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* ''Halo: The Fall of Reach'' (editor)
* ''Halo: The Flood'' (ghostwriter)

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* ''Halo: The Fall of Reach'' ''Literature/HaloTheFallOfReach'' (editor)
* ''Halo: The Flood'' ''Literature/HaloTheFlood'' (ghostwriter)
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Trautmann got his start at tabletop RPG company West End Games, helping to write and edit their popular ''Star Wars'' game for several years before that company went out of business in the late 90s. Trautmann then took a job at Microsoft, working for the division which would become Microsoft Game Studios, writing everything from web content to story bibles to in-game dialogue, including all of the incidental (non-cutscene) dialogue for the original ''VideoGame/HaloCombatEvolved''; he also pushed for and edited ''The Fall of Reach'', which was a surprise success. Additionally, he did a great deal of work on the ''VideoGame/CrimsonSkies'' universe, and contributed to both ''VideoGame/Mechwarrior4'' and ''VideoGame/PerfectDarkZero''.

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Trautmann got his start at tabletop RPG company West End Games, helping to write and edit their popular ''Star Wars'' game for several years before that company went out of business in the late 90s. Trautmann then took a job at Microsoft, working for the division which would become Microsoft Game Studios, writing everything from web content to story bibles to in-game dialogue, including all of the incidental (non-cutscene) dialogue for the original ''VideoGame/HaloCombatEvolved''; he also pushed for and edited ''The ''[[Literature/HaloTheFallOfReach The Fall of Reach'', Reach]]'', which was a surprise success. Additionally, he did a great deal of work on the ''VideoGame/CrimsonSkies'' universe, and contributed to both ''VideoGame/Mechwarrior4'' and ''VideoGame/PerfectDarkZero''.
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* ''ComicBook/JSA Vs Kobra: Engines of Faith'' (writer)

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* ''ComicBook/JSA ''JSA Vs Kobra: Engines of Faith'' (writer)
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* ''Lazarus: X+66 (publication design)

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* ''Lazarus: X+66 X+66'' (publication design)
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* ''Lazarus Sourcebook'' Volumes 1-3 (contributing writer, layout and graphic design)

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* ''Lazarus Sourcebook'' Volumes 1-3 (contributing writer, layout and graphic design)writer)
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[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/eric_t.jpg]]
Eric Trautmann is an American comic writer/editor, novelist, tabletop RPG writer/editor, video game writer, graphic designer, and layout artist, currently working primarily with Creator/ImageComics on several books by his longtime collaborator and friend Creator/GregRucka. He is married to Gabi Trautmann, owner of Gabi's Olympic Cards and Comics, a mainstay comic shop in Lacey, Washington.

Trautmann got his start at tabletop RPG company West End Games, helping to write and edit their popular ''Star Wars'' game for several years before that company went out of business in the late 90s. Trautmann then took a job at Microsoft, working for the division which would become Microsoft Game Studios, writing everything from web content to story bibles to in-game dialogue, including all of the incidental (non-cutscene) dialogue for the original ''VideoGame/HaloCombatEvolved''; he also pushed for and edited ''The Fall of Reach'', which was a surprise success. Additionally, he did a great deal of work on the ''VideoGame/CrimsonSkies'' universe, and contributed to both ''VideoGame/Mechwarrior4'' and ''VideoGame/PerfectDarkZero''.

Post-Microsoft, he wrote the ''Perfect Dark: Janus' Tears'' limited series, then edited and lettered the ''VideoGame/ArmyOfTwo'' graphic novel ''Dirty Money''. He also consulted with Epic Games to help write the ''VideoGame/GearsOfWar'' story bible.

Later, he would become a writer for Creator/DCComics, penning issues of ''Checkmate'' and ''Adventure Comics'' among others before moving to Creator/DynamiteComics and finding success with ''Red Sonja'' (becoming the longest-tenured writer on that series), then creating a new ''ComicBook/{{Vampirella}}'' title and the ''ComicBook/FlashGordonZeitgeist'' series.

In 2012, he co-wrote the PRISM-award winning graphic novel ''Shooters'' with Brandon Jerwa, with art by Steve Lieber, after which he was drafted by Rucka to help with worldbuilding and design on Rucka's upcoming series ''ComicBook/{{Lazarus}}''; this has led to him splitting his time between comic writing, and graphic design through his Fedora Monkey Studio.


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!!Works

!!!Novels
* ''Athena Voltaire: Pulp Tales Vol 1'' (writer, story "The Curse of Destruction Island")
* ''Crimson Skies'' (co-writer, story "Bayou Blues" with Nancy Berman)
* ''Halo: The Fall of Reach'' (editor)
* ''Halo: The Flood'' (ghostwriter)
* ''The Art of Halo: Creating a Virtual World'' (co-writer, with Frank O'Conner)

!!!Comic Books
* ''Perfect Dark: Janus' Tears'' (writer)
* ''Army of Two: Dirty Money'' (editor and letterer)
* ''ComicBook/ActionComics'' (co-writer, issues #883-#889, with Rucka)
* ''Adventure Comics'' (co-feature writer, issues #8-10)
* ''ComicBook/{{Checkmate}}'' (co-writer, issues #17, and #21-#25, with Rucka)
* ''ComicBook/FinalCrisis Resist'' (co-writer, with Rucka)
* ''ComicBook/FlashGordonZeitgeist'' (writer)
* ''ComicBook/JSA Vs Kobra: Engines of Faith'' (writer)
* ''ComicBook/LadyRawhide'' (2013) (writer)
* ''Lazarus Sourcebook'' Volumes 1-3 (contributing writer, layout and graphic design)
* ''Lazarus: X+66'' (co-writer, issue #1, issues #4-#6)
* ''Mighty Crusaders'' (co-writer, with Brandon Jerwa)
* ''Pathfinder Goblins'' (co-writer, story "Legendary" with Larry White)
* ''ComicBook/RedSonja'' (2005) (writer, issues #51-#75; contributing writer, issue #100; writer, issue #1973, story "The Raiding Party")
* ''ComicBook/TheShield'' (2009) (writer)
* ''Shooters'' (co-writer, with Brandon Jerwa)
* ''ComicBook/TheOldGuard'': ''Tales Through Time'' (writer, issue #2, story "Strong Medicine")
* ''ComicBook/{{Vampirella}}'' (2010) (writer, issues #1-#10, #12-#20; contributing writer, issue #100)
* ''Vampirella: Feary Tales'' (contributing writer, issue #4)


!!!Comic Design & Layout
* ''ComicBook/AtomicRobo'' (publication design and DOCTOR DINOSAUR FILES design)
* ''ComicBook/BlackMagick'' (production design)
* ''Compass'' (logo and book design)
* ''Lazarus'' (publication design and digital artifacts)
* ''Lazarus'' Sourcebooks (cover and layout design)
* ''Lazarus: X+66 (publication design)
* ''The Old Guard'' (publication design)
* ''The Old Guard: Tales Through Time'' (logo and design)
* ''Rotten'' (book and logo design)
* ''Real Science Adventures'' (book design)

!!!Video Games
* ''VideoGame/GearsOfWar'' (contributing writer, story bible)
* ''VideoGame/HaloCombatEvolved'' (co-writer, non-cutscene dialogue, with Brannon Boren; contributing writer, story bible)
* ''Perfect Dark Zero'' (writer, story bible)

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