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* ''VideoGame/TheAdventuresOfRockyAndBullwinkleAndFriends'' ([[UsefulNotes/NintendoEntertainmentSystem NES]] version)
* ''VideoGame/BeavisAndButtHead'' ([[UsefulNotes/SegaGenesis Genesis]] version)

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* ''VideoGame/TheAdventuresOfRockyAndBullwinkleAndFriends'' ([[UsefulNotes/NintendoEntertainmentSystem ([[Platform/NintendoEntertainmentSystem NES]] version)
* ''VideoGame/BeavisAndButtHead'' ([[UsefulNotes/SegaGenesis ([[Platform/SegaGenesis Genesis]] version)



* ''VideoGame/MarioIsMissing'' ([[UsefulNotes/NintendoEntertainmentSystem NES]] version)

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* ''VideoGame/MarioIsMissing'' ([[UsefulNotes/NintendoEntertainmentSystem ([[Platform/NintendoEntertainmentSystem NES]] version)



* ''VideoGame/TetrisWorlds'' ([[UsefulNotes/NintendoGameCube GameCube]] and UsefulNotes/{{Xbox}} versions)

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* ''VideoGame/TetrisWorlds'' ([[UsefulNotes/NintendoGameCube ([[Platform/NintendoGameCube GameCube]] and UsefulNotes/{{Xbox}} Platform/{{Xbox}} versions)
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After the studio was acquired by Creator/{{Vivendi}} in 2005, it became the principal developer assigned to the ''VideoGame/CrashBandicoot'' franchise. Vivendi Games merged a few years later with Creator/{{Activision}}, which in 2009 fired the entire team within Activision assigned to working on ''Crash Bandicoot'' because they were planning on taking 2 years to release the next game in the series instead of annual sequels, and Radical went through severe layoffs in 2012 due to disappointing sales of ''VideoGame/{{Prototype 2}}''. However, the layoffs later proved to not be as severe as reported, and Radical is still in operation, though reduced to a support team for other Activision studios. They are expected to become a member of Creator/XboxGameStudios through Microsoft's acquisition of Creator/ActivisionBlizzard in 2023.

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After the studio was acquired by Creator/{{Vivendi}} in 2005, it became the principal developer assigned to the ''VideoGame/CrashBandicoot'' franchise. Vivendi Games merged a few years later with Creator/{{Activision}}, which in 2009 fired the entire team within Activision assigned to working on ''Crash Bandicoot'' because they were planning on taking 2 years to release the next game in the series instead of annual sequels, and Radical went through severe layoffs in 2012 due to disappointing sales of ''VideoGame/{{Prototype 2}}''. However, the layoffs later proved to not be as severe as reported, and Radical is still in operation, though reduced to a support team for other Activision studios. They are expected to become became a member of Creator/XboxGameStudios through Microsoft's acquisition of Creator/ActivisionBlizzard in 2023.
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* ''VideoGame/TheDivideEnemiesWithin''

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Changed: 9

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* ''Film/IndependenceDay''

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* ''Film/IndependenceDay''''VideoGame/IndependenceDay''
* ''VideoGame/JackieChanStuntmaster''

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Changed: 4

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* ''Blood Lines'' (Europe-exclusive)



* ''VideoGame/TetrisWorlds'' ([[UsefulNotes/NintendoGamecube Gamecube]] and UsefulNotes/{{Xbox}} versions)

to:

* ''VideoGame/TetrisWorlds'' ([[UsefulNotes/NintendoGamecube Gamecube]] ([[UsefulNotes/NintendoGameCube GameCube]] and UsefulNotes/{{Xbox}} versions)
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* ''VideoGame/TheAdventuresOfRockyAndBullwinkleAndFriends'' ([[UsefulNotes/NintendoEntertainmentSystem NES]] version)

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