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Changed line(s) 19 (click to see context) from:
* Take a sip each time you hear a sound cue from an enemy (void for Baldi smacking the ruler).
to:
* Take a sip each time you hear a sound cue from an enemy (void for (the only exception being Baldi smacking the ruler).
Changed line(s) 44 (click to see context) from:
** Another if Baldi catches you because of it.
to:
** Another if Baldi catches kills you because of it.
Changed line(s) 54,55 (click to see context) from:
** A third if Baldi catches you while the lights are off.
* Drink to forget if you end up getting the game-crashing load screen easter egg.
* Drink to forget if you end up getting the game-crashing load screen easter egg.
to:
** A third if Baldi catches kills you while the lights are off.
* Drink to forget if you end up gettingthe a game-crashing load screen easter egg.
* Drink to forget if you end up getting
Changed line(s) 60 (click to see context) from:
* When jumproping with Playtime, take a shot for each successful jump, even when you have to start over. If you fail at a jump, take two shots. This will likely lead to alcohol poisoning, especially if you're playing with the Brutal Alcoholic rules as well.
to:
* When jumproping with Playtime, take a shot for each successful jump, even when you have to start over. If you fail at a jump, take two shots. This will likely lead to alcohol poisoning, especially if you're playing with the Brutal Alcoholic rules as well.above.
Changed line(s) 86 (click to see context) from:
** Take a sip every time Baldi slaps his ruler.
to:
** ''Suicide Mode'': Take a sip every time Baldi slaps his ruler.
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Changed line(s) 31 (click to see context) from:
* Take a shot for every exit you trigger when you have 7/7 notebooks.
to:
* Take a shot for every exit you trigger when you have 7/7 all the notebooks.
Changed line(s) 33 (click to see context) from:
*** Two bottles if you were going for the secret ending.
to:
*** Two bottles if you were going for the secret ending.ending (in Classic).
Changed line(s) 35 (click to see context) from:
*** Add two shots if you did it with all the problems wrong, thus getting the secret ending.
to:
*** Add two shots if you did it with all the problems wrong, thus getting the secret ending.ending (in Classic).
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Changed line(s) 1,3 (click to see context) from:
If you're gonna anger Baldi, you'll need some drinks to get all the notebooks. This drinking game (so far) includes the original game, the camping demo, and some fangames.
[[folder:Official Games]]
[[folder:Official Games]]
to:
If you're gonna anger Baldi, you'll need some drinks to get all the notebooks. This drinking game (so far) includes the original game, the camping demo, and some fangames.
these notebooks.
[[folder:OfficialGames]]Game]]
[[folder:Official
Changed line(s) 58,64 (click to see context) from:
* '''Drunken Ruler Smacking''': For the bravest of souls, bring a straw and take a ''small'' sip every time Baldi smacks his ruler. Take progressively larger drinks as he gets faster. If you decide to get all problems wrong and the sound plays at rapid fire (even faster in older versions), quickly remove the straw and ''chug'' until the bottle is bone dry, even after he kills you. We are not responsible for any actual deaths that may occur.
* '''Brutal Alcoholic''': If you're playing [[GameMod Baldi's BRUTAL Basics]], upgrade everything above. [[note]]Sips to drinks, drinks to shots, double up normal shots and bottle downings.[[/note]] We recommend you also having an ambulence on standby.
* '''Jumproping Drunkard''': When jumproping with Playtime, take a shot for each successful jump, even when you have to start over. If you fail at a jump, take two shots. This will likely lead to alcohol poisoning, especially if you're playing with the Brutal Alcoholic rules as well.
* '''Sweeps and Hugs for the Drunken Student''': This applies to Gotta Sweep and 1st Prize. When they're sweeping (for Gotta Sweep) or "hugging" (for 1st Prize), chug the bottle for as long as they're moving you, but stop when they stop moving you around or Baldi kills you. If you're using 1st Prize as a way of getting around the school or your escape method, keep chugging and don't stop, even when he's turning.
* '''No Alcohol in the Halls!''': When you're in detention, chug the bottle for as long as you have detention, even when it's 99 seconds, but stop when Baldi kills you. WARNING: Doing this in Baldi's BRUTAL Basics ''will'' kill you, as detentions will always last 99 seconds.
* '''The Tape [=Player/Phone=] Used by a Drunkard''': As long as you hear the sound of the tape or phone in use, keep on chugging and stop when the tape or phone stops, you can't hear them anymore, or Baldi kills you.
!! [=Camping/Field Trip=]
* '''Brutal Alcoholic''': If you're playing [[GameMod Baldi's BRUTAL Basics]], upgrade everything above. [[note]]Sips to drinks, drinks to shots, double up normal shots and bottle downings.[[/note]] We recommend you also having an ambulence on standby.
* '''Jumproping Drunkard''': When jumproping with Playtime, take a shot for each successful jump, even when you have to start over. If you fail at a jump, take two shots. This will likely lead to alcohol poisoning, especially if you're playing with the Brutal Alcoholic rules as well.
* '''Sweeps and Hugs for the Drunken Student''': This applies to Gotta Sweep and 1st Prize. When they're sweeping (for Gotta Sweep) or "hugging" (for 1st Prize), chug the bottle for as long as they're moving you, but stop when they stop moving you around or Baldi kills you. If you're using 1st Prize as a way of getting around the school or your escape method, keep chugging and don't stop, even when he's turning.
* '''No Alcohol in the Halls!''': When you're in detention, chug the bottle for as long as you have detention, even when it's 99 seconds, but stop when Baldi kills you. WARNING: Doing this in Baldi's BRUTAL Basics ''will'' kill you, as detentions will always last 99 seconds.
* '''The Tape [=Player/Phone=] Used by a Drunkard''': As long as you hear the sound of the tape or phone in use, keep on chugging and stop when the tape or phone stops, you can't hear them anymore, or Baldi kills you.
!! [=Camping/Field Trip=]
to:
* '''Drunken Ruler Smacking''': For the bravest of souls, bring a straw and take a ''small'' sip every time Baldi smacks his ruler. Take progressively larger drinks as he gets faster. If you decide to get all problems wrong and the sound plays at rapid fire (even faster in older versions), quickly remove the straw and ''chug'' until the bottle is bone dry, even after he kills you. We are not responsible for any actual deaths that may occur.
*'''Brutal Alcoholic''': If you're playing [[GameMod Baldi's BRUTAL Basics]], upgrade everything above. [[note]]Sips to drinks, drinks to shots, double up normal shots and bottle downings.[[/note]] We recommend you also having an ambulence on standby.
*'''Jumproping Drunkard''': When jumproping with Playtime, take a shot for each successful jump, even when you have to start over. If you fail at a jump, take two shots. This will likely lead to alcohol poisoning, especially if you're playing with the Brutal Alcoholic rules as well.
*'''Sweeps and Hugs for the Drunken Student''': This applies to For Gotta Sweep and 1st Prize. When Prize, when they're sweeping (for Gotta Sweep) or "hugging" (for 1st Prize), chug the bottle for as long as they're moving you, but stop when they stop moving you around or Baldi kills you. If you're using 1st Prize as a way of getting around the school or your escape method, keep chugging and don't stop, even when he's turning.
*'''No Alcohol in the Halls!''': When you're in detention, chug the bottle for as long as you have detention, even when it's 99 seconds, but stop when Baldi kills you. WARNING: Doing this in Baldi's BRUTAL Basics ''will'' kill you, as detentions will always last 99 seconds.
*'''The Tape [=Player/Phone=] Used by a Drunkard''': As long as you hear the sound of the tape or phone in use, keep on chugging and stop when the tape or phone stops, you can't hear them anymore, or Baldi kills you.
!![=Camping/Field Trip=]Field Trips
!!! Camping
*
*
*
*
*
!!
!!! Camping
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Changed line(s) 6 (click to see context) from:
** Take a drink when you get an answer wrong. Take two if said answer was for a question that you had no way of answering correctly. [[note]]The impossible 0 divided by 0 problem in [[HarderThanHard Baldi's BRUTAL Basics]] also counts.[[/note]]
to:
** Take a drink when you get an answer wrong. Take two if said answer was for a question that you had no way of answering correctly. [[note]]The impossible 0 divided by 0 problem in [[GameMod Baldi's]] [[HarderThanHard Baldi's BRUTAL Basics]] also counts.[[/note]]
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Changed line(s) 6 (click to see context) from:
** Take a drink when you get an answer wrong. Take two if said answer was for a question that you had no way of answering correctly. [[note]]The impossible 0 divided by 0 problem in Baldi's BRUTAL Basics also counts.[[/note]]
to:
** Take a drink when you get an answer wrong. Take two if said answer was for a question that you had no way of answering correctly. [[note]]The impossible 0 divided by 0 problem in [[HarderThanHard Baldi's BRUTAL Basics Basics]] also counts.[[/note]]
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Added DiffLines:
* Take a drink if you encounter the Test.
** Another if he shuts the lights off.
** A third if Baldi catches you while the lights are off.
** Another if he shuts the lights off.
** A third if Baldi catches you while the lights are off.
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Deleted line(s) 16 (click to see context) :
** Take four shots if you're caught for "bullying". [[note]]Cutting Playtime's jumprope or 1st Prize's wires.[[/note]]
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Added DiffLines:
* Take a shot if you run into Cloudy Copter and he blows you down the hall.
** Another if he blows you into Baldi and gets you killed.
** Another if he blows you into Baldi and gets you killed.
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Changed line(s) 42 (click to see context) from:
* Take a shot if Chalkes shows up when you enter a classroom and alerts Baldi to where you are.
to:
* Take a shot if Chalkes Chalkles shows up when you enter a classroom and alerts Baldi to where you are.
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* Take a shot if Chalkes shows up when you enter a classroom and alerts Baldi to where you are.
** Another if Baldi catches you because of it.
** Another if Baldi catches you because of it.
** Toast in celebration if it hits Baldi and slows him down.
Changed line(s) 47 (click to see context) from:
** Down the drink if you make it in time.
to:
** Down the drink Toast if you make it in time.
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Added DiffLines:
* Take a shot when Beans spits some bubblegum at you.
** Another if that causes Baldi to kill you.
* Take a drink when Mrs. Pomp asks you to attend her class.
** Another if you’re late and she freaks out.
** A third if that causes Baldi to find out where you are and kill you.
** Down the drink if you make it in time.
** Another if that causes Baldi to kill you.
* Take a drink when Mrs. Pomp asks you to attend her class.
** Another if you’re late and she freaks out.
** A third if that causes Baldi to find out where you are and kill you.
** Down the drink if you make it in time.
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Changed line(s) 11 (click to see context) from:
* Take a shot each time you get detention.
to:
* Take a shot each time the Principal sends you get to detention.
Changed line(s) 13 (click to see context) from:
*** Take another shot if you end up escaping, but get caught again.
to:
*** Take another shot if you end up escaping, but get caught the Principal catches you again.
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Added DiffLines:
!! Birthday Bash
* Take a shot if you get something useless from a present or a [=BSoda=] Machine.
* Drink to forget when the red Baldis start attacking.
* Take a shot if you get something useless from a present or a [=BSoda=] Machine.
* Drink to forget when the red Baldis start attacking.
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Changed line(s) 82 (click to see context) from:
** If you beat the whole game, take 10 drinks.
to:
** If you beat the whole game, take 10 drinks.drinks if you died before, but if you didn’t, down it by 1.
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Added DiffLines:
* When you do a Language lesson, take a drink for every sentence that's a reference to a meme.
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Changed line(s) 14 (click to see context) from:
*** Down a bottle and if being in detention ends up getting you killed by Baldi.
to:
*** Down a bottle and if being in detention ends up getting you killed by Baldi.
Changed line(s) 43 (click to see context) from:
* Take two shots and hit yourself in the head with a ruler if you leave a room and Baldi kills you immeditately.
to:
* Take two shots and hit yourself in the head with a ruler if you leave a room and Baldi kills you immeditately.immeditately if he's outside said room.
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Changed line(s) 14 (click to see context) from:
*** Down a bottle if being in detention ends up getting you killed by Baldi.
to:
*** Down a bottle and if being in detention ends up getting you killed by Baldi.
Added DiffLines:
* Take two shots and hit yourself in the head with a ruler if you leave a room and Baldi kills you immeditately.
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Changed line(s) 74 (click to see context) from:
* Take a drink everytime you use a [=BSoda=].
to:
* Take a drink shot everytime you use a [=BSoda=].
Changed line(s) 76,77 (click to see context) from:
** Take a drink if he blocks you in your way.
** If he steals your item, take 10 sips.
** If he steals your item, take 10 sips.
to:
** Take a drink shot if he blocks you in your way.
** If he steals your item, take10 sips. 5 shots.
** If he steals your item, take
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Added DiffLines:
* Take a shot if Baldi's right outside the room you came out of.
** Another if he kills you.
** Two if you use a [=BSoda=] on him so you can escape easily,
** Another if he kills you.
** Two if you use a [=BSoda=] on him so you can escape easily,
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Added DiffLines:
* Take a shot if Baldi passes by the classroom you're in.
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Changed line(s) 26 (click to see context) from:
** Down a bottle if Baldi ends up killing you while the Bully is blocking your path.
to:
** Down a bottle if Baldi ends up killing traps you while between him and the Bully is blocking your path.if you don't have any items.
*** Drink to forget when Baldi kills you afterwards.
*** Drink to forget when Baldi kills you afterwards.
Changed line(s) 70 (click to see context) from:
* Take a drink everytime you use a BSoda.
to:
* Take a drink everytime you use a BSoda.[=BSoda=].
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Changed line(s) 75 (click to see context) from:
* For every notebook you get, take a drink in a single game.
to:
* For every notebook you get, take a drink five drinks in a single game.
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Changed line(s) 65 (click to see context) from:
* Take a sip when The Parents get you for the first time.
to:
* Take a sip when The Parents get warn you for the first time.time in a single game.
Changed line(s) 70,71 (click to see context) from:
* Take 6 sips if you encounter the Bully.
** If he takes your item, take 10 sips.
** If he takes your item, take 10 sips.
to:
* Take a drink everytime you use a BSoda.
* Take 6 sips if you encounter or see the Bully.
** Take a drink if he blocks you in your way.
** If hetakes steals your item, take 10 sips.
* Take 6 sips if you encounter or see the Bully.
** Take a drink if he blocks you in your way.
** If he
Changed line(s) 73,74 (click to see context) from:
* For every notebook you get, take a drink.
** If you try again after getting killed by Baldi, still do it.
** If you try again after getting killed by Baldi, still do it.
to:
* For every notebook you get, take a drink in a single game.
* If you beat any chapter, take a drink.
** If youtry again after getting killed by Baldi, still do it.beat the whole game, take 10 drinks.
* If you beat any chapter, take a drink.
** If you
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Changed line(s) 65 (click to see context) from:
* Take a sip if The Parents get you times the amount of warnings you get.
to:
* Take a sip if when The Parents get you times for the amount of warnings first time.
** If they warn youget.for the second time, take two sips.
** If for the third, take three.
** If they warn you
** If for the third, take three.
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Changed line(s) 71 (click to see context) from:
* For every notebook you get, take a sip. If you try again after getting killed by Baldi, still do it.
to:
* For every notebook you get, take a sip. drink.
** If you try again after getting killed by Baldi, still do it.
** If you try again after getting killed by Baldi, still do it.
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Changed line(s) 67 (click to see context) from:
** Take 1 sip every jump when encountering her.
to:
** Take 1 sip every jump you take when encountering her.
Added DiffLines:
* For every notebook you get, take a sip. If you try again after getting killed by Baldi, still do it.
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Changed line(s) 67 (click to see context) from:
** Take 1 sip every jump when encountering Playtime.
to:
** Take 1 sip every jump when encountering Playtime.her.
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Changed line(s) 64,67 (click to see context) from:
** Take a sip if The Parents get you times the amount of warnings you get.
** Take 2 sips every time Playtime gets you.
* Take 1 sip every jump when encountering Playtime.
** Take 6 sips if you encounter the Bully, if he takes your item, take 10 sips. If you give him the item on purpose, take 9 sips.
** Take 2 sips every time Playtime gets you.
* Take 1 sip every jump when encountering Playtime.
** Take 6 sips if you encounter the Bully, if he takes your item, take 10 sips. If you give him the item on purpose, take 9 sips.
to:
** Take a sip every time Baldi slaps his ruler.
* Take a sip if The Parents get you times the amount of warnings you get.
** * Take 2 sips every time Playtime gets you.
* ** Take 1 sip every jump when encountering Playtime.
** * Take 6 sips if you encounter the Bully, if Bully.
** If he takes your item, take 10sips. If sips.
**If you give him the item on purpose, take 9 sips.
* Take a sip if The Parents get you times the amount of warnings you get.
** If he takes your item, take 10
**If you give him the item on purpose, take 9 sips.
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Added DiffLines:
** Take 6 sips if you encounter the Bully, if he takes your item, take 10 sips. If you give him the item on purpose, take 9 sips.
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Changed line(s) 40 (click to see context) from:
* '''Drunken Ruler Smacking''': For the bravest of souls, bring a straw and take a ''small'' sip every time Baldi smacks his ruler. Take progressively larger drinks as he gets faster. If you decide to get all problems wrong and the sound plays at rapid fire, quickly remove the straw and ''chug'' until the bottle is bone dry, even after he kills you. We are not responsible for any actual deaths that may occur.
to:
* '''Drunken Ruler Smacking''': For the bravest of souls, bring a straw and take a ''small'' sip every time Baldi smacks his ruler. Take progressively larger drinks as he gets faster. If you decide to get all problems wrong and the sound plays at rapid fire, fire (even faster in older versions), quickly remove the straw and ''chug'' until the bottle is bone dry, even after he kills you. We are not responsible for any actual deaths that may occur.
Added DiffLines:
* '''The Tape [=Player/Phone=] Used by a Drunkard''': As long as you hear the sound of the tape or phone in use, keep on chugging and stop when the tape or phone stops, you can't hear them anymore, or Baldi kills you.