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[[index]]



* ''[[Pinball/TimeMachineDataEast Time Machine]]'' (Data East, 1988)

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* ''[[Pinball/TimeMachineDataEast Time Machine]]'' ''Pinball/{{Time Machine|DataEast}}'' (Data East, 1988)



* ''[[VideoGame/JoeAndMac Joe & Mac: Caveman Ninja]]'' (Data East, 1991)
* ''[[Pinball/BatmanDataEast Batman]]'' (Data East, 1991)

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* ''[[VideoGame/JoeAndMac Joe & Mac: ''VideoGame/JoeAndMac: Caveman Ninja]]'' Ninja'' (Data East, 1991)
* ''[[Pinball/BatmanDataEast Batman]]'' ''Pinball/{{Batman|DataEast}}'' (Data East, 1991)


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[[/index]]
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Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsonsDataEast, Pinball/TeenageMutantNinjaTurtles, Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.

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Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsonsDataEast, Pinball/TeenageMutantNinjaTurtles, Pinball/TeenageMutantNinjaTurtlesDataEast, Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.



* ''Pinball/TeenageMutantNinjaTurtles'' (Data East, 1991)

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* ''Pinball/TeenageMutantNinjaTurtles'' ''Pinball/{{Teenage Mutant Ninja Turtles|DataEast}}'' (Data East, 1991)
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Fixing wick to disambig


Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.

to:

Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TheSimpsonsDataEast, Pinball/TeenageMutantNinjaTurtles, Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.
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Fixing wick to Pinball.Star Trek, a disambig.


Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.

to:

Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' Pinball/{{Star Trek|DataEast}}'', and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.



* ''[[Pinball/StarTrekDataEast Star Trek]]'' (Data East, 1991)

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* ''[[Pinball/StarTrekDataEast Star Trek]]'' ''Pinball/{{Star Trek|DataEast}}'' (Data East, 1991)
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* ''[[VideoGame/CavemanNinja Joe & Mac: Caveman Ninja]]'' (Data East, 1991)

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* ''[[VideoGame/CavemanNinja ''[[VideoGame/JoeAndMac Joe & Mac: Caveman Ninja]]'' (Data East, 1991)
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->"I think it had the first deaths by diarrhea or farts ever in video games. All I can say is, we had no good taste, no good decorum, and no good style. There almost wasn’t anything that was off limits."

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->"I ->''"I think it had the first deaths by diarrhea or farts ever in video games. All I can say is, we had no good taste, no good decorum, and no good style. There almost wasn’t anything that was off limits.""''



* ''Pinball/StarshipTroopers'' (Sega, 1997)

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* ''Pinball/StarshipTroopers'' (Sega, 1997)1997)
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* ''Pinball/SpaceJam'' (Sega, 1996)
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* ''Pinball/LastActionHero'' (Data East, 1993)
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* ''Pinball/WWFRoyalRumble'' (Data East, 1994)
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!!Games that Joe Kaminkow were involved with include:

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!!Games that Joe Kaminkow were was involved with include:
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* ''Pinball/{{Checkpoint}}'' (Data East, 1991)
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* ''Pinball/ThePhantomOfTheOpera'' (Data East, 1990)
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* ''VideoGame/CavemanNinja'' (Data East, 1991)

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* ''VideoGame/CavemanNinja'' ''[[VideoGame/CavemanNinja Joe & Mac: Caveman Ninja]]'' (Data East, 1991)
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Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.

to:

Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East Pinball was bought out by Creator/{{Sega}}, Joe remained as Executive Vice President of Game Design, supervising parts, productions, and licensees.
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* ''VideoGame/SlySpy'' (Data East, 1989)



* ''VideoGame/CrudeBuster'' (Data East, 1990)



* ''VideoGame/CavemanNinja'' (Data East, 1991)



* ''Pinball/StarshipTroopers'' (Sega, 1997)

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* ''Pinball/StarshipTroopers'' (Sega, 1997)
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As for ''VideoGame/TattooAssassins,'' Joe's not embarrassed by it at all. “It’s amazing because here we are 20 years later, and people are still talking about the game, and remembering, and playing it. It’s a cult favorite now. We’re probably like ''Film/Plan9FromOuterSpace''.”

to:

As for ''VideoGame/TattooAssassins,'' Joe's not embarrassed by it at all. “It’s amazing because here we are 20 years later, and people are still talking about the game, and remembering, and playing it. It’s a cult favorite now. We’re probably like ''Film/Plan9FromOuterSpace''.

----
!!Games that Joe Kaminkow were involved with include:

* ''Pinball/{{Defender}}'' (Williams, 1982)
* ''Pinball/SpaceShuttle'' (Williams, 1984)
* ''Pinball/LaserWar'' (Data East, 1987)
* ''Pinball/SecretService'' (Data East, 1988)
* ''[[Pinball/TimeMachineDataEast Time Machine]]'' (Data East, 1988)
* ''Pinball/Playboy35thAnniversary'' (Data East, 1989)
* ''Pinball/RoboCop'' (Data East, 1989)
* ''Pinball/BackToTheFuture'' (Data East, 1990)
* ''Pinball/TeenageMutantNinjaTurtles'' (Data East, 1991)
* ''[[Pinball/BatmanDataEast Batman]]'' (Data East, 1991)
* ''[[Pinball/StarTrekDataEast Star Trek]]'' (Data East, 1991)
* ''Pinball/LethalWeapon3'' (Data East, 1992)
* ''VideoGame/TattooAssassins'' (Data East, 1994; unreleased)
* ''Pinball/TheWhosTommy'' (Data East, 1994)
* ''Pinball/{{Baywatch}}'' (Sega, 1995)
* ''Pinball/BatmanForever'' (Sega, 1995)
* ''Pinball/{{Apollo 13}}'' (Sega, 1995)
* ''Pinball/StarWarsTrilogy'' (Sega, 1997)
* ''Pinball/StarshipTroopers'' (Sega, 1997)
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Joe Kaminkow left arcade gaming in 1999 to join International Game Technology, where he revolutionized slot machines by the extensive use of licensed titles. He also co-founded Spooky Cool Labs, a subdivision of Zynga that designs social games for casino gaming and the Internet, and joined slot machine manufacturer Aristocrat Technologies in February 2013. He's also a founder of Back Lot Tour Productions, a studio specializing in {{Game Show}}s and RealityTV programs.

to:

Joe Kaminkow left arcade gaming in 1999 to join International Game Technology, where he revolutionized slot machines by the extensive use of licensed titles. He also co-founded Spooky Cool Labs, a subdivision of Zynga that designs social games for casino gaming and the Internet, and joined slot machine manufacturer Aristocrat Technologies in February 2013. He's Internet. Joe is also a founder of Back Lot Tour Productions, a studio specializing in {{Game Show}}s and RealityTV programs.
programs, and joined slot machine manufacturer Aristocrat Technologies in February 2013.
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Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. Although their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in games such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East was bought out by Creator/{{Sega}}, Joe remained as executive vice president of game design.

to:

Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. Although After their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in games a flurry of LicensedPinballTables such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East was bought out by Creator/{{Sega}}, Joe remained as executive vice president Executive Vice President of game design.
Game Design, supervising parts, productions, and licensees.
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Joe Kaminkow is a longtime veteran of the arcade and entertainment industries, having worked in many design and executive positions during his career. While most players won't know his name, they're sure to recognize the games and companies he's worked for -- Creator/WilliamsElectronics, Creator/DataEastPinball, Creator/{{Sega}}, ''Pinball/BatmanForever, Pinball/StarshipTroopers, Pinball/StarWarsTrilogy''...

to:

Joe Kaminkow is a longtime veteran of the arcade and entertainment industries, having worked in many design and executive positions during his career. While most players won't may not know his name, they're sure to recognize the games and companies he's worked for -- Creator/WilliamsElectronics, Creator/DataEastPinball, Creator/{{Sega}}, ''Pinball/BatmanForever, Pinball/StarshipTroopers, Pinball/StarWarsTrilogy''...
Is there an issue? Send a MessageReason:
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He's renown for being unabashedly zealous and over-the-top -- he arranged for a man in a chicken costume to appear for an introduction of his friend Ed Cebula, and one of his first acts after joining Aristocrat Technologies was to give everyone in his department the title of game designer.

to:

He's renown for being unabashedly zealous and over-the-top -- he arranged for a man in a chicken costume carrying balloons to appear for an introduction of his friend and mentor Ed Cebula, and one of his first acts after joining Aristocrat Technologies was to give everyone in his department the title of game designer.
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-->--Joe describes ''VideoGame/TattooAssassins''

to:

-->--Joe K. describes ''VideoGame/TattooAssassins''
''VideoGame/TattooAssassins'' [[http://gameological.com/2013/04/splattered-ink/ (source)]]

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Joe Kaminkow is a longtime veteran of the arcade and entertainment industries, having worked in many design and executive positions during his career. While most players won't know his name, they're sure to recognize the games and companies he's worked for -- Creator/WilliamsElectronics, Creator/DataEastPinball, ''Pinball/BatmanForever, Pinball/StarshipTroopers, Pinball/StarWarsTrilogy''...

to:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/joe-kaminkow_6115.jpg]]

->"I think it had the first deaths by diarrhea or farts ever in video games. All I can say is, we had no good taste, no good decorum, and no good style. There almost wasn’t anything that was off limits."
-->--Joe describes ''VideoGame/TattooAssassins''

Joe Kaminkow is a longtime veteran of the arcade and entertainment industries, having worked in many design and executive positions during his career. While most players won't know his name, they're sure to recognize the games and companies he's worked for -- Creator/WilliamsElectronics, Creator/DataEastPinball, Creator/{{Sega}}, ''Pinball/BatmanForever, Pinball/StarshipTroopers, Pinball/StarWarsTrilogy''...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Joe Kaminkow is a longtime veteran of the arcade and entertainment industries, having worked in many design and executive positions during his career. While most players won't know his name, they're sure to recognize the games and companies he's worked for -- Creator/WilliamsElectronics, Creator/DataEastPinball, ''Pinball/BatmanForever, Pinball/StarshipTroopers, Pinball/StarWarsTrilogy''...

...oh, and ''VideoGame/TattooAssassins''. Yep.

Kaminkow grew up in Maryland, where his father worked in commercial distribution for companies including General Vending and Creator/{{Bally}}. After graduating from Curry College in Milton, Massachusetts, with a business and political science degree, Joe started a game development business called Logical Highs, and joined Creator/WilliamsElectronics to learn the ropes. Though his first game was the overlooked ''Pinball/{{Defender}},'' Joe quickly rose to prominence when he secured licensing rights from NASA that led to Williams' 1984 smash hit ''Pinball/SpaceShuttle.'' He left Williams soon afterward and briefly joined Game Plan, where he met Gary Stern, son of Creator/SternElectronics' President Sam Stern.

Seeing a resurgence in pinball games in the mid-eighties, Joe and Gary started their own company in November 1986. Although their proposal was rejected by Creator/{{Konami}}, the two found a receptive audience at Creator/DataEast, who wanted to expand beyond video games. Though Creator/DataEastPinball started with original titles like ''Pinball/LaserWar'' and ''Pinball/SecretService,'' Joe rapidly leveraged his talents at securing licenses, resulting in games such as ''Pinball/RoboCop, Pinball/BackToTheFuture, Pinball/TheSimpsons, Pinball/TeenageMutantNinjaTurtles, [[Pinball/StarTrekDataEast Star Trek,]]'' and ''Pinball/LethalWeapon3.'' When Data East was bought out by Creator/{{Sega}}, Joe remained as executive vice president of game design.

Joe Kaminkow left arcade gaming in 1999 to join International Game Technology, where he revolutionized slot machines by the extensive use of licensed titles. He also co-founded Spooky Cool Labs, a subdivision of Zynga that designs social games for casino gaming and the Internet, and joined slot machine manufacturer Aristocrat Technologies in February 2013. He's also a founder of Back Lot Tour Productions, a studio specializing in {{Game Show}}s and RealityTV programs.

Joe Kaminkow was inducted into the Pinball Hall of Fame in 2004, and has been named one of the top ten most important people in the history of casino gaming.

He's renown for being unabashedly zealous and over-the-top -- he arranged for a man in a chicken costume to appear for an introduction of his friend Ed Cebula, and one of his first acts after joining Aristocrat Technologies was to give everyone in his department the title of game designer.

As for ''VideoGame/TattooAssassins,'' Joe's not embarrassed by it at all. “It’s amazing because here we are 20 years later, and people are still talking about the game, and remembering, and playing it. It’s a cult favorite now. We’re probably like ''Film/Plan9FromOuterSpace''.”

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