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** ''VideoGame/WatchDogsLegion''

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One of the largest gaming publishers in the world, with 25 different studios and nearly 14,000 employees, Ubisoft is known for an unusual development pipeline: as opposed to most publishers, which generally have different studios work on different games in their lonesome, with any cross-studio interaction generally being limited to technical support, Ubisoft has their studios all co-develop various parts of a game and bring it together into a whole, to the point that the lead of the ''VideoGame/AssassinsCreed'' franchise, Jean Guesdon, [[https://kotaku.com/how-multiple-ubisoft-studios-make-so-many-assassin-s-cr-1824298939 broke down the map of]] ''VideoGame/AssassinsCreedOrigins'' down into various chunks to highlight what studios made what parts of the map.

This system has its benefits and its drawbacks - on the plus side, it allows Ubisoft to put out massive, reasonably polished games on a regular schedule, and generally means that, while certainly not immune to the TroubledProduction curse, most of their games tend to have a fairly smooth development cycle compared to what publishers like Creator/ElectronicArts and ''Creator/{{Activision}}'' frequently deal with. On the downside, it means that Ubisoft's games are frequently criticised for being StrictlyFormula open-world games filled with busywork and a few specific types of side-quests. It also means that the credits roll on their games tend to be extremely long - even smaller games like ''VideoGame/RaymanLegends'' can have their credits reach 20 minutes in length.

Ubisoft has also gained a reputation for being about as watertight as a ship that's halfway to the ocean floor - by the time Ubisoft gets around to officially announcing a game, it's more likely than not that a name, a description, official artwork, a trailer, and possibly gameplay footage are all floating around on the internet. It got to the point that the publisher's own ''VideoGame/WatchDogs2'' parodied this reputation by having a mission where the player hacks into Ubisoft San Francisco's offices to steal footage of [[https://www.youtube.com/watch?v=g_RVyWpJ4LE a game trailer]] and sell it to gaming websites. And if that wasn't meta enough, [[https://kotaku.com/sources-ubisofts-watch-dogs-2-teaser-is-a-real-sci-fi-1788999298 cue gaming journalists in the real world]] reporting that the game in question was real, was called ''Pioneer'', and was facing severe development problems.

The publisher has had a, shall we say, ''troubled'' history when it comes to PC gaming. Although their games generally come to the platform, coming a few weeks late at most, the ports are frequently...[[PortingDisaster questionable,]] often being bogged down by UsefulNotes/DigitalRightsManagement (including a highly controversial always-online requirement in several games, such as ''VideoGame/AssassinsCreedII'' and ''VideoGame/DriverSanFrancisco''), poor optimisation, and being forced to run games through the fairly shoddy uPlay client, even when bought on other storefronts.

In recent years, Ubisoft has seen a pivot towards the (fairly nebulous) concept of "Games-as-a-service", which moves away from putting out numerous sequels to a game and more towards keeping one game updated over time and selling DownloadableContent and microtransactions for it. This model can be seen being used in games like ''VideoGame/RainbowSixSiege'', ''VideoGame/ForHonor'', and ''VideoGame/TheDivision'' series, and elements of the model have seen their way made into the ''VideoGame/AssassinsCreed'' and ''VideoGame/FarCry'' series.

When it comes to any kind of new technology or market in the gaming sector, Ubisoft almost always dives in head-first - whether it's [[UsefulNotes/WiiU Nintendo putting out a console that comes with a tablet]], Website/{{Google}} announcing a service for streaming video games, or [[UsefulNotes/OculusRift Oculus]] announcing a virtual reality headset that actually works, expect Ubisoft to be one of the big promoted names that's heavily supporting it. That said, don't always expect them to fully stick with it, as was infamously shown when ''Rayman Legends'' was turned into a multi-platform release after initially intended to be a Wii U exclusive.

Despite the ''Legends'' controversy, Ubisoft has maintained a strong relationship with Creator/{{Nintendo}}. Not only has Rayman appeared in ''VideoGame/SuperSmashBros'' as a trophy/spirit, but Ubisoft developed their own ''VideoGame/SuperMarioBros'' game - namely, ''VideoGame/MarioPlusRabbidsKingdomBattle'', a crossover with the ''VideoGame/RavingRabbids'' franchise. The game was announced (after being leaked months prior, per Ubisoft tradition) with Creator/ShigeruMiyamoto coming out on stage at Ubisoft's E3 press conference. A year later, ''VideoGame/StarlinkBattleForAtlas'' would contain a myriad of ''VideoGame/StarFox'' bonus content within the UsefulNotes/NintendoSwitch version.

In 2016, French mega-corporation Vivendi attempted a hostile takeover of Ubisoft by attempting to buy as much of its shares as possible. Despite many gaming pundits and analysts viewing the takeover as inevitable, in 2018 Ubisoft successfully fought it off, partly thanks to making smarter business decisions in the process and partly thanks to seeking out other investors, such as Tencent and the Ontario Teachers' Pension Plan. ([[https://en.wikipedia.org/wiki/Ontario_Teachers_Pension_Plan Yes, really.]])

Ubisoft remains a fairly divisive publisher - their StrictlyFormula game design, troubled relationship with the PC market, aggressive in-game monetisation, frequent always online-requirements, and [[ArsonMurderAndJaywalking overuse of the word "iconic"]] have all gathered them their fair share of detractors. (A rough patch early on in the eighth-console generation, where their games frequently launched in ObviousBeta status and with major visual downgrades from pre-release footage, didn't help.) Still, said open-world game design has plenty of fans, people appreciate the heavy amounts of post-launch support and content they give even their older games, and they generally give off the impression of being one of the better-run and better managed AAA publishers out there.


Ubisoft is a video game publisher and developer headquartered in Montreuil-sous-Bois, France, with branches in 20 different countries, including the United States, Canada, Spain, the United Kingdom, the Netherlands, and China. Their games have appeared on a wide variety of platforms since the early 1990's. They have set sights on becoming the next Creator/ElectronicArts, to the point that at one time in the past, that very company attempted to buy them and bury their [=IPs=].

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Ubisoft (originally written as Ubi Soft) is a video game publisher and developer headquartered in Montreuil-sous-Bois, France, with branches in 20 different countries, including the United States, Canada, Spain, the United Kingdom, the Netherlands, and China. Their games have appeared on a wide variety of platforms since the early 1990's. They have set sights on becoming the next Creator/ElectronicArts, to the point that at one time in the past, that very company attempted to buy them and bury their [=IPs=].
1990's.



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!! Games and franchises published/developed by Ubisoft:

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!! Games !!Games and franchises published/developed by Ubisoft:



* ''[[VideoGame/AnnoDomini Anno]]''

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* ''[[VideoGame/AnnoDomini Anno]]''''VideoGame/{{Anno|Domini}}''


* ''VideoGame/DisneysPKOutOfTheShadows''



* ''VideoGame/PKOutOfTheShadows''

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* ''VideoGame/PKOutOfTheShadows''

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*** ''VideoGame/GhostReconBreakpoint''

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* ''VideoGame/GoldAndGloryTheRoadToElDorado''

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* ''VideoGame/LittleNicky''

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*** ''Splinter Cell''
*** ''Splinter Cell: Pandora Tomorrow''
*** ''Splinter Cell: Chaos Theory''
*** ''Splinter Cell: Essentials''
*** ''Splinter Cell: Double Agent''
*** ''Splinter Cell: Conviction''
*** ''Splinter Cell: Blacklist''

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** ''VideoGame/{{Rayman|1995}}''
** ''[[VideoGame/Rayman2 Rayman 2: The Great Escape]]''
** ''VideoGame/Rayman3HoodlumHavoc''
** ''VideoGame/RaymanOrigins''
** ''VideoGame/RaymanLegends''


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*** ''VideoGame/AssassinsCreedIIILiberation''


** ''VideoGame/TheDivision2''

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** *** ''VideoGame/TheDivision2''

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** ''VideoGame/TheDivision2''


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** ''VideoGame/FarCry1''

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