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* ArTonelico II: (Still under work) (Note: this follows a story set in the first game, not yet written.) Sijo arrives in [[FloatingContinent Metafalss]] and learns that the [[WitchSpecies Reyvateils]] are falling victims to the mysterious I.P.D. plague. Suspecting fowl play, Sijo joins forces with the Reyvateil that helped Croix during the first battle of the game to find out what the government is doing with the "contained" girls. He's not part of the game's main storyline, but does run into several of its characters at various points.

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* ArTonelico II: ''VideoGame/ArTonelicoIIMelodyOfMetafalica'': (Still under work) (Note: this follows a story set in the first game, not yet written.) Sijo arrives in [[FloatingContinent Metafalss]] and learns that the [[WitchSpecies Reyvateils]] are falling victims to the mysterious I.P.D. plague. Suspecting fowl play, Sijo joins forces with the Reyvateil that helped Croix during the first battle of the game to find out what the government is doing with the "contained" girls. He's not part of the game's main storyline, but does run into several of its characters at various points.
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* {{Lazytown}}: Sijo lands in Lazytown, where he finds he can transform into anything. He finds out that Robbie Rotten is about to set up another Zany Scheme, and decides to warn the local authorities. He finds out (from Mayor Meanswell) that Lazytown has no law enforcers, or even a jail! He is told that a superhero, Sportacus, handles all their troubles. Intrigued, Sijo shrinks in size and rides one of the capsules used to send letters to Sportacus' dirigible. There he meets the superhero, whom he finds to be... less intelligent than he expected. He asks Sportacus about his powers, but all he gets is a speech about healthy living. Worried that this "hero" might not be competent enough to catch Rotten, Sijo decides to tag along as Sportacus lands in a park. There he meet Stephanie and the rest of the kids, most of whom he finds annoying right away. Then Robbie shows up disguised, but nobody recognizes him EXCEPT Sijo, who, amazed that his Paper Thin Disguise actually fools anybody, lets him go on just to find out how long it will take the others to figure it out. When he gives up and is about to catch Rotten by himself, the villain's plan blows up on his own face, making Sijo realize Rotten is a Harmless Villain. Then everybody starts to sing and dance to a catchy tune. :P

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* {{Lazytown}}: ''Series/LazyTown'': Sijo lands in Lazytown, where he finds he can transform into anything. He finds out that Robbie Rotten is about to set up another Zany Scheme, and decides to warn the local authorities. He finds out (from Mayor Meanswell) that Lazytown has no law enforcers, or even a jail! He is told that a superhero, Sportacus, handles all their troubles. Intrigued, Sijo shrinks in size and rides one of the capsules used to send letters to Sportacus' dirigible. There he meets the superhero, whom he finds to be... less intelligent than he expected. He asks Sportacus about his powers, but all he gets is a speech about healthy living. Worried that this "hero" might not be competent enough to catch Rotten, Sijo decides to tag along as Sportacus lands in a park. There he meet Stephanie and the rest of the kids, most of whom he finds annoying right away. Then Robbie shows up disguised, but nobody recognizes him EXCEPT Sijo, who, amazed that his Paper Thin Disguise actually fools anybody, lets him go on just to find out how long it will take the others to figure it out. When he gives up and is about to catch Rotten by himself, the villain's plan blows up on his own face, making Sijo realize Rotten is a Harmless Villain. Then everybody starts to sing and dance to a catchy tune. :P
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* StevenUniverse: Sijo arrives on Beach City and of course the first thing he sees is the huge goddess statue. He becomes obsessed with learning the temple's secrets, but doesn't think the Crystal Gems will tell him directly. Then he meets Steven (who reminds him a lot of his younger self.) Will Steven be able to help him learn what he wants? How do the Gems react to him? Will they accept his help against the latest Monster of the Week? (still in progress.)

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* StevenUniverse: WesternAnimation/StevenUniverse: Sijo arrives on Beach City and of course the first thing he sees is the huge goddess statue. He becomes obsessed with learning the temple's secrets, but doesn't think the Crystal Gems will tell him directly. Then he meets Steven (who reminds him a lot of his younger self.) Will Steven be able to help him learn what he wants? How do the Gems react to him? Will they accept his help against the latest Monster of the Week? (still in progress.)
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* {{Gaogaigar}}: Sijo discovers he has no usable powers on this world. This frustrates him, especially when he sees the Gaigar fighting a Zonder, demolishing part of Tokyo in the process. This apparent recklessness really makes him angry, which attracts the attention of Primorda, who decides to turn him into a Zonder as well (hoping to catch Gaigar between two enemies.) Unfortunately for her, Sijo's HeroicWillpower is too strong for her to control him. Using his new mecha-morphing powers, Sijo kicks her ass (but she gets away). Unfortunately, his negative emotions still heightened by the zonderization, Sijo attacks GaoGaigar, who is in bad shape after beating the first Zonder! They fight to a standstill, until the GGG forces arrive to help with damage control. This makes Sijo snap out of his berserker fury, and he allows Mamoru to purify him. Afterwards he apologizes, but the heroes are very understanding of the situation.
* GaoGaigar (#2): Several months later, Sijo finds himself in this world again. This time, he realizes that he can use his PsychicPowers (they were awakened by contact with Mamoru's.) He sees an UFO and goes to investigate; it turns out to be the giant robot Mic Sounders who has come to visit Mamoru. Meanwhile, [[OriginalCharacter Wings, one of the 31 Primordials]], uses her ability to warp space to send the GGG space base away from Earth. This forces Mamoru to ask Arma and Soldat-J for help in rescuing them with the J-ark, but they refuse until Sijo convinces them to. This leads to a battle with Wings, which they win, though she escapes before she can be purified. The ark then opens an ES Window to allow the base to return to orbit. Afterwards Sijo formally meets the crew of GGG for the first time (and catches Swan's eye.)

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* {{Gaogaigar}}: Anime/GaoGaiGar: Sijo discovers he has no usable powers on this world. This frustrates him, especially when he sees the Gaigar fighting a Zonder, demolishing part of Tokyo in the process. This apparent recklessness really makes him angry, which attracts the attention of Primorda, who decides to turn him into a Zonder as well (hoping to catch Gaigar between two enemies.) Unfortunately for her, Sijo's HeroicWillpower is too strong for her to control him. Using his new mecha-morphing powers, Sijo kicks her ass (but she gets away). Unfortunately, his negative emotions still heightened by the zonderization, Sijo attacks GaoGaigar, [=GaoGaigar=], who is in bad shape after beating the first Zonder! They fight to a standstill, until the GGG forces arrive to help with damage control. This makes Sijo snap out of his berserker fury, and he allows Mamoru to purify him. Afterwards he apologizes, but the heroes are very understanding of the situation.
* GaoGaigar Anime/GaoGaigar (#2): Several months later, Sijo finds himself in this world again. This time, he realizes that he can use his PsychicPowers (they were awakened by contact with Mamoru's.) He sees an UFO and goes to investigate; it turns out to be the giant robot Mic Sounders who has come to visit Mamoru. Meanwhile, [[OriginalCharacter Wings, one of the 31 Primordials]], uses her ability to warp space to send the GGG space base away from Earth. This forces Mamoru to ask Arma and Soldat-J for help in rescuing them with the J-ark, but they refuse until Sijo convinces them to. This leads to a battle with Wings, which they win, though she escapes before she can be purified. The ark then opens an ES Window to allow the base to return to orbit. Afterwards Sijo formally meets the crew of GGG for the first time (and catches Swan's eye.)
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* WildArmsXF: Sijo arrives in the Kingdom of Elesius, where he is mistaken for a "Drifter" and decides to pretend to be one (since he kind of is anyway) in order to fit in. He becomes one of the first drifters to be hired by Chevalet Blanc; despite not being keen on the idea of joining a revolution, he decides to do so in order to learn more about the situation, and about the ARMS technology they use. However since he is not allowed in the meetings of the group's leaders he learns the facts of the story only as they encounter them. He is horrified to find out how some ARMS are being used to turn drifters into undead zombies and worries that Chevalet might not be able to handle the situation, so he becomes committed to help them. He becomes even more concerned when he learns of the existence of the Anti-Guardians called Clysmians and that one has possessed Princess Katrina. He helps defeat the game's villains but is unable to save Katrina. In the end he leaves with new powers (from the ARMS) but without all the facts of the story (not that the players (or the player characters) do either...) Note: since I played this game and named one of the drifters "Sijo" it can technically be said that it DID happen. ;)

* SagaFrontier: Sijo explores The Regions in order to learn as many of their forms of magic as he can (though unlike Blue, he cannot master opposing schools.) Along the way several optional characters tag along with him, forming his own adventuring party. He also crosses paths with the game's main heroes, but doesn't affect their quests significantly.

* VideoGame/SuperPrincessPeach: Sijo lands in Vibe Island where he finds out that his only working ability is a magic stylus that allows him to manipulate objects from a distance. He runs into Princess Peach who tells him that Mario (who is an old friend of Sijo's) has been captured by Bowser. Although reluctant to let Peach go rescue Mario, Sijo has no choice since the stylus is a weak weapon and Peach has temporarily gained some strong powers. He lets her fight while he removes obstacles from their path and gives her advice (he doesn't trust her new talking umbrella, it sounds too naive to him.) He can't help making fun of their situation though.

* VideoGame/FinalFantasyVII: Sijo arrives on the FFVII world but does NOT end teaming up with the game's heroes. This is because they spend most of the story hiding or running away. Instead he explores the planet and collects the spellcasting Materia crystals. He does run into some of them occasionally (Yuffie tried to rob him :P ) and he did clash with some of Shinra's forces (during the battle of Fort Condor, for example.) In the end, he leaves the planet just as the giant meteor is about to hit, figuring it was doomed. It wouldn't be until years later that he would find out the truth.

to:

* WildArmsXF: ''VideoGame/WildARMsXF'': Sijo arrives in the Kingdom of Elesius, where he is mistaken for a "Drifter" and decides to pretend to be one (since he kind of is anyway) in order to fit in. He becomes one of the first drifters to be hired by Chevalet Blanc; despite not being keen on the idea of joining a revolution, he decides to do so in order to learn more about the situation, and about the ARMS technology they use. However since he is not allowed in the meetings of the group's leaders he learns the facts of the story only as they encounter them. He is horrified to find out how some ARMS are being used to turn drifters into undead zombies and worries that Chevalet might not be able to handle the situation, so he becomes committed to help them. He becomes even more concerned when he learns of the existence of the Anti-Guardians called Clysmians and that one has possessed Princess Katrina. He helps defeat the game's villains but is unable to save Katrina. In the end he leaves with new powers (from the ARMS) but without all the facts of the story (not that the players (or the player characters) do either...) Note: since I played this game and named one of the drifters "Sijo" it can technically be said that it DID happen. ;)

* SagaFrontier: ''VideoGame/SaGaFrontier'': Sijo explores The Regions in order to learn as many of their forms of magic as he can (though unlike Blue, he cannot master opposing schools.) Along the way several optional characters tag along with him, forming his own adventuring party. He also crosses paths with the game's main heroes, but doesn't affect their quests significantly.

* VideoGame/SuperPrincessPeach: ''VideoGame/SuperPrincessPeach'': Sijo lands in Vibe Island where he finds out that his only working ability is a magic stylus that allows him to manipulate objects from a distance. He runs into Princess Peach who tells him that Mario (who is an old friend of Sijo's) has been captured by Bowser. Although reluctant to let Peach go rescue Mario, Sijo has no choice since the stylus is a weak weapon and Peach has temporarily gained some strong powers. He lets her fight while he removes obstacles from their path and gives her advice (he doesn't trust her new talking umbrella, it sounds too naive to him.) He can't help making fun of their situation though.

* VideoGame/FinalFantasyVII: ''VideoGame/FinalFantasyVII'': Sijo arrives on the FFVII world but does NOT end teaming up with the game's heroes. This is because they spend most of the story hiding or running away. Instead he explores the planet and collects the spellcasting Materia crystals. He does run into some of them occasionally (Yuffie tried to rob him :P ) and he did clash with some of Shinra's forces (during the battle of Fort Condor, for example.) In the end, he leaves the planet just as the giant meteor is about to hit, figuring it was doomed. It wouldn't be until years later that he would find out the truth.
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* CourageTheCowardlyDog: (still unfinished) Sijo arrives in the middle of Nowhere ("I've been everywhere, but this is the first time I've been nowhere!") and meets Muriel and Courage, who invite him in for a snack. Then he meets Eustace, and decides to leave. But then Courage starts trying to warn them of some incoming danger using his usual mimicry act only to discover Sijo can speak with him! They ask Courage's computer for information against the menace (not yet determined- Katz, maybe) and after some snarking between it and Sijo, they get it. After helping Courage save the day, Sijo says goodbye to the Bagges family and tells Courage how he's much less cowardly than he thinks he is. (He also bonks Eustace on the head for being a Jerk.)

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* CourageTheCowardlyDog: WesternAnimation/CourageTheCowardlyDog: (still unfinished) Sijo arrives in the middle of Nowhere ("I've been everywhere, but this is the first time I've been nowhere!") and meets Muriel and Courage, who invite him in for a snack. Then he meets Eustace, and decides to leave. But then Courage starts trying to warn them of some incoming danger using his usual mimicry act only to discover Sijo can speak with him! They ask Courage's computer for information against the menace (not yet determined- Katz, maybe) and after some snarking between it and Sijo, they get it. After helping Courage save the day, Sijo says goodbye to the Bagges family and tells Courage how he's much less cowardly than he thinks he is. (He also bonks Eustace on the head for being a Jerk.)
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* TheIncredibles: (This takes place during the last part of the movie) Sijo arrives in Metroville and can use his {{Telekinesis}} and [[YourMindMakesItReal Illusion power]]. He reads in the newspapers about the superhero ban and laments it but doesn't feel he can do anything about it. Then [[WhatHappenedToTheMouse Bomb Voyage]] makes his spectacular return by robbing a bank in broad daylight. Deciding there's no time to wait and see if any heroes will show up to stop him (especially since the villain is armed with explosives) Sijo transforms into his occasional identity of the superhero The Traveler to stop him. He succeds, but then gets scolded by Agent Dicker (who thinks Sijo is a just-debuting hero) for breaking the law. As they argue about it Edna Mode shows up to blast Sijo's costume choices, especially his cloak, though he shuts her up by showing her it's just an illusion and thus would never get caught on anything. Then the Omnidroid attacks the city; Sijo tried to fight it but is soon knocked out. By the time he awakens the Incredibles and Frozone are fighting the robot, and seeing the wide destruction caused by the fight, Sijo decides to focus on crowd control and limiting collateral damage (and thus stays "offscreen" for the rest of the battle). When it is over, he flies over to meet the other heroes; Dicker actually congratulates his efforts, but Sijo (knowing the next portal leading out of this world is about to appear) claims he's decided to "retire" as a hero. He's gone by the time the Incredibles have their final fight with Syndrome. He does however decide that he liked this world and will come back in the future to see how the heroes are doing.

to:

* TheIncredibles: WesternAnimation/TheIncredibles: (This takes place during the last part of the movie) Sijo arrives in Metroville and can use his {{Telekinesis}} and [[YourMindMakesItReal Illusion power]]. He reads in the newspapers about the superhero ban and laments it but doesn't feel he can do anything about it. Then [[WhatHappenedToTheMouse Bomb Voyage]] makes his spectacular return by robbing a bank in broad daylight. Deciding there's no time to wait and see if any heroes will show up to stop him (especially since the villain is armed with explosives) Sijo transforms into his occasional identity of the superhero The Traveler to stop him. He succeds, but then gets scolded by Agent Dicker (who thinks Sijo is a just-debuting hero) for breaking the law. As they argue about it Edna Mode shows up to blast Sijo's costume choices, especially his cloak, though he shuts her up by showing her it's just an illusion and thus would never get caught on anything. Then the Omnidroid attacks the city; Sijo tried to fight it but is soon knocked out. By the time he awakens the Incredibles and Frozone are fighting the robot, and seeing the wide destruction caused by the fight, Sijo decides to focus on crowd control and limiting collateral damage (and thus stays "offscreen" for the rest of the battle). When it is over, he flies over to meet the other heroes; Dicker actually congratulates his efforts, but Sijo (knowing the next portal leading out of this world is about to appear) claims he's decided to "retire" as a hero. He's gone by the time the Incredibles have their final fight with Syndrome. He does however decide that he liked this world and will come back in the future to see how the heroes are doing.
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* [[DungeonsAndDragons The Hidden Shrine Of Tamoachan]]: An adventure taking placing early in Sijo's career (In an early TSR play module. In D&D terms, he is a Fighter/Magic-User). Appearing in the abandoned {{Mayincatec}} city of Tamoachan, Sijo runs into three adventurers (a barbarian, a cleric and a thief) who have just stumbled into the ruins themselves. Suddenly the ground collapses under them and they find themselves in a the tunnels leading to the temple of Camazotz the Bat-God. The four must cooperate to survive and find the exit. They succeed, and earn quite some treasure in the process.

* [[DungeonsAndDragons Fiend Folio]] (based on the 1st edition D&D monster book): Another adventure from Sijo's early days exploring the D&D {{multiverse}}. He found a book that happened to contain the [[TrueName secret names]] of several mighty beings (including the Drow goddes Lolth, the Elemental Princes Of Evil and two Slaad Lords). Said beings immediatelly start sending monsters to kill him and retrieve the book; however a mysterious stranger keeps showing up to save his life. Eventually, he left to explore another multiverse and the fiends lost track of him. Years later, now [[LevelUp a much more powerful character]], he returned, and an encounter with a Nilbog (a goblin that reverses reality around itself) caused him to be sent back in time... [[StableTimeLoop where he becomes the stranger who saved his younger self!]]

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* [[DungeonsAndDragons [[TabletopGame/DungeonsAndDragons The Hidden Shrine Of Tamoachan]]: An adventure taking placing early in Sijo's career (In an early TSR play module. In D&D terms, he is a Fighter/Magic-User). Appearing in the abandoned {{Mayincatec}} city of Tamoachan, Sijo runs into three adventurers (a barbarian, a cleric and a thief) who have just stumbled into the ruins themselves. Suddenly the ground collapses under them and they find themselves in a the tunnels leading to the temple of Camazotz the Bat-God. The four must cooperate to survive and find the exit. They succeed, and earn quite some treasure in the process.

* [[DungeonsAndDragons [[TabletopGame/DungeonsAndDragons Fiend Folio]] (based on the 1st edition D&D monster book): Another adventure from Sijo's early days exploring the D&D {{multiverse}}. He found a book that happened to contain the [[TrueName secret names]] of several mighty beings (including the Drow goddes Lolth, the Elemental Princes Of Evil and two Slaad Lords). Said beings immediatelly start sending monsters to kill him and retrieve the book; however a mysterious stranger keeps showing up to save his life. Eventually, he left to explore another multiverse and the fiends lost track of him. Years later, now [[LevelUp a much more powerful character]], he returned, and an encounter with a Nilbog (a goblin that reverses reality around itself) caused him to be sent back in time... [[StableTimeLoop where he becomes the stranger who saved his younger self!]]
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* ToyStory: Sijo wakes up to find that- he's become a toy!? He assumes this to be a weird effect of the new universe he's in, and that he'll be back to normal when he leaves. He explores the neighborhood and runs into Andy's toys who, thinking he's a lost toy, befriend him. Eventually, however, he finds out the truth- he's actually just an "action figure" of himself that the REAL Sijo made up just to pass the time, and who came to life on this universe. After the two Sijos meet, the Toy one is devastated, but Buzz and the others cheer him up. He decides that he will continue his original mission- except instead of exploring all Worlds, he will explore this one, looking for the origin of all living toys, and says goodbye to the toys and to Sijo.

to:

* ToyStory: WesternAnimation/ToyStory: Sijo wakes up to find that- he's become a toy!? He assumes this to be a weird effect of the new universe he's in, and that he'll be back to normal when he leaves. He explores the neighborhood and runs into Andy's toys who, thinking he's a lost toy, befriend him. Eventually, however, he finds out the truth- he's actually just an "action figure" of himself that the REAL Sijo made up just to pass the time, and who came to life on this universe. After the two Sijos meet, the Toy one is devastated, but Buzz and the others cheer him up. He decides that he will continue his original mission- except instead of exploring all Worlds, he will explore this one, looking for the origin of all living toys, and says goodbye to the toys and to Sijo.
Is there an issue? Send a MessageReason:
None


* FinalFantasyVII: Sijo arrives on the FFVII world but does NOT end teaming up with the game's heroes. This is because they spend most of the story hiding or running away. Instead he explores the planet and collects the spellcasting Materia crystals. He does run into some of them occasionally (Yuffie tried to rob him :P ) and he did clash with some of Shinra's forces (during the battle of Fort Condor, for example.) In the end, he leaves the planet just as the giant meteor is about to hit, figuring it was doomed. It wouldn't be until years later that he would find out the truth.

to:

* FinalFantasyVII: VideoGame/FinalFantasyVII: Sijo arrives on the FFVII world but does NOT end teaming up with the game's heroes. This is because they spend most of the story hiding or running away. Instead he explores the planet and collects the spellcasting Materia crystals. He does run into some of them occasionally (Yuffie tried to rob him :P ) and he did clash with some of Shinra's forces (during the battle of Fort Condor, for example.) In the end, he leaves the planet just as the giant meteor is about to hit, figuring it was doomed. It wouldn't be until years later that he would find out the truth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StevenUniverse: Sijo arrives on Beach City and of course the first thing he sees is the huge goddess statue. He becomes obsessed with learning the temple's secrets, but doesn't think the Crystal Gems will tell him directly. Then he meets Steven (who reminds him a lot of his younger self.) Will Steven be able to help him learn what he wants? How do the Gems react to him? Will they accept his help against the latest Monster of the Week? (still in progress.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ToyStory: Sijo wakes up to find that- he's become a toy!? He assumes this to be a weird effect of the new universe he's in, and that he'll be back to normal when he leaves. He explores the neighborhood and runs into Andy's toys who, thinking he's a lost toy, befriend him. Eventually, however, he finds out the truth- he's actually just an "action figure" of himself that the REAL Sijo made up just to pass the time, and who came to life on this universe. After the two Sijos meet, the Toy one is devastated, but Buzz and the others cheer him up. He decides that he will continue his original mission- except instead of exploring all Worlds, he will explore this one, looking for the origin of all living toys, and says goodbye to the toys and to Sijo.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MonaTheVampire: Sijo arrives on Mona's universe but cannot tell which powers, if any, he can use there. As he walks around town, he spots a monster that no one else seems to be able to see- except for a little girl (Mona.) Assuming they both have "[[ISeeDeadPeople Ghost Sight]]", he asks her about the monster. She's elated to find an adult who believes her, and tells him it's an alien invader and where to find it. When Sijo arrives at the place, he meets Mona and her friends there in their costumes. When she accuses ''him'' of being the alien, he realizes that the power he had been using was actually telepathy- he was seeing her daydreams! He tries to explain but she doesn't listen and "attacks" him, and he lets her "defeat" him. Afterwards he ironically notes that technically she ''was'' right- he IS a supernatural being from another world, just not an evil one. ;)
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* Series/PawnStars: Sijo arrives on Las Vegas of the [[RealLife Real World]], where he has no powers and no money. To survive until the next portal opens, he decides to sell some of the coins he obtained in another world. He finds the Silver Dollar store and walks in, unaware that a TV show is filmed there until he sees the cameras inside. He decides to avoid them just in case he gets in trouble with the Law (as he's been involved in a few crime investigations over the years.) Rick checks the coins but of course doesn't recognize them; he calls an expert who cannot do it either, but at least they turn out to be made of real silver, but Sijo must then bargain for a price, and gets half their value. He's not terribly happy but walks out into Sin City with some money (not intending to gamble at all btw.)

to:

* Series/PawnStars: Sijo arrives on Las Vegas of the [[RealLife Real World]], where he has no powers and no money. To survive until the next portal opens, he decides to sell some of the coins he obtained in another world. He finds the Gold & Silver Dollar store and walks in, unaware that a TV show is filmed there until he sees the cameras inside. He decides to avoid them just in case he gets in trouble with the Law (as he's been involved in a few crime investigations over the years.) Rick checks the coins but of course doesn't recognize them; he calls an expert who cannot do it either, but at least they turn out to be made of real silver, but silver. Sijo must then bargain for a price, and gets half their value. He's not terribly happy but walks out into Sin City with some money (not intending to gamble at all btw.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*Series/PawnStars: Sijo arrives on Las Vegas of the [[RealLife Real World]], where he has no powers and no money. To survive until the next portal opens, he decides to sell some of the coins he obtained in another world. He finds the Silver Dollar store and walks in, unaware that a TV show is filmed there until he sees the cameras inside. He decides to avoid them just in case he gets in trouble with the Law (as he's been involved in a few crime investigations over the years.) Rick checks the coins but of course doesn't recognize them; he calls an expert who cannot do it either, but at least they turn out to be made of real silver, but Sijo must then bargain for a price, and gets half their value. He's not terribly happy but walks out into Sin City with some money (not intending to gamble at all btw.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*GaoGaigar (#2): Several months later, Sijo finds himself in this world again. This time, he realizes that he can use his PsychicPowers (they were awakened by contact with Mamoru's.) He sees an UFO and goes to investigate; it turns out to be the giant robot Mic Sounders who has come to visit Mamoru. Meanwhile, [[OriginalCharacter Wings, one of the 31 Primordials]], uses her ability to warp space to send the GGG space base away from Earth. This forces Mamoru to ask Arma and Soldat-J for help in rescuing them with the J-ark, but they refuse until Sijo convinces them to. This leads to a battle with Wings, which they win, though she escapes before she can be purified. The ark then opens an ES Window to allow the base to return to orbit. Afterwards Sijo formally meets the crew of GGG for the first time (and catches Swan's eye.)

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