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However, he would not gain fame until his massive BreakthroughHit ''Manga/SlamDunk'', which at 120 million volumes sold as of 2012, makes it one of the best selling series of all time, and massively increased the popularity of the sport in UsefulNotes/{{Japan}} and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

to:

However, he would not gain fame until his massive BreakthroughHit ''Manga/SlamDunk'', which at 120 million volumes sold as of 2012, makes it one of the best selling series of all time, and massively increased the popularity of the sport in UsefulNotes/{{Japan}} and many other asian Asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.
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Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized ''Manga/{{Vagabond}}'', a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by ''Manga/OnePiece creator'' ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of ''Manga/{{Solanin}}'' and ''Manga/GoodnightPunpun'', has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized ''Manga/{{Vagabond}}'', a fictionalized account of sword saint Miyamoto Musashi's UsefulNotes/MiyamotoMusashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by ''Manga/OnePiece creator'' ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of ''Manga/{{Solanin}}'' and ''Manga/GoodnightPunpun'', has stated that Inoue is one of the influences in his work.
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* BlueAndOrangeMorality: ''Vagabond'' has a very buddhist, matter of factly way of portraying events. While some characters end up looking worse than others, the manga as a whole doesn't seem interested in being overly moralistic, instead opting to just show us Musashi and the other characters' lives as-is.

to:

* BlueAndOrangeMorality: ''Vagabond'' has a very buddhist, matter of factly Buddhist, matter-of-factly way of portraying events. While some characters end up looking worse than others, the manga as a whole doesn't seem interested in being overly moralistic, instead opting to just show us Musashi and the other characters' lives as-is.

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Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, ''Manga/{{Vagabond}}'', a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by ''Manga/OnePiece creator'' ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of ''Manga/{{Solanin}}'' and ''Manga/GoodnightPunpun'', has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, ''Manga/{{Vagabond}}'', a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by ''Manga/OnePiece creator'' ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of ''Manga/{{Solanin}}'' and ''Manga/GoodnightPunpun'', has stated that Inoue is one of the influences in his work.



* CastOfSnowflakes: One of his greatest accomplishments as a mangaka is his ability to create distinctive, realistic, and complex designs for every character in his series.
* DoingItForTheArt: Inoue is a very ambitious creator who is not content with merely making a living and keeping his job. Interviews and documentaries reveal that he seems to consider manga making a profoundly spiritual activity, and the ridiculous amount of effort he put into ''Vagabond'' is one of the main reasons why he takes frequent breaks. He once was unable to meet a deadline entirely because he spent the entire month thinking about how one of his characters would react.
* ReclusiveArtist: {{Averted|Trope}}. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.

to:

* CastOfSnowflakes: One He puts a lot of effort into making all his greatest accomplishments as a mangaka is his ability characters distinct, to create distinctive, realistic, and complex designs for every character in his series.
the point where you'd almost never confuse one with another.
* DoingItForTheArt: Inoue is a very ambitious creator who is not content with merely making a living and keeping ''ridiculously'' dedicated to his job. Interviews and documentaries reveal that he seems to consider manga making a profoundly spiritual activity, and craft, even by the ridiculous amount of effort he put into ''Vagabond'' is one standards of the main reasons why he takes frequent breaks. manga industry. He once was unable to meet a deadline entirely because he spent the entire month thinking about how one of his characters would react.
* ReclusiveArtist: {{Averted|Trope}}. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.
react.
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Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, ''Manga/{{Vagabond}}'' a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by ''Manga/OnePiece creator'' ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of ''Manga/{{Solanin}}'' and ''Manga/GoodnightPunpun'', has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, ''Manga/{{Vagabond}}'' ''Manga/{{Vagabond}}'', a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by ''Manga/OnePiece creator'' ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of ''Manga/{{Solanin}}'' and ''Manga/GoodnightPunpun'', has stated that Inoue is one of the influences in his work.
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However, he would not gain fame until his massive BreakthroughHit Manga/SlamDunk, which at 120 million volumes sold as of 2012, makes it one of the best selling series of all time, and massively increased the popularity of the sport in UsefulNotes/{{Japan}} and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, [[Manga/{{Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi,]] a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by Manga/OnePiece creator ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of Manga/{{Solanin}} and Manga/GoodnightPunpun has stated that Inoue is one of the influences in his work.

to:

However, he would not gain fame until his massive BreakthroughHit Manga/SlamDunk, ''Manga/SlamDunk'', which at 120 million volumes sold as of 2012, makes it one of the best selling series of all time, and massively increased the popularity of the sport in UsefulNotes/{{Japan}} and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, [[Manga/{{Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi,]] ''Manga/{{Vagabond}}'' a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by Manga/OnePiece creator ''Manga/OnePiece creator'' ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of Manga/{{Solanin}} ''Manga/{{Solanin}}'' and Manga/GoodnightPunpun ''Manga/GoodnightPunpun'', has stated that Inoue is one of the influences in his work.



Outside of manga he is a published sports writer and contributed character designs to Mistwalker's VideoGame/LostOdyssey.

to:

Outside of manga he is a published sports writer and contributed character designs to Mistwalker's VideoGame/LostOdyssey.''VideoGame/LostOdyssey''.



* ArtEvolution: Manga/SlamDunk went through an absolutely massive jump in art quality during its 6 year run. The art, while not bad in the beginning, was kind of dated and average. Towards the end Inoue's more well-known realistic style had emerged, which was further refined in Manga/{{Vagabond}}. Today, Inoue is one of the most respected mangaka in the industry.

to:

* ArtEvolution: Manga/SlamDunk ''Manga/SlamDunk'' went through an absolutely massive jump in art quality during its 6 year run. The art, while not bad in the beginning, was kind of dated and average. Towards the end Inoue's more well-known realistic style had emerged, which was further refined in Manga/{{Vagabond}}.''Manga/{{Vagabond}}''. Today, Inoue is one of the most respected mangaka in the industry.
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Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, [[Manga/{{Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi,]] a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by Manga/OnePiece creator ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of Manga/{{Solanin}} and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, [[Manga/{{Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi,]] a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While ''Slam Dunk'' kickstarted Inoue's career, ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by Manga/OnePiece creator ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of Manga/{{Solanin}} and Manga/OyasumiPunpun Manga/GoodnightPunpun has stated that Inoue is one of the influences in his work.
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* SceneryPorn: The level of detail he puts into his art is staggering.
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* AuthorAppeal: He is a big fan of basketball, with it being the main focus of three of his manga.

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* AuthorAppeal: He is a big fan of basketball, with it being the main focus of three of his manga.manga (worth noting that ''Buzzer Beater'' is a futuristic, borderline-{{Zeerust}} nowadays, take on the sport).
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Takehiko Inoue is an acclaimed {{manga}} artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing UsefulNotes/{{Basketball}} during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of Manga/CityHunter, and subsequently produced a short series called ''Chameleon Jail'' which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

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Takehiko Inoue is an acclaimed {{manga}} artist, born on 12 January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing UsefulNotes/{{Basketball}} during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of Manga/CityHunter, and subsequently produced a short series called ''Chameleon Jail'' which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.
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Takehiko Inoue is an acclaimed {{manga}} artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of Manga/CityHunter, and subsequently produced a short series called ''Chameleon Jail'' which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

to:

Takehiko Inoue is an acclaimed {{manga}} artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball UsefulNotes/{{Basketball}} during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of Manga/CityHunter, and subsequently produced a short series called ''Chameleon Jail'' which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

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Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

However, he would not gain fame until his massive BreakthroughHit Manga/SlamDunk, which at 120 million volumes sold as of 2012, makes it one of the best-selling series of all time, and massively increased the popularity of the sport in Japan and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi]], a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, Vagabond turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

In 2000, Inoue started another manga called Real, about wheelchair basketball, which is also still running.

to:

\nTakehiko Inoue is an acclaimed manga {{manga}} artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received well received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of City Hunter, Manga/CityHunter, and subsequently produced a short series called Chameleon Jail ''Chameleon Jail'' which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

However, he would not gain fame until his massive BreakthroughHit Manga/SlamDunk, which at 120 million volumes sold as of 2012, makes it one of the best-selling best selling series of all time, and massively increased the popularity of the sport in Japan UsefulNotes/{{Japan}} and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

year.

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk ''Slam Dunk'' Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} [[Manga/{{Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi]], Musashi,]] a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the Japanese magazine Morning in 1998 and continues to be serialized to this day. While Slam Dunk ''Slam Dunk'' kickstarted Inoue's career, Vagabond ''Vagabond'' turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece Manga/OnePiece creator Eichiro Oda ''Eichiro Oda'' during a joint interview the two had together. Creator/InioAsano, the creator of Solanin Manga/{{Solanin}} and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

work.

In 2000, Inoue started another manga called Real, ''Real,'' about wheelchair basketball, which is also still running.




!!Tropes found in Takehiko Inoue's works:

* ArtEvolution: Slam Dunk went through an absolutely massive jump in art quality during its 6 year run. The art, while not bad in the beginning, was kind of dated and average. Towards the end Inoue's more well-known realistic style had emerged, which was further refined in Vagabond. Today, Inoue is one of the most respected mangaka in the industry.

to:

\n!!Tropes ----

!! Tropes
found in Takehiko Inoue's works:

* ArtEvolution: Slam Dunk Manga/SlamDunk went through an absolutely massive jump in art quality during its 6 year run. The art, while not bad in the beginning, was kind of dated and average. Towards the end Inoue's more well-known realistic style had emerged, which was further refined in Vagabond.Manga/{{Vagabond}}. Today, Inoue is one of the most respected mangaka in the industry.



* BlueandOrangeMorality: Vagabond has a very buddhist, matter-of-factly way of portraying events. While some characters end up looking worse than others, the manga as a whole doesn't seem interested in being overly moralistic, instead opting to just show us Musashi and the other characters' lives as-is.
* CastofSnowflakes: One of his greatest accomplishments as a mangaka is his ability to create distinctive, realistic, and complex designs for every character in his series.
* DoingItFortheArt: Inoue is a very ambitious creator who is not content with merely making a living and keeping his job. Interviews and documentaries reveal that he seems to consider manga-making a profoundly spiritual activity, and the ridiculous amount of effort he put into Vagabond is one of the main reasons why he takes frequent breaks. He once was unable to meet a deadline entirely because he spent the entire month thinking about how one of his characters would react.
* ReclusiveArtist: Averted. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.
* SliceofLife: While his work doesn't really fit the usual definition of this genre, he has said that when writing his manga he tries to think of it as a documentary of people's lives, rather than a tightly planned story. As a result his works tend to be extremely character-driven and there tend to be long stretches where not a whole lot happens plot-wise.



to:

* BlueandOrangeMorality: Vagabond BlueAndOrangeMorality: ''Vagabond'' has a very buddhist, matter-of-factly matter of factly way of portraying events. While some characters end up looking worse than others, the manga as a whole doesn't seem interested in being overly moralistic, instead opting to just show us Musashi and the other characters' lives as-is.
as-is.
* CastofSnowflakes: CastOfSnowflakes: One of his greatest accomplishments as a mangaka is his ability to create distinctive, realistic, and complex designs for every character in his series.
* DoingItFortheArt: DoingItForTheArt: Inoue is a very ambitious creator who is not content with merely making a living and keeping his job. Interviews and documentaries reveal that he seems to consider manga-making manga making a profoundly spiritual activity, and the ridiculous amount of effort he put into Vagabond ''Vagabond'' is one of the main reasons why he takes frequent breaks. He once was unable to meet a deadline entirely because he spent the entire month thinking about how one of his characters would react.
* ReclusiveArtist: Averted.{{Averted|Trope}}. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.
* SliceofLife: SliceOfLife: While his work doesn't really fit the usual definition of this genre, he has said that when writing his manga he tries to think of it as a documentary of people's lives, rather than a tightly planned story. As a result his works tend to be extremely character-driven character driven and there tend to be long stretches where not a whole lot happens plot-wise.


plot wise.
----
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Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the•••••••• production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

to:

Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the•••••••• the production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.
Is there an issue? Send a MessageReason:
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Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

to:

Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the the•••••••• production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.



Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi]], a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, Vagabond turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi]], a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese Japanese magazine Morning in 2008 1998 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, Vagabond turned him into a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.
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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/5008.jpg]]

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Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi]], a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi]], a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.
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\'Averted Hard\' is poor trope form.


* ReclusiveArtist: Averted hard. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.

to:

* ReclusiveArtist: Averted hard.Averted. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.
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* ArtEvolution: Slam Dunk went through an absolutely massive jump in art quality during its 6 year run. The art, while not bad in the beginning, was kind of dated and average. Towards the end Inoue's more well-known realistic style had emerged, which was further refined in Vagabond. Today, Inoue is considered one of the most skilled mangaka in all of Japan.

to:

* ArtEvolution: Slam Dunk went through an absolutely massive jump in art quality during its 6 year run. The art, while not bad in the beginning, was kind of dated and average. Towards the end Inoue's more well-known realistic style had emerged, which was further refined in Vagabond. Today, Inoue is considered one of the most skilled respected mangaka in all of Japan.the industry.



* CastofSnowflakes: One of his greatest accomplishments as a mangaka is his ability to create distinctive, realistic, and complex designs for every character in his series and keeping those designs consistent no matter the angle.

to:

* CastofSnowflakes: One of his greatest accomplishments as a mangaka is his ability to create distinctive, realistic, and complex designs for every character in his series and keeping those designs consistent no matter the angle.series.
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Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi, Musashi]], a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.
Is there an issue? Send a MessageReason:
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Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, [[{{Manga/Vagabond}} a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.
Is there an issue? Send a MessageReason:
None


Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga reader, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga reader, readers, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.
Is there an issue? Send a MessageReason:
None


However, he would not gain fame until his massive BreakthroughHit Slam Dunk, which at 120 million volumes sold as of 2012, makes it one of the best-selling series of all time, and massively increased the popularity of the sport in Japan and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

to:

However, he would not gain fame until his massive BreakthroughHit Slam Dunk, Manga/SlamDunk, which at 120 million volumes sold as of 2012, makes it one of the best-selling series of all time, and massively increased the popularity of the sport in Japan and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.



In 2000, Inoue started another manga called Manga/Real, about wheelchair basketball, which is also still running.

to:

In 2000, Inoue started another manga called Manga/Real, Real, about wheelchair basketball, which is also still running.
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* ReclusiveCreator: Averted hard. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.

to:

* ReclusiveCreator: ReclusiveArtist: Averted hard. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ReclusiveCreator: Averted hard. Despite the long hours and dedication he puts into his work he's one of the most outgoing and sociable mangaka in the industry, giving out several interviews, taking part in museum exhibits, and even appearing on national television, cementing his status as a manga superstar.
Is there an issue? Send a MessageReason:
None


* DoingItFortheArt: Inoue is a very ambitious creator who is not content with merely making a living and keeping his job. Interviews and documentaries reveal that he seems to consider manga-making a profoundly spiritual activity, and the ridiculous amount of effort he put into Vagabond is one of the main reasons why he takes frequent breaks. He once was unable to meet a deadline entirely because he spent the entire month thinking about how one of his characters would react.



to:

* DoingItFortheArt: Inoue is a very ambitious creator who is not content with merely making a living and keeping his job. Interviews and documentaries reveal that he seems to consider manga-making a profoundly spiritual activity, and the ridiculous amount of effort he put into Vagabond is one of the main reasons why he takes frequent breaks. He once was unable to meet a deadline entirely because he spent the entire month thinking about how one of his characters would react.


react.
* SliceofLife: While his work doesn't really fit the usual definition of this genre, he has said that when writing his manga he tries to think of it as a documentary of people's lives, rather than a tightly planned story. As a result his works tend to be extremely character-driven and there tend to be long stretches where not a whole lot happens plot-wise.


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Added DiffLines:

* BlueandOrangeMorality: Vagabond has a very buddhist, matter-of-factly way of portraying events. While some characters end up looking worse than others, the manga as a whole doesn't seem interested in being overly moralistic, instead opting to just show us Musashi and the other characters' lives as-is.
* CastofSnowflakes: One of his greatest accomplishments as a mangaka is his ability to create distinctive, realistic, and complex designs for every character in his series and keeping those designs consistent no matter the angle.

Added: 973

Changed: 6

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Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga reader, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Manga/Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

to:

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga reader, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Manga/Solanin Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.



Outside of manga he is a published sports writer and contributed character designs to Mistwalker's VideoGame/LostOdyssey.

to:

Outside of manga he is a published sports writer and contributed character designs to Mistwalker's VideoGame/LostOdyssey.VideoGame/LostOdyssey.

!!Tropes found in Takehiko Inoue's works:

*ArtEvolution: Slam Dunk went through an absolutely massive jump in art quality during its 6 year run. The art, while not bad in the beginning, was kind of dated and average. Towards the end Inoue's more well-known realistic style had emerged, which was further refined in Vagabond. Today, Inoue is considered one of the most skilled mangaka in all of Japan.
*AuthorAppeal: He is a big fan of basketball, with it being the main focus of three of his manga.
*DoingItFortheArt: Inoue is a very ambitious creator who is not content with merely making a living and keeping his job. Interviews and documentaries reveal that he seems to consider manga-making a profoundly spiritual activity, and the ridiculous amount of effort he put into Vagabond is one of the main reasons why he takes frequent breaks. He once was unable to meet a deadline entirely because he spent the entire month thinking about how one of his characters would react.


Is there an issue? Send a MessageReason:
None

Added DiffLines:

Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

However, he would not gain fame until his massive BreakthroughHit Slam Dunk, which at 120 million volumes sold as of 2012, makes it one of the best-selling series of all time, and massively increased the popularity of the sport in Japan and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga reader, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Manga/Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

In 2000, Inoue started another manga called Manga/Real, about wheelchair basketball, which is also still running.

Outside of manga he is a published sports writer and contributed character designs to Mistwalker's VideoGame/LostOdyssey.
Is there an issue? Send a MessageReason:
None


Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

However, he would not gain fame until his massive BreakthroughHit Slam Dunk, which at 120 million volumes sold as of 2012, makes it one of the best-selling series of all time, and massively increased the popularity of the sport in Japan and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga reader, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Manga/Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

In 2000, Inoue started another manga called Manga/Real, about wheelchair basketball, which is also still running.

Outside of manga he is a published sports writer and contributed character designs to Mistwalker's VideoGame/LostOdyssey.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Takehiko Inoue is an acclaimed manga artist, born on January 1967 in Kagoshima prefecture's Okuchi city. He was inspired to become a mangaka when he came across Shinji Mizushima's Dokaben, and began working on becoming a manga artist while also pursuing basketball during high school. Upon entering college he submitted a one-shot about basketball to a magazine, which was so well-received that he received a telegram from an editor inviting him to Tokyo to work full-time as a mangaka. He worked as an assistant for Tsukasa Hojo during the production of City Hunter, and subsequently produced a short series called Chameleon Jail which ran in Weekly Shounen Jump and was his first series to be published as a tankobon volume.

However, he would not gain fame until his massive BreakthroughHit Slam Dunk, which at 120 million volumes sold as of 2012, makes it one of the best-selling series of all time, and massively increased the popularity of the sport in Japan and many other asian countries. It won a Shogakukan Manga Award in 2007, and was selected as Japan's favorite manga that year.

Not satisfied with being a one-hit wonder, after the conclusion of Slam Dunk Inoue conceptualized an extremely ambitious project, a manga adaptation of Eiji Yoshikawa's novel Musashi, a fictionalized account of sword saint Miyamoto Musashi's life. It began serialization in the japanese magazine Morning in 2008 and continues to be serialized to this day. While Slam Dunk kickstarted Inoue's career, the ambition, masterful storytelling, and incredible art of Vagabond turned him into a japanese treasure and a legendary creator whose name commends immense respect not only among manga reader, but among the entire mangaka community, as acknowledged by One Piece creator Eichiro Oda during a joint interview the two had together. Creator/InioAsano, the creator of Manga/Solanin and Manga/OyasumiPunpun has stated that Inoue is one of the influences in his work.

In 2000, Inoue started another manga called Manga/Real, about wheelchair basketball, which is also still running.

Outside of manga he is a published sports writer and contributed character designs to Mistwalker's VideoGame/LostOdyssey.

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