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%% Don't add ShoutOut here. There's already a page for KOF ShoutOuts: ShoutOut/TheKingOfFighters.
%%
[[WMG:[[center:[-''Franchise/TheKingOfFighters'' | '''[[Characters/TheKingOfFighters Main Index]]'''\\
'''Main Series'''\\
[[Characters/TheKingOfFightersHeroes Protagonists]] ([[Characters/TheKingOfFightersAshCrimson Ash Crimson]]) | [[Characters/TheKingOfFightersRivals Deuteragonists]] ([[Characters/TheKingOfFightersIoriYagami Iori Yagami]])\\
''[[Characters/TheKingOfFighters94 The King Of Fighters: The Rugal Saga]]'': [[Characters/TheKingOfFighters94Part1 1]] | '''2''' | [[Characters/TheKingOfFighters94Part3 3]]\\
''Characters/TheKingOfFightersTheOrochiSaga'': ''[[Characters/TheKingOfFighters95 KOF '95]]'' | ''[[Characters/TheKingOfFighters96 KOF '96]]'' | ''[[Characters/TheKingOfFighters97 KOF '97]]''\\
''Characters/TheKingOfFightersTheNESTSChronicles'': ''[[Characters/TheKingOfFighters99 KOF '99]]'' | ''[[Characters/TheKingOfFighters2000 KOF 2000]]'' | ''[[Characters/TheKingOfFighters2001 KOF 2001]]''\\
''Characters/TheKingOfFightersTheTalesOfAsh'': ''[[Characters/TheKingOfFighters2003 KOF 2003]]'' | ''[[Characters/TheKingOfFightersXI KOF XI]]''\\
''Characters/TheKingOfFightersTheShuneiSaga'': ''[[Characters/TheKingOfFightersXIV KOF XIV]]'' | ''[[Characters/TheKingOfFightersXV KOF XV]]''\\
'''Spin Offs'''\\
''Characters/TheKingOfFightersEX'' | ''[[Characters/TheKingOfFightersMaximumImpact Maximum Impact]]''\\
'''Related Series'''\\
''Characters/{{Athena}}'' | ''Characters/PsychoSoldier'' | ''Characters/FatalFury'' | ''Characters/ArtOfFighting'' | ''Characters/SamuraiShodown'' | ''Characters/MetalSlug'' | ''Characters/FuunSeries'' | ''Characters/BurikiOne'']]-]]]


----

[[foldercontrol]]

!Ikari Warriors Team: Brazil
[[folder:Heidern]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kofxvheidernrender.png]]
[[caption-width-right:350:Hard-Boiled Assassin]]
->''"You say you let your guard down? I think you're just a weenie!"''

->'''Origin:''' Unknown
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/10c06342_71a7_425a_a1f4_b6d32940b6f7.png]]
->'''Fighting style''': Self-taught assassination arts
->'''Voiced by:''' [[note]]Toshimitsu Arai (''[='=]94''-''[=2002UM=]''), Haruo Yamagishi (''XIV''-present)[[/note]]


-> Founder and leader of the VideoGame/IkariWarriors mercenary squad, and Leona's adoptive father. A [[TheStoic stoic man]] who fights using his own brutally efficient style of martial arts, he also has a massively tragic backstory: his daughter Clara and his wife Sandra were [[IHaveYourWife kidnapped]] and later killed by his ArchEnemy Rugal in front of him, as [[HeKnowsTooMuch he was investigating Rugal's operations too much for Rugal's own tastes]]. Heidern's own squad of fifty men was also killed in the same attack. He has dedicated himself to Rugal's defeat, and eventually, his efforts paid off. After the Rugal saga, he alternates between fighting and handling the Ikari deals from outside the battlefield, and in the Tales of Ash saga, he led an investigation team on the heels of both Ash and Those of the Past. His eyepatch was stolen by Mukai's group following Magaki's defeat, and its current status is unknown.

-> After his last playable appearance in ''The King of Fighters 2002: Unlimited Match'', Heidern made his return as [[DownloadableContent DLC]] for ''The King of Fighters XIV'' and as part of the starting roster for ''XV'', as a member of that game's Rival team besides newcomers Isla and Dolores.
----

* AlternateCompanyEquivalent: From his backstory to his playstyle, Heidern can be considered SNK's answer to Capcom's [[VideoGame/StreetFighterII Guile]].
* AssShove: Depending on the opponent, his Gae Bolg Climax Super will look less like he's stabbing the opponent in the lower back and more like he's... ''you know.''
* BadassInDistress: In ''2000'', where "Ling"/Clone Zero holds him at gunpoint, but Heidern manages to turn the tides (depending on the ending) and kick some serious ass. He even pulls a BigDamnHeroes moment!
* BadassNormal: There is ''no'' magical justification for his abilities: a fact that even the devs found baffling (they even thought he has supernatural powers or is an alien). He just uses a few gadgets and some crazy fighting style that he devised himself.
* BattleIntro: In ''XV'':
--> He's got a thousand yard stare with decades of training. You'll see the flash before you hear the pop. Heidern! \\
'''Heidern''': "All that stands in my way will fall."
* BigGood: He’s the founder and leader of the Ikari Warriors and he fully becomes one in the NESTS Saga to stop NESTS from their plans of world domination.
* ChargeInputSpecial: In most games, Heidern's {{Signature Move}}s, Cross Cutter and Moon Slasher, are charge inputs, being performed with a back to forward input and down to up, respectively. This gets {{Averted}} in ''[[LaterInstallmentWeirdness 2001]]'', where these moves used motion inputs instead.
* ColonelBadass: The leader of Ikari Warriors, Heidern's also more than willing to lead them to victory on the frontlines when he has to. Even when he isn't on the battlefield, he still carries his weight for the team.
* CounterAttack: His Killing Bringer special.
* EnergyAbsorption: His "Bringer" attacks take some from an opponent if the grab connects.
* EyepatchOfPower: Wears one on his right, and adds to his authority as the leader of the Ikari Warriors.
* AFatherToHisMen: Rather literally in [[HappilyAdopted Leona's case]]. Heidern can be strict and professional, but he's deeply concerned with the well-being of his squad. In the event that he wins the ''XV'' tournament, he's even willing to share his prize money with his subordinates.
* FingerGun: His standard Blowback in earlier games, which is later repurposed into his Stinger special in ''XIV'', has him fling the opponent into the dirt simply by way of doing this.
* FlashStep: Assault Saber has him rush towards the opponent, disappear in front of them, and then reappear from behind, juggling them into the air.
* FlungClothing: An odd inversion. In one of Heidern's win poses, a [[BadassLongcoat longcoat]] falls from the sky out of nowhere, which Heidern drapes himself in, while somehow losing his hat in the process.
* FormFittingWardrobe: His design in the Shun'ei Saga puts quite a bit of emphasis on his lean, but very muscular physique.
* GlowingEyesOfDoom: Has this in his ''[='98=]''-and-onward intro pose as well as his Striker pose.
* GrappleMove: There's his Stormbringer special, a conventional close-ranged one that can drain the opponent's health. Then there's Neck Rolling where leaps onto his opponent's head and then gyrates around their neck. Finally, Final Bringer combines Neck Rolling's initial leap and Stormbringer's health drain.
* GuileHero: On top of being a ColonelBadass and ActionHero, Heidern gets to show that he can play this role pretty well when it's needed. He gets his first try in ''KOF '99'' and ''2000'' when he and the Ikari Warriors are tasked with investigating NESTS through the KOF tournament, and he does this again in ''XIII'' via organizing and leading an Investigation Team (with Seth, Blue Mary, Ramon, and Vanessa as its members), to check on the mysterious circumstances surrounding Those From the Past -- and this is alongside always sending out the Ikari Warriors into the battlefield itself as well. [[spoiler:Too bad Ash is just as guileful and manages to perform his plan even with Heidern & co. around.]]
* HandicappedBadass: The [[EyeScream loss of his eye]] should mean that he lacks peripheral version and depth perception. Suffice to say, it doesn't impede his ability to kick ass.
* HerHeartWillGoOn: A rare male version. With Rugal dead, Heidern finds no more reason to lament the loss of Sandra and Clara, his wife and daughter. In his ''[='94=]'' ending, he chooses to rip up their family photo, finally able to move on with his life.
* HiredGuns: Commands [[BadassCrew an elite squadron of 'em]]. It's unknown if they're PrivateMilitaryContractors or a more independent breed of mercs, although the latter is more strongly implied.
* {{Hunk}}: Reserved, battle-hardened, and all badass, complete with the looks to match. Especially with that FormFittingWardrobe of his in The Shun'ei Saga.
* ImpaledWithExtremePrejudice: Gae Bolg, appropriately enough, has him hit the opponent with a Neck Roller before (literally) stabbing them in the back and turning them into a human pin cushion with his dark energy.
* ItsPersonal: Read the excerpt above and then put yourself in his shoes. How could you ''not'' want {{revenge}}? Fortunately, the hostility does not carry over to Adel and Rose.
* LargeAndInCharge: At 192cm (6'3") and having one of the larger character models in the game in terms of height (especially in ''XIV''), this pretty much fits him like a glove.
* LastNameBasis: His title of "Commander" aside, Heidern (which is his surname; Leona's full name via adoption is Leona ''Heidern'') is only referred to as... you guessed it.
* LifeDrain: His Stormbringer and [[CounterAttack Killing Bringer]] specials, as well as his Final Bringer DM, all drain the opponent's health and add it to his.
* LongRangeFighter: More or less the Guile equivalent of ''KOF'', having very effective and devastating means of keeping the opponent from him (e.g., Moon Slasher) as well as long limbs to play a relatively safe footsies game.
* {{Mangst}}: Heidern fits the tropes description to an almost ''startling'' degree.
* ManlyMenCanHunt: Hunting is shown as his forte in sports. He also enjoys a bit of fishing if his interview with Clemence is any indication.
* OnlyKnownByTheirNickname: According to [[AllThereInTheManual his character profile]], Heidern is actually not his real surname, serving as his codename instead... which Leona also shares with him.
* PrecisionFStrike: Notably swears, in [[GratuitousEnglish English]], when he uses his Climax move.
-->"Go... to... '''HELL!'''"
* PutOnABus: Canonically, his last playable outing was in ''2001'', being absent from the frontlines during the Tales of Ash Saga to focus more on commanding his troops. It lasts until ''XIV'', returning as a DLC character and sticks around in ''XV'' as part of the game's Rivals Team, alongside newcomers Isla and Dolores.
* RazorWind: Heidern Slash has him summon a spinning whirlwind that slices the opponent to pieces. On a lighter note, his Cross Cutter is a straighter example of this.
* SharedSignatureMove: Both him and Leona can perform the Moon Slasher.
* SignatureMove: His Stormbringer, Killing Bringer and Final Bringer.
* SpectacularSpinning: See [[ExactlyWhatItSaysOnTheTin Neck Rolling]], [[ShapedLikeItself where he gyrates around an opponent's neck]] [[SpinAttack like a]] [[MundaneMadeAwesome merry-go-round from hell]].
* SpellMyNameWithAnS: A few versions of ''[='94=]'' and ''[='95=]'' have his named spelled as Jeidern. Maybe it's the Spanish localization?
* TheStoic: Always calm and composed.
* TallDarkAndHandsome: For a 40-something-year-old guy who's missing an eye... Heidern's doing pretty good.
* TallDarkAndSnarky: He sometimes deals quite the snark, too.
* WhyAmITicking: His Heidern End DM inflicts this on foes.
* WolverineClaws: He uses bladed claws (that are hidden within his gloves) in battle. Complete with AudibleSharpness when performing most of his hand attacks, especially Moon Slasher.
[[/folder]]

[[folder:Ralf Jones]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_ralf_render.png]]
[[caption-width-right:350:OneManArmy]]
->''"That's enough for now. I can only be forgiving so much."''

->'''Origin''': USA
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/usa_1961.png]]
->'''Fighting style''': Martial arts + Heidern-style assassination arts
->'''Voiced by:''' [[note]]Atsushi "Monster" Maezuka (''[='94=]''-''XI''), Bunsyu Shinoya (''XII'' onward), Scott Casey (''Maximum Impact'' series, English), Jeff Manning (''XII'', English)[[/note]]

-> One half of the ''VideoGame/IkariWarriors'' team, originally from the game ''TNK III'', skilled in heavy hits and survival techniques. He's also known to associate with the Peregrine Falcon team from ''VideoGame/MetalSlug'', assisting them at Heidern's behest several times (starting with ''Metal Slug 6''). His knife collection is partly responsible for Clark's sunglasses; he was fooling around and sliced Clark in the forehead, leading to the sunglasses to cover the injury.

-> In ''XIV'', he's tasked along with Clark and Leona to investigate several space-time dimensional cracks that happened to surround the most recent King of Fighters tournament. In ''XV'', they are tasked with monitoring Shun'ei and subdueing him, in the event his powers go out of control thanks to the appearance of a Verse.
----
* AdaptationalBadass: Ralf in the original ''Ikari Warrior'' version was your run-&-gun ''Rambo'' homage who blasted away foes with firearms. What happened when he was introduced to ''KOF''? He's a OneManArmy who can punch hard enough to create explosions.
* AmbiguouslyBrown: From ''XII'' onward. All of those missions must have given him and Clark one hell of a tan.
* AwesomeButImpractical: Galactica Phantom has a lot of drawbacks that make it difficult to use.
** A good example of how this attack can be extremely impractical can be found [[https://www.youtube.com/watch?v=oaxRP_shkIs here.]] The combos only work in ''[[VideoGame/TheKingOfFighters98 KOF '98]]'', as in that game the move doesn't really have [[InvulnerableAttack true autoguard]], only stun immunity to most attacks, which still deal damage to Ralf.
** The only times Galactica Phantom really managed to avoid this was in ''[=EX2=]'', ''2001'', and ''2002'', where it became a normal special with reduced charge time. The damage is dished out took a bit of a dive, but it didn't matter since you could actually ''hit'' someone with it, particularly in ''[=EX2=]''.
** ''VideoGame/TheKingOfFightersXIV'' [[{{Subverted}} removed]] the requirement to charge Galactica Phantom, making it a far more practical attack.
* BadassesWearBandanas: Doesn't go anywhere without his signature red bandaba. He sometimes wears a [[MartialArtsHeadband headband]] under it.
* BadassBoast: His victory quote in ''[='99=]''.
--> '''Ralf''': I can survive anything--Even nukes!
* BadassNormal: He has no magical powers of any kind, barring maybe his explosive fists that burn his enemies. But even that has nothing supernatural behind it. To really put it into perspective, In XIII Terry [[SincerityMode Genuinely compliments his strength]] as opposed to [[TheGadfly his usual trolling and shit talk to get a guy riled up before the fight]], and is excited there's someone who'll give him a real challenge.
* BashBrothers: With Clark; the two were the co-protagonists of ''Ikari Warriors'', and have always been on the same team in their ''KOF'' appearances.
* BattleIntro: In ''XV'':
-->"He's survived countless wars with a tank busting punch! A true one man army! Ralf Jones! \\
'''Ralf''': "Alright, bring it on!"
* BicepPolishingGesture: He sometimes does this as a taunt before or after a round. In his case it's just showing off the muscles that power his {{megaton punch}}es.
* BigBrotherMentor: Both he and Clark play the trope in regards to Leona, helping her ease into Team Ikari and learn to express emotions more without fear of her SuperpoweredEvilSide.
* BoisterousBruiser: He is the more aggressive and confident of his team, and his attacks hurt like hell!
* CallBack: In the Classic Characters Team formation for 97' (Ralf, Clark, Athena), the ending shows them as their classic original selves, Ralf and Clark looking the exact same Rambo clone, the only difference being their bandanas; Ralf has a red bandana, Clark has a blue bandana.
* TheCameo: He appears in the background of KOF Stadium in ''VideoGame/SuperSmashBrosUltimate'' and has a spirit battle based on him and Clark; the fight in question is based on their ''Ikari Warriors'' appearance.
* CaptainSmoothAndSergeantRough: His dynamic with Clark reverses the typical relationship; Ralf (Colonel) prefers the rough-and-tumble approach, whereas Clark (Lieutenant) is more laid-back and mellow. The same goes for Ralf interacting with Leona and Whip, although the latter occasionally gets miffed that Ralf acts befitting of neither his age nor rank. Of all the Ikari Warriors, the only person Ralf plays this straight with is his CO, Commander Heidern.
* ChargeInputSpecial:
** "Gatling Punch", using a back-forward charge, is a ThreeStrikeCombo of punches that advances Ralf forward. This is changed in the ''Shun'ei Saga'' to be a quarter-circle input.
* CharlesAtlasSuperpower: There's no ''supernatural'' power behind his exploding punches. His ''VideoGame/MetalSlug'' incarnation takes it up even further by having him as the only character who must be hit twice to die (this being the series where everyone else is an OneHitPointWonder). Most of all, he is the only one who can ''destroy'' tanks with his ''bare'' fists.
* ColonelBadass: Even if only by a technicality.
* DeathFromAbove: "Dive Bomber Punch" sends him flying down at an angle, ending with an explosive impact.
* DeathOrGloryAttack: The Galactica Phantom; an ''{{unblockable|Attack}}'' MegatonPunch with an absurd damage output. It does ''[[UpToEleven even more]]'' damage if it's used as a [[CounterAttack counter]] (in fact, in this case, it can sometimes be a [[OneHitKill OHKO]]). Even better, it's lethal on [[SNKBoss bosses]], too! However, it has an ungodly long [[ChargeAttack charge period]]; a fully-powered one requires lots of charging. And even if your opponent gives you ample time to store up your energy, the attack is easily telegraphed; with good timing, a player can just jump over it or roll behind you. Should you be able to pull this off (''especially'' on a human opponent), give yourself a pat on the back. You deserve it.
* DependingOnTheArtist: His features tend to be all over the place. His skin for example ranges from a light tan to AmbiguouslyBrown, and his hair is depicted as varying degrees of curled and wavy.
* DivergentCharacterEvolution: Originally he and Clark are practically head swaps to each other, and shared a lot of moves; then they slowly differentiate until the NESTS saga where they only share 2 moves (Super Argentine Backbreaker and Gatling Attack, and the latter even play differently for each), with Ralf becoming more of a brawler and Clark a grappler. However, ''XII'' and ''XIII'' saw the two becoming almost head swaps again with Clark gaining moves he used to have from Ralf. Though ''XIV'' does give Clark many of his old grabs again, as well as his new clothes.
* DubNameChange: You might remember him as Paul.
* ElementalPunch: For whatever reason, his punches are special in that they can release mini-explosions.
* FoeTossingCharge: Ralf Tackle.
* GrappleMove: One he shared with Clark, Super Argentine Backbreaker. He loses it in ''XII'', though.
* GroundPound: ''XII'' gives him one named "Dynamite Ralf Punch", which causes a small explosion near him.
* HavingABlast: His main schtick is that a good majority of his special moves, as well as his super moves, generate explosions on impact. How he can do this is unclear, as he's had no listed supernatural abilities.
* HeroOfAnotherStory : He and Clark made their debuts in VideoGame/IkariWarriors.
* HeroicBuild: One of many of SNK's badass muscled heroes. Some games like ''XII'' and ''XIII'' ''really'' push his build, where he looks like he ate another fighter to get more mass.
* HeterosexualLifePartners: With Clark. Also RedOniBlueOni (where Ralf, pretty obviously, is Red).
* HiddenDepths: Only being AllThereInTheManual; Ralf's hobby is [[TheCollector collecting knives]]. He's also a baseball fan, even being part of a "Baseball Lovers" team with Blue Mary and Lucky Glauber (you know, the ''basketball'' player).
* HotBlooded: The most spirited member of Team Ikari, with lots of shouting, dramatic posing, and the most aggressive playstyle of the team.
* {{Hunk}}: With ''bulging'' muscles and ruggedly good looks.
* LargeHam: Unsurprisingly, given his HotBlooded and BoisterousBruiser nature.
* LightningBruiser: Ralf's generally got good options to close distance with his opponent like Diver Bomber Punch, Gatling Attack, and Ralf Kick. And once he's in, it's not long before he punches your face into paste. This is all on top of having strong, long-ranged normals for playing neutral.
* MadeOfIron: Ralf is beyond any human standard of strength, while the ''VideoGame/MetalSlug'' series likes to portray how much of a monster he really is more often (where he gets to punch out ''tanks''), the ''KOF'' series doesn't lag behind in showing it as well; Ralf is capable of holding Orochi Leona back during her outbursts, he comes out of it with many bruises but it is noted he doesn't try to hurt Leona in the process, the fact he comes out alive against a servant of Orochi is a feat itself but the fact he keeps doing whenever Leona loses control is a life-time achievement; XIV has Ralf reassuring Leona he will take on her curse every time she fears losing control.
* MeaningfulName: Despite the DubNameChange, there may be good reason for it; there was a British officer called Ralph Clark who existed in the 1700s, who was a Royal Marine and fought in the American & French Revolution. He also served in Australia via [[JudgeJuryAndExecutioner picket duty, guarded convicts, and served on the Criminal Court]], which could refer to the Ikari team's black op nature.
* MegatonPunch:
** The Galactica Phantom. He usually belts out a "'''DO-KAAAAAAAAAN!!!'''" when doing this, [[SayingSoundEffectsOutLoud which is essentially Ralf screaming the word "kaboom."]]
** And his new addition to the Bareback Galactica Phantom, Galactica Vanguard, in ''2002UM''. So powerful it's an [[OneHitKill instant kill]]!
* OlderThanTheyLook: Ralf, who's 40, is actually older than Clark, who's 34. He certainly doesn't act like he the older of the two, at least.
* OneManArmy: As of ''Maximum Impact 2'' and ''XII'', this is ''literally'' [[InSeriesNickname his official nickname]].
* OrnamentalWeapon: he carries grenades in ''XII'', but he mentions that they're actually duds, so he doesn't have to worry to have it catch fire in a fight.
* OutOfTheInferno: Ralf's Climax Desperation attack in ''XIV''; Ralf unleashes a barrage of punches so quickly that they end up setting the screen on fire, which he then calmly strolls out of.
* KickThemWhileTheyAreDown: Bareback Vulcan Punch; Ralf tackles his opponent to the floor and punches their face in multiple times, ending with an explosive blast to send them away. And jeez, is it painful to watch.
* RapidFireFisticuffs: Vulcan Punch special, as well as (in some games) Super Vulcan Punch and his Neo MAX (see TurnsRed below). Ralf is one of the best at doing this kind of attack.
* RedIsHeroic: His red bandana and explosive attacks compliment his chummy attitude.
* RedOniBlueOni: The Red to Clark's blue, with Ralf being the HotBlooded brawler, and Clark the cool-headed grappler. It's even visually identified by Ralf's red bandanna.
* SharedSignatureMove: Both he and Clark could originally perform "Super Argentine Backbreaker" and "Vulcan Punch". Though overtime it's Vulcan Punch that's become more associated with Ralf, while Clark gets the Backbreaker.
* SignatureMove: His Vulcan Punch, as well as Galactica Phantom.
* SkillGateCharacter: Ralf is a very beginner-friendly fighter. His moves are designed to be very straightforward, and are very damaging on hit. While other characters might have more varied utility to their kits, Ralf excels because he's so effective what he does.
* StrongFleshWeakSteel: His Galactica Phantom SDM is one of the most damaging attacks in the same game where Chang wields a huge iron ball as a weapon.
* TallDarkAndHandsome: It's better seen in later games, where he actually is darker-skinned and [[TallDarkAndSnarky snarkier]] as ever.
* ThreeStrikeCombo: his Gatling Attack does 3 hits instead of Clark's 2. Averted from ''XII'' onward where it becomes the same as Clark's.
* TurnsRed: ''Literally'' during his [[https://www.youtube.com/watch?v=GxNAlSeaolk Jet Vulcan Punch Neo MAX]] in ''XIII'', which is quickly followed up by ''the'' SpamAttack to end ''all'' Spam Attacks. It's almost the exact same as [[Manga/OnePiece Gum-Gum Jet Gattling]], down to its name and the steam he gives off at the end.
* UnblockableAttack: His infamous Galactica Phantom is this, on top of dealing an absurd amount of damage. Another is a special move he gains in 2003 and XI, literally named "Unblock" which is a short-ranged unblockable uppercut. It's still blockable if you cancel into it, though.
* UseYourHead: one of his normal grab moves is an exploding headbutt.
* WrestlerInAllOfUs: Less than Clark, but still counts. Ralf Kick, for example, is a [[SpectacularSpinning spinning]] dropkick.
* YouDontLookLikeYou: Ralf and Clark switched to a completely different, [[VideoGame/StreetFighterII Zangief-esque]] silhouette [[ArtShift from one game to another]]. Toned down in ''XIV'' where he's still buff, but plausible.
[[/folder]]

[[folder:Clark Still]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_clark_render.png]]
[[caption-width-right:350:Tough & Cool]]
->''"Losers have no rights. That's what history's all about."''

->'''Origin''': USA
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/usa_1961.png]]
->'''Fighting style''': Martial arts + Heidern-style assassination arts
->'''Voiced by:''' [[note]]Yoshinori Shima (''[='94=]'' - ''XIII''), Tomo Kasaya (''XIV''), Sean Michaels (''Maximum Impact'' series, English), Eric Kelso (''XII'', English)[[/note]]


-> The other half of the Ikari Warriors. He is Ralf's [[HeterosexualLifePartners best friend]] and specializes in close-ranged grappling. In contrast with his more outgoing partner, he's stoic and rarely displays much emotion. However, he is hinted to have a melancholic streak and isn't above poking fun at Ralf's stubborn and serious nature.
----
* AmbiguouslyBrown: Same deal as Ralf. though his skin tone has been lightened over time to distinguish the two.
* AntiAir: His Napalm Stretch special is an anti-air grab move. He can sometimes do this right after his Gatling Attack for a MeteorMove.
* BadassBoast: In his pre-fight dialogue with Iori in ''XIII'', this shows up.
--> '''Clark''': I'll stand in front of a tank if that's what my mission requires. And I'll survive it too because I'm a pro!
* BadassNormal: Almost every character in this cast has some sort of supernatural power or hidden ability they can utilize; even Ralf can somehow create explosions with his punches. Clark? He simply runs up to you, grapples you, slams you into the pavement, and then pursues your body for an elbow drop.
* BashBrothers: With Ralf; the two were the co-protagonists of ''Ikari Warriors'', and have always been on the same team in their ''KOF'' appearances.
* BattleIntro: In ''XV'':
-->"He's a tough and cool professional grappler. You'd best stay out of his way! Clark Still! \\
'''Clark''': "I have no intention of losing."
* BigBrotherMentor: Both he and Ralf play the trope in regards to Leona, helping her ease into Team Ikari and learn to express emotions more without fear of her SuperpoweredEvilSide.
* CallBack: In the Classic Characters Team formation for 97' (Ralf, Clark, Athena), the ending shows them as their classic original selves, Ralf and Clark looking the exact same Rambo clone, the only difference being their bandanas; Ralf has a red bandana, Clark has a blue bandana.
* TheCameo: He appears in the background of KOF Stadium in ''VideoGame/SuperSmashBrosUltimate'' and has a spirit battle based on him and Ralf; the fight in question is based on their ''Ikari Warriors'' appearance.
* CaptainSmoothAndSergeantRough: His dynamic with Ralf reverses the typical relationship; Ralf (Colonel) prefers the rough-and-tumble approach, whereas Clark (Lieutenant) is more laid-back and mellow.
* CoolShades: Wears them to cover up an injury that Ralf accidentally inflicted on him while being careless with a knife.
* DarkSkinnedBlond: Toeing the line. Goes all over it in ''XII''/''XIII''.
* DivergentCharacterEvolution: Originally he and Ralf are practically head swaps to each other, and shared a lot of moves; then they slowly differentiate until the NESTS saga where they only share 2 moves (Super Argentine Backbreaker and Gatling Attack, and the latter even play differently for each), with Ralf becoming more of a brawler and Clark a grappler. However, ''XII'' and ''XIII'' saw the two becoming almost head swaps again with Clark gaining moves he used to have from Ralf. Though ''XIV'' does give Clark many of his old grabs again, as well as his new clothes.
* DubNameChange: You might remember him as Vince.
* EyeScream: Almost happened to him thanks to Ralf, but barely avoided it. Uses his CoolShades to cover the scar.
* KickThemWhileTheyAreDown: Most of his special grapples allow Clark to add on an extra hit with his Flashing Elbow. The ''Maximum Impact'' series gives him a few additional follow-ups to the Flashing Elbow.
* GrappleMove: He has several including "Super Argentine Backbreaker", its DM equivalent, "Napalm Stretch", "Mount Tackle", and "Ultra Clark Buster".
* TheGrappler: Over time, his moveset began to focus more on his command grabs over Ralf's close-range fisticuffs. There's his signature Backbreaker which serves as his primary close-range tool, and cam be followed up by an elbow drop for added damage. Then his Desperation Move, "Ultra Clark Buster", has Clark fly beyond the screen with his opponent for a devastating piledriver.
* HeroOfAnotherStory: He and Ralf made their debuts in VideoGame/IkariWarriors.
* HeroicBuild: One of many of SNK's badass muscled heroes. Some games like ''XII'' and ''XIII'' ''really'' push his build, where he looks like he ate another fighter to get more mass.
* HeterosexualLifePartners: With Ralf. Even a knife to Clark's face wasn't enough to break their bond.
* {{Hunk}}: ''Definitely.'' Big, strong muscles with a manly exterior and attractive look beyond those shades.
* InASingleBound: Later games give Clark [[VideoGame/StreetFighterII Zangief]]-like jumping skills. Just check out the [[https://www.youtube.com/watch?v=NFZkXuSqjwg Ultra Clark Buster]].
* MeaningfulName: Despite the DubNameChange, there may be good reason for it; there was a British officer called Ralph Clark who existed in the 1700s, who was a Royal Marine and fought in the American & French Revolution. He also served in Australia via [[JudgeJuryAndExecutioner picket duty, guarded convicts, and served on the Criminal Court]], which could refer to Ikari team's black op nature.
* MurderousThighs: A male example. Clark's Ultra Clark Buster includes a noticeable snap when he uses his leg to hold his opponent's head in place. Since he also threw them into the air as he holds them, this includes letting gravity run its course.
* NothingPersonal: When faced as an opponent in ''[=MI2=]''[='s=] story, one of his lines alludes to this.
-->'''Clark:''' "No hard feelings, don't hold it against me."
* OrnamentalWeapon: Same deal as Ralf above.
* TheQuietOne: Normally he doesn't speak much, and when he does, he does it short. Subverted in ''XIII'', where after not being very talkative for years, his pre-fight talks have him speaking... quite a bit. And sometimes rather eloquently.
* RapidFireFisticuffs: He sometimes shares the Vulcan Punch move with Ralf, minus the [[IncendiaryExponent mini explosions]].
* RedOniBlueOni: The Blue to Ralf's Red, with Ralf being the HotBlooded brawler, and Clark the cool-headed grappler. It's even visually identified by his blue cap.
* ScarsAreForever: He has a scar running along his eyes. Its the reason he wears his sunglasses in the first place.
* SharedSignatureMove: Both he and Ralf could originally perform "Super Argentine Backbreaker" and "Vulcan Punch". Though overtime it's Vulcan Punch that's become more associated with Ralf, while Clark gets the Backbreaker.
* SignatureMove: His 'Super Argentine Backbreaker", as well as its DM version. Also, his Mount Tackle, although it doesn't always appear in his repertoire.
* SpellMyNameWithAnS: His surname (スティル) has been misromanized by fans as [[Franchise/{{Superman}} "Steel"]] (which is actually スティール).
* TheStoic: Like everyone else in the Ikari Warriors (except for Ralf), he is focused and straight-laced. Still not as much as Leona or Heidern.
* ThreeStrikeCombo: It's easy to assume that his Running Three DM works how its name implies, but [[NonIndicativeName that's not always true]]. Most games in the NEST saga and onward have this grab three powerbombs after a full-screen sprint. But in the Orochi saga, this move would have to be EX'd in order to do all three attacks. The normal Running Three would only do a single attack after grabbing the opponent that couldn't be followed up afterward. That said most of Clark's supers (most notably his [[SignatureMove Ultra Argentine Backbreaker]]) play this trope straight.
* TragicKeepsake: He wears two dog tags; one belongs to him, the other to a dead friend.
* WrestlerInAllOfUs: He's even one who actually is notable for tons of follow-ups on his signature throws. His HSDM/[=MAX2DM=] in ''2002 UM'' is by far one of the most variables grapples he's had in his kit.
* YouDontLookLikeYou: Same as Ralf, as the two are significantly slimmer in ''XII'' and ''XIII''. The dev team has acknowledged this as his reveal for ''XIV'' jokes that he's lost a lot of weight and is a lot slimmer, but still buff.
[[/folder]]

!Psycho Soldiers Team: China

[[folder:Athena Asamiya]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_athena_render.png]]
[[caption-width-right:350:Eternal Psychic Idol]]
->''"Sorry about that! Are you hurt? I guess I got a bit carried away!"''

->'''Origin''': Japan
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
->'''Fighting style''': Psychic powers + Kung Fu
->'''Voiced by:''' [[note]]Reiko Fukai (''[='94=]''), Moe Nagasaki (''[='95=]''), Tamao Satou (''[='96=]''), Yukina Kurisu (''[='97=]'', ''The King of Fighters: KYO''), Creator/HarunaIkezawa (''[='98=]'' onward, ''The King of Fighters: Destiny''), Robyn Gryphe (''Maximum Impact'', English), Lily Kong (''Maximum Impact 2'', English), Miwa Gardner (''XII'', English)[[/note]]

-> The star of ''VideoGame/PsychoSoldier'' and one of SNK’s [[{{Mascot}} mascots]] (a spot shared with Goddess Athena); Athena Asamiya is a bright and cheerful young girl who was born with PsychicPowers, dubbed in-verse as Psycho Powers, [[LamarckWasRight for she is a descendant of Goddess Athena]] and possibly her {{Reincarnation}} due no other member of the Asamiya Family ever possessing special powers before Athena.

-> For being a special girl Athena was taken in by Chin Gentsai as one of his disciples, initiating a team of fighters who are gifted with psychic powers, molding them to be prepared for any threat the world may face, to be defenders of justice; Athena has a strong sense of righteousness so she fits right in.

-> Athena’s trademark characteristic, that is being a Japanese IdolSinger, has its origin in ''’97''; Athena and Kensou’s charisma and notable prowess in martial arts has been earning them fans since ''’94'', but this rise in popularity made Chin become worried about his disciples losing their humble spirit and lose focus on being heroes, with that he tried to talk them off participating in the ''’97'' tournament, meanwhile Athena has received a letter from a fan, an ill-girl who wrote a heartwarming letter to the Psycho Soldiers, saying they are her source of inspiration to overcome her illness, she hoped to see them again in action for the ''’97'' tournament.

-> Athena felt she had to answer such a devoted fan, she shows the letter to Chin, convincing him to follow his disciples and see how they take being popular and also being defenders of justice; Athena, Kensou and Chin didn’t win that tournament but still did great nevertheless, at the end the team is surprised by the visit of a wheelchair bound girl, she is [[IllGirl Kaoru Watanabe the ill-girl]] who sent that letter prior the tournament, Kaoru introduces herself and congratulates Athena in doing well again at KOF, she says the team gave her strength to also fight hard, Kaoru gets up from the wheelchair trying to show her progress by walking, she stumbles but before falling Athena hurries to her side and supports Kaoru, with that Kaoru asks Athena if she could be their friend, Athena and the team gladly become friends with Kaoru.

-> Showing that at the end of ’97 made Chin reevaluate his students, thinking he was wrong about them, now feeling Athena and Kensou have their hearts in the right place; Athena tells her master that being popular and a good source of inspiration also is one way of helping others, with this Chin loses all his worries about his disciples losing their way. This eventually develops into Athena becoming an Idol, extremely popular and inspiring all, but still being a hero of course.

-> The other part of Athena’s character is being on the receiving end of Kensou’s long lasting romantic feelings, he tried to confess to Athena multiple times, sometimes succeeding in expressing himself (many) other times not, Athena’s reaction is mostly always the same, that is getting embarrassed and dodging an answer; [[IDontWantToRuinOurFriendship while what she really feels about Kensou may not be love]], she does think well of him as a great friend, always sticking with him.

-> In ''XIII'' during a conversation with the Women Fighters Team, upon seeing that Mai, Yuri and King all have a special someone in waiting, Athena hopes one day she will find her other half as well, Kensou immediately tries to say she already has him, Athena gets embarrassed and scolds Kensou, telling him not to say it in front of so many people.

-> In the CD Dramas from ’96 to ’99 it is shown that Athena [[AllLoveIsUnrequited has one-sided feelings for Kyo]] goes to great lengths to move to a place near the Kusanagi household. In other SNK media, Athena’s feelings for Kyo have never been shown, not even hinted in the games proper, raising a case towards its actual place in canon.
-----

--> See Characters/{{Athena}} for tropes on her.
[[/folder]]

[[folder:Sie Kensou]]

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/19582ab9_ebc6_4648_b1d8_f79f643c42ae.png]]
->''"New threads. New attitude. The new Kensou's coming at you!"''

->'''Origin''' China
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/china_292.png]]
->'''Fighting style''': Psychic powers + Kung Fu
->'''Voiced by:''' [[note]]Eiji Yano (''94' to XIII''), Yuki Ishii (''[[VideoGame/AthenaAwakeningFromTheOrdinaryLife Athena: Awakening from the Ordinary Life]]''), Yuto Kaname (''XIV'', ''The King of Fighters: Destiny''), Josh Keller (''XII'', English)[[/note]]

->The other half of the Psycho Soldiers main face, Sie Kensou is a lively young man born with PsychicPowers, referred to as Psycho Powers in-universe, for this reason he caught Chin Gentsai’s attention who then took him in to be his disciple; Chin believes his students must be honed to face any future threat the world may face, he uses the King of Fighters Tournaments as a mean to improve Kensou and the others.

->Kensou is mainly [[ButtMonkey the source of comic relief]] and relaxing moments for the Psycho Soldiers, however he has [[MinorMajorCharacter his own serious sub-plot]] that has been developing since ''99''; he is also in love with Athena, going to great lengths to confess his love and declare that he is her knight, [[AllLoveIsUnrequited however Athena seemly only sees Kensou as a friend]], getting extremely embarrassed each time Kensou confesses.

->In ''99'' Kensou [[BroughtDownToNormal mysteriously lost his powers]], seemly destroying Chin’s hopes for his future, but Kensou still participated in that editon of KOF; at the end of it the powerless Kensou [[EleventhHourSuperpower awakens an immense new power]] in desperation for Athena’s life was at risk, that power would be called the "Dragon Spirit" which Kensou somehow shares with Bao, meaning when Bao has powers Kensou doesn’t and vice-versa.

->After some ins and outs with his powers Kensou decides to pass up the ''2003'' tournament in order [[TrainingFromHell to master the Dragon Spirit]], eventually coming back in XI seemly having mastered his powers. In ''XII'' Kensou is [[TookALevelInBadass graced with a complete overhaul]] in his fighting style, sporting a more serious kung-fu and donning his Classic Attire from his original Psycho Soldiers appearance, in ''XIII'' he is eager to show everyone how much capable he has become and try to confess to Athena once more of course.

->The Dragon Spirit apparently is [[BewareTheNiceOnes one of the greatest powers in the King of Fighters universe]], Ron of Hizoku clan expressed great interest in taking it for himself, claiming that all of NESTS is nothing compared to said power, later he would even warn Saiki that the Dragon Spirit is something that could be a threat to Those From the Past.
----
-> See Characters/PsychoSoldierSieKensou for tropes on him
[[/folder]]

[[folder:Chin Gentsai]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chin_gentsai_kof99.png]]
->''"O-Ouch! Whew! I can beat you. But age is something different!"''

->'''Origin''': China
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/china_292.png]]
->'''Fighting style''': All forms of Kung Fu (mainly uses Drunken Fist)
->'''Voiced by:''' [[note]]Toshikazu Nishimura (''[='94=]''-''2002''), Matsuo Matsuo (''XII'' - ''XIII''), Shintaro Tanaka (''XIV'', ''The King of Fighters: Destiny''), Josh Keller (''XII'', English)[[/note]]

-> Chinese DrunkenBoxing master and founder of the Psycho Soldiers team. He enters the tournaments primarily to investigate the circumstances around them and prevent any evil plots from going too far. He mentors Athena, Kensou, and Bao in controlling their psychic abilities, using tournaments as a good avenue for honing their skills.
----
* AbsenteeActor: ''KOF 2003'' and ''XI'' left him out despite having perfect attendance until then. He does return for the two following games though, before returning to the sidelines for ''XV''.
* TheAlcoholic: carries a sake gourd all the time, because he's a DrunkenMaster. His special intro against Kensou in '''98'' consists of him trying to outperform his eating with his own drinking.
* AnimalNemesis: Giant pandas. According to Athena in ''XIII'', when he gets drunk he'll go out and find some to fight with.
* BlindingBangs: [[TheFaceless His eyes]] [[HiddenEyes are always hidden by his hair]].
* BoozeBasedBuff: In gameplay, drinking his sake can power up his specials and/or DM. Nakoruru seems to also believe that he's using this trope, comparing his empowering sake with that of [[VideoGame/SamuraiShodown Haohmaru]].
* BreathWeapon: BoozeFlamethrower, to be exact. Sometimes he can just spit the booze itself.
* ComesGreatResponsibility: His reasoning behind preventing Athena and Kensou from competing in the ''[='97=]'' tournament. When they later return with the resolve to compete for the sake of Kaoru Watanabe, an ill fan of Athena's, Chin relents, impressed at his disciples' maturity.
* ConfusionFu: More or less. Some of his moves involve pretending to be dizzy and then following up with other attacks.
* CoolOldGuy: At 89, he's the oldest character in the series. Doesn't stop him from putting up a good fight against the younger ones. His gameplay somewhat reflects it: though short and thin, he's rather slow and can't jump too high.
* CounterAttack: His Suiho special in ''XIII''.
* CrouchingMoronHiddenBadass: He apparently was one hell of a badass in the past (or still is, maybe), many fighters in ''XIII'', including the monster that is Takuma, tell Kensou how lucky he is to have Chin as his master, expressing great respect towards him.
* DetectEvil: Not to Kim Kaphwan's level, but some of his win quotes comments about how much evil he can feel from his opponet's spirits.
* FoeTossingCharge: His Tetsuzankou DM in ''XIII'' is him charging forward, hitting his opponent with his BadassBack.
* GagNose: The extent of which [[DependingOnTheArtist varies from artist to artist]] (although it's fairly consistent overall).
* {{Gonk}}: His face is drawn in a more cartoony and unflattering style compared to the rest of the cast, particularly his nose.
* HappilyMarried: He's said to have a wife. Although he doesn't have any biological children, Bao is his adopted son and he serves as a father figure to both Kensou and Athena (more so to the former). He only has a granddaughter named Lei-len. This raises some interesting questions as to HOW he has a granddaughter, unless she's a step-granddaughter.
* HenpeckedHusband: Humorously implied by some of his win quotes, where he seems afraid of his old wife.
* ImprobableWeaponUser: He may sometimes use the gourd to directly attack his foes.
* {{Irony}}: Dislikes pandas. Three guesses on who (or better yet, what) his Maniac Striker in ''2000'' is.
* ItsASmallWorldAfterAll: He's an old acquaintance of [[Characters/TheKingOfFightersTheTalesOfAsh Tung Fu Rue]]. He also knows Takuma well, and he has some kind of history with Shen Woo, who tends to get riled up whenever Chin is around.
* MayDecemberRomance: Humorously mistaken by Kensou to be attempting this with Kula, since the two became cell phone and e-mail buddies before the ''XIII'' tournament.
* {{Mentor|s}}: Primarily to Athena And Kensou who he trains in harnessing their psychic powers, but also has been acting like this toward K' since ''2003''.
* MiniatureSeniorCitizens: Downplayed. While his official height isn't actually that short (164 cm, or 5'5''), he's consistently drawn and modeled to be one of the shorter characters. For example, despite there only being a 4 cm (1 inch) difference between him and Angel, his sprites only reach up to around her chest.
* NiceHat: Always a part of his outfit.
* OldMaster: For the Psycho Soldiers, and the ''KOF'' series as a whole, being one of the oldest fighters around.
* ParentalSubstitute: To both Kensou and Bao. Bao is actually his [[HappilyAdopted adopted son]].
* PeekABangs: In ''[='98=]'' through ''2000'' and ''XIII'', we actually get to see one of his eyes in character portraits.
* PlayingWithFire: Not only his Gou Ran Enpou DM is a massive BoozeFlamethrower, his Gou En Shourai DM also has him on fire.
* RollingAttack: His Kaiten Teki Kuutotsu Ken special and Toukuu Hiten Hou DM.
* RunningGag: In ''XIII'' he often tries to weasel his way out of fighting via saying he's getting too old for this. No one buys it. (One wonders if this is ObfuscatingStupidity or not, though.)
* SlideAttack: [[https://www.youtube.com/watch?v=FbpXplP_WFE Quite infamously so]], as he can completely negate projectiles and has a few hard-to-punish follow ups in certain games.
* SmarterThanYouLook: Some of his less-dressed looks can make him look like a homeless drunkard, but he's still as canny as they come.
* StanceSystem: He specializes in this, usually having more than 1 alternative stance in each games.
* TeamDad: Figuratively but also literally, being a ParentalSubstitute to Kensou and Bao.
* WalkingShirtlessScene: His outfits usually have him wearing only a short jacket while exposing his torso. The exception is the NESTS saga, where he is fully dressed.
[[/folder]]

!Women Fighters Team: England
[[folder:King]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_king_render.png]]
[[caption-width-right:350:The Beautiful Kick's Illusion]]
->''"In battle, one's sex means nothing. Who's left standing is what matters."''

->'''Origin''': France
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/frenchfag_214.png]]
->'''Fighting style''': Muay Thai
->'''Voiced by:''' [[note]]Creator/HarumiIkoma (games, ''The King of Fighters: Destiny''), Creator/YumiTouma (''[='94=]'' Dengeki Bunko drama CD)[[/note]]


-> A bartender who used to work for Mr. Big, but opened up her own place after his downfall. Skilled in Muay Thai, she disguised herself as a man to enter tournaments, as back then women were not allowed, in the KOF timeline however, King disguised herself as man so the others can take her more seriously and due to the fact that the Fatal Fury and Art of Fighting characters look around the same age. She fights in the KOF tournaments to support her little brother Jean and to cover his medical expenses. Quite possibly the strongest Muay Thai practioner in the SNK 'verse next to Joe, he would later consider King a great rival to him.

----
->See Characters/ArtOfFightingI for tropes on her
[[/folder]]

[[folder:Mai Shiranui]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_mai_render.png]]
[[caption-width-right:350:Fascinating Kuniochi]]
->''"Give into Shiranui immolation!"''

->'''Origin''': Japan
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
->'''Fighting style''': Shiranui-style Ninjutsu
->'''Voiced by:''' [[note]]Akoya Sogi (''[='94=]''-''XI''), Creator/AmiKoshimizu (''Sky Stage'', ''XII'' onward, ''The King of Fighters: Destiny''), Sheryl Stanley (''Maximum Impact'' series, English), Music/MegumiHayashibara (''[='94=]'' Dengeki Bunko drama CD)[[/note]]\\
'''Portrayed by:''' [[note]]Maggie Q (live-action movie)[[/note]]


->Mai is a very happy girl with the dream of several other girls: get married with her prince charming. She found that same PrinceCharming in Andy, her childhood friend as well as her grandfather's disciple, and self-proclaimed herself his fiancé. Although her preppy fighting persona suggests otherwise, Mai is [[YamatoNadeshiko a traditional Japanese beauty]] and ''very'' proud of it. However, her pride as a Shiranui ninja and infatuation with Andy usually keep her from fitting the mold 100% of the time.

->In ''XIV'', Mai is pissed that Terry and Andy are teaming up with Joe, and is getting short of candidates for the Women Fighters team aside of King because she turned down other invitations (like Kasumi and Hinako) thinking that she'd be able to team up with Andy (she was too late), while the other candidates (Yuri, Mary and Vanessa) are busy with their own activities and jobs. Luckily for her, she quickly came across Alice Garnet Nakata, who proved her skills (even if it's a modified attacks of the Bogard brothers) and the Women Fighters Team rises again.
----
->See Characters/FatalFury2 for tropes on her.
[[/folder]]

[[folder:Yuri Sakazaki]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_yuri_render.png]]
[[caption-width-right:350:Wild Flying Swallow]]
->''"I'm Kyokugen! Face it, Ryo! You're not fit to sweep for me!"''

->'''Origin''': Japan
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
->'''Fighting style''': Kyokugen-style Karate + personal style
->'''Voiced by:''' [[note]]Kaori Horie (''[='95=]''-''[=XIII=]''), Creator/AiKakuma (''[=XIV=]'' onward, ''The King of Fighters: Destiny''), Amy Walls (''Maximum Impact'' series, English), Creator/SakuraTange (''[='94=]'' Dengeki Bunko drama CD)[[/note]]


->Takuma's daughter and Ryo's younger sister. She was kidnapped in order for Mr. Big to use Takuma against Ryo and Robert, but after she was rescued by Ryo and Robert she trained with Takuma and started entering The King of Fighters tournaments, generally with King and Mai. However, in some installments she would switch teams, sometimes running with Robert and her family [[note]](''[='96=]''-''[='99=]'', ''[='01=]'', ''[='03=]'', ''[=XI=]'', ''[=XIV=]'')[[/note]] and other times with Mai and King[[note]](''[='94=]''-''[='95=]'', ''[='00=]'', ''[='02=]'', ''[=XIII=]'')[[/note]].
----
->See Characters/ArtOfFighting for tropes on her
[[/folder]]
-----

to:

%%
%% Don't add ShoutOut here. There's already a page for KOF ShoutOuts: ShoutOut/TheKingOfFighters.
%%
[[WMG:[[center:[-''Franchise/TheKingOfFighters'' | '''[[Characters/TheKingOfFighters Main Index]]'''\\
'''Main Series'''\\
[[Characters/TheKingOfFightersHeroes Protagonists]] ([[Characters/TheKingOfFightersAshCrimson Ash Crimson]]) | [[Characters/TheKingOfFightersRivals Deuteragonists]] ([[Characters/TheKingOfFightersIoriYagami Iori Yagami]])\\
''[[Characters/TheKingOfFighters94 The King Of Fighters: The Rugal Saga]]'': [[Characters/TheKingOfFighters94Part1 1]] | '''2''' | [[Characters/TheKingOfFighters94Part3 3]]\\
''Characters/TheKingOfFightersTheOrochiSaga'': ''[[Characters/TheKingOfFighters95 KOF '95]]'' | ''[[Characters/TheKingOfFighters96 KOF '96]]'' | ''[[Characters/TheKingOfFighters97 KOF '97]]''\\
''Characters/TheKingOfFightersTheNESTSChronicles'': ''[[Characters/TheKingOfFighters99 KOF '99]]'' | ''[[Characters/TheKingOfFighters2000 KOF 2000]]'' | ''[[Characters/TheKingOfFighters2001 KOF 2001]]''\\
''Characters/TheKingOfFightersTheTalesOfAsh'': ''[[Characters/TheKingOfFighters2003 KOF 2003]]'' | ''[[Characters/TheKingOfFightersXI KOF XI]]''\\
''Characters/TheKingOfFightersTheShuneiSaga'': ''[[Characters/TheKingOfFightersXIV KOF XIV]]'' | ''[[Characters/TheKingOfFightersXV KOF XV]]''\\
'''Spin Offs'''\\
''Characters/TheKingOfFightersEX'' | ''[[Characters/TheKingOfFightersMaximumImpact Maximum Impact]]''\\
'''Related Series'''\\
''Characters/{{Athena}}'' | ''Characters/PsychoSoldier'' | ''Characters/FatalFury'' | ''Characters/ArtOfFighting'' | ''Characters/SamuraiShodown'' | ''Characters/MetalSlug'' | ''Characters/FuunSeries'' | ''Characters/BurikiOne'']]-]]]


----

[[foldercontrol]]

!Ikari Warriors Team: Brazil
[[folder:Heidern]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kofxvheidernrender.png]]
[[caption-width-right:350:Hard-Boiled Assassin]]
->''"You say you let your guard down? I think you're just a weenie!"''

->'''Origin:''' Unknown
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/10c06342_71a7_425a_a1f4_b6d32940b6f7.png]]
->'''Fighting style''': Self-taught assassination arts
->'''Voiced by:''' [[note]]Toshimitsu Arai (''[='=]94''-''[=2002UM=]''), Haruo Yamagishi (''XIV''-present)[[/note]]


-> Founder and leader of the VideoGame/IkariWarriors mercenary squad, and Leona's adoptive father. A [[TheStoic stoic man]] who fights using his own brutally efficient style of martial arts, he also has a massively tragic backstory: his daughter Clara and his wife Sandra were [[IHaveYourWife kidnapped]] and later killed by his ArchEnemy Rugal in front of him, as [[HeKnowsTooMuch he was investigating Rugal's operations too much for Rugal's own tastes]]. Heidern's own squad of fifty men was also killed in the same attack. He has dedicated himself to Rugal's defeat, and eventually, his efforts paid off. After the Rugal saga, he alternates between fighting and handling the Ikari deals from outside the battlefield, and in the Tales of Ash saga, he led an investigation team on the heels of both Ash and Those of the Past. His eyepatch was stolen by Mukai's group following Magaki's defeat, and its current status is unknown.

-> After his last playable appearance in ''The King of Fighters 2002: Unlimited Match'', Heidern made his return as [[DownloadableContent DLC]] for ''The King of Fighters XIV'' and as part of the starting roster for ''XV'', as a member of that game's Rival team besides newcomers Isla and Dolores.
----

* AlternateCompanyEquivalent: From his backstory to his playstyle, Heidern can be considered SNK's answer to Capcom's [[VideoGame/StreetFighterII Guile]].
* AssShove: Depending on the opponent, his Gae Bolg Climax Super will look less like he's stabbing the opponent in the lower back and more like he's... ''you know.''
* BadassInDistress: In ''2000'', where "Ling"/Clone Zero holds him at gunpoint, but Heidern manages to turn the tides (depending on the ending) and kick some serious ass. He even pulls a BigDamnHeroes moment!
* BadassNormal: There is ''no'' magical justification for his abilities: a fact that even the devs found baffling (they even thought he has supernatural powers or is an alien). He just uses a few gadgets and some crazy fighting style that he devised himself.
* BattleIntro: In ''XV'':
--> He's got a thousand yard stare with decades of training. You'll see the flash before you hear the pop. Heidern! \\
'''Heidern''': "All that stands in my way will fall."
* BigGood: He’s the founder and leader of the Ikari Warriors and he fully becomes one in the NESTS Saga to stop NESTS from their plans of world domination.
* ChargeInputSpecial: In most games, Heidern's {{Signature Move}}s, Cross Cutter and Moon Slasher, are charge inputs, being performed with a back to forward input and down to up, respectively. This gets {{Averted}} in ''[[LaterInstallmentWeirdness 2001]]'', where these moves used motion inputs instead.
* ColonelBadass: The leader of Ikari Warriors, Heidern's also more than willing to lead them to victory on the frontlines when he has to. Even when he isn't on the battlefield, he still carries his weight for the team.
* CounterAttack: His Killing Bringer special.
* EnergyAbsorption: His "Bringer" attacks take some from an opponent if the grab connects.
* EyepatchOfPower: Wears one on his right, and adds to his authority as the leader of the Ikari Warriors.
* AFatherToHisMen: Rather literally in [[HappilyAdopted Leona's case]]. Heidern can be strict and professional, but he's deeply concerned with the well-being of his squad. In the event that he wins the ''XV'' tournament, he's even willing to share his prize money with his subordinates.
* FingerGun: His standard Blowback in earlier games, which is later repurposed into his Stinger special in ''XIV'', has him fling the opponent into the dirt simply by way of doing this.
* FlashStep: Assault Saber has him rush towards the opponent, disappear in front of them, and then reappear from behind, juggling them into the air.
* FlungClothing: An odd inversion. In one of Heidern's win poses, a [[BadassLongcoat longcoat]] falls from the sky out of nowhere, which Heidern drapes himself in, while somehow losing his hat in the process.
* FormFittingWardrobe: His design in the Shun'ei Saga puts quite a bit of emphasis on his lean, but very muscular physique.
* GlowingEyesOfDoom: Has this in his ''[='98=]''-and-onward intro pose as well as his Striker pose.
* GrappleMove: There's his Stormbringer special, a conventional close-ranged one that can drain the opponent's health. Then there's Neck Rolling where leaps onto his opponent's head and then gyrates around their neck. Finally, Final Bringer combines Neck Rolling's initial leap and Stormbringer's health drain.
* GuileHero: On top of being a ColonelBadass and ActionHero, Heidern gets to show that he can play this role pretty well when it's needed. He gets his first try in ''KOF '99'' and ''2000'' when he and the Ikari Warriors are tasked with investigating NESTS through the KOF tournament, and he does this again in ''XIII'' via organizing and leading an Investigation Team (with Seth, Blue Mary, Ramon, and Vanessa as its members), to check on the mysterious circumstances surrounding Those From the Past -- and this is alongside always sending out the Ikari Warriors into the battlefield itself as well. [[spoiler:Too bad Ash is just as guileful and manages to perform his plan even with Heidern & co. around.]]
* HandicappedBadass: The [[EyeScream loss of his eye]] should mean that he lacks peripheral version and depth perception. Suffice to say, it doesn't impede his ability to kick ass.
* HerHeartWillGoOn: A rare male version. With Rugal dead, Heidern finds no more reason to lament the loss of Sandra and Clara, his wife and daughter. In his ''[='94=]'' ending, he chooses to rip up their family photo, finally able to move on with his life.
* HiredGuns: Commands [[BadassCrew an elite squadron of 'em]]. It's unknown if they're PrivateMilitaryContractors or a more independent breed of mercs, although the latter is more strongly implied.
* {{Hunk}}: Reserved, battle-hardened, and all badass, complete with the looks to match. Especially with that FormFittingWardrobe of his in The Shun'ei Saga.
* ImpaledWithExtremePrejudice: Gae Bolg, appropriately enough, has him hit the opponent with a Neck Roller before (literally) stabbing them in the back and turning them into a human pin cushion with his dark energy.
* ItsPersonal: Read the excerpt above and then put yourself in his shoes. How could you ''not'' want {{revenge}}? Fortunately, the hostility does not carry over to Adel and Rose.
* LargeAndInCharge: At 192cm (6'3") and having one of the larger character models in the game in terms of height (especially in ''XIV''), this pretty much fits him like a glove.
* LastNameBasis: His title of "Commander" aside, Heidern (which is his surname; Leona's full name via adoption is Leona ''Heidern'') is only referred to as... you guessed it.
* LifeDrain: His Stormbringer and [[CounterAttack Killing Bringer]] specials, as well as his Final Bringer DM, all drain the opponent's health and add it to his.
* LongRangeFighter: More or less the Guile equivalent of ''KOF'', having very effective and devastating means of keeping the opponent from him (e.g., Moon Slasher) as well as long limbs to play a relatively safe footsies game.
* {{Mangst}}: Heidern fits the tropes description to an almost ''startling'' degree.
* ManlyMenCanHunt: Hunting is shown as his forte in sports. He also enjoys a bit of fishing if his interview with Clemence is any indication.
* OnlyKnownByTheirNickname: According to [[AllThereInTheManual his character profile]], Heidern is actually not his real surname, serving as his codename instead... which Leona also shares with him.
* PrecisionFStrike: Notably swears, in [[GratuitousEnglish English]], when he uses his Climax move.
-->"Go... to... '''HELL!'''"
* PutOnABus: Canonically, his last playable outing was in ''2001'', being absent from the frontlines during the Tales of Ash Saga to focus more on commanding his troops. It lasts until ''XIV'', returning as a DLC character and sticks around in ''XV'' as part of the game's Rivals Team, alongside newcomers Isla and Dolores.
* RazorWind: Heidern Slash has him summon a spinning whirlwind that slices the opponent to pieces. On a lighter note, his Cross Cutter is a straighter example of this.
* SharedSignatureMove: Both him and Leona can perform the Moon Slasher.
* SignatureMove: His Stormbringer, Killing Bringer and Final Bringer.
* SpectacularSpinning: See [[ExactlyWhatItSaysOnTheTin Neck Rolling]], [[ShapedLikeItself where he gyrates around an opponent's neck]] [[SpinAttack like a]] [[MundaneMadeAwesome merry-go-round from hell]].
* SpellMyNameWithAnS: A few versions of ''[='94=]'' and ''[='95=]'' have his named spelled as Jeidern. Maybe it's the Spanish localization?
* TheStoic: Always calm and composed.
* TallDarkAndHandsome: For a 40-something-year-old guy who's missing an eye... Heidern's doing pretty good.
* TallDarkAndSnarky: He sometimes deals quite the snark, too.
* WhyAmITicking: His Heidern End DM inflicts this on foes.
* WolverineClaws: He uses bladed claws (that are hidden within his gloves) in battle. Complete with AudibleSharpness when performing most of his hand attacks, especially Moon Slasher.
[[/folder]]

[[folder:Ralf Jones]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_ralf_render.png]]
[[caption-width-right:350:OneManArmy]]
->''"That's enough for now. I can only be forgiving so much."''

->'''Origin''': USA
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/usa_1961.png]]
->'''Fighting style''': Martial arts + Heidern-style assassination arts
->'''Voiced by:''' [[note]]Atsushi "Monster" Maezuka (''[='94=]''-''XI''), Bunsyu Shinoya (''XII'' onward), Scott Casey (''Maximum Impact'' series, English), Jeff Manning (''XII'', English)[[/note]]

-> One half of the ''VideoGame/IkariWarriors'' team, originally from the game ''TNK III'', skilled in heavy hits and survival techniques. He's also known to associate with the Peregrine Falcon team from ''VideoGame/MetalSlug'', assisting them at Heidern's behest several times (starting with ''Metal Slug 6''). His knife collection is partly responsible for Clark's sunglasses; he was fooling around and sliced Clark in the forehead, leading to the sunglasses to cover the injury.

-> In ''XIV'', he's tasked along with Clark and Leona to investigate several space-time dimensional cracks that happened to surround the most recent King of Fighters tournament. In ''XV'', they are tasked with monitoring Shun'ei and subdueing him, in the event his powers go out of control thanks to the appearance of a Verse.
----
* AdaptationalBadass: Ralf in the original ''Ikari Warrior'' version was your run-&-gun ''Rambo'' homage who blasted away foes with firearms. What happened when he was introduced to ''KOF''? He's a OneManArmy who can punch hard enough to create explosions.
* AmbiguouslyBrown: From ''XII'' onward. All of those missions must have given him and Clark one hell of a tan.
* AwesomeButImpractical: Galactica Phantom has a lot of drawbacks that make it difficult to use.
** A good example of how this attack can be extremely impractical can be found [[https://www.youtube.com/watch?v=oaxRP_shkIs here.]] The combos only work in ''[[VideoGame/TheKingOfFighters98 KOF '98]]'', as in that game the move doesn't really have [[InvulnerableAttack true autoguard]], only stun immunity to most attacks, which still deal damage to Ralf.
** The only times Galactica Phantom really managed to avoid this was in ''[=EX2=]'', ''2001'', and ''2002'', where it became a normal special with reduced charge time. The damage is dished out took a bit of a dive, but it didn't matter since you could actually ''hit'' someone with it, particularly in ''[=EX2=]''.
** ''VideoGame/TheKingOfFightersXIV'' [[{{Subverted}} removed]] the requirement to charge Galactica Phantom, making it a far more practical attack.
* BadassesWearBandanas: Doesn't go anywhere without his signature red bandaba. He sometimes wears a [[MartialArtsHeadband headband]] under it.
* BadassBoast: His victory quote in ''[='99=]''.
--> '''Ralf''': I can survive anything--Even nukes!
* BadassNormal: He has no magical powers of any kind, barring maybe his explosive fists that burn his enemies. But even that has nothing supernatural behind it. To really put it into perspective, In XIII Terry [[SincerityMode Genuinely compliments his strength]] as opposed to [[TheGadfly his usual trolling and shit talk to get a guy riled up before the fight]], and is excited there's someone who'll give him a real challenge.
* BashBrothers: With Clark; the two were the co-protagonists of ''Ikari Warriors'', and have always been on the same team in their ''KOF'' appearances.
* BattleIntro: In ''XV'':
-->"He's survived countless wars with a tank busting punch! A true one man army! Ralf Jones! \\
'''Ralf''': "Alright, bring it on!"
* BicepPolishingGesture: He sometimes does this as a taunt before or after a round. In his case it's just showing off the muscles that power his {{megaton punch}}es.
* BigBrotherMentor: Both he and Clark play the trope in regards to Leona, helping her ease into Team Ikari and learn to express emotions more without fear of her SuperpoweredEvilSide.
* BoisterousBruiser: He is the more aggressive and confident of his team, and his attacks hurt like hell!
* CallBack: In the Classic Characters Team formation for 97' (Ralf, Clark, Athena), the ending shows them as their classic original selves, Ralf and Clark looking the exact same Rambo clone, the only difference being their bandanas; Ralf has a red bandana, Clark has a blue bandana.
* TheCameo: He appears in the background of KOF Stadium in ''VideoGame/SuperSmashBrosUltimate'' and has a spirit battle based on him and Clark; the fight in question is based on their ''Ikari Warriors'' appearance.
* CaptainSmoothAndSergeantRough: His dynamic with Clark reverses the typical relationship; Ralf (Colonel) prefers the rough-and-tumble approach, whereas Clark (Lieutenant) is more laid-back and mellow. The same goes for Ralf interacting with Leona and Whip, although the latter occasionally gets miffed that Ralf acts befitting of neither his age nor rank. Of all the Ikari Warriors, the only person Ralf plays this straight with is his CO, Commander Heidern.
* ChargeInputSpecial:
** "Gatling Punch", using a back-forward charge, is a ThreeStrikeCombo of punches that advances Ralf forward. This is changed in the ''Shun'ei Saga'' to be a quarter-circle input.
* CharlesAtlasSuperpower: There's no ''supernatural'' power behind his exploding punches. His ''VideoGame/MetalSlug'' incarnation takes it up even further by having him as the only character who must be hit twice to die (this being the series where everyone else is an OneHitPointWonder). Most of all, he is the only one who can ''destroy'' tanks with his ''bare'' fists.
* ColonelBadass: Even if only by a technicality.
* DeathFromAbove: "Dive Bomber Punch" sends him flying down at an angle, ending with an explosive impact.
* DeathOrGloryAttack: The Galactica Phantom; an ''{{unblockable|Attack}}'' MegatonPunch with an absurd damage output. It does ''[[UpToEleven even more]]'' damage if it's used as a [[CounterAttack counter]] (in fact, in this case, it can sometimes be a [[OneHitKill OHKO]]). Even better, it's lethal on [[SNKBoss bosses]], too! However, it has an ungodly long [[ChargeAttack charge period]]; a fully-powered one requires lots of charging. And even if your opponent gives you ample time to store up your energy, the attack is easily telegraphed; with good timing, a player can just jump over it or roll behind you. Should you be able to pull this off (''especially'' on a human opponent), give yourself a pat on the back. You deserve it.
* DependingOnTheArtist: His features tend to be all over the place. His skin for example ranges from a light tan to AmbiguouslyBrown, and his hair is depicted as varying degrees of curled and wavy.
* DivergentCharacterEvolution: Originally he and Clark are practically head swaps to each other, and shared a lot of moves; then they slowly differentiate until the NESTS saga where they only share 2 moves (Super Argentine Backbreaker and Gatling Attack, and the latter even play differently for each), with Ralf becoming more of a brawler and Clark a grappler. However, ''XII'' and ''XIII'' saw the two becoming almost head swaps again with Clark gaining moves he used to have from Ralf. Though ''XIV'' does give Clark many of his old grabs again, as well as his new clothes.
* DubNameChange: You might remember him as Paul.
* ElementalPunch: For whatever reason, his punches are special in that they can release mini-explosions.
* FoeTossingCharge: Ralf Tackle.
* GrappleMove: One he shared with Clark, Super Argentine Backbreaker. He loses it in ''XII'', though.
* GroundPound: ''XII'' gives him one named "Dynamite Ralf Punch", which causes a small explosion near him.
* HavingABlast: His main schtick is that a good majority of his special moves, as well as his super moves, generate explosions on impact. How he can do this is unclear, as he's had no listed supernatural abilities.
* HeroOfAnotherStory : He and Clark made their debuts in VideoGame/IkariWarriors.
* HeroicBuild: One of many of SNK's badass muscled heroes. Some games like ''XII'' and ''XIII'' ''really'' push his build, where he looks like he ate another fighter to get more mass.
* HeterosexualLifePartners: With Clark. Also RedOniBlueOni (where Ralf, pretty obviously, is Red).
* HiddenDepths: Only being AllThereInTheManual; Ralf's hobby is [[TheCollector collecting knives]]. He's also a baseball fan, even being part of a "Baseball Lovers" team with Blue Mary and Lucky Glauber (you know, the ''basketball'' player).
* HotBlooded: The most spirited member of Team Ikari, with lots of shouting, dramatic posing, and the most aggressive playstyle of the team.
* {{Hunk}}: With ''bulging'' muscles and ruggedly good looks.
* LargeHam: Unsurprisingly, given his HotBlooded and BoisterousBruiser nature.
* LightningBruiser: Ralf's generally got good options to close distance with his opponent like Diver Bomber Punch, Gatling Attack, and Ralf Kick. And once he's in, it's not long before he punches your face into paste. This is all on top of having strong, long-ranged normals for playing neutral.
* MadeOfIron: Ralf is beyond any human standard of strength, while the ''VideoGame/MetalSlug'' series likes to portray how much of a monster he really is more often (where he gets to punch out ''tanks''), the ''KOF'' series doesn't lag behind in showing it as well; Ralf is capable of holding Orochi Leona back during her outbursts, he comes out of it with many bruises but it is noted he doesn't try to hurt Leona in the process, the fact he comes out alive against a servant of Orochi is a feat itself but the fact he keeps doing whenever Leona loses control is a life-time achievement; XIV has Ralf reassuring Leona he will take on her curse every time she fears losing control.
* MeaningfulName: Despite the DubNameChange, there may be good reason for it; there was a British officer called Ralph Clark who existed in the 1700s, who was a Royal Marine and fought in the American & French Revolution. He also served in Australia via [[JudgeJuryAndExecutioner picket duty, guarded convicts, and served on the Criminal Court]], which could refer to the Ikari team's black op nature.
* MegatonPunch:
** The Galactica Phantom. He usually belts out a "'''DO-KAAAAAAAAAN!!!'''" when doing this, [[SayingSoundEffectsOutLoud which is essentially Ralf screaming the word "kaboom."]]
** And his new addition to the Bareback Galactica Phantom, Galactica Vanguard, in ''2002UM''. So powerful it's an [[OneHitKill instant kill]]!
* OlderThanTheyLook: Ralf, who's 40, is actually older than Clark, who's 34. He certainly doesn't act like he the older of the two, at least.
* OneManArmy: As of ''Maximum Impact 2'' and ''XII'', this is ''literally'' [[InSeriesNickname his official nickname]].
* OrnamentalWeapon: he carries grenades in ''XII'', but he mentions that they're actually duds, so he doesn't have to worry to have it catch fire in a fight.
* OutOfTheInferno: Ralf's Climax Desperation attack in ''XIV''; Ralf unleashes a barrage of punches so quickly that they end up setting the screen on fire, which he then calmly strolls out of.
* KickThemWhileTheyAreDown: Bareback Vulcan Punch; Ralf tackles his opponent to the floor and punches their face in multiple times, ending with an explosive blast to send them away. And jeez, is it painful to watch.
* RapidFireFisticuffs: Vulcan Punch special, as well as (in some games) Super Vulcan Punch and his Neo MAX (see TurnsRed below). Ralf is one of the best at doing this kind of attack.
* RedIsHeroic: His red bandana and explosive attacks compliment his chummy attitude.
* RedOniBlueOni: The Red to Clark's blue, with Ralf being the HotBlooded brawler, and Clark the cool-headed grappler. It's even visually identified by Ralf's red bandanna.
* SharedSignatureMove: Both he and Clark could originally perform "Super Argentine Backbreaker" and "Vulcan Punch". Though overtime it's Vulcan Punch that's become more associated with Ralf, while Clark gets the Backbreaker.
* SignatureMove: His Vulcan Punch, as well as Galactica Phantom.
* SkillGateCharacter: Ralf is a very beginner-friendly fighter. His moves are designed to be very straightforward, and are very damaging on hit. While other characters might have more varied utility to their kits, Ralf excels because he's so effective what he does.
* StrongFleshWeakSteel: His Galactica Phantom SDM is one of the most damaging attacks in the same game where Chang wields a huge iron ball as a weapon.
* TallDarkAndHandsome: It's better seen in later games, where he actually is darker-skinned and [[TallDarkAndSnarky snarkier]] as ever.
* ThreeStrikeCombo: his Gatling Attack does 3 hits instead of Clark's 2. Averted from ''XII'' onward where it becomes the same as Clark's.
* TurnsRed: ''Literally'' during his [[https://www.youtube.com/watch?v=GxNAlSeaolk Jet Vulcan Punch Neo MAX]] in ''XIII'', which is quickly followed up by ''the'' SpamAttack to end ''all'' Spam Attacks. It's almost the exact same as [[Manga/OnePiece Gum-Gum Jet Gattling]], down to its name and the steam he gives off at the end.
* UnblockableAttack: His infamous Galactica Phantom is this, on top of dealing an absurd amount of damage. Another is a special move he gains in 2003 and XI, literally named "Unblock" which is a short-ranged unblockable uppercut. It's still blockable if you cancel into it, though.
* UseYourHead: one of his normal grab moves is an exploding headbutt.
* WrestlerInAllOfUs: Less than Clark, but still counts. Ralf Kick, for example, is a [[SpectacularSpinning spinning]] dropkick.
* YouDontLookLikeYou: Ralf and Clark switched to a completely different, [[VideoGame/StreetFighterII Zangief-esque]] silhouette [[ArtShift from one game to another]]. Toned down in ''XIV'' where he's still buff, but plausible.
[[/folder]]

[[folder:Clark Still]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_clark_render.png]]
[[caption-width-right:350:Tough & Cool]]
->''"Losers have no rights. That's what history's all about."''

->'''Origin''': USA
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/usa_1961.png]]
->'''Fighting style''': Martial arts + Heidern-style assassination arts
->'''Voiced by:''' [[note]]Yoshinori Shima (''[='94=]'' - ''XIII''), Tomo Kasaya (''XIV''), Sean Michaels (''Maximum Impact'' series, English), Eric Kelso (''XII'', English)[[/note]]


-> The other half of the Ikari Warriors. He is Ralf's [[HeterosexualLifePartners best friend]] and specializes in close-ranged grappling. In contrast with his more outgoing partner, he's stoic and rarely displays much emotion. However, he is hinted to have a melancholic streak and isn't above poking fun at Ralf's stubborn and serious nature.
----
* AmbiguouslyBrown: Same deal as Ralf. though his skin tone has been lightened over time to distinguish the two.
* AntiAir: His Napalm Stretch special is an anti-air grab move. He can sometimes do this right after his Gatling Attack for a MeteorMove.
* BadassBoast: In his pre-fight dialogue with Iori in ''XIII'', this shows up.
--> '''Clark''': I'll stand in front of a tank if that's what my mission requires. And I'll survive it too because I'm a pro!
* BadassNormal: Almost every character in this cast has some sort of supernatural power or hidden ability they can utilize; even Ralf can somehow create explosions with his punches. Clark? He simply runs up to you, grapples you, slams you into the pavement, and then pursues your body for an elbow drop.
* BashBrothers: With Ralf; the two were the co-protagonists of ''Ikari Warriors'', and have always been on the same team in their ''KOF'' appearances.
* BattleIntro: In ''XV'':
-->"He's a tough and cool professional grappler. You'd best stay out of his way! Clark Still! \\
'''Clark''': "I have no intention of losing."
* BigBrotherMentor: Both he and Ralf play the trope in regards to Leona, helping her ease into Team Ikari and learn to express emotions more without fear of her SuperpoweredEvilSide.
* CallBack: In the Classic Characters Team formation for 97' (Ralf, Clark, Athena), the ending shows them as their classic original selves, Ralf and Clark looking the exact same Rambo clone, the only difference being their bandanas; Ralf has a red bandana, Clark has a blue bandana.
* TheCameo: He appears in the background of KOF Stadium in ''VideoGame/SuperSmashBrosUltimate'' and has a spirit battle based on him and Ralf; the fight in question is based on their ''Ikari Warriors'' appearance.
* CaptainSmoothAndSergeantRough: His dynamic with Ralf reverses the typical relationship; Ralf (Colonel) prefers the rough-and-tumble approach, whereas Clark (Lieutenant) is more laid-back and mellow.
* CoolShades: Wears them to cover up an injury that Ralf accidentally inflicted on him while being careless with a knife.
* DarkSkinnedBlond: Toeing the line. Goes all over it in ''XII''/''XIII''.
* DivergentCharacterEvolution: Originally he and Ralf are practically head swaps to each other, and shared a lot of moves; then they slowly differentiate until the NESTS saga where they only share 2 moves (Super Argentine Backbreaker and Gatling Attack, and the latter even play differently for each), with Ralf becoming more of a brawler and Clark a grappler. However, ''XII'' and ''XIII'' saw the two becoming almost head swaps again with Clark gaining moves he used to have from Ralf. Though ''XIV'' does give Clark many of his old grabs again, as well as his new clothes.
* DubNameChange: You might remember him as Vince.
* EyeScream: Almost happened to him thanks to Ralf, but barely avoided it. Uses his CoolShades to cover the scar.
* KickThemWhileTheyAreDown: Most of his special grapples allow Clark to add on an extra hit with his Flashing Elbow. The ''Maximum Impact'' series gives him a few additional follow-ups to the Flashing Elbow.
* GrappleMove: He has several including "Super Argentine Backbreaker", its DM equivalent, "Napalm Stretch", "Mount Tackle", and "Ultra Clark Buster".
* TheGrappler: Over time, his moveset began to focus more on his command grabs over Ralf's close-range fisticuffs. There's his signature Backbreaker which serves as his primary close-range tool, and cam be followed up by an elbow drop for added damage. Then his Desperation Move, "Ultra Clark Buster", has Clark fly beyond the screen with his opponent for a devastating piledriver.
* HeroOfAnotherStory: He and Ralf made their debuts in VideoGame/IkariWarriors.
* HeroicBuild: One of many of SNK's badass muscled heroes. Some games like ''XII'' and ''XIII'' ''really'' push his build, where he looks like he ate another fighter to get more mass.
* HeterosexualLifePartners: With Ralf. Even a knife to Clark's face wasn't enough to break their bond.
* {{Hunk}}: ''Definitely.'' Big, strong muscles with a manly exterior and attractive look beyond those shades.
* InASingleBound: Later games give Clark [[VideoGame/StreetFighterII Zangief]]-like jumping skills. Just check out the [[https://www.youtube.com/watch?v=NFZkXuSqjwg Ultra Clark Buster]].
* MeaningfulName: Despite the DubNameChange, there may be good reason for it; there was a British officer called Ralph Clark who existed in the 1700s, who was a Royal Marine and fought in the American & French Revolution. He also served in Australia via [[JudgeJuryAndExecutioner picket duty, guarded convicts, and served on the Criminal Court]], which could refer to Ikari team's black op nature.
* MurderousThighs: A male example. Clark's Ultra Clark Buster includes a noticeable snap when he uses his leg to hold his opponent's head in place. Since he also threw them into the air as he holds them, this includes letting gravity run its course.
* NothingPersonal: When faced as an opponent in ''[=MI2=]''[='s=] story, one of his lines alludes to this.
-->'''Clark:''' "No hard feelings, don't hold it against me."
* OrnamentalWeapon: Same deal as Ralf above.
* TheQuietOne: Normally he doesn't speak much, and when he does, he does it short. Subverted in ''XIII'', where after not being very talkative for years, his pre-fight talks have him speaking... quite a bit. And sometimes rather eloquently.
* RapidFireFisticuffs: He sometimes shares the Vulcan Punch move with Ralf, minus the [[IncendiaryExponent mini explosions]].
* RedOniBlueOni: The Blue to Ralf's Red, with Ralf being the HotBlooded brawler, and Clark the cool-headed grappler. It's even visually identified by his blue cap.
* ScarsAreForever: He has a scar running along his eyes. Its the reason he wears his sunglasses in the first place.
* SharedSignatureMove: Both he and Ralf could originally perform "Super Argentine Backbreaker" and "Vulcan Punch". Though overtime it's Vulcan Punch that's become more associated with Ralf, while Clark gets the Backbreaker.
* SignatureMove: His 'Super Argentine Backbreaker", as well as its DM version. Also, his Mount Tackle, although it doesn't always appear in his repertoire.
* SpellMyNameWithAnS: His surname (スティル) has been misromanized by fans as [[Franchise/{{Superman}} "Steel"]] (which is actually スティール).
* TheStoic: Like everyone else in the Ikari Warriors (except for Ralf), he is focused and straight-laced. Still not as much as Leona or Heidern.
* ThreeStrikeCombo: It's easy to assume that his Running Three DM works how its name implies, but [[NonIndicativeName that's not always true]]. Most games in the NEST saga and onward have this grab three powerbombs after a full-screen sprint. But in the Orochi saga, this move would have to be EX'd in order to do all three attacks. The normal Running Three would only do a single attack after grabbing the opponent that couldn't be followed up afterward. That said most of Clark's supers (most notably his [[SignatureMove Ultra Argentine Backbreaker]]) play this trope straight.
* TragicKeepsake: He wears two dog tags; one belongs to him, the other to a dead friend.
* WrestlerInAllOfUs: He's even one who actually is notable for tons of follow-ups on his signature throws. His HSDM/[=MAX2DM=] in ''2002 UM'' is by far one of the most variables grapples he's had in his kit.
* YouDontLookLikeYou: Same as Ralf, as the two are significantly slimmer in ''XII'' and ''XIII''. The dev team has acknowledged this as his reveal for ''XIV'' jokes that he's lost a lot of weight and is a lot slimmer, but still buff.
[[/folder]]

!Psycho Soldiers Team: China

[[folder:Athena Asamiya]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_athena_render.png]]
[[caption-width-right:350:Eternal Psychic Idol]]
->''"Sorry about that! Are you hurt? I guess I got a bit carried away!"''

->'''Origin''': Japan
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
->'''Fighting style''': Psychic powers + Kung Fu
->'''Voiced by:''' [[note]]Reiko Fukai (''[='94=]''), Moe Nagasaki (''[='95=]''), Tamao Satou (''[='96=]''), Yukina Kurisu (''[='97=]'', ''The King of Fighters: KYO''), Creator/HarunaIkezawa (''[='98=]'' onward, ''The King of Fighters: Destiny''), Robyn Gryphe (''Maximum Impact'', English), Lily Kong (''Maximum Impact 2'', English), Miwa Gardner (''XII'', English)[[/note]]

-> The star of ''VideoGame/PsychoSoldier'' and one of SNK’s [[{{Mascot}} mascots]] (a spot shared with Goddess Athena); Athena Asamiya is a bright and cheerful young girl who was born with PsychicPowers, dubbed in-verse as Psycho Powers, [[LamarckWasRight for she is a descendant of Goddess Athena]] and possibly her {{Reincarnation}} due no other member of the Asamiya Family ever possessing special powers before Athena.

-> For being a special girl Athena was taken in by Chin Gentsai as one of his disciples, initiating a team of fighters who are gifted with psychic powers, molding them to be prepared for any threat the world may face, to be defenders of justice; Athena has a strong sense of righteousness so she fits right in.

-> Athena’s trademark characteristic, that is being a Japanese IdolSinger, has its origin in ''’97''; Athena and Kensou’s charisma and notable prowess in martial arts has been earning them fans since ''’94'', but this rise in popularity made Chin become worried about his disciples losing their humble spirit and lose focus on being heroes, with that he tried to talk them off participating in the ''’97'' tournament, meanwhile Athena has received a letter from a fan, an ill-girl who wrote a heartwarming letter to the Psycho Soldiers, saying they are her source of inspiration to overcome her illness, she hoped to see them again in action for the ''’97'' tournament.

-> Athena felt she had to answer such a devoted fan, she shows the letter to Chin, convincing him to follow his disciples and see how they take being popular and also being defenders of justice; Athena, Kensou and Chin didn’t win that tournament but still did great nevertheless, at the end the team is surprised by the visit of a wheelchair bound girl, she is [[IllGirl Kaoru Watanabe the ill-girl]] who sent that letter prior the tournament, Kaoru introduces herself and congratulates Athena in doing well again at KOF, she says the team gave her strength to also fight hard, Kaoru gets up from the wheelchair trying to show her progress by walking, she stumbles but before falling Athena hurries to her side and supports Kaoru, with that Kaoru asks Athena if she could be their friend, Athena and the team gladly become friends with Kaoru.

-> Showing that at the end of ’97 made Chin reevaluate his students, thinking he was wrong about them, now feeling Athena and Kensou have their hearts in the right place; Athena tells her master that being popular and a good source of inspiration also is one way of helping others, with this Chin loses all his worries about his disciples losing their way. This eventually develops into Athena becoming an Idol, extremely popular and inspiring all, but still being a hero of course.

-> The other part of Athena’s character is being on the receiving end of Kensou’s long lasting romantic feelings, he tried to confess to Athena multiple times, sometimes succeeding in expressing himself (many) other times not, Athena’s reaction is mostly always the same, that is getting embarrassed and dodging an answer; [[IDontWantToRuinOurFriendship while what she really feels about Kensou may not be love]], she does think well of him as a great friend, always sticking with him.

-> In ''XIII'' during a conversation with the Women Fighters Team, upon seeing that Mai, Yuri and King all have a special someone in waiting, Athena hopes one day she will find her other half as well, Kensou immediately tries to say she already has him, Athena gets embarrassed and scolds Kensou, telling him not to say it in front of so many people.

-> In the CD Dramas from ’96 to ’99 it is shown that Athena [[AllLoveIsUnrequited has one-sided feelings for Kyo]] goes to great lengths to move to a place near the Kusanagi household. In other SNK media, Athena’s feelings for Kyo have never been shown, not even hinted in the games proper, raising a case towards its actual place in canon.
-----

--> See Characters/{{Athena}} for tropes on her.
[[/folder]]

[[folder:Sie Kensou]]

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/19582ab9_ebc6_4648_b1d8_f79f643c42ae.png]]
->''"New threads. New attitude. The new Kensou's coming at you!"''

->'''Origin''' China
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/china_292.png]]
->'''Fighting style''': Psychic powers + Kung Fu
->'''Voiced by:''' [[note]]Eiji Yano (''94' to XIII''), Yuki Ishii (''[[VideoGame/AthenaAwakeningFromTheOrdinaryLife Athena: Awakening from the Ordinary Life]]''), Yuto Kaname (''XIV'', ''The King of Fighters: Destiny''), Josh Keller (''XII'', English)[[/note]]

->The other half of the Psycho Soldiers main face, Sie Kensou is a lively young man born with PsychicPowers, referred to as Psycho Powers in-universe, for this reason he caught Chin Gentsai’s attention who then took him in to be his disciple; Chin believes his students must be honed to face any future threat the world may face, he uses the King of Fighters Tournaments as a mean to improve Kensou and the others.

->Kensou is mainly [[ButtMonkey the source of comic relief]] and relaxing moments for the Psycho Soldiers, however he has [[MinorMajorCharacter his own serious sub-plot]] that has been developing since ''99''; he is also in love with Athena, going to great lengths to confess his love and declare that he is her knight, [[AllLoveIsUnrequited however Athena seemly only sees Kensou as a friend]], getting extremely embarrassed each time Kensou confesses.

->In ''99'' Kensou [[BroughtDownToNormal mysteriously lost his powers]], seemly destroying Chin’s hopes for his future, but Kensou still participated in that editon of KOF; at the end of it the powerless Kensou [[EleventhHourSuperpower awakens an immense new power]] in desperation for Athena’s life was at risk, that power would be called the "Dragon Spirit" which Kensou somehow shares with Bao, meaning when Bao has powers Kensou doesn’t and vice-versa.

->After some ins and outs with his powers Kensou decides to pass up the ''2003'' tournament in order [[TrainingFromHell to master the Dragon Spirit]], eventually coming back in XI seemly having mastered his powers. In ''XII'' Kensou is [[TookALevelInBadass graced with a complete overhaul]] in his fighting style, sporting a more serious kung-fu and donning his Classic Attire from his original Psycho Soldiers appearance, in ''XIII'' he is eager to show everyone how much capable he has become and try to confess to Athena once more of course.

->The Dragon Spirit apparently is [[BewareTheNiceOnes one of the greatest powers in the King of Fighters universe]], Ron of Hizoku clan expressed great interest in taking it for himself, claiming that all of NESTS is nothing compared to said power, later he would even warn Saiki that the Dragon Spirit is something that could be a threat to Those From the Past.
----
-> See Characters/PsychoSoldierSieKensou for tropes on him
[[/folder]]

[[folder:Chin Gentsai]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chin_gentsai_kof99.png]]
->''"O-Ouch! Whew! I can beat you. But age is something different!"''

->'''Origin''': China
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/china_292.png]]
->'''Fighting style''': All forms of Kung Fu (mainly uses Drunken Fist)
->'''Voiced by:''' [[note]]Toshikazu Nishimura (''[='94=]''-''2002''), Matsuo Matsuo (''XII'' - ''XIII''), Shintaro Tanaka (''XIV'', ''The King of Fighters: Destiny''), Josh Keller (''XII'', English)[[/note]]

-> Chinese DrunkenBoxing master and founder of the Psycho Soldiers team. He enters the tournaments primarily to investigate the circumstances around them and prevent any evil plots from going too far. He mentors Athena, Kensou, and Bao in controlling their psychic abilities, using tournaments as a good avenue for honing their skills.
----
* AbsenteeActor: ''KOF 2003'' and ''XI'' left him out despite having perfect attendance until then. He does return for the two following games though, before returning to the sidelines for ''XV''.
* TheAlcoholic: carries a sake gourd all the time, because he's a DrunkenMaster. His special intro against Kensou in '''98'' consists of him trying to outperform his eating with his own drinking.
* AnimalNemesis: Giant pandas. According to Athena in ''XIII'', when he gets drunk he'll go out and find some to fight with.
* BlindingBangs: [[TheFaceless His eyes]] [[HiddenEyes are always hidden by his hair]].
* BoozeBasedBuff: In gameplay, drinking his sake can power up his specials and/or DM. Nakoruru seems to also believe that he's using this trope, comparing his empowering sake with that of [[VideoGame/SamuraiShodown Haohmaru]].
* BreathWeapon: BoozeFlamethrower, to be exact. Sometimes he can just spit the booze itself.
* ComesGreatResponsibility: His reasoning behind preventing Athena and Kensou from competing in the ''[='97=]'' tournament. When they later return with the resolve to compete for the sake of Kaoru Watanabe, an ill fan of Athena's, Chin relents, impressed at his disciples' maturity.
* ConfusionFu: More or less. Some of his moves involve pretending to be dizzy and then following up with other attacks.
* CoolOldGuy: At 89, he's the oldest character in the series. Doesn't stop him from putting up a good fight against the younger ones. His gameplay somewhat reflects it: though short and thin, he's rather slow and can't jump too high.
* CounterAttack: His Suiho special in ''XIII''.
* CrouchingMoronHiddenBadass: He apparently was one hell of a badass in the past (or still is, maybe), many fighters in ''XIII'', including the monster that is Takuma, tell Kensou how lucky he is to have Chin as his master, expressing great respect towards him.
* DetectEvil: Not to Kim Kaphwan's level, but some of his win quotes comments about how much evil he can feel from his opponet's spirits.
* FoeTossingCharge: His Tetsuzankou DM in ''XIII'' is him charging forward, hitting his opponent with his BadassBack.
* GagNose: The extent of which [[DependingOnTheArtist varies from artist to artist]] (although it's fairly consistent overall).
* {{Gonk}}: His face is drawn in a more cartoony and unflattering style compared to the rest of the cast, particularly his nose.
* HappilyMarried: He's said to have a wife. Although he doesn't have any biological children, Bao is his adopted son and he serves as a father figure to both Kensou and Athena (more so to the former). He only has a granddaughter named Lei-len. This raises some interesting questions as to HOW he has a granddaughter, unless she's a step-granddaughter.
* HenpeckedHusband: Humorously implied by some of his win quotes, where he seems afraid of his old wife.
* ImprobableWeaponUser: He may sometimes use the gourd to directly attack his foes.
* {{Irony}}: Dislikes pandas. Three guesses on who (or better yet, what) his Maniac Striker in ''2000'' is.
* ItsASmallWorldAfterAll: He's an old acquaintance of [[Characters/TheKingOfFightersTheTalesOfAsh Tung Fu Rue]]. He also knows Takuma well, and he has some kind of history with Shen Woo, who tends to get riled up whenever Chin is around.
* MayDecemberRomance: Humorously mistaken by Kensou to be attempting this with Kula, since the two became cell phone and e-mail buddies before the ''XIII'' tournament.
* {{Mentor|s}}: Primarily to Athena And Kensou who he trains in harnessing their psychic powers, but also has been acting like this toward K' since ''2003''.
* MiniatureSeniorCitizens: Downplayed. While his official height isn't actually that short (164 cm, or 5'5''), he's consistently drawn and modeled to be one of the shorter characters. For example, despite there only being a 4 cm (1 inch) difference between him and Angel, his sprites only reach up to around her chest.
* NiceHat: Always a part of his outfit.
* OldMaster: For the Psycho Soldiers, and the ''KOF'' series as a whole, being one of the oldest fighters around.
* ParentalSubstitute: To both Kensou and Bao. Bao is actually his [[HappilyAdopted adopted son]].
* PeekABangs: In ''[='98=]'' through ''2000'' and ''XIII'', we actually get to see one of his eyes in character portraits.
* PlayingWithFire: Not only his Gou Ran Enpou DM is a massive BoozeFlamethrower, his Gou En Shourai DM also has him on fire.
* RollingAttack: His Kaiten Teki Kuutotsu Ken special and Toukuu Hiten Hou DM.
* RunningGag: In ''XIII'' he often tries to weasel his way out of fighting via saying he's getting too old for this. No one buys it. (One wonders if this is ObfuscatingStupidity or not, though.)
* SlideAttack: [[https://www.youtube.com/watch?v=FbpXplP_WFE Quite infamously so]], as he can completely negate projectiles and has a few hard-to-punish follow ups in certain games.
* SmarterThanYouLook: Some of his less-dressed looks can make him look like a homeless drunkard, but he's still as canny as they come.
* StanceSystem: He specializes in this, usually having more than 1 alternative stance in each games.
* TeamDad: Figuratively but also literally, being a ParentalSubstitute to Kensou and Bao.
* WalkingShirtlessScene: His outfits usually have him wearing only a short jacket while exposing his torso. The exception is the NESTS saga, where he is fully dressed.
[[/folder]]

!Women Fighters Team: England
[[folder:King]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_king_render.png]]
[[caption-width-right:350:The Beautiful Kick's Illusion]]
->''"In battle, one's sex means nothing. Who's left standing is what matters."''

->'''Origin''': France
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/frenchfag_214.png]]
->'''Fighting style''': Muay Thai
->'''Voiced by:''' [[note]]Creator/HarumiIkoma (games, ''The King of Fighters: Destiny''), Creator/YumiTouma (''[='94=]'' Dengeki Bunko drama CD)[[/note]]


-> A bartender who used to work for Mr. Big, but opened up her own place after his downfall. Skilled in Muay Thai, she disguised herself as a man to enter tournaments, as back then women were not allowed, in the KOF timeline however, King disguised herself as man so the others can take her more seriously and due to the fact that the Fatal Fury and Art of Fighting characters look around the same age. She fights in the KOF tournaments to support her little brother Jean and to cover his medical expenses. Quite possibly the strongest Muay Thai practioner in the SNK 'verse next to Joe, he would later consider King a great rival to him.

----
->See Characters/ArtOfFightingI for tropes on her
[[/folder]]

[[folder:Mai Shiranui]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_mai_render.png]]
[[caption-width-right:350:Fascinating Kuniochi]]
->''"Give into Shiranui immolation!"''

->'''Origin''': Japan
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
->'''Fighting style''': Shiranui-style Ninjutsu
->'''Voiced by:''' [[note]]Akoya Sogi (''[='94=]''-''XI''), Creator/AmiKoshimizu (''Sky Stage'', ''XII'' onward, ''The King of Fighters: Destiny''), Sheryl Stanley (''Maximum Impact'' series, English), Music/MegumiHayashibara (''[='94=]'' Dengeki Bunko drama CD)[[/note]]\\
'''Portrayed by:''' [[note]]Maggie Q (live-action movie)[[/note]]


->Mai is a very happy girl with the dream of several other girls: get married with her prince charming. She found that same PrinceCharming in Andy, her childhood friend as well as her grandfather's disciple, and self-proclaimed herself his fiancé. Although her preppy fighting persona suggests otherwise, Mai is [[YamatoNadeshiko a traditional Japanese beauty]] and ''very'' proud of it. However, her pride as a Shiranui ninja and infatuation with Andy usually keep her from fitting the mold 100% of the time.

->In ''XIV'', Mai is pissed that Terry and Andy are teaming up with Joe, and is getting short of candidates for the Women Fighters team aside of King because she turned down other invitations (like Kasumi and Hinako) thinking that she'd be able to team up with Andy (she was too late), while the other candidates (Yuri, Mary and Vanessa) are busy with their own activities and jobs. Luckily for her, she quickly came across Alice Garnet Nakata, who proved her skills (even if it's a modified attacks of the Bogard brothers) and the Women Fighters Team rises again.
----
->See Characters/FatalFury2 for tropes on her.
[[/folder]]

[[folder:Yuri Sakazaki]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_yuri_render.png]]
[[caption-width-right:350:Wild Flying Swallow]]
->''"I'm Kyokugen! Face it, Ryo! You're not fit to sweep for me!"''

->'''Origin''': Japan
->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
->'''Fighting style''': Kyokugen-style Karate + personal style
->'''Voiced by:''' [[note]]Kaori Horie (''[='95=]''-''[=XIII=]''), Creator/AiKakuma (''[=XIV=]'' onward, ''The King of Fighters: Destiny''), Amy Walls (''Maximum Impact'' series, English), Creator/SakuraTange (''[='94=]'' Dengeki Bunko drama CD)[[/note]]


->Takuma's daughter and Ryo's younger sister. She was kidnapped in order for Mr. Big to use Takuma against Ryo and Robert, but after she was rescued by Ryo and Robert she trained with Takuma and started entering The King of Fighters tournaments, generally with King and Mai. However, in some installments she would switch teams, sometimes running with Robert and her family [[note]](''[='96=]''-''[='99=]'', ''[='01=]'', ''[='03=]'', ''[=XI=]'', ''[=XIV=]'')[[/note]] and other times with Mai and King[[note]](''[='94=]''-''[='95=]'', ''[='00=]'', ''[='02=]'', ''[=XIII=]'')[[/note]].
----
->See Characters/ArtOfFighting for tropes on her
[[/folder]]
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[[redirect:Characters/TheKingOfFighters94]]

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