Follow TV Tropes

Following

History Characters / ThiefTheDarkProject

Go To

OR

Is there an issue? Send a MessageReason:
None


* {{Astrologer}}: Curiously, he's ''both'' a proper astronomer and something an astrologer, since he lives in a society where a more advanced understanding of science is only just developing, and the series' fantasy setting itself allows for some weird natural phenomenna. Renault worked studying the movement of heavenly bodies in the observatory in St. Jenel's tower. He discovered that the Lunar Pool he had installed in the observatory had the ability to bless hammers when moonlight was focused upon it through the telescope. This helped him discover a new way of making hammers into holy symbols. (Garrett realises this tidbit of information can prove useful to him during a sidequest of the mission.)

to:

* {{Astrologer}}: Curiously, he's ''both'' a proper astronomer and something of an astrologer, since he lives in a society where a more advanced understanding of science is only just developing, and the series' fantasy setting itself allows for some weird natural phenomenna. Renault worked studying the movement of heavenly bodies in the observatory in St. Jenel's tower. He discovered that the Lunar Pool he had installed in the observatory had the ability to bless hammers when moonlight was focused upon it through the telescope. This helped him discover a new way of making hammers into holy symbols. (Garrett realises this tidbit of information can prove useful to him during a sidequest of the mission.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheInformant: To Garrett, concerning the treasure heist of the Talisman of Water in the caverns under the opera house.


Added DiffLines:


!! Armed thieves and thieves' guild guards

->'''Voiced by:''' Michael Romatelli, Mike Chrzanowski

* PatrollingMook

Added: 69

Removed: 69

Is there an issue? Send a MessageReason:
None


->'''Voiced by:''' Creator/StephenRussell



->'''Voiced by:''' Creator/StephenRussell



->'''Voiced by:''' Dan Thron



->'''Voiced by:''' Dan Thron

Added: 4103

Changed: 240

Is there an issue? Send a MessageReason:
None


* ShoutOut: The latest play he's writing is "Reginald and Conandra Forest Princess", which seems to be a "Romeo and Garrett scoffs at the cheesiness of the passage he read from the play's manuscript after the player finishes looking at the readable. [[spoiler:(This proves something of an amusing bit of {{foreshadowing}}, given some of the events of the second game.)]]

to:

* ShoutOut: The latest play he's writing is "Reginald and Conandra Forest Princess", which seems to be a "Romeo and loose but blatant ''Theatre/RomeoAndJuliet'' analogue. However, Cribs is not exactly Shakespeare: Garrett scoffs ''scoffs'' at the cheesiness of the passage he read from the play's manuscript manuscript, after the player finishes looking at the readable. [[spoiler:(This proves something of an amusing bit of {{foreshadowing}}, given some of the events of the second game.)]]



[[folder:Thieves and the Criminal Underworld]]
!!Cutty
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/250px-tg_b03_05_7493.jpg]]

to:

[[folder:Thieves [[folder:Hired Guards and Mercenaries]]

!! Dumb Guard

Member of an infamous [[RecurringCharacter recurring]] [[ThoseTwoGuys duo of guards]], one smart and cunning,
the Criminal Underworld]]
!!Cutty
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/250px-tg_b03_05_7493.jpg]]
other... less so.

->'''Voiced by:''' Creator/StephenRussell

* TheAlcoholic: Frequently seen drunk or only semi-sober. Even his normal voice has a slurred quality to it.
* BookDumb: Of the lovable uneducated kind.
* BuddyCopShow: [[ThoseTwoGuys With his BFF]], [[OddCouple the Smart Guard]].
* ComplainingAboutComplaining: A favourite pastime of his, especially on occassions when he's seen guarding alone. He likes to mumble complaints quite a bit, as well as often voicing his annoyance in front of his pal, Smart Guard.
* EstablishingCharacterMoment: The by now [[MemeticMutation memetic]] "[[http://bearpits.ytmnd.com/ bearpits conversation]]". It's the very first debate he has with Smart Guard in the series, triggered and overheard by the player after exploring merely the first couple of meters in the first proper mission of ''The Dark Project''. The Dumb Guard is the first person you hear in the conversation.
* TheFool: Quite a bit, especially in the eyes of his pal, Smart Guard.
* GrumpyBear
* HeterosexualLifePartners: Despite their contrasting personalities, he and Smart Guard are VitriolicBestBuds.
* LargeHam: Even lampshaded by a barmaid in ''The Metal Age'', when he goes off on a drunk SmallNameBigEgo tirade in front of her.
* {{Manchild}}: [[http://www.youtube.com/watch?v=2aH4coe_VYY Frequently displayed]]. Reaches childlike levels of naivete when a prostitute tries to flirt with him, but is eventually turned off when she realises what a numbskull he is.
* MascotMook: Along with Smart Guard, thanks to the nature of their characters.
* NewJobAsThePlotDemands: PlayedForLaughs. He and Smart Guard are seen as often in the ranks of private security guards as they are seen among the ranks of the City Watch.
* PluckyComicRelief: Probably the most famous example in the whole series.
* RecurringCharacter: Throughout the whole series, along with Smart Guard, to the point that their funny conversations became the series' comedic ShowWithinAShow.

!! Smart Guard

Member of an infamous [[RecurringCharacter recurring]] [[ThoseTwoGuys duo of guards]], one smart and cunning, the other... less so.


Added DiffLines:

* BuddyCopShow: [[ThoseTwoGuys With his BFF]], [[OddCouple the Dumb Guard]].
* CommanderContrarian: To Dumb Guard. He tends to patronize him for all sorts of bizarre, naive or hare-brained assumptions he makes.
* DeadpanSnarker: Almost a SnarkKnight at times.
* EstablishingCharacterMoment: The by now [[MemeticMutation memetic]] "[[http://bearpits.ytmnd.com/ bearpits conversation]]". It's the very first debate he has with Dumb Guard in the series, triggered and overheard by the player after walking forward the first couple of meters in the first proper mission of ''The Dark Project''. The Smart Guard is the second person you hear in the conversation.
* {{Foil}}[=/=] StraightMan: To Dumb Guard.
* HiddenDepths: That's why he's the Smart Guard.
* GrumpyBear
* HeterosexualLifePartners: Despite their contrasting personalities, he and Dumb Guard are VitriolicBestBuds.
* MascotMook: Along with Dumb Guard, thanks to the nature of their characters.
* NewJobAsThePlotDemands: PlayedForLaughs. He and Dumb Guard are seen as often in the ranks of private security guards as they are seen among the ranks of the City Watch.
* PluckyComicRelief: Less obviously than Dumb Guard, but he tends to be a bit of a MilesGloriosus at times.
* RecurringCharacter: Throughout the whole series, along with Dumb Guard, to the point that their funny conversations became the series' comedic ShowWithinAShow.
* SmallNameBigEgo: He is certainly smarter and more cunning than his pal, but [[ModernMajorGeneral he's no mental athlete either]].
* TheSmartGuy: Naturally. The street-wise, cynical, snarky friend of the almost childishly naive Dumb Guard.
* SurroundedByIdiots: How he sometimes feels about Dumb Guard's stupid questions
[[/folder]]

[[folder:Thieves and the Criminal Underworld]]
!!Cutty
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/250px-tg_b03_05_7493.jpg]]

->'''Voiced by:''' Dan Thron

Added: 184

Changed: 187

Is there an issue? Send a MessageReason:
None


* NeverHurtAnInnocent: As civilian characters, you're forbidden to kill them on higher difficulty levels. Knocking them out with a blackjack or a gas arrow is the player's best option.



* WouldNotHurtAnInnocent: As civilian characters, you're forbidden to kill them on higher difficulty levels. Knocking them out with a blackjack or a gas arrow is the player's best option.

to:

* WouldNotHurtAnInnocent: As civilian characters, you're forbidden to kill them on higher difficulty levels. Knocking them out with a blackjack or a gas arrow is the player's best option.

Added: 3196

Changed: 444

Is there an issue? Send a MessageReason:
None


From a wealthy family, she holds ownership of the Old Quarter Opera House.



* TheUnseen

to:

* TheUnseen
TheUnseen: We never get to see her at the opera house.



* TheUnseen

to:

The new director at the Old Quarter Opera House.

* TheUnseen
TheMistress: A rarer male example. He's the lover of Lady Valerius, and she did him some favours in the opera house's management, including getting rid of Raoul and other staff members.
* ShoutOut: The latest play he's writing is "Reginald and Conandra Forest Princess", which seems to be a "Romeo and Garrett scoffs at the cheesiness of the passage he read from the play's manuscript after the player finishes looking at the readable. [[spoiler:(This proves something of an amusing bit of {{foreshadowing}}, given some of the events of the second game.)]]
* SuckinessIsPainful: The reactions of theatre-goers to his works aren't encouraging, and some people have already expressed suspicions that he's being kept in his position purely because of his secret relationship with Lady Valerius.
* TheUnseen: Like Lady Valerius, we never get to actually see him at the opera house. Justified when we learn from a note that he's at home, apparently recovering from a furuncle.



* UpperClassTwit

to:

* UpperClassTwit
IdleRich: They're wealthy enough civilian {{NPC}}s that Garrett can expect virtually every single one of them to have a well-filled purse of valuables on their belts.
* UpperClassTwit: Their lines invoke this, though not necessarily in a negative way.
* WouldNotHurtAnInnocent: As civilian characters, you're forbidden to kill them on higher difficulty levels. Knocking them out with a blackjack or a gas arrow is the player's best option.



Formerly the manager of the local opera house, he has become homeless and mad after a group of schemers in the theatre's management put him out of work and confiscated his property.

* {{Cloudcuckoolander}} CrazyHomelessPeople: A rather tragic example, since he has gone mad from all the injustices inflicted upon him in the recent past.

to:

Formerly the manager of the local Old Quarter's opera house, he has become homeless and mad after a Lady Valerius and her group of schemers in the theatre's management put him out of work and confiscated his property.

* {{Cloudcuckoolander}} / CrazyHomelessPeople: A rather tragic example, since he has gone mad from all the injustices inflicted upon him in the recent past.



[[folder:The Order of the Hammer]]

to:

[[folder:The [[folder:Hammerites (The Order of the Hammer]]Hammer)]]



* DeadPersonConversation: Though Garrett doesn't directly adress him or tell him anything, he listens to Murus' explanations and follows his requests and instructions. This includes reading aloud out of a prayer book at one point (with Garrett sounding [[Funny/ThiefTheDarkProject rather bored]]).



* DueToTheDead

to:


->'''Voiced by:''' Dan Thron

* DueToTheDead
{{Astrologer}}: Curiously, he's ''both'' a proper astronomer and something an astrologer, since he lives in a society where a more advanced understanding of science is only just developing, and the series' fantasy setting itself allows for some weird natural phenomenna. Renault worked studying the movement of heavenly bodies in the observatory in St. Jenel's tower. He discovered that the Lunar Pool he had installed in the observatory had the ability to bless hammers when moonlight was focused upon it through the telescope. This helped him discover a new way of making hammers into holy symbols. (Garrett realises this tidbit of information can prove useful to him during a sidequest of the mission.)
* DeadPersonConversation: One-sided on Renault's part. If dropped into his grave before Martello, his thankful voice is heard, thanking Garrett and telling him of [[{{Sidequest}} the secret room in the winter tunnels]].
* DueToTheDead: Murus asks Garrett to help him give a proper burial for Martello's body in the cloister graveyard.
* PosthumousCharacter: Entirely, though he does speak once from beyond the grave.



* DueToTheDead

to:


->'''Voiced by:''' Dan Thron

* DueToTheDeadDeadPersonConversation: One-sided on Martello's part. If dropped into his grave before Renault, his thankful voice is heard, thanking Garrett and telling him of [[{{Sidequest}} the secret room in the winter tunnels]].
* DueToTheDead: Murus asks Garrett to help him give a proper burial for Martello's body in the cloister graveyard.
* PosthumousCharacter: Entirely, though he does speak once from beyond the grave.
* PunnyName: Italian for "hammer", [[MeaningfulName which is fitting]], given that he's a Hammerite.


Added DiffLines:

Added: 235

Changed: 1126

Is there an issue? Send a MessageReason:
None


* MeanBoss
* PrimaDonnaDirector
* RichBitch

to:

* MeanBoss
LastNameBasis: The name's implied to be a family name, not her given name.
* PrimaDonnaDirector
MeanBoss: She comes up with a scheme to get rid of Raoul as the chief manager of the opera house and replace him with her lover and lackey, Ian Cribs. After this, Raoul becomes homeless and slowly grows insane. Valerius also has a few lower-ranking employees fired, including Garrett's future homeless informant Giry, who worked as a ticket seller before she had him sacked.
* RichBitchPrimaDonnaDirector: Much is made in the various readables that she's an obsessive micromanager of the opera house's operations, with new director Cribs being her henpecked lackey.
* RichBitch: She's wealthy and well-off, but still envies Raoul and makes sure he loses everything and becomes a pennyless beggar.



The elderly shopkeeper of the thieving gear shop "Farkus' Functionals", whom Garrett visits in the intro to a mission in ''The Dark Project''.

* ArmsDealer

to:

The elderly shopkeeper of the secret thieving gear shop "Farkus' Functionals", whom Garrett visits in the intro to a mission in ''The Dark Project''.

* ArmsDealerArmsDealer: His shop sells various tools, cheaper weaponry and other related hardware. However, he also does under-the-counter sales of equipment and gadgets to professional burglars like Garrett.



* ContinuityNod: He gets one in ''Deadly Shadows'', visible in Fort Ironwood. [[spoiler:It's his tombstone.]]

to:

* ContinuityNod: He gets one in ''Deadly Shadows'', ''[[VideoGame/ThiefDeadlyShadows Deadly Shadows]]'', visible in Fort Ironwood. [[spoiler:It's his tombstone.]]



* [[spoiler:PosthumousCharacter]]/[[spoiler:WeHardlyKnewYe]]: He literally dies in the first SECOND of the "Assassins" mission.
* WhereDoesHeGetAllThoseWonderfulToys: Garrett seems to be a frequent customer of his, so that's where he gets them.

to:

* [[spoiler:PosthumousCharacter]]/[[spoiler:WeHardlyKnewYe]]: He [[spoiler:PosthumousCharacter]]/[[spoiler:WeHardlyKnewYe:]] [[spoiler:He literally dies in the first SECOND of the "Assassins" mission.
mission.]]
* WhereDoesHeGetAllThoseWonderfulToys: Garrett seems to be a frequent customer of his, so that's old Farkus' shop is probably where he gets usually bought them.



!! Giri

to:

!! Giri
Giry
[[quoteright:170:http://static.tvtropes.org/pmwiki/pub/images/thief_giry.jpg]]



* DisposableVagrant: Dies before Garrett gets to meet with him.

to:

* DisposableVagrant: Dies after being killed by giant spiders, before Garrett gets to meet with him.



* WeHardlyKnewYe

to:

* WeHardlyKnewYeSoulSuckingRetailJob: he was formerly a ticket seller at the opera house, before getting fired by Lady Valerius.
* WeHardlyKnewYe: No lines and only appears as a webbed-up corpse in the caverns beneath the opera house.

Changed: 12

Removed: 354

Is there an issue? Send a MessageReason:
None


A mysterious young woman with connections to the Pagan faction. Is eventually revealed to be part of the faction's highest leadership.

to:

A mysterious young woman with connections to the Pagan a certain faction. Is eventually revealed to be part of the faction's highest leadership.



* [[GreenSkinnedSpaceBabe Green Skinned Wood Nymph]]: On a good day. She can be significantly more alarming when she wants.



* SceneryCensor[=/=][[CensorSteam Censor Darkness]]: Is very clearly implied [[ItMakesSenseInContext to be completely nude throughout all her scenes]] in ''The Metal Age'', but her full body is only ever shown as a dark silhouette.
Is there an issue? Send a MessageReason:
None


* BrainyBrunette: While she shows signs of being [[HairTriggerTemper rather hot-headed in her decision making]], she's very intelligent and cunning, leading the Pagan agents in the City.

to:

* BrainyBrunette: While she shows signs of being [[HairTriggerTemper rather hot-headed in her decision making]], she's very intelligent and cunning, leading the Pagan a certain organisation's agents in the City.

Added: 3125

Changed: 90

Is there an issue? Send a MessageReason:
None


!!Viktoria


to:

!!Viktoria

!! Viktoria
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/250px-tg_cs06_08_8049.jpg]]

->'''Voiced by:''' Terri Brosius

A mysterious young woman with connections to the Pagan faction. Is eventually revealed to be part of the faction's highest leadership.

* BewareTheNiceOnes: She is highly polite and to-the-point in serious discussions, but whenever she shows her anger or powers, be afraid. She is legitimately terrifying and seriously powerful.
* BitCharacter: Until she became an AscendedExtra in ''The Metal Age''
* BrainyBrunette: While she shows signs of being [[HairTriggerTemper rather hot-headed in her decision making]], she's very intelligent and cunning, leading the Pagan agents in the City.
* DarkActionGirl: Represents an antagonistic version in ''The Dark Project'' and a more morally grey and borderline heroic version in ''The Metal Age''.
* DarkMistress: Maybe. It's never made clear.
* TheDragon: [[spoiler:To Constantine.]]
* EeriePaleSkinnedBrunette: Her guise while working undercover in The City during ''The Dark Project''.
* {{Expy}}: Think of her as [[Franchise/SherlockHolmes Irene Adler]], if Adler had nature-based superpowers. Some of her demeanour is also [[ShoutOut reminescent of]] Rachael from ''Film/BladeRunner''.
* FemmeFatale: Somewhat present (but downplayed) in her characterization in ''The Dark Project''. [[JustifiedTrope Justified]], because she's acting as an undercover agent of her faction and its leader.
* [[GreenSkinnedSpaceBabe Green Skinned Wood Nymph]]: On a good day. She can be significantly more alarming when she wants.
* LateArrivalSpoiler: She's working for the main bad guy in ''The Dark Project''.
* {{Leitmotif}}: Accompanied with a rather soothing ([[{{Foreshadowing}} but slightly odd]]) [[https://youtu.be/bjDkRpDMuwk?t=1512 repeating riff]] when Garrett mentions her for the first time.
* MysteriousWoman: Counts overall, but especially while she is using her fake identity during ''The Dark Project''.
* OnlyOneName: Like all the [[spoiler:Pagan faction]] characters in the series.
* TheReveal: Both metaphorically and ''[[FetishRetardant literally]]'' when she and her boss reveal their true identities [[spoiler:to Garrett]] in ''The Dark Project''.
* SceneryCensor[=/=][[CensorSteam Censor Darkness]]: Is very clearly implied [[ItMakesSenseInContext to be completely nude throughout all her scenes]] in ''The Metal Age'', but her full body is only ever shown as a dark silhouette.
* SinisterSilhouettes: The way she's portrayed in cutscenes that show her whole body, especially during moments when she's using her powers.
* SlasherSmile: For a brief moment in ''The Dark Project'', shortly before the reveal of her true identity, [[NightmareFuel a close-up of her otherwise pretty face shows the most disturbing smile you can think of]].
* SpellMyNameWithAnS: Occassionally spelt by some characters with a "c". Most of her appearances have her name spelt with a "k".
* WhatHappenedToTheMouse[=/=]LeftHanging : She disappers from the narrative of ''The Dark Project'' after the reveal of her true identity and only comes back as a major character in ''The Metal Age''.
* WomanInBlack: Part of her public persona while she works undercover in ''The Dark Project''.

Added: 3978

Changed: 44

Removed: 232

Is there an issue? Send a MessageReason:
None


* TalkingToHimself: Voiced by Stephen Russell, who primarily voices Garrett. Unlike most of the other side characters in the series voiced by Russell, you can actually hear a definite similarity between Raoul's voice and Garrett's.



* DisposableVagrant

to:

* DisposableVagrantDisposableVagrant: Dies before Garrett gets to meet with him.


Added DiffLines:


[[folder: The Keepers]]

!! Artemus
[[quoteright:113:http://static.tvtropes.org/pmwiki/pub/images/113px-artemusretouched_4366.jpg]]

->'''Voiced by:''' Nate Wells

--> ''The Age of Darkness will be the child of two fathers... and their names are Ignorance and Fear.''
-->-- '''from the journal of Keeper Artemus'''

One of the Keeper Elders. Along with Garrett, the main recurring character of the series. Fittingly, he's also the second one to be introduced, mere seconds after the introduction of Garrett. Artemus brought Garrett into the Keeper order as a young boy and oversaw his education and stealth training until Garrett rebelled and left the order sometime after reaching adulthood. Despite their somewhat strained relationship, Artemus remains one of the few Keepers that Garrett is willing to trust and talk to even after having left the order.

* BadassGrandpa / CoolOldGuy : Though in his 50s or 60s and slowly greying, he remains an experienced scholar and one of the few people who's stealth abilities are on par with Garrett's (even among the ranks of the Keepers). During the first cutscene in ''The Dark Project'', he's at least two decades younger than in all later scenes, since the cutscene takes place during Garrett's childhood when him and Artemus meet for the first time.
* BigGood: As close as it gets to this trope, in terms of the setting's multitudes of flawed heroic characters. Even in a major crisis, he still tries to stay as calm and collected as possible, all the while helping or advising Garrett.
* GentlemanSnarker: You never hear him laugh, but he does scoff with mild amusement in a few scenes throughout the series.
* GentlemanAndAScholar: One of his most distinctive personal traits, making him stand out even among other Keepers, where this trope is fairly commonplace.
* IntergenerationalFriendship: Despite their occassional familial bickering, Artemus is one of the few Keepers that Garrett fully respects as a friend and associate.
* MrExposition: One of his primary roles in the series, if he makes an appearance between missions (whether physically or in cutscenes). Taken to a logical extreme in ''The Dark Project'''s tutorial mission, which he narrates, gradually explaining the various stealth skills and equipment to Garrett, [[JustifiedTutorial then a young Keeper apprentice]].
* NoNameGiven: Played straight in the first two games. His name was eventually revealed in ''Deadly Shadows'', in which [[AscendedExtra he also plays a far more substantial role]] than in the two preceding installments.
* NonActionGuy: Almost ridiculously adept at StealthHiBye, but he's no warrior and genuinely avoids committing violence.
* TheObiWan / OldMaster: To Garrett, being his mentor and teacher of Keeper knowledge and skills.
* ParentalSubstitute: The Alfred Pennyworth to Garrett's {{Franchise/Batman}}. The first game establishes the early years of their {{intergenerational friendship}}.
* ReasonableAuthorityFigure: Wise, professional, self-sacrificing and well-meaning. During the epilogue cutscene of ''The Dark Project'', he tries to convince Garrett in a friendly manner that he needs the help of the Keepers just as much as they need and ''will need'' his.
* StealthHiBye: Most of his meetings with Garrett begin and end this way. It gets hilariously lampshaded several times in ''Deadly Shadows''.
* TheStoic: Even among the ranks of he Keepers, he is one of the best examples of this trope. While he has his moments of voicing concern or slight amusement, his style of speech sounds almost always matter-of-factly, delivered with deadpan seriousness.

!!Keeper instructors

->'''Voiced by:''' Josh Randall

A pair of two Keeper characters, unique to the first game's tutorial mission. They act as Garrett's training instructors during the tutorial mission in the first game.

* NonActionGuy
* InTheHood
--> '''Instructor:''' Very good. I did not hear you traverse the room...
* SternTeacher
* TheStoic
[[/folder]]


Added DiffLines:

[[folder:Others]]

!!Viktoria


[[/folder]]
Is there an issue? Send a MessageReason:
None


* Sidequest: The location this spirit inhabits offers some special loot. Only fitting in a mission like "Down In The Bonehoard", with LoadsAndLoadsOfSidequests concerning loot.

to:

* Sidequest: {{Sidequest}}: The location this spirit inhabits offers some special loot. Only fitting in a mission like "Down In The Bonehoard", with LoadsAndLoadsOfSidequests concerning loot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MacGuffinGuardian: Its primary role.

Added: 2969

Removed: 2140

Is there an issue? Send a MessageReason:
None


!! Ian Cribs

* TheUnseen



!! Raoul
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/raoul_2161.jpg]]

->'''Voiced by:''' Creator/StephenRussell

Formerly the manager of the local opera house, he has become homeless and mad after a group of schemers in the theatre's management put him out of work and confiscated his property.

* {{Cloudcuckoolander}} CrazyHomelessPeople: A rather tragic example, since he has gone mad from all the injustices inflicted upon him in the recent past.
* ImpoverishedPatrician: The former opera house manager, no less...
* PluckyComicRelief: He can sure sing and slyly comment on the corruption among the opera house's management.
* RichesToRags: He's gone from a well-off and respected member of the opera house's management to a mad and poor homeless guy living in a shack in the caves beneath the opera house.
* ShoutOut: His name is among several ''ThePhantomOfTheOpera'' references in the "Song of the Caverns" mission. In the RealLife musical, the character of Raoul is one of Christine Daaé's suitors. Also, game!Raoul living as an outcast in caverns beneath the opera house is a clear reference to the musical's main character.
* TalkativeLoon: Probably the ultimate and funniest example in the whole series.
* TalkingToHimself: Voiced by Stephen Russell, who primarily voices Garrett. Unlike most of the other side characters in the series voiced by Russell, you can actually hear a definite similarity between Raoul's voice and Garrett's.




!! Giri

Garrett's homeless informant, squatting in cave tunnels beneath the local opera house.

* AllWebbedUp: When Garrett finds him in the flooded cave tunnels under the opera house, he has been dead for quite some time, cocooned in spider webs.
* DisposableVagrant
* RedHerring: The mission briefing implies you might meet him on your way to find one of the Talismans in the cave below the opera house. Turns out he had already met his fate...
* ShoutOut: His name is among several ''ThePhantomOfTheOpera'' references in the "Song of the Caverns" mission. Peculiarly, it's a GenderBender ShoutOut to the character of Madame Giry.
* WeHardlyKnewYe



[[folder:Others]]
!! Granite Face

!! Giri

Garrett's homeless informant, squatting in cave tunnels beneath the local opera house.

* AllWebbedUp: When Garrett finds him in the flooded cave tunnels under the opera house, he has been dead for quite some time, cocooned in spider webs.
* DisposableVagrant
* RedHerring: The mission briefing implies you might meet him on your way to find one of the Talismans in the cave below the opera house. Turns out he had already met his fate...
* ShoutOut: His name is among several ''ThePhantomOfTheOpera'' references in the "Song of the Caverns" mission. Peculiarly, it's a GenderBender ShoutOut to the character of Madame Giry.
* WeHardlyKnewYe

!! Raoul
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/raoul_2161.jpg]]

->'''Voiced by:''' Creator/StephenRussell

Formerly the manager of the local opera house, he has become homeless and mad after a group of schemers in the theatre's management put him out of work and confiscated his property.

* {{Cloudcuckoolander}} CrazyHomelessPeople: A rather tragic example, since he has gone mad from all the injustices inflicted upon him in the recent past.
* ImpoverishedPatrician: The former opera house manager, no less...
* PluckyComicRelief: He can sure sing and slyly comment on the corruption among the opera house's management.
* RichesToRags: He's gone from a well-off and respected member of the opera house's management to a mad and poor homeless guy living in a shack in the caves beneath the opera house.
* ShoutOut: His name is among several ''ThePhantomOfTheOpera'' references in the "Song of the Caverns" mission. In the RealLife musical, the character of Raoul is one of Christine Daaé's suitors. Also, game!Raoul living as an outcast in caverns beneath the opera house is a clear reference to the musical's main character.
* TalkativeLoon: Probably the ultimate and funniest example in the whole series.
* TalkingToHimself: Voiced by Stephen Russell, who primarily voices Garrett. Unlike most of the other side characters in the series voiced by Russell, you can actually hear a definite similarity between Raoul's voice and Garrett's.
[[/folder]]


Added DiffLines:


!! "Granite Face"

->'''Voiced by:''' Creator/StephenRussell

* EldritchLocation: The location this spirit resides in isn't exactly super-scary, but hearing the being's voice speak to you for the first time might honestly prove to be a sudden jump scare for many players.
* MistakenForGranite: A subversion, as it's an inanimate character for the most part. It will defend the treasure it guards if Garrett sets off traps, but otherwise won't attack him in any direct way and will remain just a creepy disembodied voice.
* RiddleForTheAges: Whatever this being is, it seems to be some spirit trapped in that particular location of the Bonehoard, guarding the location's treasure.
* Sidequest: The location this spirit inhabits offers some special loot. Only fitting in a mission like "Down In The Bonehoard", with LoadsAndLoadsOfSidequests concerning loot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!! Lady Valerius

* MeanBoss
* PrimaDonnaDirector
* RichBitch
* TheUnseen
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!! Lord Bafford

* TheAlcoholic[=/=]TheCaligula: Implied by the custscenes where he makes his sole direct appearance, and by some of the readables.
* TheMafia: Has semi-voluntary ties to Ramirez and his underlings.
* OnlyOneName: Revealed to be [[LastNameBasis his family name]] in ''Deadly Shadows'', since he has a sister named Olivia Bafford.
* PluckyComicRelief: Virtually every reference to him that you come across in the series has a comedic tone.
* RecurringCharacter: He's mentioned throughout all three games at various occassions, usually in readables and correspondence. You never get to see him in person, though.
* SmallNameBigEgo: He has a small mock-throne room deep inside his manor house, complete with throne and a rare, exquisite jeweled sceptre. Said piece of loot is why Garrett pays him a visit in the first proper mission of the series. While he's stealing the sceptre, he makes a snarky comment about Bafford's vanity.
* TheUnseen: We never meet him in-game and outside of an image in a cutscene, we don't even get a glimpse of him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:The Nobility]]

!! Opera guests

->'''Voiced by:''' Emil Pagliarulo, Karen Wolff

* UpperClassTwit

[[/folder]]
Is there an issue? Send a MessageReason:
\"himself\" feels out of place there


* AGodAmI: Never said out aloud by himself, but there's little doubt he and his followers consider him this.

to:

* AGodAmI: Never said out aloud by himself, him, but there's little doubt he and his followers consider him this.
Is there an issue? Send a MessageReason:
None


* DevilInPlainSight: [[spoiler:Many of the nature spirits in the Thiefverse take inspiration from ClassicalMythology, with the creepiness ramped up. The Trickster's usual physical form is that of [[FaunsAndSatyrs a satyr]]. Since the satyrs of ancient Greek myths became a popular source of inspiration for visual depictions of the devil during the RealLife Late Middle Ages, [[GeniusBonus it works in-universe as a rather clever analogy]]. The Hammerites, being a CrystalDragonJesus medieval church that opposes the Pagans, consider the Trickster to be the embodiment of evil, chaos and corruption. Basically, he ''is'' the Thiefverse's version of the devil. This trope comes into play even on a literal level, given that the Trickster and his beastly army attack a Hammerite convent late in the first game. This indicates that the Hammerites must have [[ReligiousHorror caught a glimpse of him]] while under attack.]]

to:

* DevilInPlainSight: [[spoiler:Many of the nature spirits in the Thiefverse take inspiration from ClassicalMythology, Myth/ClassicalMythology, with the creepiness ramped up. The Trickster's usual physical form is that of [[FaunsAndSatyrs a satyr]]. Since the satyrs of ancient Greek myths became a popular source of inspiration for visual depictions of the devil during the RealLife Late Middle Ages, [[GeniusBonus it works in-universe as a rather clever analogy]]. The Hammerites, being a CrystalDragonJesus medieval church that opposes the Pagans, consider the Trickster to be the embodiment of evil, chaos and corruption. Basically, he ''is'' the Thiefverse's version of the devil. This trope comes into play even on a literal level, given that the Trickster and his beastly army attack a Hammerite convent late in the first game. This indicates that the Hammerites must have [[ReligiousHorror caught a glimpse of him]] while under attack.]]
Is there an issue? Send a MessageReason:
spelling


* WellIntentionedExtremist: He is annoyed by the rise of technological civilization, considering it an affront to the sense of wonder and proximity to nature that humanity once supposedly had, prior to learning how to taim nature.

to:

* WellIntentionedExtremist: He is annoyed by the rise of technological civilization, considering it an affront to the sense of wonder and proximity to nature that humanity once supposedly had, prior to learning how to taim tame nature.

Added: 233

Changed: 67

Is there an issue? Send a MessageReason:
None


* BecauseYouWereNiceToMe: Cutty wasn't expecting to be rescued, and he knew he would not survive. But the fact that Garrett tried to save him meant enough to him that he gave him some vital information about a particularly big score.



* [[spoiler:PosthumousCharacter]]/[[spoiler:WeHardlyKnewYe]]

to:

* [[spoiler:PosthumousCharacter]]/[[spoiler:WeHardlyKnewYe]][[spoiler:PosthumousCharacter]]/[[spoiler:WeHardlyKnewYe]]: He literally dies in the first SECOND of the "Assassins" mission.
Is there an issue? Send a MessageReason:
None


* YouCannotThwartStageOne: A savvy player may have the idea to exit out the front door of the cathedral after swiping the Eye, which would bypass 90% of the level. If attempted, the Eye basically says "HaHaHaNo." and seals the front door with magic, forcing Garrett to find another way out.

to:

* YouCannotThwartStageOne: YouCantThwartStageOne: A savvy player may have the idea to exit out the front door of the cathedral after swiping the Eye, which would bypass 90% of the level. If attempted, the Eye basically says "HaHaHaNo." and seals the front door with magic, forcing Garrett to find another way out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* YouCannotThwartStageOne: A savvy player may have the idea to exit out the front door of the cathedral after swiping the Eye, which would bypass 90% of the level. If attempted, the Eye basically says "HaHaHaNo." and seals the front door with magic, forcing Garrett to find another way out.
Is there an issue? Send a MessageReason:
None


* {{Troll}}: As we learn from an overheard conversation in ''Deadly Shadows'', it likes to speak up to unsuspecting guards [[spoiler:at the Wieldstrom Museum]], just to have fun by startling them. Garrett isn't spared of The Eye's practical jokes either [[TemptingFate when he agrees to a contract to go find it and retrieve it]] in ''The Dark Project''.

to:

* {{Troll}}: As we learn from an overheard conversation in ''Deadly Shadows'', it likes to speak up to unsuspecting guards [[spoiler:at the Wieldstrom Museum]], just to have fun by startling them. A piece of parchment in ''The Dark Project'' also makes reference to the Eye repeatedly teleporting itself over the Cathedral's altar whenever the Hammerites weren't looking, something which disturbed them greatly. Garrett isn't spared of The Eye's practical jokes either [[TemptingFate when he agrees to a contract to go find it and retrieve it]] in ''The Dark Project''.
Is there an issue? Send a MessageReason:
None


* OutlawTown: The Downwind Thieves' Guild is a subterranean version of this, complete with living quarters, storage rooms and even an illegal gambling den for paying above-ground customers ! The whole complex makes heavy use of the local sewers and is accessed via several secret entrances from an incospicuous local tavern. It also has secret doors leading to the mansions of Reuben and Donal, the two main leaders of the guild.

to:

* OutlawTown: The Downwind Thieves' Guild is a subterranean version of this, complete with living quarters, storage rooms and even an illegal gambling den for paying above-ground customers ! customers. The whole complex makes heavy use of the local sewers and is accessed via several secret entrances from an incospicuous local tavern. It also has secret doors leading to the mansions of Reuben and Donal, the two main leaders of the guild.

Changed: 167

Removed: 938

Is there an issue? Send a MessageReason:
None


* IronWoobie[=/=]ThePollyanna: He is very cheerful and polite throughout his conversations with Garrett, despite his soul having to suffer alone in spiritual limbo for so many years.




to:

* ThePollyanna: He is very cheerful and polite throughout his conversations with Garrett, despite his soul having to suffer alone in spiritual limbo for so many years.



* HilariousInHindsight: No, despite what you might think, they have nothing to do with [[WesternAnimation/AvatarTheLastAirbender certain other element-benders]].
* OneSceneWonder: They're a pretty popular mini faction among the series' fandom, even though they have only appeared in [[ADayInTheLimelight one mission based on their faction]]. The only other mission they appeared in ? A few minor cameos in "The Lost City".



* OneSceneWonder: One of the fan favourites among one-off side characters.



* TheWoobie: He's a nice fellow who lost his livelihood and accomodation due to corrupt schemers in the opera house's management, lady Valerius included. Given how well he's taking his predicament, he's quite the IronWoobie. His mild insanity probably helps...

Added: 15

Changed: 38

Is there an issue? Send a MessageReason:
Well, I see where it is... it just needs expansion...


[[folder:Mission-specific Allies and Friendlies]]

to:

[[folder:Mission-specific Allies and Friendlies]][[folder:Others]]
!! Granite Face

Added: 2236

Changed: 42

Removed: 2127

Is there an issue? Send a MessageReason:
None


[[folder:The Order of the Hammer]]
!!Brother Murus
[[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/murus_6950.jpg]]

->'''Voiced by:''' Randy Smith

A friendly ghost of a long-dead Hammerite monk that Garrett meets in an extremely scary mission in ''The Dark Project''.

* BarredFromTheAfterlife: His soul and the souls of his Hammerite brothers, Renault and Martello, cannot find peace until they get a proper burial. Garrett has to help him with that, and in return, Murus will be more than glad to help Garrett get out of his pickle.
* CreatorCameo / DescendedCreator: Voiced by Randy Smith, who designed and built the scary level Murus appears in.
* GoodShepherd: Despite being long dead, with his soul being cursed to exist in an extremely haunted place for many decades, he is a genuinely good-hearted and very cheerful fellow, even caring a lot for his deceased but unburried Hammerite brothers. He's one of the friendliest and most unambiguously good Hammerites you'll meet in the series.
* HauntedFetter: To free his soul and the souls of his Hammerite brothers, you have to collect his former personal belongings and a few sacramental items and give all three a proper burial.
* IronWoobie[=/=]ThePollyanna: He is very cheerful and polite throughout his conversations with Garrett, despite his soul having to suffer alone in spiritual limbo for so many years.
* MagicalGuide: A genuinely helpful example.
* NiceGuy: Trust us, every single time you stumble upon him, the insanely scary mission where you meet him gets a lot less tense and overwhelming.
* OnlySaneMan: Well, more like "Only Sane and Good-natured Creature". In the scariest mission of ''The Dark Project'', liberally infested with all kinds of horrific and intimidating undead monsters and just oozing a wholly malevolent atmosphere throughout, he is the sole NPC that offers a ray of hope and friendly advice to Garrett and aids him in his escape.
* PluckyComicRelief: Always smiling and in a good mood and doing goofy animations when Garrett startles him. Randy Smith's adoption of a nearly grandfatherly-like voice during dubbing only adds to Murus' {{Manchild}}-like eccentricity.

!!Brother Renault
* DueToTheDead

!!Brother Martello
* DueToTheDead
[[/folder]]




!!Brother Murus
[[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/murus_6950.jpg]]

->'''Voiced by:''' Randy Smith

A friendly ghost of a long-dead Hammerite monk that Garrett meets in an extremely scary mission in ''The Dark Project''.

* BarredFromTheAfterlife: His soul and the souls of his Hammerite brothers, Renault and Martello, cannot find peace until they get a proper burial. Garrett has to help him with that, and in return, Murus will be more than glad to help Garrett get out of his pickle.
* CreatorCameo / DescendedCreator: Voiced by Randy Smith, who designed and built the scary level Murus appears in.
* GoodShepherd: Despite being long dead, with his soul being cursed to exist in an extremely haunted place for many decades, he is a genuinely good-hearted and very cheerful fellow, even caring a lot for his deceased but unburried Hammerite brothers. He's one of the friendliest and most unambiguously good Hammerites you'll meet in the series.
* HauntedFetter: To free his soul and the souls of his Hammerite brothers, you have to collect his former personal belongings and a few sacramental items and give all three a proper burial.
* IronWoobie[=/=]ThePollyanna: He is very cheerful and polite throughout his conversations with Garrett, despite his soul having to suffer alone in spiritual limbo for so many years.
* MagicalGuide: A genuinely helpful example.
* NiceGuy: Trust us, every single time you stumble upon him, the insanely scary mission where you meet him gets a lot less tense and overwhelming.
* OnlySaneMan: Well, more like "Only Sane and Good-natured Creature". In the scariest mission of ''The Dark Project'', liberally infested with all kinds of horrific and intimidating undead monsters and just oozing a wholly malevolent atmosphere throughout, he is the sole NPC that offers a ray of hope and friendly advice to Garrett and aids him in his escape.
* PluckyComicRelief: Always smiling and in a good mood and doing goofy animations when Garrett startles him. Randy Smith's adoption of a nearly grandfatherly-like voice during dubbing only adds to Murus' {{Manchild}}-like eccentricity.



[[folder:Antagonists]]
!!Constantine[[spoiler:/The Trickster]]

to:

[[folder:Antagonists]]
!!Constantine[[spoiler:/The Trickster]]
[[folder:[[AC:Spoiler Characters]]]]
!!Constantine/The Trickster
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[foldercontrol]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A list of characters as they appear in ''VideoGame/ThiefTheDarkProject''. Garrett and other recurring characters can be found [[Characters/{{Thief}} here]].

[[folder:Thieves and the Criminal Underworld]]
!!Cutty
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/250px-tg_b03_05_7493.jpg]]

->'''Voiced by:''' Dan Thron

Garrett's former associate. Recently imprisoned in Cragscleft Prison, some time before the start of the storyline of ''The Dark Project''.

* ConvenientTerminalIllness: When Garrett finds him and finally enters his cell, he's in really bad shape. He has acquired a lung condition from his imprisonment in the damp, cold cells of Cragscleft, and is barely holding on to life.
* DisposableVagrant: He's not so much a side character as he is a talking "[[WebVideo/BrowsHeldHigh biological plot point initiation unit]]".
* IncurableCoughOfDeath
* WeHardlyKnewYe: He lives long enough to tell Garrett the info he wants to hear, but dies shortly afterward.

!! Issyt "The Beggar"

Garrett's and Cutty's associate in the thieving world. Imprisoned in Cragscleft Prison long before the events of ''The Dark Project''.

* DisposableVagrant
* HandOfGlory: Garrett lent him his lucky Hand of Glory and Garrett wants it back.
* PosthumousCharacter: When you find his cell in Cragscleft, he's been dead for quite some time.

!! Felix

Distant acquiantance of Garrett and Cutty. Leader of a small local guild/group of thieves that specialize in robbing old tombs of the nobility on the outskirts of The City. Garrett follows the trail of Felix and his associates after no rumours came out about the group's return from a trip to find and seize "The Horn of Quintus", a priceless old musical artifact.

* AdventurerArchaeologist: Well, a leader of a small gang of thieves that don't mind venturing into old tombs deep underground in order to loot treasures.
* PosthumousCharacter: You find his body in the [[spoiler:Bonehoard]], along with his diary Amusingly enough, he died not too far from the entrance area of the ancient tombs. Becomes a minor case of {{fridge horror}} as you press on forward through the mission with Garrett, realising how far Felix and his associates were from the [[{{Macguffin}} Horn of Quintus]] that they were looking for.
* WeHardlyKnewYe: Much like Cutty, he's more of an incidental character in the "retrieve the Horn of Quintus" arc in the first third of the game. He and his group are hardly ever mentioned again during the rest of the game.

!!Bernard Farkus
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/bernard_farkus_9556.jpg]]

The elderly shopkeeper of the thieving gear shop "Farkus' Functionals", whom Garrett visits in the intro to a mission in ''The Dark Project''.

* ArmsDealer
* BaldOfAwesome
* ContinuityNod: He gets one in ''Deadly Shadows'', visible in Fort Ironwood. [[spoiler:It's his tombstone.]]
* CoolOldGuy: He's a cheerful old enterpreneur secretly selling thieving gear in his little shop, besides regular weapons (which serve as a cover for his business).
* [[spoiler:KilledOffForReal]]
* [[spoiler:PosthumousCharacter]]/[[spoiler:WeHardlyKnewYe]]
* WhereDoesHeGetAllThoseWonderfulToys: Garrett seems to be a frequent customer of his, so that's where he gets them.

!!Ramirez
[[quoteright:181:http://static.tvtropes.org/pmwiki/pub/images/ramirez_2443.jpg]]

->'''Voiced by:''' Dan Thron

During the events of ''The Dark Project'', Ramirez is one of the wealthiest and most influential [[BlackmailIsSuchAnUglyWord "city wardens" (i.e. crime bosses)]] in The City. He repeatedly tried to lure Garrett into the fold of thieves and criminals that work for him, but Garrett, a hater of the wardens, always refused. [[spoiler:After Garrett robbed from Bafford, Ramirez's pal, Ramirez decided to kill two birds with one stone and use Garrett's intrusion into Bafford's Manor as an excuse to assasinate him. Fortunately for Garrett, Ramirez's assasins miss him, arrow-sniping poor old Farkus instead. Naturally, Garrett then decides to take revenge on Ramirez for taking his bullying of independent thieves too far.]]

* BigFancyCastle: His impressive abode, standing on an equally impressive and expansive estate.
* BunnyEarsLawyer: He keeps a few tamed burricks on his estate as pets.
* CarryABigStick: His in-game character is armed with a mace.
* ContinuityNod: He gets one in ''Deadly Shadows'', visible in Fort Ironwood. [[spoiler: It's his tombstone. It has a brief mention that "[[EvenEvilhasLovedOnes he loved his burricks]]".]]
* DamnItFeelsGoodToBeAGangster: And he has reason to believe it, given how filthy rich he is.
* TheDon: During the early phase of the first game, he is one of undisputed rulers of The City's underground crime. Even nobles like lord Bafford have to cooperate with him, whether voluntarily or not.
* TheMafiya: Unlike the leaders of thieves' guilds, Ramirez is a general crime boss to whom hiring professional thieves is just one source of his major incomes.

!!Reuben & Donal
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/donal_and_reuben_6701.jpg]]

The two main bosses of the Downwind Thieves' Guild. At odds with each other after undergoing a row over a precious vase that the guild managed to steal recently. Garrett decides to use the infighting within the guild to his own advantage and secretly nab the vase from whichever of the bosses is currently keeping it.

* FeudingFamilies: Well, [[MobWar two feuding factions within the Downwinders]], at any rate. One lead by Donal and one by Reuben, plus a few undecided neutrals caught inbetween. Counts, because the Downwinders consider themselves to be like a big extended family or community of professional thieves.
* OutlawTown: The Downwind Thieves' Guild is a subterranean version of this, complete with living quarters, storage rooms and even an illegal gambling den for paying above-ground customers ! The whole complex makes heavy use of the local sewers and is accessed via several secret entrances from an incospicuous local tavern. It also has secret doors leading to the mansions of Reuben and Donal, the two main leaders of the guild.
* SpellMyNameWithAnS: It's Donal, not Donald.
* TheUnseen / TheGhost: Outside of a mission briefing cutscene (in which the two of them are seen arguing), they don't appear in person and have no speaking roles.
* ThievesGuild: The leaders of the Downwind Thieves' Guild, aka [[AGoodNameForARockBand The Downwinders]].

!!Thom
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/thom_7951.jpg]]

Reuben's "number one man".

* MyNaymeIs[=/=]PhantasySpelling: That's not a nickname, it's his real name.
* NumberTwo: To Reuben.
* OnlyOneName
[[/folder]]

[[folder:The Hand Brotherhood]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/mages_9657.jpg]]

->'''Voiced by:''' Ian Vogel and Fred Galpern

-> ''From unknown origins they came. They live isolated beyond the city. The extent of their arcane power is unknown. We must be very cautious in dealing with them. Close observation must continue.''
-->-- '''Keeper Xavier, Treatise on Mages'''

An order of Oriental-esque mages from an unnamed faraway land. Some of them have settled down on the outskirts of The City, in a purpose-built fortified complex called The Mage Towers. They were introduced in ''Thief Gold'' and only feature in two missions.

* ADayInTheLimelight: The "Mage Towers" mission in ''Thief Gold'', one of the three new missions added to ''The Dark Project'' in that UpdatedRerelease.
* AdventurerArchaeologist: Implied in ''Thief Gold'', at any rate. You come across a small group of them while searching the ruins of The Lost City for the [[spoiler:Talisman of Fire]]. Turns out they came there for the same reason...
* ColourCodedForYourConvenience: Their robes are colour-coded according to what elemental art they practice. Hence, you have [[http://images4.wikia.nocookie.net/__cb20081119232755/thief/images/0/06/Earth_mage.jpg Earth Mages]], [[http://images3.wikia.nocookie.net/__cb20081119185805/thief/images/f/ff/Air_mage.jpg Air Mages]], [[http://images1.wikia.nocookie.net/__cb20081119225824/thief/images/c/c7/Fire_mage.jpg Fire Mages]] and [[http://images3.wikia.nocookie.net/__cb20081119182330/thief/images/4/47/Water_mage.jpg Water Mages]].
* ElementalPowers: Their whole shtick. They dabble in this kind of magic and study its properties and potential uses in great detail.
* FantasyCounterpartCulture: They're part ArabianNights iconography and part RealLife medieval Persian and/or Middle Eastern mystics and scholars.
* HilariousInHindsight: No, despite what you might think, they have nothing to do with [[WesternAnimation/AvatarTheLastAirbender certain other element-benders]].
* OneSceneWonder: They're a pretty popular mini faction among the series' fandom, even though they have only appeared in [[ADayInTheLimelight one mission based on their faction]]. The only other mission they appeared in ? A few minor cameos in "The Lost City".
* TheOrder: Of the ProudScholarRace variety.
* PatrollingMook
* PowerEchoes: The voice of every single mage includes an odd, echoy reverb. It's implied that this might have something to do with how their bodies (vocal cords ?) or minds are altered by their elemental powers.
* SquishyWizard: Ones casting elemental magical projectiles.
* SufficientlyAnalyzedMagic: Their main method of study.
[[/folder]]

[[folder:Mission-specific Allies and Friendlies]]
!! Giri

Garrett's homeless informant, squatting in cave tunnels beneath the local opera house.

* AllWebbedUp: When Garrett finds him in the flooded cave tunnels under the opera house, he has been dead for quite some time, cocooned in spider webs.
* DisposableVagrant
* RedHerring: The mission briefing implies you might meet him on your way to find one of the Talismans in the cave below the opera house. Turns out he had already met his fate...
* ShoutOut: His name is among several ''ThePhantomOfTheOpera'' references in the "Song of the Caverns" mission. Peculiarly, it's a GenderBender ShoutOut to the character of Madame Giry.
* WeHardlyKnewYe

!! Raoul
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/raoul_2161.jpg]]

->'''Voiced by:''' Creator/StephenRussell

Formerly the manager of the local opera house, he has become homeless and mad after a group of schemers in the theatre's management put him out of work and confiscated his property.

* {{Cloudcuckoolander}} CrazyHomelessPeople: A rather tragic example, since he has gone mad from all the injustices inflicted upon him in the recent past.
* ImpoverishedPatrician: The former opera house manager, no less...
* OneSceneWonder: One of the fan favourites among one-off side characters.
* PluckyComicRelief: He can sure sing and slyly comment on the corruption among the opera house's management.
* RichesToRags: He's gone from a well-off and respected member of the opera house's management to a mad and poor homeless guy living in a shack in the caves beneath the opera house.
* ShoutOut: His name is among several ''ThePhantomOfTheOpera'' references in the "Song of the Caverns" mission. In the RealLife musical, the character of Raoul is one of Christine Daaé's suitors. Also, game!Raoul living as an outcast in caverns beneath the opera house is a clear reference to the musical's main character.
* TalkativeLoon: Probably the ultimate and funniest example in the whole series.
* TalkingToHimself: Voiced by Stephen Russell, who primarily voices Garrett. Unlike most of the other side characters in the series voiced by Russell, you can actually hear a definite similarity between Raoul's voice and Garrett's.
* TheWoobie: He's a nice fellow who lost his livelihood and accomodation due to corrupt schemers in the opera house's management, lady Valerius included. Given how well he's taking his predicament, he's quite the IronWoobie. His mild insanity probably helps...

!!Brother Murus
[[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/murus_6950.jpg]]

->'''Voiced by:''' Randy Smith

A friendly ghost of a long-dead Hammerite monk that Garrett meets in an extremely scary mission in ''The Dark Project''.

* BarredFromTheAfterlife: His soul and the souls of his Hammerite brothers, Renault and Martello, cannot find peace until they get a proper burial. Garrett has to help him with that, and in return, Murus will be more than glad to help Garrett get out of his pickle.
* CreatorCameo / DescendedCreator: Voiced by Randy Smith, who designed and built the scary level Murus appears in.
* GoodShepherd: Despite being long dead, with his soul being cursed to exist in an extremely haunted place for many decades, he is a genuinely good-hearted and very cheerful fellow, even caring a lot for his deceased but unburried Hammerite brothers. He's one of the friendliest and most unambiguously good Hammerites you'll meet in the series.
* HauntedFetter: To free his soul and the souls of his Hammerite brothers, you have to collect his former personal belongings and a few sacramental items and give all three a proper burial.
* IronWoobie[=/=]ThePollyanna: He is very cheerful and polite throughout his conversations with Garrett, despite his soul having to suffer alone in spiritual limbo for so many years.
* MagicalGuide: A genuinely helpful example.
* NiceGuy: Trust us, every single time you stumble upon him, the insanely scary mission where you meet him gets a lot less tense and overwhelming.
* OnlySaneMan: Well, more like "Only Sane and Good-natured Creature". In the scariest mission of ''The Dark Project'', liberally infested with all kinds of horrific and intimidating undead monsters and just oozing a wholly malevolent atmosphere throughout, he is the sole NPC that offers a ray of hope and friendly advice to Garrett and aids him in his escape.
* PluckyComicRelief: Always smiling and in a good mood and doing goofy animations when Garrett startles him. Randy Smith's adoption of a nearly grandfatherly-like voice during dubbing only adds to Murus' {{Manchild}}-like eccentricity.
[[/folder]]

[[folder:Antagonists]]
!!Constantine[[spoiler:/The Trickster]]
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/thief_constantine_2044.jpg]]

->'''Voiced by:''' Joffrey Spaulding

* AffablyEvil: Those unnerving ''[[StepfordSmiler smiles]]'' of his. Even while he is in his human disguise...
* AGodAmI: Never said out aloud by himself, but there's little doubt he and his followers consider him this.
* BaldOfEvil: While in his human form, posing as art collector Constantine. Though he has a bit of silverry hair left, growing on some of the hind parts of his head.
* BigBad: Of ''The Dark Project''. [[spoiler:Came from the ranks of the Pagans.]]
* TheCorrupter: He can use his magic to reshape buildings and terrain at will.
* DevilInPlainSight: [[spoiler:Many of the nature spirits in the Thiefverse take inspiration from ClassicalMythology, with the creepiness ramped up. The Trickster's usual physical form is that of [[FaunsAndSatyrs a satyr]]. Since the satyrs of ancient Greek myths became a popular source of inspiration for visual depictions of the devil during the RealLife Late Middle Ages, [[GeniusBonus it works in-universe as a rather clever analogy]]. The Hammerites, being a CrystalDragonJesus medieval church that opposes the Pagans, consider the Trickster to be the embodiment of evil, chaos and corruption. Basically, he ''is'' the Thiefverse's version of the devil. This trope comes into play even on a literal level, given that the Trickster and his beastly army attack a Hammerite convent late in the first game. This indicates that the Hammerites must have [[ReligiousHorror caught a glimpse of him]] while under attack.]]
* DrunkWithPower: He wants himself [[spoiler:and the Pagan faction]] to rule the world and hardly cares for those who'd stand in his way.
* EvilGloating: Brief instances of it towards Garrett, after he reveals his true identity and plans.
* [[spoiler:EvilLuddite:]] Linked directly to his EvilPlan.
* EvilPlan: [[spoiler:To wipe out all urban and technological civilization and replace it with a return to the primordial, untamed chaoticness of wild nature.]]
* EvilSorcerer: And a very powerful one at that. Ironically, though he is the first main villain Garrett faces in the series, he is arguably still the most poweful and dangerous of the three {{Big Bad}}s.
* {{Foreshadowing}}: [[spoiler:A stylized and [[SinisterSilhouettes extremely creepy silhouette]] of The Trickster briefly appears in a lot of the cutscenes of the first game, prior to Constantine's [[TheReveal reveal of his true identity]]. This includes even bits of the game's intro cutscene, particularly its infamous DerangedAnimation finale.]]
* HannibalLecture: Once he reveals his true identity to Garrett, he gives him an exalted rant about his foolishness and how he never saw his grand conspiracy coming. As if that wasn't enough, the appearance he has while using the Constantine persona [[ShoutOut is not unlike the appearance of Anthony Hopkins when he played Hannibal Lecter]] in ''Film/TheSilenceOfTheLambs''.
* HumanoidAbomination: [[spoiler:''[[ShrugOfGod If it is his true form]]'', he looks like a rather monstrous version of a satyr. [[NinjaPirateZombieRobot A satyr that can wield all kinds of insanely powerful magic]].]]
* IHaveManyNames: [[spoiler:The Pagans call him by a wide range of various epithets and honorifics.]]
* [[spoiler:LouisCypher]]: Actually completely averted. There is nothing in the etymology of the alias he chose for himself (i.e. Constantine) that would suggest that he's an ObviouslyEvil figure.
* NatureSpirit: ''Maybe''. His true origins and capabilities are left fairly open-ended.
* OrderVersusChaos: Definitely on the Chaos side of things. Sadly, [[DrunkWithPower he takes it]] [[AlwaysChaoticEvil too far]] and his adversaries (including the Keepers) decide that he must be stopped at all cost, in order to preserve the BalanceBetweenGoodAndEvil in the world.
* {{Pluralses}}: Being affiliated with the Pagans, he speaks like this while not hiding his true form and identity.
* TheReveal: The [[DerangedAnimation cutscene in which he reveals his true persona to Garrett]] is arguably [[ShockingSwerve one of the most disturbing plot twists]] in the history of video games.
* ShroudedInMyth: It's left rather ambiguous whether he really ''is'' [[spoiler:the god worshipped by the Pagans]] or whether he's just [[spoiler:a very powerful and cunning sorcerer who invented the whole myth of the Trickster as a GodGuise to manipulate the Pagans to his own ends]]. There are certain hints that he might have had something to do with the destruction of Karath Din, the Lost City. In the third game, the newly encountered Kurshok are revealed to be victims of his revenge, which cost them the collapse of their once advanced civilization. Given the similarities with the fate of the Lost City, there might be a connection between the two events. However, it remains an unsolved question, leaving [[spoiler:the Trickster]] the most mysterious of all the series' villains.
* TitleDrop: The term "The Dark Project" appears in a text describing his plan, written down on a scroll found by Garrett.
* [[spoiler: {{Tricksters}}:]] And definitely not of the nice kind.
* VoluntaryShapeshifting: One of his many powers. It's how he hides his true appearance.
* WellIntentionedExtremist: He is annoyed by the rise of technological civilization, considering it an affront to the sense of wonder and proximity to nature that humanity once supposedly had, prior to learning how to taim nature.
* WickedCultured: His behaviour and general cover while he is posing as [[RichIdiotWithNoDayJob the wealthy]] and [[CollectorOfTheStrange eccentric art and artefact collector]] Constantine. During his first meeting with Garrett, [[InvokedTrope he even refers to himself almost verbatim]] as a ManOfWealthAndTaste.
* YouHaveOutlivedYourUsefulness: Reveals his true form to Garrett and leaves him for dead once Garrett brings him the artefact he was supposed to retrieve for him, as part of their contract. However, he displays a bit of BondVillainStupidity in underestimating Garrett's abilities (and good luck) with getting out of even such a life-threatening situation and surviving.

!!The Eye
[[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/the_eye_thief_series_artefact_3271.jpg]]

->'''Voiced by:''' Dan Thron

-> ''Welcome, thief. Now that you have obtained your prize, can you escape with your skin ?''

* AffablyEvil: Its mannerisms, as seen in its chatter towards Garrett (and pretty much any other human that stumbles upon it).
* ArtifactOfDoom / SealedEvilInACan : At least in ''The Dark Project''. It eventually helps Garrett fulfill a more benevolent role in ''Deadly Shadows''.
* DeadpanSnarker: Probably the only character in the series that manages to outsnark Garrett at times, usually by way of taunts directed at him. Amusingly subverted by the fact that Garrett doesn't give into The Eye's taunts and jabs, deliberately ignoring them.
* BlueAndOrangeMorality: The Eye itself isn't really a typical ForTheEvulz character, and doesn't even seem to be willing to serve the various villains that would want to get ahold of it and misuse its power. If anything, The Eye primarily follows its own pragmatic interests, including self-preservation and messing with peoples' minds.
* PutOnABus: Not seen or referenced in ''The Metal Age''.
* TheBusCameBack: Makes a return appearance late in ''Deadly Shadows'', [[spoiler:when Garrett steals it again, this time from the Wieldstrom Museum.]]
* {{Troll}}: As we learn from an overheard conversation in ''Deadly Shadows'', it likes to speak up to unsuspecting guards [[spoiler:at the Wieldstrom Museum]], just to have fun by startling them. Garrett isn't spared of The Eye's practical jokes either [[TemptingFate when he agrees to a contract to go find it and retrieve it]] in ''The Dark Project''.
* WalkingSpoiler
[[/folder]]
----

Top