windows)
* ''Xuanyuan Jian Waizhuan: Cang zhi Tao'' (軒轅劍外傳:蒼之濤) (2004, Windows)
* ''Xuanyuan Jian Waizhuan: Han zhi Yun'' (軒轅劍外傳:漢之雲) (2007, Windows)
* ''Xuanyuan Jian Waizhuan: Yun zhi Yao'' (軒轅劍外傳:雲之遙) (2010, Windows)
* ''Xuanyuan Jian Waizhuan Online'' (軒轅劍外傳Online) (2012, Windows)
->[+Other entries:+]
* ''Xuanyuan Fu Mo Lu'' (軒轅伏魔錄) (2001, Windows)
* ''Xuanyuan Jian Online'' (軒轅劍網路版) (2002, Windows)
* ''VideoGame/DreamOfMirrorOnline'' (飛天歷險:軒轅劍網路版2代) (2005, Windows)
* ''Tian zhi Hen: Xuanyuan Jian Online'' (天之痕:軒轅劍網路版) (2010, Windows)
* ''Flying [=PuPu=]'' (飛天噗噗) (2011, iOS)
* ''Battle Legends'' (伏魔傳奇) (2012, iOS)