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* ''WesternAnimation/IceAge: Collision Course'' (2016)
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* ''WesternAnimation/IceAge: Collision Course'' ''WesternAnimation/IceAge5CollisionCourse'' (2016)
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* ''WesternAnimation/IceAge2The Meltdown'' (2006)
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* ''WesternAnimation/IceAge2The Meltdown'' ''WesternAnimation/IceAge2TheMeltdown'' (2006)
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* ''WesternAnimation/IceAge3Dawn of the Dinosaurs'' (2009)
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* ''WesternAnimation/IceAge3Dawn of the Dinosaurs'' ''WesternAnimation/IceAge3DawnOfTheDinosaurs'' (2009)
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* ''WesternAnimation/IceAge4Continental Drift'' (2012)
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* ''WesternAnimation/IceAge4Continental Drift'' ''WesternAnimation/IceAge4ContinentalDrift'' (2012)
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* ''WesternAnimation/IceAge: The Meltdown'' (2006)
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* ''WesternAnimation/IceAge: The ''WesternAnimation/IceAge2The Meltdown'' (2006)
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* ''WesternAnimation/IceAge: Dawn of the Dinosaurs'' (2009)
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* ''WesternAnimation/IceAge: Dawn ''WesternAnimation/IceAge3Dawn of the Dinosaurs'' (2009)
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* ''WesternAnimation/IceAge: Continental Drift'' (2012)
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* ''WesternAnimation/IceAge: Continental ''WesternAnimation/IceAge4Continental Drift'' (2012)
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* ''Dr. Seuss's Literature/HortonHearsAWho'' (2008)
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* ''Dr. Seuss's Seuss' Literature/HortonHearsAWho'' (2008)
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* ''WesternAnimation/IceAge 5'' (2016)
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* ''WesternAnimation/IceAge 5'' ''WesternAnimation/IceAge: Collision Course'' (2016)
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* ''WesternAnimation/ThePeanutsMovie'' (2015)
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* ''WesternAnimation/ThePeanutsMovie'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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* LighterAndSofter: ''Bunny'' and the first ''WesternAnimation/IceAge'' movie were both very sombre, moody films. In the time between ''Ice Age'' and ''WesternAnimation/{{Robots}}'', the snarky, pop-culture heavy [[Creator/DreamWorksAnimation DreamWorks]] films became the new norm and, starting with ''Ice Age: Continental Drift'', the studio [[FollowTheLeader followed suit]].
to:
* LighterAndSofter: EarlyInstallmentWeirdness: ''Bunny'' and the first ''WesternAnimation/IceAge'' movie were both very sombre, moody films. In the time between ''Ice Age'' and ''WesternAnimation/{{Robots}}'', the [[DenserAndWackier snarky, pop-culture heavy heavy]] [[Creator/DreamWorksAnimation DreamWorks]] films became the new norm and, starting with ''Ice Age: Continental Drift'', the studio [[FollowTheLeader followed suit]].
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* ''WesternAnimation/{{Peanuts}}'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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* ''WesternAnimation/{{Peanuts}}'' ''WesternAnimation/ThePeanutsMovie'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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Namespaces, and I don\'t feel there\'s a need to link to Ice Age more than once in an entry, I guess
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Once upon a time, there was a little studio called MAGI/Synthavision. In 1987, having completed some of the effects on the ground-breaking {{Disney}} film ''Film/{{Tron}}'' and some CG animation for commercials, an employee named Chris Wedge gathered a bunch of his co-workers and formed a studio of his own. They produced some effects for live-action films like ''Film/JoesApartment'', ''Film/FightClub'' and ''Film/AlienResurrection'', along with their first short film ''Bunny'', which Wedge directed. In the wake of the CG cartoon movement ({{Pixar}} had released ''WesternAnimation/ABugsLife'' a year before ''Bunny'' was awarded Best Animated Short in the Oscars), the studio just happened to be bought by TwentiethCenturyFox to help fish them out of their failing 2-D feature animation unit. And the rest is [[WesternAnimation/IceAge prehistory]].
to:
Once upon a time, there was a little studio called MAGI/Synthavision. In 1987, having completed some of the effects on the ground-breaking {{Disney}} Creator/{{Disney}} film ''Film/{{Tron}}'' and some CG animation for commercials, an employee named Chris Wedge gathered a bunch of his co-workers and formed a studio of his own. They produced some effects for live-action films like ''Film/JoesApartment'', ''Film/FightClub'' and ''Film/AlienResurrection'', along with their first short film ''Bunny'', which Wedge directed. In the wake of the CG cartoon movement ({{Pixar}} (Creator/{{Pixar}} had released ''WesternAnimation/ABugsLife'' a year before ''Bunny'' was awarded Best Animated Short in the Oscars), the studio just happened to be bought by TwentiethCenturyFox Creator/TwentiethCenturyFox to help fish them out of their failing 2-D feature animation unit. And the rest is [[WesternAnimation/IceAge prehistory]].
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Now, the success of their future productions will be complicated in 2013 onward to a degree with rival Creator/DreamWorksAnimation joining TwentiethCenturyFox as its distributor as well, which will require a careful balancing of release dates and promotion efforts.
Not to be confused with the [[Fanfic/BlueSky Portal fanfiction of the same name]]. Also no relation to Blue Sky Software, the team who made, among many other things, the ''{{Vectorman}}'' series.
Not to be confused with the [[Fanfic/BlueSky Portal fanfiction of the same name]]. Also no relation to Blue Sky Software, the team who made, among many other things, the ''{{Vectorman}}'' series.
to:
Now, the success of their future productions will be complicated in 2013 onward to a degree with rival Creator/DreamWorksAnimation joining TwentiethCenturyFox Creator/TwentiethCenturyFox as its distributor as well, which will require a careful balancing of release dates and promotion efforts.
Not to be confused with the [[Fanfic/BlueSky Portal fanfiction of the same name]]. Also no relation to Blue Sky Software, the team who made, among many other things, the''{{Vectorman}}'' ''VideoGame/{{Vectorman}}'' series.
Not to be confused with the [[Fanfic/BlueSky Portal fanfiction of the same name]]. Also no relation to Blue Sky Software, the team who made, among many other things, the
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* LighterAndSofter: ''Bunny'' and the first ''IceAge'' movie were both very sombre, moody films. In the time between ''IceAge'' and ''{{Robots}}'', the snarky, pop-culture heavy {{Dreamworks}} films became the new norm and, starting with ''IceAge: Continental Drift'', the studio [[FollowTheLeader followed suit]].
to:
* LighterAndSofter: ''Bunny'' and the first ''IceAge'' ''WesternAnimation/IceAge'' movie were both very sombre, moody films. In the time between ''IceAge'' ''Ice Age'' and ''{{Robots}}'', ''WesternAnimation/{{Robots}}'', the snarky, pop-culture heavy {{Dreamworks}} [[Creator/DreamWorksAnimation DreamWorks]] films became the new norm and, starting with ''IceAge: ''Ice Age: Continental Drift'', the studio [[FollowTheLeader followed suit]].
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* LighterAndSofter: ''Bunny'' and the first ''IceAge'' movie were both very sombre, moody films. In the time between ''IceAge'' and ''{{Robots}}'', the snarky, pop-culture heavy {{Dreamworks}} films became the new norm and, starting with ''IceAge: Continental Drift'', the studio [[FollowTheLeader followed suit]].
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None
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* ''Dr. Seuss's HortonHearsAWho'' (2008)
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* ''Dr. Seuss's HortonHearsAWho'' Literature/HortonHearsAWho'' (2008)
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* ''WesternAnimation/Rio2'' (2014)
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* ''WesternAnimation/Rio2'' ''WesternAnimation/{{Rio 2}}'' (2014)
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[[index]]
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* ''WesternAnimation/{{Rio2}}'' (2014)
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* ''WesternAnimation/{{Rio2}}'' ''WesternAnimation/Rio2'' (2014)
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[[/index]]
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* ''WesternAnimation/{{Rio}} 2'' (2014)
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* ''WesternAnimation/{{Rio}} 2'' ''WesternAnimation/{{Rio2}}'' (2014)
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* ''WesternAnimation/IceAge 2: The Meltdown'' (2006)
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* ''WesternAnimation/IceAge 2: ''WesternAnimation/IceAge: The Meltdown'' (2006)
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* ''Spore'', based on [[{{Spore}} the simulation game]]
* ''Anubis''
* ''Ferdinand'', based on the children's book ''Literature/TheStoryOfFerdinand''.
* ''Anubis''
* ''Ferdinand'', based on the children's book ''Literature/TheStoryOfFerdinand''.
to:
* ''Spore'', based on [[{{Spore}} the simulation game]]
''WesternAnimation/IceAge 5'' (2016)
*''Anubis''
* ''Ferdinand'',''Ferdinand'' (2017), based on the children's book ''Literature/TheStoryOfFerdinand''.
* ''Anubis'' (2018)
The studio has plans for a third ''Rio'' film as well as film adaptions of the comic strip ''ComicStrip/{{Mutts}}'' and Dugald Steer's ''Alienology'' series, though these films have not been dated. The studio at one point also had plans to adapt the video game ''VideoGame/{{Spore}}'', though no news has come of this since its initial announcement.
*
* ''Ferdinand'',
* ''Anubis'' (2018)
The studio has plans for a third ''Rio'' film as well as film adaptions of the comic strip ''ComicStrip/{{Mutts}}'' and Dugald Steer's ''Alienology'' series, though these films have not been dated. The studio at one point also had plans to adapt the video game ''VideoGame/{{Spore}}'', though no news has come of this since its initial announcement.
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!!Films in-production:
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!!Films in-production:
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Once upon a time, there was a little studio called MAGI/Synthavision. In 1987, having completed some of the effects on the ground-breaking {{Disney}} film ''Film/{{Tron}}'' and some CG animation for commercials, an employee named Chris Wedge gathered a bunch of his co-workers and formed a studio of his own. They produced some effects for live-action films like ''Film/JoesApartment'', ''Film/FightClub'' and ''Film/AlienResurrection'', along with their first short film ''Bunny'', which Wedge directed. In the wake of the CG cartoon movement ({{Pixar}} had released ''WesternAnimation/ABugsLife'' a year before ''Bunny'' was awarded Best Animated Short in the Oscars), the studio just happened to be bought by TwentiethCenturyFox to help fish them out of their failing 2-D feature animation unit. And the rest is [[IceAge prehistory]].
''IceAge'' (2002) was the film that made Blue Sky Studios a major competitor in the animated feature film industry, and they released around one new animated film every two years since. It also helped boost the morale in the pretty dismal Northeastern animation circle- they are the ''only feature animation studio in the Northeast'', having used to be located in White Plains, New York before moving under a mile across the state border into Greenwich, Connecticut [[MoneyDearBoy for the tax breaks.]] They are notable for being one of the first studios to use raytrace rendering in feature films. They are also known for using more naturalistic lighting design than other studios, depending completely on sculpture maquettes to create the 3D forms of their characters, and utilizing cartoon squash-and-stretch more frequently in their later features. Chris Wedge directed their first films, and continues to executive produce their later ones.
''IceAge'' (2002) was the film that made Blue Sky Studios a major competitor in the animated feature film industry, and they released around one new animated film every two years since. It also helped boost the morale in the pretty dismal Northeastern animation circle- they are the ''only feature animation studio in the Northeast'', having used to be located in White Plains, New York before moving under a mile across the state border into Greenwich, Connecticut [[MoneyDearBoy for the tax breaks.]] They are notable for being one of the first studios to use raytrace rendering in feature films. They are also known for using more naturalistic lighting design than other studios, depending completely on sculpture maquettes to create the 3D forms of their characters, and utilizing cartoon squash-and-stretch more frequently in their later features. Chris Wedge directed their first films, and continues to executive produce their later ones.
to:
Once upon a time, there was a little studio called MAGI/Synthavision. In 1987, having completed some of the effects on the ground-breaking {{Disney}} film ''Film/{{Tron}}'' and some CG animation for commercials, an employee named Chris Wedge gathered a bunch of his co-workers and formed a studio of his own. They produced some effects for live-action films like ''Film/JoesApartment'', ''Film/FightClub'' and ''Film/AlienResurrection'', along with their first short film ''Bunny'', which Wedge directed. In the wake of the CG cartoon movement ({{Pixar}} had released ''WesternAnimation/ABugsLife'' a year before ''Bunny'' was awarded Best Animated Short in the Oscars), the studio just happened to be bought by TwentiethCenturyFox to help fish them out of their failing 2-D feature animation unit. And the rest is [[IceAge [[WesternAnimation/IceAge prehistory]].
''IceAge'' ''WesternAnimation/IceAge'' (2002) was the film that made Blue Sky Studios a major competitor in the animated feature film industry, and they released around one new animated film every two years since. It also helped boost the morale in the pretty dismal Northeastern animation circle- they are the ''only feature animation studio in the Northeast'', having used to be located in White Plains, New York before moving under a mile across the state border into Greenwich, Connecticut [[MoneyDearBoy for the tax breaks.]] They are notable for being one of the first studios to use raytrace rendering in feature films. They are also known for using more naturalistic lighting design than other studios, depending completely on sculpture maquettes to create the 3D forms of their characters, and utilizing cartoon squash-and-stretch more frequently in their later features. Chris Wedge directed their first films, and continues to executive produce their later ones.
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* PluckyComicRelief: At least one in every film they've done so far. [[IceAge Scrat's]] practically the studio mascot.
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* PluckyComicRelief: At least one in every film they've done so far. [[IceAge [[WesternAnimation/IceAge Scrat's]] practically the studio mascot.
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* ''WesternAnimation/Peanuts'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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* ''WesternAnimation/Peanuts'' ''WesternAnimation/{{Peanuts}}'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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* ''ComicStrip/{{Peanuts}}'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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* ''ComicStrip/{{Peanuts}}'' ''WesternAnimation/Peanuts'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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trivia
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* CashCowFranchise: ''IceAge'' was the breakout hit that helped keep the relatively young studio afloat, mostly through a very lucrative foreign market.
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Epic is in theaters.......... *deep breath* ....NOOO-Oooooow!!!!
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* ''WesternAnimation/{{Epic}}'' (2013)
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* ''WesternAnimation/{{Epic}}'' (2013), based on WilliamJoyce's children's book ''The Leaf Men And The Brave Good Bugs''
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* ''The Story of Ferdinand'', based on the children's book ''Literature/TheStoryOfFerdinand''.
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* ''The Story of Ferdinand'', ''Ferdinand'', based on the children's book ''Literature/TheStoryOfFerdinand''.
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* ''ComicStrip/{{Peanuts}}'' (2015), yes, ''that ComicStrip/{{Peanuts}}''
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* PluckyComicRelief: At least one in every film they've done so far. [[IceAge Scrat's]] practically the studio mascot.
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!!Tropes present in their work:
* CashCowFranchise: ''IceAge'' was the breakout hit that helped keep the relatively young studio afloat, mostly through a very lucrative foreign market.
* SceneryPorn
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Added DiffLines:
Once upon a time, there was a little studio called MAGI/Synthavision. In 1987, having completed some of the effects on the ground-breaking {{Disney}} film ''Film/{{Tron}}'' and some CG animation for commercials, an employee named Chris Wedge gathered a bunch of his co-workers and formed a studio of his own. They produced some effects for live-action films like ''Film/JoesApartment'', ''Film/FightClub'' and ''Film/AlienResurrection'', along with their first short film ''Bunny'', which Wedge directed. In the wake of the CG cartoon movement ({{Pixar}} had released ''WesternAnimation/ABugsLife'' a year before ''Bunny'' was awarded Best Animated Short in the Oscars), the studio just happened to be bought by TwentiethCenturyFox to help fish them out of their failing 2-D feature animation unit. And the rest is [[IceAge prehistory]].
''IceAge'' (2002) was the film that made Blue Sky Studios a major competitor in the animated feature film industry, and they released around one new animated film every two years since. It also helped boost the morale in the pretty dismal Northeastern animation circle- they are the ''only feature animation studio in the Northeast'', having used to be located in White Plains, New York before moving under a mile across the state border into Greenwich, Connecticut [[MoneyDearBoy for the tax breaks.]] They are notable for being one of the first studios to use raytrace rendering in feature films. They are also known for using more naturalistic lighting design than other studios, depending completely on sculpture maquettes to create the 3D forms of their characters, and utilizing cartoon squash-and-stretch more frequently in their later features. Chris Wedge directed their first films, and continues to executive produce their later ones.
Now, the success of their future productions will be complicated in 2013 onward to a degree with rival Creator/DreamWorksAnimation joining TwentiethCenturyFox as its distributor as well, which will require a careful balancing of release dates and promotion efforts.
Not to be confused with the [[Fanfic/BlueSky Portal fanfiction of the same name]]. Also no relation to Blue Sky Software, the team who made, among many other things, the ''{{Vectorman}}'' series.
----
!!Films made by Blue Sky Studios:
* ''WesternAnimation/IceAge'' (2002)
* ''WesternAnimation/{{Robots}}'' (2005)
* ''WesternAnimation/IceAge 2: The Meltdown'' (2006)
* ''Dr. Seuss's HortonHearsAWho'' (2008)
* ''WesternAnimation/IceAge: Dawn of the Dinosaurs'' (2009)
* ''WesternAnimation/{{Rio}}'' (2011)
* ''WesternAnimation/IceAge: Continental Drift'' (2012)
!!Films in-production:
* ''WesternAnimation/{{Epic}}'' (2013), based on WilliamJoyce's children's book ''The Leaf Men And The Brave Good Bugs''
* ''WesternAnimation/{{Rio}} 2'' (2014)
* ''Spore'', based on [[{{Spore}} the simulation game]]
* ''The Story of Ferdinand'', based on the children's book ''Literature/TheStoryOfFerdinand''.
----
''IceAge'' (2002) was the film that made Blue Sky Studios a major competitor in the animated feature film industry, and they released around one new animated film every two years since. It also helped boost the morale in the pretty dismal Northeastern animation circle- they are the ''only feature animation studio in the Northeast'', having used to be located in White Plains, New York before moving under a mile across the state border into Greenwich, Connecticut [[MoneyDearBoy for the tax breaks.]] They are notable for being one of the first studios to use raytrace rendering in feature films. They are also known for using more naturalistic lighting design than other studios, depending completely on sculpture maquettes to create the 3D forms of their characters, and utilizing cartoon squash-and-stretch more frequently in their later features. Chris Wedge directed their first films, and continues to executive produce their later ones.
Now, the success of their future productions will be complicated in 2013 onward to a degree with rival Creator/DreamWorksAnimation joining TwentiethCenturyFox as its distributor as well, which will require a careful balancing of release dates and promotion efforts.
Not to be confused with the [[Fanfic/BlueSky Portal fanfiction of the same name]]. Also no relation to Blue Sky Software, the team who made, among many other things, the ''{{Vectorman}}'' series.
----
!!Films made by Blue Sky Studios:
* ''WesternAnimation/IceAge'' (2002)
* ''WesternAnimation/{{Robots}}'' (2005)
* ''WesternAnimation/IceAge 2: The Meltdown'' (2006)
* ''Dr. Seuss's HortonHearsAWho'' (2008)
* ''WesternAnimation/IceAge: Dawn of the Dinosaurs'' (2009)
* ''WesternAnimation/{{Rio}}'' (2011)
* ''WesternAnimation/IceAge: Continental Drift'' (2012)
!!Films in-production:
* ''WesternAnimation/{{Epic}}'' (2013), based on WilliamJoyce's children's book ''The Leaf Men And The Brave Good Bugs''
* ''WesternAnimation/{{Rio}} 2'' (2014)
* ''Spore'', based on [[{{Spore}} the simulation game]]
* ''The Story of Ferdinand'', based on the children's book ''Literature/TheStoryOfFerdinand''.
----