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** Radahn bears a striking resemblance to Raoh from ''Manga/FistOfTheNorthStar'', being an inhumanly large and muscular horseman wearing a golden helmet adorned with upturned horns. What makes this amusing is that while Raoh's steed, Kokuoh was a monstrously huge, mutant draft horse who was large even in comparison to a giant of a man like Raoh, Radahn's horse, Leonard is... [[HugeRiderTinyMount not]].

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** The Golden Order studies the Runes forming the natural order of the Lands Between, with applications from healing spells to HardLight weapons.

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** The Golden Order Fundementalism studies the Runes forming the natural order of the Lands Between, with applications from healing spells to HardLight weapons.


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* VendorTrash: The description of the Noble's Slender Sword suggests it be sold for a high price due to its gold decoration. Ironically, few players are likely to actually ''do'' that given that it's actually an excellent straight sword and the drop rate is extremely low, so if a player has this weapon, it's likely because they specifically farmed for it.

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** Due to some third-person camera tricks, it's been proven that yes, [[spoiler:the devs did render a set of underwear for Fia. And no, they aren't available for the player character to wear themselves]].
* VideoGameVista: The game features two such moments: The first being when the player exits the Hero's Grave and sees most of Limgrave laid out before them. The second is after beating Godrick and clearing Stormveil ([[DungeonBypass or not and going around]]) when the player is positioned on a cliff over Liurnia Of The Lakes and can see all the way to Raya Lucaria Academy, Mt. Gelmir and Leyndell, Royal Capital, three very important locations later on.
* VillainsNeverLie: For a shadowy schemer, Ranni's very straightforward. If you accuse her of masterminding the Night of the Black Knives as part of Rogier's quest she'll point-blank say "Yes, it was I, I did it all" without a hint of either deception or false remorse (in fact, she specifically says that she doesn't regret the deed). If you then ask her for the location of the cursemark, she just says that she doesn't have it and isn't going to tell you where it is, rather than trying to lead you on a goose chase by giving you a false location or claiming that it's destroyed. She also says that you're justified not to trust her and that suspicion will serve you well in the Lands Between if you refuse her spirit bell in her first appearance, and that her servant Seluvis has [[SerialRapist "peculiarities"]] but not to mind them as you should only focus on extracting what usefulness you can. If queried about her plans, she will clearly lay out what she intends for her Age of the Stars to the Tarnished.

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** Due to some third-person camera tricks, it's been proven that yes, [[spoiler:the devs did render a set of underwear for Fia. And no, they aren't available for the player character to wear themselves]].
themselves... though they do exist, albeit DummiedOut, as the Deathbed Smalls]].
* VideoGameVista: The game features two such moments: The first being when the player exits the Hero's Grave and sees most of Limgrave laid out before them. The second is after beating Godrick and clearing Stormveil ([[DungeonBypass or not and going around]]) when the player is positioned on a cliff over Liurnia Of The of the Lakes and can see all the way to Raya Lucaria Academy, Mt. Gelmir and Leyndell, Royal Capital, three very important locations later on.
* VillainsNeverLie: There's a lot of surprisingly honest people in the Lands Between.
** Tanith makes no bones about the [[MurderInc Volcano Manor]]'s purpose being blasphemous; in fact, she pitches that as a ''positive'' and the way to become a true champion.
** The Dung Eater is too proud of [[FateWorseThanDeath what he does]] to lie about it; if you follow his questline, he will happily describe, in great detail, not only his plans to defile everyone personally, but his desire to defile the Elden Ring itself with a mending rune that will curse ''everyone''.
** Part of what makes Shabriri's temptation so effective is that he is completely and utterly honest about what he says. You are going to have to sacrifice [[spoiler:your maiden, Melina,]] to complete the game, following his directions will prevent that (complete with extra cutscene of [[spoiler:Melina, having survived your rampage as Lord of the Frenzied Flame, swearing to kill you for what you've done]]), and his ending will see you "[[ApocalypseHow incinerate all that divides and distinguishes]]," just like he says. The only thing he ''doesn't'' tell you about is, rather understandably, [[spoiler:that you can cheat the Frenzied Flame with Miquella's Needle]]- and, given the obscurity of the spoilered thing, he might not even know about it.
**
For a shadowy schemer, Ranni's very straightforward. If you accuse her of masterminding the Night of the Black Knives as part of Rogier's quest she'll point-blank say "Yes, it was I, I did it all" without a hint of either deception or false remorse (in fact, she specifically says that she doesn't regret the deed). If you then ask her for the location of the cursemark, she just says that she doesn't have it and isn't going to tell you where it is, rather than trying to lead you on a goose chase by giving you a false location or claiming that it's destroyed. She also says that you're justified not to trust her and that suspicion will serve you well in the Lands Between if you refuse her spirit bell in her first appearance, and that her servant Seluvis has [[SerialRapist "peculiarities"]] but not to mind them as you should only focus on extracting what usefulness you can. If queried about her plans, she will clearly lay out what she intends for her Age of the Stars to the Tarnished.
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* VillainsNeverLie: For a shadowy schemer, Ranni's very straightforward. If you accuse her of masterminding the Night of the Black Knives as part of Rogier's quest she'll point-blank say "Yes, it was I, I did it all" without a hint of either deception or false remorse (in fact, she specifically says that she doesn't regret the deed). If you then ask her for the location of the cursemark, she just says that she doesn't have it and isn't going to tell you where it is, rather than trying to lead you on a goose chase by giving you a false location or claiming that it's destroyed. She also says that you're justified not to trust her and that suspicion will serve you well in the Lands Between if you refuse her spirit bell in her first appearance, and that her servant Seluvis has [[SerialRapist "peculiarities"]] but not to mind them as you should only focus on extracting what usefulness you can. If queried about her plans, she will clearly lay out what she intends for her Age of the Stars to the Tarnished.
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** The game’s only non-aggressive dog can be found in Leyndell, lounging next to a Leonine Misbegotten who seems to have tamed it and taken it as a pet. The Misbegotten will attack the player on sight, but the dog will simply sit there until provoked.

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** The game’s only non-aggressive dog can be found in Leyndell, lounging next to a Leonine Misbegotten who seems to have tamed it and taken it as a pet. The Misbegotten will attack the player on sight, but the dog will simply sit there until provoked. Examination of the game's files reveals this behavior is due to a coding error where the dog was accidentally given two 'wake up' conditions which conflict with each other, [[GoodBadBugs but that hasn't stopped the community from depicting the dog as a friendly little fellow]].
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* {{Wutai}}: The Land of Reeds, the world's equivalent of Japan, as shown and described in the items and gear you can find originating from there. There's even a bit more history compared to the "Far East" in the ''Dark Souls'' trilogy; the region is going through its own version of the UsefulNotes/SengokuPeriod.

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* {{Wutai}}: The Land of Reeds, the world's equivalent of Japan, as shown and described in the items and gear you can find originating from there. There's even a bit more history compared to the "Far East" in the ''Dark Souls'' trilogy; the region is going through its own version of the UsefulNotes/SengokuPeriod.UsefulNotes/SengokuPeriod, locked its own miserable civil war. It is known for its katanas, which cause intense bleeding and hemorrhage buildup. Multiple characters from the Land of Reeds appear in the game, including Yura, the Bloody Finger Okina, and the Inaba.
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* WakingUpElsewhere: It happens quite a few times. In particular, the trope is used for both getting in ''and'' out of [[spoiler:Farum Azula]], probably because it was hard to find a more logical reason to end up [[spoiler:on a [[FloatingContinent flying ruined city]]]].
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** The Japanese name for the ''Soldjars'' of Fortune (特攻野郎 = "kamikaze attack bastards") is the same as the Japanese name of ''Series/TheATeam'' (特攻野郎Aチーム = ). Calling them soldiers of fortune (a title often applied to the A-Team in their own show) was probably the localization team trying to keep the silly tone of the name while preserving an otherwise incomprehensible reference.

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** The Japanese name for the ''Soldjars'' of Fortune (特攻野郎 = "kamikaze attack bastards") is the same as the Japanese name of ''Series/TheATeam'' (特攻野郎Aチーム = ). Calling them soldiers of fortune (a title often applied to the A-Team in their own show) was probably the localization team trying to keep the silly tone of the name while preserving an otherwise incomprehensible reference. Special mention to the French localization, which not only managed to keep the reference intact[[note]]naming them "Faïence à tous risques"/"The All-Risk Pottery", based on the show's [[CompletelyDifferentTitle French name]] ''The All-Risk Agency''[[/note]] but changed their quote to "I love it when a plan [[SubvertedCatchphrase falls to pieces]]."

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* OurWerewolvesAreDifferent: One such werewolf is called Blaidd, a hulking, wolf-headed knight clad in black armor and wielding a {{BFS}}.
** Another is Beast Clergyman Gurranq [[spoiler:and his true identity, Maliketh the Black Blade]], who is an enormous ''VideoGame/{{Bloodborne}}''-style werewolf.

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* OurWerewolvesAreDifferent: One such werewolf is called Blaidd, They apparently double as OurAngelsAreDifferent. All Empyreans have a hulking, wolf-headed knight clad in black armor divine 'shadow' given by the Two Fingers as a bodyguard and wielding a {{BFS}}.
** Another is Beast Clergyman Gurranq [[spoiler:and his true identity,
champion. Both Shadows met, Blaidd (Ranni's Shadow) and Maliketh (Marika's Shadow), are humanoid wolves, with Blaidd being roughly tarnished-sized and Maliketh being giant.[[spoiler: They're also a contingency plan for if said Empyrean goes rogue. If that happens, the Black Blade]], who Two Fingers can compel the Shadow to go insane and slay their bonded Empyrean. Blaidd is an enormous ''VideoGame/{{Bloodborne}}''-style werewolf.able to resist turning against Ranni out of sheer willpower, and Marika abandoned Maliketh in Farum Azula to prevent him from stopping her from shattering the Elden Ring.]]



* PlayingWithFire: Many of the Faith-based Incantations are fire-based. Some are fairly straightforward, like Oh, Flame! being a short-range burst of fire or Flame Sling being a fireball; while others have definitely odder effects, such as The Flame of Frenzy shooting bolts of fire out of the player's ''eyes''.

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* PlayingWithFire: Many of the Faith-based Incantations There are fire-based. Some are fairly straightforward, like Oh, Flame! being a short-range burst actually ''multiple'' types of fire or abilities:
** Redmane fire spells are various tools and Ashes of War used by Radahn's troops to fight the Scarlet Rot in Caelid.
** Fire Giant and Fire Monk incantations take their power from the Fell God of the Giants, and are mostly of the 'toss fire everywhere' variety with a few buffing spells.
** Multiple BloodMagic incantations actually deal fire damage, as the Formless Mother's blood apparently combusts upon contact with air.
** Dragon Communion incantations can give the player the ability to use a fiery BreathWeapon.
** The Frenzied
Flame Sling being a fireball; while others have definitely odder effects, such as The Flame of Frenzy incantations revolve around shooting bolts of fire out of the player's ''eyes''.caster's eyes, which also builds up Madness.
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* OptionalStealth: The stealth system, first used by ''VideoGame/SekiroShadowsDieTwice'', makes a return, giving the Tarnished ample ability to sneak around, backstab enemies, and snipe them from a distance if they so choose. Sleep arrows can also be used to knock enemies out for a time. Several encounters are considerably easier if you just crouch down, hug cover, and avoid the big nasty monsters that you'd otherwise have difficulty killing, and the game teaches you this by introducing you to the deadly Tree Sentinel as soon as you enter the starting region of Limgrave.

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* OptionalStealth: The stealth system, first used by ''VideoGame/SekiroShadowsDieTwice'', makes a return, giving Crouching and moving slowly and deliberately gives the Tarnished ample ability to sneak around, backstab enemies, and snipe them from a distance if they so choose. Sleep arrows can also be used to knock enemies out for a time. Several encounters are considerably easier if you just crouch down, hug cover, and avoid the big nasty monsters that you'd otherwise have difficulty killing, and the game teaches you this by introducing you to the deadly Tree Sentinel as soon as you enter the starting region of Limgrave.Limgrave, which is in an open enough area that you can easily sneak around them without attracting their attention.

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* TakeAThirdOption: During Preceptor Seluvis's sidequest, you are prompted to either [[spoiler:give his potion to Nepheli as he requests, or give it to Gideon for disposal due to its suspicious nature]]. There is, however, another option the [[GuideDangIt game doesn't hint at]]: you can [[spoiler:give the potion to the [[AssholeVictim Dung Eater]]'s physical form, which also unlocks unique Ashes]]!

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* TakeAThirdOption: TakeAThirdOption:
**
During Preceptor Seluvis's sidequest, you are prompted to either [[spoiler:give his potion to Nepheli as he requests, requests or give it to Gideon for disposal due to its suspicious nature]]. There is, however, another option the [[GuideDangIt game doesn't hint at]]: you can [[spoiler:give the potion to the [[AssholeVictim Dung Eater]]'s physical form, which also unlocks unique Ashes]]!Ashes]]!
** Shabriri would like you to ''think'' there are only two options to bypass the Erdtree's thorns, neither of which are good: [[spoiler: Melina sacrificing herself, or you inheriting the Frenzied Flame, doing the deed yourself, and subsequently burning everything]]. There is, however, a third option for those willing to [[EarnYourHappyEnding work for it]]: [[spoiler: Complete Millicent's quest without betraying her, which will earn you the Unalloyed Gold Needle, and defeat Malenia. This unlocks the option to give Malenia the Unalloyed Gold Needle, which will in turn net you Miquella's Needle. Using Miquella's Needle in Placidusax's arena will purge the Frenzied Flame from you, allowing you to access the other endings.]]
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* SpaceCompression: The different regions the game are treated as almost distinct nations ruled by different demigods, but from the gameplay perspective they're just neighbourhoods a few minutes ride from one another. This is especially notable with Leyndell that appears enormous with its grandiose architecture and acted as the capital of Marika's world-spanning empire, but can actually be crossed in mere minutes by foot.

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* SpaceCompression: The different regions the game are treated as almost distinct nations ruled by different demigods, but from the gameplay perspective they're just neighbourhoods a few minutes ride from one another. This is especially notable with Leyndell that appears enormous with its grandiose architecture and acted as the capital of Marika's world-spanning empire, but can actually be crossed in mere minutes by foot. The entire map is only [[https://www.youtube.com/watch?v=UOq1wm1GEWk 80 square kilometers.]] For what it's worth, an in-game day is also only equal to 30 minutes in real life, which if you're taking at face value in regards to how long it takes to cross the map (i.e. distances are 1/48 what they are in "reality"), would imply the Lands Between are about the size of Britain or Honshu.

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* TheTimeOfMyths: The primary setting this time around, taking lots of inspiration from Norse, Greek, and Christian mythologies as well as Arthurian legend.* * ThisIsUnforgivable: Rykhard's blasphemy against the Erdtree makes him "an enemy who can never be forgiven." In fact, the Minor Erdtree of Mount Glemnir is ''dead,'' and its avatar replaced by an Ulcertated Tree Spirit, representing just how ''done'' the Greater Will is with him.

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* TheTimeOfMyths: The primary setting this time around, taking lots of inspiration from Norse, Greek, and Christian mythologies as well as Arthurian legend.* legend.
* ThisIsUnforgivable: Rykhard's blasphemy against the Erdtree makes him "an enemy who can never be forgiven." In fact, the Minor Erdtree of Mount Glemnir is ''dead,'' and its avatar replaced by an Ulcertated Tree Spirit, representing just how ''done'' the Greater Will is with him.

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* TheTimeOfMyths: The primary setting this time around, taking lots of inspiration from Norse, Greek, and Christian mythologies as well as Arthurian legend.

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* TheTimeOfMyths: The primary setting this time around, taking lots of inspiration from Norse, Greek, and Christian mythologies as well as Arthurian legend. * * ThisIsUnforgivable: Rykhard's blasphemy against the Erdtree makes him "an enemy who can never be forgiven." In fact, the Minor Erdtree of Mount Glemnir is ''dead,'' and its avatar replaced by an Ulcertated Tree Spirit, representing just how ''done'' the Greater Will is with him.



* ThisIsUnforgiveable: Rykhard's blasphemy against the Erdtree makes him "an enemy who can never be forgiven." In fact, the Minor Erdtree of Mount Glemnir is ''dead,'' and its avatar replaced by an Ulcertated Tree Spirit, representing just how ''done'' the Greater Will is with him.
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* ThisIsUnforgiveable: Rykhard's blasphemy against the Erdtree makes him "an enemy who can never be forgiven." In fact, the Minor Erdtree of Mount Glemnir is ''dead,'' and its avatar replaced by an Ulcertated Tree Spirit, representing just how ''done'' the Greater Will is with him.
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* PoisonIsEvil: {{Averted}} in the case of [[OurGhostsAreDifferent spirit jellyfish]], disembodied souls that tend to hang around the graveyards where their original bodies were interred. They can fire poison at the [[PlayerCharacter Tarnished]], but they only do so when attacked, as they are normally neutral entities. The Tarnished can also receive the spirit ashes of the spirit jellyfish Aurelia, allowing them to summon a poison-launching ally to the field.

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** Any craftable item which uses a "rare" ingredient that does not respawn after you pick it up. While there are enemies which drop these ingredients so you can still replenish your supply after exhausting all of the naturally occuring ones, [[DemonicSpiders they are almost never enemies that anyone in their right mind would want to fight repeatedly]]. Note that Aeonian Butterflies are one such ingredient, and are needed to craft the above-mentioned Rotbone Bolts (and most other scarlet-rot-related items). Despite them being the "replenishable" alternative to Black-Key Bolts, Rotbone Bolts may themselves eventually become this trope for you as well. Unless farming [[DemonicSpiders Basilisks]] in [[ThatOneLevel the Lake of Rot]] somehow sounds appealing to you.

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** Any craftable item which uses a "rare" ingredient that does not respawn after you pick it up. While there are enemies which drop these ingredients so you can still replenish your supply after exhausting all of the naturally occuring ones, [[DemonicSpiders they are almost never enemies that anyone in their right mind would want to fight repeatedly]]. Note that Aeonian Butterflies are one such ingredient, ingredient and are needed to craft the above-mentioned Rotbone Bolts (and most other scarlet-rot-related items). Despite them being the "replenishable" alternative to Black-Key Bolts, Rotbone Bolts may themselves eventually become this trope for you as well. Unless farming [[DemonicSpiders Basilisks]] in [[ThatOneLevel the Lake of Rot]] somehow sounds appealing to you.


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* UnknownCharacter: There are indicated to have been many more demigods than the ones we actually see; the Walking Mausoleums (of which there are 7) hold dead demigods, Enia mentions that one other Tarnished (probably Gideon) also gathered two great runes (and thus killed two demigods), and it's implied that Bernahl and Vyke also killed demigods. The most importance any of these demigods hold is their mausoleums being able to duplicate remembrances.
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** [[spoiler: Morgott]] burning his wooden cane away to reveal his sword hidden inside is similar to [[Manga/{{Bleach}} how Yamamoto reveals his Zanpakuto]].
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** The script on the Cipher Pata and the cipher rings have more than a passing resemblance to the elvish writing on The One Ring from ''Literature/TheLordOfTheRings''.


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** The Grafted Blade Greatsword looks like the [[Literature/ASongOfIceAndFire Iron Throne]] if you could swing it. Of course, considering how Creator/GeorgeRRMartin was a contributor, this is no surprise.
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* WhatTheHellHero: If the player bears the Frenzied Flame, Melina will abandon the player.

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* WhatTheHellHero: If the player bears the Frenzied Flame, Melina will abandon the player.player after declaring them unfit to be Elden Lord and vowing to kill the player for [[spoiler: attempting to destroy all life]].
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* WhatTheHellHero: If the player bears the Frenzied Flame, Melina will abandon the player.
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** The Sealed Tunnel southwest of Leyndell borrows some elements from [[VideoGame/DarkSoulsI the Great Hollow]], as it requires you to pass through several illusory walls before fighting through a dungeon that requires you to drop down from giant tree roots to progress. No basilisks this time, thankfully.
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* OurAngelsAreDifferent:
** The Two Fingers are essentially the Greater Will's angels, serving as its heralds and go-betweens between it and the demigods. Bit hard to get much different from what looks like a disembodied, two-fingered hand.
** Classic "white-winged maiden" angels are mentioned in the item description of the Winged Scythe to serve as "Death's gentle envoys" in pagan belief.
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** Gideon and the Frenzied are inspired by characters and monsters from Steve Jackson's ''Literature/{{Sorcery}}'' -- Gideon strikes the same pose as the Sightmaster Sergeant when challenging the Tarnished, and the Flame of Frenzy was originally called "the Curse of Red Eyes" -- paralleling the "Red Eyes of Kharé", which are said to shoot beams of flames from their eyes.
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* SceneryPorn: Though ruined and desecrated by unending war between demigods, the Lands Between are very beautiful (with the exception of [[{{Mordor}} Caelid]]). Whether it's the rolling plains of Limgrave, the massive lakebed of Liurnia, the perpetually twilit Siofra River, or the unbelievable scale and opulence of Leyndell, Fromsoft really spared no expense in making the environmental design every bit as immaculate as they could. The first entry point to any major area often puts you at a vantage point to marvel at the scenery that stretches all the way into the horizon.

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* SceneryPorn: Though ruined and desecrated by unending war between demigods, the Lands Between are very beautiful (with the exception of [[{{Mordor}} Caelid]]). Whether it's the rolling plains of Limgrave, the massive lakebed of Liurnia, the perpetually twilit Siofra River, or the unbelievable scale and opulence of Leyndell, Fromsoft really spared no expense in making the environmental design every bit as immaculate as they could. The first entry point to any major area often puts you at a vantage point VideoGameVista to marvel at the scenery that stretches all the way into the horizon.
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* WiseOldTurtle: Tortoises are associated with wisdom in the Lands Between, if the [[WizardTower Rises]] forcing you to hunt “three wise beasts” before entering are any indication. This goes some way to explaining the existence of Pastor Miriel (or is it the other way around?), a gigantic sapient tortoise, potential magic teacher, and apparently an ordained minister.

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* WiseOldTurtle: Tortoises are associated with wisdom in the Lands Between, if the [[WizardTower [[MageTower Rises]] forcing you to hunt “three wise beasts” before entering are any indication. This goes some way to explaining the existence of Pastor Miriel (or is it the other way around?), a gigantic sapient tortoise, potential magic teacher, and apparently an ordained minister.
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* TransformationIsAFreeAction: [[PlayingWithATrope Played with]]. In some fights ,your character will politely wait for the weakened boss to transform [[CutsceneIncompetence instead of just attacking]]. Some bosses transform with an area denial attack, forcing you away, but can still be hurt if you're committed. And some will spend enough time transforming that it's possible to deal enough damage to skip the cutscene and second phase.

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* TransformationIsAFreeAction: [[PlayingWithATrope Played with]]. In some fights ,your fights, your character will politely wait for the weakened boss to transform [[CutsceneIncompetence instead of just attacking]]. Some bosses transform with an area denial attack, forcing you away, but can still be hurt if you're committed. And some will spend enough time transforming that it's possible to deal enough damage to skip the cutscene and second phase.
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* SpaceCompression: The different regions the game are treated as almost distinct nations ruled by different demigods, but from the gameplay perspective they're just neighbourhoods a few minutes ride from one another. This is especially notable with Leyndell that appears enormous with its grandiose architecture and acted as the capital of Marika's world-spanning empire, but can actually crossed in mere minutes by foot.

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* SpaceCompression: The different regions the game are treated as almost distinct nations ruled by different demigods, but from the gameplay perspective they're just neighbourhoods a few minutes ride from one another. This is especially notable with Leyndell that appears enormous with its grandiose architecture and acted as the capital of Marika's world-spanning empire, but can actually be crossed in mere minutes by foot.
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** While the Grace of Gold is described explicitly as the blessing of the Erdtree to its followers, where the 'Guidance of Grace' of the Tarnished comes from is never explained. [[spoiler:Through its association with gold and powers of revival, and thus life, it's implied that it comes from either the Greater Will or Marika herself; however, Marika is imprisoned within the Erdtree and is completely unconcious, if she's even properly 'alive' when we meet her — this should leave the Greater Will as the obvious solution… except it's mighty weird that the Greater Will would indicate the path to ''burn the Erdtree''.]]

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** While the Grace of Gold is described explicitly as the blessing of the Erdtree to its followers, where the 'Guidance of Grace' of the Tarnished comes from is never explained. [[spoiler:Through its association with gold and powers of revival, and thus life, it's implied that it comes from either the Greater Will or Marika herself; however, Marika is imprisoned within the Erdtree and is completely unconcious, unconscious, if she's even properly 'alive' when we meet her — this should leave the Greater Will as the obvious solution… except it's mighty weird that the Greater Will would indicate the path to ''burn the Erdtree''.]]
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** On a less main story related note, it's never explained what the hell those utterly ''titanic'' skeletons seen in Caelid and the Mountaintops of the Giants are or what beings they belonged to - judging from the remains alone, they would have dwarfed every single living being in the game, from the Fire Giants, to the Ancient Dragons, effectively being as big as mountains. Zero mention of them is made in any dialogue or in any item description, they're just...there.

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** On a less main story related note, it's never explained what the hell those utterly ''titanic'' skeletons seen in Caelid and the Mountaintops of the Giants are or what beings they belonged to - judging from the remains alone, they would have dwarfed every single living being in the game, from the Fire Giants, to the Ancient Dragons, effectively being as big as mountains. Zero mention of them is made in any dialogue or in any item description, they're just... there.

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