Age of Time is a free, multiplayer, persistent-world fantasy action-adventure game by Eric "Badspot" Hartman, the creator of Blockland.
The game is known mainly for having only female player models, and for having not been updated in over a decade.
It can be played here.
Age of Time contains examples of:
- And Your Reward Is Clothes: Arguably the real goal of the game. Nice-looking clothing requires some of the most effort to craft out of anything in the game, as difficult-to-obtain fiber and dyes are required to make nice-looking cloth, which in turn are used to make clothing.
- Awesome, but Impractical
- You can make swords out of anything from rust, to gold, to plutonium. However, no matter what materials you use, all swords are identical gameplay-wise.
- Launching yourself using dynamite and a shield. There aren't many places you can launch yourself to with dynamite that you can't easily enough get to using the hook. You can't really use it for fast travel without suffering fatal fall damage on the other side, either. Even when it does prove useful, dynamite is difficult to come by in large quantities, requiring a lot of roaming the wilderness killing Dynamite Orcs or farming it from Fire Orcs in the Volcano.
- Barbie Doll Anatomy: Player characters lack genitalia. Nipples, however, are fully modeled, and even visibly clip through some clothing items.
- Border Patrol: An odd example, since the world has no boundaries, and the terrain repeats infinitely in all directions, but wading into water that's deep enough to swim in will spawn deadly Sea Monsters that are incredibly fast, kill you the instant they touch you, and have a ton of health. The game really does not want you going in water.
- Can't Get Away with Nuthin': No matter where you are, committing a crime will give you demerits. Even if no other players are on, you're in an empty cave in the wilderness, and you flash your boobs at the wall, you'll be charged with public nudity.
- Changing Clothes Is a Free Action: Changing your clothes takes only as long as it does for you to open your inventory and use the clothing items you want to wear (or take off). Clothes-changing becomes instant if you have the clothing in question bound to your quick slots.
- Crate Expectations: Random, markedly out-of-place crates spawn in areas such as The Woods, the Swamp, and dungeons. Smashing them open with any attack will spawn gold coins, area-dependent dyes, and occasionally even Blue Vials.
- Elemental Crafting: Rust, copper, zinc, lead, brass, iron, steel, gold, and plutonium can all be used to make swords, shields, and crossbows. All swords are the same, but shields have different effects depending on what they're made of (gold shields, for instance, create gold coins when struck), and crossbows shoot faster and farther the better the material used. Different woods can be used for swords and crossbows as well, but the difference is purely aesthetic.
- Grievous Harm with a Body: You can kill monsters and other players by slamming into them really hard, which can be achieved by swinging with a hook. Not very practical, as this counts as fall damage and also kills you.
- Healing Potion: They come in two sizes, Blue Vial (small) and Blue Potion (large), and can be found as rare drops in dungeons or from Sea Monsters, or they can be purchased at Port Town, Starboard Town, or the Tavern.
- Item Crafting: As long as you have the materials, the blacksmith in Port Town will make fabric, clothing, metal, and weapons for you. However, if it's metal or weapons you want, you must also pay a fee. You can also mix dyes and dye clothes by combining items, effectively its own mini-crafting system.
- Inexplicable Treasure Chests: Found in the wilderness, and are extremely rare. They used to contain gold, but players almost immediately started using tracking scripts to find them, so Badspot changed them to contain lit dynamite.
- Massively Multiplayer Online Role-Playing Game: Probably the one well-defined genre that this game is closest to. Badspot, however, makes it clear that it is not, as there is no leveling and there can only be 30 players at once on the game's only server.
- Meteoric Iron: On rare occasion, meteors will rain down on Port Town, leaving behind pieces of autunite when they land. Autunite is used to craft plutonium, a marbly purple metal that makes the best crossbows.
- Money Spider: All monsters drop something with killed, and unless it's a Sea Monster, Fire Orc, Dynamite Orc, or an Imp, that something will be gold.
- Only Six Faces: All player characters and human NPCs have only two faces between them.
- Orphaned Series: The game is still incomplete and has not been updated in over eight years.
- Port Town: There's Port Town and Starboard Town.
- Real Time:
- The amount of time you spend in jail is in real time.
- A subversion: The day and night cycle (which has no real effect on gameplay) takes about half an hour to complete rather than 24 real hours.
- Rocket Jump: Possible using dynamite and a shield to block the damage of the blast. Varying amounts of dynamite can even be used to control the force of the launch.
- Soft Water: Though you still have to watch out for the ground underneath if you're falling fast enough or it's not deep enough. And if it's deep enough to break your fall, it will also probably spawn Sea Monsters...
- Somewhere, an Equestrian Is Crying: Horses are Automaton Horses, are completely obedient, do not react to being attacked, can run up, down, and along steep mountains, and are spawned from metal boxes called Insta-Horses. The latter probably falls under Rule of Funny.
- Stuff Blowing Up: The only way to get wood from trees is by using dynamite, for some reason.
- Underground Monkey: Almost all the monsters are some kind of orc, usually Palette Swapped and resized. Some of the more bizarre ones include Sea Monsters (Nigh-Invulnerable black orcs that swim really fast) and bunnies (tiny red orcs that hop along, mostly ignoring players). The only monsters that aren't orcs are Meat Cubes, Blue Slimes (Palette Swapped Meat Cubes), and Knights.
- Vendor Trash: Averted. Items can only be sold to other players, so anything that is of no use to anyone is literally worthless.
- Video Game Perversity Potential: All player characters are attractive, shapely women, and there's nothing stopping you from taking off your clothes and running around naked. However, you'll acquire demerits and become wanted if you get naked outside of an inn room, so police players might try to arrest you. Video Game Perversity Punishment?
- Virtual Paper Doll: You can purchase or craft new clothes for your character to wear.
- We Buy Anything: Subverted. You can put anything up for sale in the shops in Port or Starboard Town, and for any price... there's just no guarantee that anyone else will buy it.