Follow TV Tropes

Following

History DrinkingGame / DarkestDungeon

Go To

OR

Is there an issue? Send a MessageReason:
None


!!''The Butcher's Circus''

to:

!!''The Butcher's Circus''Circus'':



* Sip if you lose two or more heroes to [[DisasterDominioes a heart attack chain reaction]].

to:

* Sip if you lose two or more heroes to [[DisasterDominioes [[DisasterDominoes a heart attack chain reaction]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Sip if you lose two or more heroes to [[DisasterDominioes a heart attack chain reaction]].

Added: 348

Changed: 109

Is there an issue? Send a MessageReason:
None


* Sip in frustration if the opponent went first and stunned a vital team member.



* Sip if you use the Jester's [[NoSavingThrow Finale]] but it doesn't do enough damage to kill.

to:

* Sip if you About hero skills, sip if:
** You
use the Jester's [[NoSavingThrow Finale]] but it doesn't do enough damage to kill.kill.
** An enemy Man-At-Arms uses Bellow for at least three turns in a row.
** An enemy Houndmaster uses nothing but Hound's Harry.
** An enemy Grave Robber uses nothing but Panic Darts.

Added: 127

Changed: 14

Is there an issue? Send a MessageReason:
None


* Sip in frustration if an enemy hero [[WhyWontYouDie remains on Death's Door against an attack with raised Deathblow chance]].



* Take a sip if your last remaining hero is against three or more enemies, and takes out at least two of them before going down.

to:

* Take a sip if your last remaining hero is against three or more enemies, and [[LastStand takes out at least two of them before going down.down]].
Is there an issue? Send a MessageReason:
None


* Take a sip if you notice your opponent is running a Stress team and you don't have Stress relief of your own, because ThisIsGonnaSuck.

to:

* Take a sip if you notice your opponent is running a Stress team and you don't have Stress relief of your own, team, because ThisIsGonnaSuck.



* Take a sip if your last remaining hero is against three enemies, and takes out at least two of them before going down.

to:

* Take a sip if your last remaining hero is against three or more enemies, and takes out at least two of them before going down.
Is there an issue? Send a MessageReason:
None


* Sip if you use the Jester's [[NoSavingThrow Finale]] but it doesn't do enough damage to kill.

to:

* Sip if you use the Jester's [[NoSavingThrow Finale]] but it doesn't do enough damage to kill.kill.
* Take a sip if your last remaining hero is against three enemies, and takes out at least two of them before going down.
** Raise a toast if you turn the tables and win despite the odds.
Is there an issue? Send a MessageReason:
None


* Take a sip if you notice your opponent is running a Stress team and you don't have Stress relief of your own, because ThisIsGonnaSuck.

to:

* Take a sip if you notice your opponent is running a Stress team and you don't have Stress relief of your own, because ThisIsGonnaSuck.ThisIsGonnaSuck.
* Sip if you use the Jester's [[NoSavingThrow Finale]] but it doesn't do enough damage to kill.

Added: 391

Changed: 43

Is there an issue? Send a MessageReason:
None


* Take a sip if your opponent disconnects.

to:

* Take a sip if your opponent disconnects.surrenders while still having 4 heroes alive.
* Take a sip if one of your heroes dies in the first round of actions.
** Sip again if this loss throws your strategy into disarray [[DisasterDominoes and you can't recover]].
** Finish your drink if you surrender or lose without even killing an enemy hero.
* Take a sip if you notice your opponent is running a Stress team and you don't have Stress relief of your own, because ThisIsGonnaSuck.
Is there an issue? Send a MessageReason:
None


* Drink to celebrate whenever a hero gains a Prismatic Quirk.

to:

* Drink to celebrate whenever a hero gains a Prismatic Quirk.Quirk.

!!''The Butcher's Circus''
* Take a sip if your opponent disconnects.

Added: 285

Changed: 148

Is there an issue? Send a MessageReason:
None


* When you're in the Cove, take a sip if a Thrall [[ActionBomb explodes on your party]].



** Down another drink if you lost while fighting the FinalBoss.

to:

** Down another drink if [[AllForNothing you lost while fighting the FinalBoss.
final boss]].



* Take a shot every time someone lands a critical hit. If you value your liver, don't use anything strong.

to:

* Take a shot every time someone lands a critical hit. If you like living dangerously, apply this rule for critical heals too. If you value your liver, don't use anything strong.



** Take another shot if getting infected with the Curse [[CurseThatCures removes all Diseases on the hero]].



* Take a shot in substitute for each missing blood vial in the inventory for your team of "wasting" Crimson Cursed adventurers.

to:

* Take a shot in substitute for each missing blood vial in the inventory for your team of "wasting" Crimson Cursed adventurers. Don't drink if that hero is holding the Rat Carcass.


Added DiffLines:

* Drink in celebration if you find a Crimson Court set trinket from an unexpected source.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Take another shot if a Kleptomaniac hero stole some very valuable loot or vital tools.
Is there an issue? Send a MessageReason:
None


** Raise a toast if the hero gains a positive quirk or loses a negative one.

to:

** Raise a toast if the hero gains a positive quirk or loses a negative one. You can do the same if a positive quirk becomes locked this way.
Is there an issue? Send a MessageReason:
None


* Take a shot every time you can't destroy a Crystalline Aberration or one of the Fracture's crystal formations before it blows.

to:

* Take a shot every time you can't destroy a Crystalline Aberration or one of the Fracture's crystal formations before it blows.blows.
* Drink to celebrate whenever a hero gains a Prismatic Quirk.

Added: 233

Changed: 109

Is there an issue? Send a MessageReason:
None


** Drown your sorrows if it was a DownToTheLastPlay moment that did not work out for you.



* If the Brigand Pounder misfires, take a moment to collect yourself, then drink.




to:

* If you're on Stygian or Bloodmoon difficulty, finish your drink if you lose due to the time or death limit.
** Down another drink if you lost while fighting the FinalBoss.

Added: 215

Changed: 22

Is there an issue? Send a MessageReason:
None


** Drink in frustration if the hero gained a situational positive quirk that displaced one of their more useful ones.



** Sip if they don’t. We wouldn’t want your liver to die during your play through.

to:

** Sip if they don’t. don't. We wouldn’t wouldn't want your liver to die during your play through.



** Take two sips if they hang on at 0HP, but also gained enough Stress to die from a Heart Attack.



* Take a shot if the Hag or Fanatic kill a hero immediately after they’re released from the pot or pyre.

to:

* Take a shot if the Hag or Fanatic kill a hero immediately after they’re they're released from the pot or pyre.



* Take a sip every time a you bring the Sycophant down to low health but it heals back to full before you can finish it off.

to:

* Take a sip every time a you bring the a Sycophant down to low health but it heals back to full before you can finish it off.



* Take a sip every time a snake gets the DamageOverTime on the Shieldbreaker.

to:

* Take a sip every time a snake gets the inflicts DamageOverTime on the Shieldbreaker.
Is there an issue? Send a MessageReason:
None


** Take another shot if the Antiquarian is in your team.

to:

** Take another shot if the Antiquarian is in your team.team and you miss out on their Antiques this way.



*** Take conciliatory one, if you didn’t know what the Shambler’s Altar is, and you randomly tested items until you got a ‘result.’

to:

*** Take conciliatory one, if you didn’t didn't know what the Shambler’s Shambler's Altar is, and you randomly tested items until you got a ‘result.’"result."



* Take a shot in substitute for each missing blood vial in the inventory for your team of ‘wasting’ Crimson Cursed adventurers.

to:

* Take a shot in substitute for each missing blood vial in the inventory for your team of ‘wasting’ "wasting" Crimson Cursed adventurers.



* Raise a toast when your low-level Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously carries the team to victory, all after your intended high-level tank died like a noob in the first quarter.

to:

* Raise a toast when if your low-level Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously carries the team demonstrates to victory, all after your intended high-level tank died like be a noob in the first quarter.OneManArmy, especially while he's Rapturous.



* Take a sip every time a you bring the Sycophant down to one health, dodges all subsequent attacks, and heals itself completely before you can kill it.

to:

* Take a sip every time a you bring the Sycophant down to one health, dodges all subsequent attacks, and low health but it heals itself completely back to full before you can kill it. finish it off.
Is there an issue? Send a MessageReason:
None


* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).

to:

* Take a sip every time a quest gets screwed over by the RandomNumberGod in some other fashion (it doesn't have to be listed on this page).
page). Caution: This might still kill you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And take a shot when they died simply because they went insane and refused EVERY ATTEMPT TO HEAL THEM.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Take another shot if the Antiquarian is in your team.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Lick salt if they were guarded by another hero.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Take a shot in substitute for each missing blood vial in the inventory for your team of ‘wasting’ Crimson Cursed adventurers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Take a shot if the Hag or Fanatic kill a hero immediately after they’re released from the pot or pyre.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Take conciliatory one, if you didn’t know what the Shambler’s Altar is, and you randomly tested items until you got a ‘result.’
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Take another shot if that was a dungeon for a different boss.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Take a shot every time you are forced to abandon a team member while escaping a full wipe from the Fanatic.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Take another sip when the Bone Courtier dodges an attack or resists a stun.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Have a beer when you realize one of the patches nerfed it into a normal chest.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Take a sip every time a you bring the Sycophant down to one health, dodges all subsequent attacks, and heals itself completely before you can kill it.
Is there an issue? Send a MessageReason:
None


* Raise a toast when the Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously carries the team to victory, all after your intended tank died like a noob in the first quarter.

to:

* Raise a toast when the your low-level Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously carries the team to victory, all after your intended high-level tank died like a noob in the first quarter.
Is there an issue? Send a MessageReason:
None


* Raise a toast when the Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously survives it; all after your intended tank died like a noob in the first quarter.

to:

* Raise a toast when the Flagellant tanks a whole battle, never leaves death’s door, becomes rapturous, refuses all healing, and miraculously survives it; carries the team to victory, all after your intended tank died like a noob in the first quarter.

Top