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Dewicked trope


* BadassBeard: He has a small stubble and is a skilled fighter and loyal ally.
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* {{Gonk}}: They've got a face that only a mother zombie could love.
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* ZombieGait: They're slow moving in most circumstances, but very dangerous when they get close to you or your friends.

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* ZombieGait: They're slow moving in most circumstances, but very dangerous when they get close to you or your friends.friends.
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* DevouredByTheHorde: It's possible to be eaten alive by zombies if you're overwhelmed by them.



* OhCrap: Being swarmed by zombies is almost certain death, unless the player is lucky enough to escape their onslaught.



* AnyoneCanDie: Your BestFriend can meet his end if he's defeated in combat, showing that the player character isn't the only one whose not safe from the zombies and sadistic survivors.



* DevouredByTheHorde: His fate if you're not careful.



* KilledOffForReal: If he dies in combat, he won't come back.



!!Hostiles

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!!Hostiles!!Hostiles

[[folder:Zombies]]
They're zombies, they like brains, and they're deadly in large numbers. Don't get bitten by them.
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* BodyHorror: As with most zombies in fiction, they're disfigured and grotesque looking, acting as animalistic and disgusting as their appearance.
* DeadlyLunge: They'll do this if they get close to the player character or their allies.
* FleshEatingZombie: Well, it's kind of what they're known for. Let them and they won't disappoint.
* RoomFullOfZombies: They sometimes like to invade closed spaces, trying to trap people in and eat them.
* ZergRush: If there's enough of them, they'll attempt to overwhelm and overpower the PlayerCharacter.
* ZombieApocalypse: They're the harbingers of it after all. They won't disappoint, killing and eating every living thing in their path.
* ZombieGait: They're slow moving in most circumstances, but very dangerous when they get close to you or your friends.
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* GenreSavvy: If the player knows the right choices to make, they can thrive in this apocalypse, using their knowledge of zombie media to properly read the situation.


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* HandCannon: While not the flashiest of firearms, hand cannons are one of the easiest and earliest firearms to obtain, and can cut through zombies like swiss cheese.


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* WrongGenreSavvy: Sometimes, they can act inappropiately considering the situation and die horribly because of it. This is completely up to player choice though.


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[[folder:Dave]]
A best friend of the player character. He's next door to them.
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* BadassBeard: He has a small stubble and is a skilled fighter and loyal ally.
* BatterUp: He has a baseball bat on him, using it as his default weapon.
* BestFriend: He's this to the player character.
* GenreSavvy: He seems to know his stuff, suggesting to move out of the suburbs, due to the overwhelming amount of zombies residing there.
* HandCannon: He has a revolver in his house, perfect for usage.
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* BatterUp: Baseball bats are powerful, but take two hands to use. They come in different levels of quality, but all of them pack a hell of a punch.
* CoolSword: Swords can be found quite easily, and are effective weapons for slicing through foes, humans and zombies alike.
* DualWielding: If the weapons are small enough, it's possible and effective to have one in each hand, allowing you to attack twice each turn.


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* KatanasAreJustBetter: A few katanas can be obtained while travelling through the world, even if some of them happen to be crappy replicas with the made in China tags still taped to them.
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[[folder:Player Character]]
The PlayerCharacter. They happen to find themself in the middle of the zombie apocalypse and will have to fight against these undead horrors and even other survivors if they wish to make it out alive.
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* AmbiguousGender: Are they male? Female? Other? Robot? It's never elaborated on or referred to.
* FlatCharacter: Deliberately so. They serve as a stand-in for the person playing the game, offering a glimpse into what life may be like in a zombie apocalypse.
* {{Hammerspace}}: They somehow can carry an unlimited amount of items in their bag, potentially being able to hold a military stockpile worth of weapons in a dinky bagpack.
* TheManyDeathsOfYou: There's an insanely large amount of ways that they can potentially meet their end. They can easily fall in combat if they're overwhelmed or underequipped, or they can be killed by making bad choices in certain situations.
* NoNameGiven: Their name is never mentioned.
* PlayerCharacter: They are the person that's controlled throughout the game. Their actions and decisions are up to the player to make, though the outcomes are beyond their control.
* TooDumbToLive: There are some options that amount to SchmuckBait, and choosing them tends to have predictable results. Blindly rushing into harm's way or taking on a horde of zombies are the most frequent causes for this.
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A list of characters that can be found in this game, friendly or otherwise.

!!Player and companions

!!NPC's

!!Hostiles

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