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edited to reflect cancellation


Historica is an AlternateHistory map game in which players create and progressively alter a map, adding lore to go along with the map. It is hosted by shearsforest, a user of Website/AlternateHistoryDotCom. It can be found [[https://www.alternatehistory.com/forum/threads/the-tale-of-empires-a-classical-antiquity-map-game.509408/ here]]. An account is needed to view the thread.

The premise and main goal of the map game is to create an alternate history of humanity and ''Homo sapiens'' over the course of 315,000 years. Currently, the game has reached the 1000 AD turn, and is currently in a period of inactivity.

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Historica is was an AlternateHistory map game in which players create and progressively alter a map, adding lore to go along with the map. It is was hosted by shearsforest, a user of Website/AlternateHistoryDotCom. It can be found [[https://www.alternatehistory.com/forum/threads/the-tale-of-empires-a-classical-antiquity-map-game.509408/ here]]. An account is needed to view the thread.

The premise and main goal of the map game is was to create an alternate history of humanity and ''Homo sapiens'' over the course of 315,000 years. Currently, the The game has reached up until the 1000 AD turn, and is currently in a period of inactivity.
turn before being closed indefinitely.



* '''The Great Upheaval''', which spans from 15,000 BC to 4,000 BC;
* '''Cradles of Civilization''', which spans from 4,000 BC to 1,000 BC; and
* '''The Tale of Empires''', the current phase, which began with the 1,000 BC turn and is still ongoing.

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* '''The Great Upheaval''', which spans from 15,000 BC to 4,000 4000 BC;
* '''Cradles of Civilization''', which spans from 4,000 4000 BC to 1,000 1000 BC; and
* '''The Tale of Empires''', the current phase, which began with the 1,000 1000 BC turn and is still ongoing.
ended with the 1000 AD turn.
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* BigfootSasquatchAndYeti: ''Gigantopithecus'', found only within the Sundian culture by 1000 AD.
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humansubspecies

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* HumanSubspecies: As of 1000 AD, there are 19 human species and subspecies spread out across the world, not counting ''Gigantopithecus'' or ''Pan habilis''.
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** The dominant Egyptian civilization is called Khemet, stemming from Egypt's endonym, ''kmt''.
** When the Australian Melbrin culture originates from where Melbourne would have been, it's no surprise that they would also choose a similar name: Melborn.

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** The dominant Egyptian civilization is called Khemet, stemming from Egypt's real-life endonym, ''kmt''.
** When the Australian Melbrin culture originates from where Melbourne [[{{UsefulNotes/Melbourne}} Melbourne]] would have been, it's no surprise that they would also choose a similar name: Melborn.
** The sole human city in Scandinavia is named Thule, a reference to the mythical northern land of [[GrimUpNorth Thule]] found in Greek and Roman cartography.
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* AllohistoricalAllusion: Plenty.
** The dominant Egyptian civilization is called Khemet, stemming from Egypt's endonym, ''kmt''.
** When the Australian Melbrin culture originates from where Melbourne would have been, it's no surprise that they would also choose a similar name: Melborn.


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* TheDiscoveryOfFire: Despite much of the human species in the game having developed fire by the start of the game, this trope is still applicable to ''Pan sapiens'', who successfully manage to control fire by 85,000 BC, having received assistance from humans in 205,000 BC.
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* ApocalypseHow: The Toba supereruption in 75,000 BC acts as a Class 2, killing off all of the ''Gigantopithecus'' population except for a small percentage who fled to Australia in the thousands of years before the eruption.
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* AllCavemenWereNeanderthals: '''Heavily subverted'''. Multiple human species exist over the course of the map game, including humans, Denisovans, borealians (descendants of neanderthals), Homo aquatis (hominids that have adapted to an aquatic environment), and many others.

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* AllCavemenWereNeanderthals: '''Heavily subverted'''. Multiple human species exist over the course of the map game, including humans, Denisovans, borealians Borealians (descendants of neanderthals), Homo aquatis Aquatids (hominids that have adapted to an aquatic environment), and many others.
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A full summary of each can be found on the Recap/Historica page.

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A full summary of each can be found on the Recap/Historica [[{{Recap/Historica}} Recap]] page.
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A full summary of each can be found on the [[Recap/Historica]] page.

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A full summary of each can be found on the [[Recap/Historica]] Recap/Historica page.
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A full summary of each can be found on the [[Recap/Historica Recap]] page.

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A full summary of each can be found on the [[Recap/Historica Recap]] [[Recap/Historica]] page.
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trope3


* IntelligentPrimate: ''Pan habilis'', descendants of chimpanzees, have developed humanlike intelligence and have created numerous cities and civilizations.

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* IntelligentPrimate: ''Pan habilis'', descendants of chimpanzees, have developed humanlike intelligence and have created numerous cities and civilizations.civilizations.

* MammothsMeanIceAge: Subverted. Woolly mammoths survive into North America beyond the Ice Age, being used for labor as recent as 600 AD.
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* IntelligentApe: ''Pan habilis'', descendants of chimpanzees, have developed humanlike intelligence and have created numerous cities and civilizations.

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* IntelligentApe: IntelligentPrimate: ''Pan habilis'', descendants of chimpanzees, have developed humanlike intelligence and have created numerous cities and civilizations.
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trope 2 added


* AllCavemenWereNeanderthals: '''Heavily subverted'''. Multiple human species exist over the course of the map game, including humans, Denisovans, borealians (descendants of neanderthals), Homo aquatis (hominids that have adapted to an aquatic environment), and many others.

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* AllCavemenWereNeanderthals: '''Heavily subverted'''. Multiple human species exist over the course of the map game, including humans, Denisovans, borealians (descendants of neanderthals), Homo aquatis (hominids that have adapted to an aquatic environment), and many others.others.

* IntelligentApe: ''Pan habilis'', descendants of chimpanzees, have developed humanlike intelligence and have created numerous cities and civilizations.
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bulleted list fix


AllCavemenWereNeanderthals: '''Heavily subverted'''. Multiple human species exist over the course of the map game, including humans, Denisovans, borealians (descendants of neanderthals), Homo aquatis (hominids that have adapted to an aquatic environment), and many others.

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* AllCavemenWereNeanderthals: '''Heavily subverted'''. Multiple human species exist over the course of the map game, including humans, Denisovans, borealians (descendants of neanderthals), Homo aquatis (hominids that have adapted to an aquatic environment), and many others.
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trope 1 added


A full summary of each can be found on the [[Recap/Historica Recap]] page.

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A full summary of each can be found on the [[Recap/Historica Recap]] page.page.

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! ''Historica'' provides examples of:

AllCavemenWereNeanderthals: '''Heavily subverted'''. Multiple human species exist over the course of the map game, including humans, Denisovans, borealians (descendants of neanderthals), Homo aquatis (hominids that have adapted to an aquatic environment), and many others.
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None


A full summary of each can be found on the Recap page.

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A full summary of each can be found on the Recap [[Recap/Historica Recap]] page.
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link fix


Historica is an AlternateHistory map game in which players create and progressively alter a map, adding lore to go along with the map. It is hosted by shearsforest, a user of Website/AlternateHistoryDotCom. It can be found [[https://www.alternatehistory.com/forum/threads/the-tale-of-empires-a-classical-antiquity-map-game.509408/ here]. An account is needed to view the thread.

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Historica is an AlternateHistory map game in which players create and progressively alter a map, adding lore to go along with the map. It is hosted by shearsforest, a user of Website/AlternateHistoryDotCom. It can be found [[https://www.alternatehistory.com/forum/threads/the-tale-of-empires-a-classical-antiquity-map-game.509408/ here].here]]. An account is needed to view the thread.
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page start

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Historica is an AlternateHistory map game in which players create and progressively alter a map, adding lore to go along with the map. It is hosted by shearsforest, a user of Website/AlternateHistoryDotCom. It can be found [[https://www.alternatehistory.com/forum/threads/the-tale-of-empires-a-classical-antiquity-map-game.509408/ here]. An account is needed to view the thread.

The premise and main goal of the map game is to create an alternate history of humanity and ''Homo sapiens'' over the course of 315,000 years. Currently, the game has reached the 1000 AD turn, and is currently in a period of inactivity.

The game is divided into 5 phases thus far:
* '''Beginning''', which spans from 315,000 BC to 15,000 BC;
* '''The Great Upheaval''', which spans from 15,000 BC to 4,000 BC;
* '''Cradles of Civilization''', which spans from 4,000 BC to 1,000 BC; and
* '''The Tale of Empires''', the current phase, which began with the 1,000 BC turn and is still ongoing.

A full summary of each can be found on the Recap page.

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