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Oum died on February 1, 2015 at the age of 33, after suffering an allergic reaction during a hospitalization ten days earlier. [[http://www.gofundme.com/MontyandSheena A fundraiser]] set up after news of his reaction broke to help with paying for related expenses ended up raising $210,000. In his memory, Rooster Teeth has [[http://roosterteeth.com/members/journal/entry.php?id=3302319 challenged]] everyone whose lives were touched by Oum and his works to use their creativity to make the world a better place. That March, the ''RWBY'' creative team announced they had the required information to continue the series, with the third volume premiering on October 15. The series also recast Oum's role as Lie Ren with his older brother, Monyneath "Neath" Oum.

to:

Oum died on February 1, 2015 at the age of 33, 33 after suffering an allergic reaction during a hospitalization ten days earlier. [[http://www.gofundme.com/MontyandSheena A fundraiser]] set up after news of his reaction broke to help with paying for related expenses ended up raising $210,000. In his memory, Rooster Teeth has [[http://roosterteeth.com/members/journal/entry.php?id=3302319 challenged]] everyone whose lives were touched by Oum and his works to use their creativity to make the world a better place. That March, the ''RWBY'' creative team announced they had the required information to continue the series, with the third volume premiering on October 15. The series also recast Oum's role as Lie Ren with his older brother, Monyneath "Neath" Oum.
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* WhyFandomCantHaveNiceThings: Oum was very active on Facebook, often chatting with and exchanging ideas with fans, alongside posting character model turnabouts and information such as weapon names. However, this changed when he started getting bombarded with comments and messages demanding he finish ''WebAnimation/DeadFantasy''. A photo of him and his family at his mother's wake getting these comments was the last straw, so he changed his Facebook page into a like page and rarely visited it ever since. Twitter was the only social media outlet that he updated regularly until his death.

to:

* WhyFandomCantHaveNiceThings: Oum was very active on Facebook, often chatting with and exchanging ideas with fans, alongside posting character model turnabouts and information such as weapon names. However, this changed when he started getting bombarded with comments and messages demanding he finish ''WebAnimation/DeadFantasy''. A photo of him and his family at his mother's wake getting these comments was the last straw, so he changed his Facebook page into a like page and rarely visited it ever since.afterwards. Twitter was the only social media outlet that he updated regularly until his death.



-->--'''His last tweet'''

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-->--'''His -->-- '''His last tweet'''
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Removing as per Creator Page Guidelines.


* {{Workaholic}}: One particular trait he became infamous for was his tendency to work extremely hard and oftentimes to the complete detriment of his health. [[https://beltravi.wordpress.com/2016/05/13/05132016-a-community-divided-opinions-on-rooster-teeth-rwby-and-shane/ One person who had worked as the admin on his Dead Fantasy page gave the opinion]] that this disregard for his health was a major factor in his death, as his body was so consistently pushed to the limit that when he needed a surgical procedure, his health failed him as a result of his body no longer being able to handle the strain.
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* {{Workaholic}}: One particular trait he became infamous for was his tendency to work extremely hard and oftentimes to the complete detriment of his health. [[https://beltravi.wordpress.com/2016/05/13/05132016-a-community-divided-opinions-on-rooster-teeth-rwby-and-shane/ One person who had worked as the admin on his Dead Fantasy page gave the opinion]] that this disregard for his health was a major factor in his death, as his body was so consistently pushed to the limit that when he needed a simple procedure, his health failed him as a result of the problems he had accumulated.

to:

* {{Workaholic}}: One particular trait he became infamous for was his tendency to work extremely hard and oftentimes to the complete detriment of his health. [[https://beltravi.wordpress.com/2016/05/13/05132016-a-community-divided-opinions-on-rooster-teeth-rwby-and-shane/ One person who had worked as the admin on his Dead Fantasy page gave the opinion]] that this disregard for his health was a major factor in his death, as his body was so consistently pushed to the limit that when he needed a simple surgical procedure, his health failed him as a result of his body no longer being able to handle the problems he had accumulated.strain.
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Added DiffLines:

* {{Workaholic}}: One particular trait he became infamous for was his tendency to work extremely hard and oftentimes to the complete detriment of his health. [[https://beltravi.wordpress.com/2016/05/13/05132016-a-community-divided-opinions-on-rooster-teeth-rwby-and-shane/ One person who had worked as the admin on his Dead Fantasy page gave the opinion]] that this disregard for his health was a major factor in his death, as his body was so consistently pushed to the limit that when he needed a simple procedure, his health failed him as a result of the problems he had accumulated.
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A mere two months after the release of ''Haloid'', Oum was a highly sought-after name among game companies. While he did combat design and/or animation work for Creator/MidwayGames and Creator/BandaiNamcoEntertainment for several years (namely working on the latter's ''Anime/AfroSamurai'' game), he was ultimately frustrated by his experience in the industry. By 2010, Oum relocated to Texas to work for Austin-based Creator/RoosterTeeth. The crux of his work was animating ''WebAnimation/RedVsBlue'' on a level never before seen at the time, for which he worked tirelessly to make the character Tex even more awesome than previously thought possible.

to:

A mere two months after the release of ''Haloid'', Oum was a highly sought-after name among game companies. While he did combat design and/or animation work for Creator/MidwayGames and Creator/BandaiNamcoEntertainment for several years (namely working on the latter's ''Anime/AfroSamurai'' game), he was ultimately frustrated by his experience in the industry. By 2010, Oum relocated to Texas to work for the Austin-based company Creator/RoosterTeeth. The crux of his work was animating ''WebAnimation/RedVsBlue'' on a level never before seen at the time, for which he worked tirelessly to make the character Tex even more awesome than previously thought possible.



One of Oum's long term goals, besides making movies for his fans, was to make the most awesome fighting game ever. Some fans begged him to make a game based on ''RWBY'', something he somewhat [[http://38.media.tumblr.com/b2bfc4fdb85def81a3dfc580f0638a8e/tumblr_n7ly33i5fw1sk8tsio1_1280.jpg hinted at]] before a ''RWBY'' game, ''[[VideoGame/RWBYGrimmEclipse Grimm Eclipse]]'', was confirmed at RTX 2014.

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One of Oum's long term long-term goals, besides making movies for his fans, was to make the most awesome fighting game ever. Some fans begged him to make a game based on ''RWBY'', something he somewhat [[http://38.media.tumblr.com/b2bfc4fdb85def81a3dfc580f0638a8e/tumblr_n7ly33i5fw1sk8tsio1_1280.jpg hinted at]] before a ''RWBY'' game, ''[[VideoGame/RWBYGrimmEclipse Grimm Eclipse]]'', was confirmed at RTX 2014.
Is there an issue? Send a MessageReason:
Minor rewrite.


A mere two months after the release of ''Haloid'', Oum was a highly sought-after name among game companies. While he would end up doing combat design and/or animation work for Creator/MidwayGames and Creator/BandaiNamcoEntertainment for several years (namely working on the latter's ''Anime/AfroSamurai'' game), he was ultimately frustrated by his experience in the industry. By 2010, Oum relocated to Texas to work for Austin-based Creator/RoosterTeeth. The crux of his work was creating animation for ''WebAnimation/RedVsBlue'' on a level never before seen at the time, for which he worked tirelessly to make the character Tex even more awesome than previously thought possible.

to:

A mere two months after the release of ''Haloid'', Oum was a highly sought-after name among game companies. While he would end up doing did combat design and/or animation work for Creator/MidwayGames and Creator/BandaiNamcoEntertainment for several years (namely working on the latter's ''Anime/AfroSamurai'' game), he was ultimately frustrated by his experience in the industry. By 2010, Oum relocated to Texas to work for Austin-based Creator/RoosterTeeth. The crux of his work was creating animation for animating ''WebAnimation/RedVsBlue'' on a level never before seen at the time, for which he worked tirelessly to make the character Tex even more awesome than previously thought possible.



* RecoilBoost: His animations often have characters use the recoil from their guns to propel themselves at high speeds. Oum said that his goal was to make fights fluid by conserving motion, which means integrating the recoil from firearms into combat maneuvers.

to:

* RecoilBoost: His animations often have characters use the recoil from their guns to propel themselves at high speeds. Oum said that his goal was to make fights fluid by conserving motion, which means integrating the recoil from firearms into combat maneuvers.



* WhyFandomCantHaveNiceThings: Oum used to be very active on Facebook, often chatting with and exchanging ideas with fans, alongside posting character model turnabouts and information such as weapon names. This changed when he started getting bombarded with comments and messages demanding he finish ''WebAnimation/DeadFantasy''. A photo of him and his family at his mother's wake getting these comments was the last straw, so he turned his Facebook page into a like page and rarely visited it any more. Twitter was the only social media outlet that he updated regularly until his death.

to:

* WhyFandomCantHaveNiceThings: Oum used to be was very active on Facebook, often chatting with and exchanging ideas with fans, alongside posting character model turnabouts and information such as weapon names. This However, this changed when he started getting bombarded with comments and messages demanding he finish ''WebAnimation/DeadFantasy''. A photo of him and his family at his mother's wake getting these comments was the last straw, so he turned changed his Facebook page into a like page and rarely visited it any more.ever since. Twitter was the only social media outlet that he updated regularly until his death.
Is there an issue? Send a MessageReason:
Minor rewrite.


A mere two months after the release of ''Haloid'', Oum was a highly sought-after name among game companies. While he would end up doing combat design and/or animation work for Creator/MidwayGames and Creator/BandaiNamcoEntertainment for several years (namely working on the latter's ''Anime/AfroSamurai'' game), he was ultimately frustrated by his experience in the industry. By 2010, Oum relocated to Austin, Texas to work for Creator/RoosterTeeth. The crux of his work was creating animation for ''WebAnimation/RedVsBlue'' on a level never before seen at the time, for which he worked tirelessly to make the character Tex even more awesome than previously thought possible.

to:

A mere two months after the release of ''Haloid'', Oum was a highly sought-after name among game companies. While he would end up doing combat design and/or animation work for Creator/MidwayGames and Creator/BandaiNamcoEntertainment for several years (namely working on the latter's ''Anime/AfroSamurai'' game), he was ultimately frustrated by his experience in the industry. By 2010, Oum relocated to Austin, Texas to work for Austin-based Creator/RoosterTeeth. The crux of his work was creating animation for ''WebAnimation/RedVsBlue'' on a level never before seen at the time, for which he worked tirelessly to make the character Tex even more awesome than previously thought possible.
Is there an issue? Send a MessageReason:
Further re-tweaking.


Oum died on February 1, 2015, ten days after he suffered a severe allergic reaction during a hospitalization. He was 33 years old. [[http://www.gofundme.com/MontyandSheena A fundraiser]] set up after news of his reaction broke to help with paying for related expenses ended up raising $210,000. In his memory, Rooster Teeth has [[http://roosterteeth.com/members/journal/entry.php?id=3302319 challenged]] everyone whose lives were touched by Oum and his works to use their creativity to make the world a better place. That March, the ''RWBY'' creative team announced they had the required information to continue the series, with the third volume premiering on October 15. The series also recast Oum's role as Lie Ren with his older brother, Monyneath "Neath" Oum.

to:

Oum died on February 1, 2015, ten days 2015 at the age of 33, after he suffered a severe suffering an allergic reaction during a hospitalization. He was 33 years old.hospitalization ten days earlier. [[http://www.gofundme.com/MontyandSheena A fundraiser]] set up after news of his reaction broke to help with paying for related expenses ended up raising $210,000. In his memory, Rooster Teeth has [[http://roosterteeth.com/members/journal/entry.php?id=3302319 challenged]] everyone whose lives were touched by Oum and his works to use their creativity to make the world a better place. That March, the ''RWBY'' creative team announced they had the required information to continue the series, with the third volume premiering on October 15. The series also recast Oum's role as Lie Ren with his older brother, Monyneath "Neath" Oum.

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