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Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.

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Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TheSimpsonsDataEast, Pinball/TeenageMutantNinjaTurtles, Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.


Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.

to:

Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.



* ''[[Pinball/StarTrekDataEast Star Trek]]'' (Data East, 1991)

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* ''[[Pinball/StarTrekDataEast Star Trek]]'' ''Pinball/{{Star Trek|DataEast}}'' (Data East, 1991)


* ''[[VideoGame/CavemanNinja Joe & Mac: Caveman Ninja]]'' (Data East, 1991)

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* ''[[VideoGame/CavemanNinja ''[[VideoGame/JoeAndMac Joe & Mac: Caveman Ninja]]'' (Data East, 1991)


->"I think it had the first deaths by diarrhea or farts ever in video games. All I can say is, we had no good taste, no good decorum, and no good style. There almost wasnt anything that was off limits."

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->"I ->''"I think it had the first deaths by diarrhea or farts ever in video games. All I can say is, we had no good taste, no good decorum, and no good style. There almost wasnt anything that was off limits.""''



* ''Pinball/StarshipTroopers'' (Sega, 1997)

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* ''Pinball/StarshipTroopers'' (Sega, 1997)1997)
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* ''Pinball/SpaceJam'' (Sega, 1996)

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* ''Pinball/LastActionHero'' (Data East, 1993)

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* ''Pinball/WWFRoyalRumble'' (Data East, 1994)


!!Games that Joe Kaminkow were involved with include:

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!!Games that Joe Kaminkow were was involved with include:

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* ''Pinball/{{Checkpoint}}'' (Data East, 1991)

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* ''Pinball/ThePhantomOfTheOpera'' (Data East, 1990)


* ''VideoGame/CavemanNinja'' (Data East, 1991)

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* ''VideoGame/CavemanNinja'' ''[[VideoGame/CavemanNinja Joe & Mac: Caveman Ninja]]'' (Data East, 1991)


Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.

to:

Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.


* ''VideoGame/SlySpy'' (Data East, 1989)



* ''VideoGame/CrudeBuster'' (Data East, 1990)



* ''VideoGame/CavemanNinja'' (Data East, 1991)



* ''Pinball/StarshipTroopers'' (Sega, 1997)

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* ''Pinball/StarshipTroopers'' (Sega, 1997)


As for ''VideoGame/TattooAssassins,'' Joe's not embarrassed by it at all. Its amazing because here we are 20 years later, and people are still talking about the game, and remembering, and playing it. Its a cult favorite now. Were probably like ''Film/Plan9FromOuterSpace''.

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As for ''VideoGame/TattooAssassins,'' Joe's not embarrassed by it at all. Its amazing because here we are 20 years later, and people are still talking about the game, and remembering, and playing it. Its a cult favorite now. Were probably like ''Film/Plan9FromOuterSpace''.

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!!Games that Joe Kaminkow were involved with include:

* ''Pinball/{{Defender}}'' (Williams, 1982)
* ''Pinball/SpaceShuttle'' (Williams, 1984)
* ''Pinball/LaserWar'' (Data East, 1987)
* ''Pinball/SecretService'' (Data East, 1988)
* ''[[Pinball/TimeMachineDataEast Time Machine]]'' (Data East, 1988)
* ''Pinball/Playboy35thAnniversary'' (Data East, 1989)
* ''Pinball/RoboCop'' (Data East, 1989)
* ''Pinball/BackToTheFuture'' (Data East, 1990)
* ''Pinball/TeenageMutantNinjaTurtles'' (Data East, 1991)
* ''[[Pinball/BatmanDataEast Batman]]'' (Data East, 1991)
* ''[[Pinball/StarTrekDataEast Star Trek]]'' (Data East, 1991)
* ''Pinball/LethalWeapon3'' (Data East, 1992)
* ''VideoGame/TattooAssassins'' (Data East, 1994; unreleased)
* ''Pinball/TheWhosTommy'' (Data East, 1994)
* ''Pinball/{{Baywatch}}'' (Sega, 1995)
* ''Pinball/BatmanForever'' (Sega, 1995)
* ''Pinball/{{Apollo 13}}'' (Sega, 1995)
* ''Pinball/StarWarsTrilogy'' (Sega, 1997)
* ''Pinball/StarshipTroopers'' (Sega, 1997)

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