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-->''"Think fast, chucklenuts!'"''
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[[caption-width-right:300: ''"You listenin'? Okay -- [[UsefulNotes/MuhammadAli grass grows, birds fly]], sun shines, and brother, [[BreadEggsMilkSquick I hurt people]]."'']]
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[[caption-width-right:300: ''"You ''"Ya listenin'? Okay -- Okay. [[UsefulNotes/MuhammadAli grass Grass grows, birds fly]], sun shines, and brother, brother? [[BreadEggsMilkSquick I hurt people]]."'']]
people!]]"'']]
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->''"If you were from where ''I'' was from, you'd be f**kin' dead!"''
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->''"If you were from where ''I'' was from, you'd be f**kin' dead!"''dead! WHOOOOO!"''
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-->'''"Think fast, chucklenuts!'"''
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-->''"[[Think fast, chucklenuts!]]'"'
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->"[[If you were from where ''I'' was from, you'd be f**kin' dead!]]"
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----
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-->''"Think fast, chucklenuts!'"'
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->"If you were from where ''I'' was from, you'd be f**kin' dead!"
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-->''"Think fast, chucklenuts!'"'
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-->''Think fast, chucklenuts!''
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* [[SkillGateCharacter Skill Gate Strategy]]: Back capping. It's not too difficult to pull off -- just sneak and flank your way to the second capture point on an attack/defend map (Bonk! helps in bypassing the first defensive line), hide until the second point becomes available, and then capture it before the enemy can react or fall back. Easily shut down by an Engineer putting a sentry on the second point in advance, or being called out by attentive enemies while he's bum-rushing past them.
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* [[SkillGateCharacter SkillGateCharacters: Or Skill Gate Strategy]]: Strategy, in this case. Back capping. It's not too difficult to pull off -- just sneak and flank your way to the second capture point on an attack/defend map (Bonk! helps in bypassing the first defensive line), hide until the second point becomes available, and then capture it before the enemy can react or fall back. Easily shut down by an Engineer putting a sentry on the second point in advance, or being called out by attentive enemies while he's bum-rushing past them.
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* BalanceBuff: Not directly onto him, but via the Medic: the Meet Your Match update changed all Mediguns to match the speed of their heal target, [[UniquenessDecay whereas in previous versions this trait was unique to the Quick Fix]]. This made Scout into one of Medic's worst patients to one of his best: Scout no longer needs to tether himself to the spot if he wants a Medic's heal, Medics can tag Scout to rollout or escape faster, and having a source of constant regeneration and overheal from a Medic that can keep up nullifies Scout's primary weakness in his {{fragil|eSpeedster}}ity.
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* BalanceBuff: Not directly onto him, but via the Medic: the Meet Your Match update changed all Mediguns to match the speed of their heal target, [[UniquenessDecay whereas in previous versions this trait was unique to the Quick Fix]]. This made turned Scout into from one of Medic's worst patients to one of his best: best; Scout no longer needs to tether himself to the spot if he wants a Medic's heal, Medics can tag Scout to rollout or escape faster, and having a source of constant regeneration and overheal from a Medic that can keep up nullifies Scout's primary weakness in his {{fragil|eSpeedster}}ity.
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--> "For the first time in my life, I'm at a loss for words."
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--> "For "[[YouTalkTooMuch For the first time in my life, life,]] I'm at a loss for words."
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** The Fan O'War is a melee that turns down the already-puny damage of his standard bat to practically nonexistent (a whopping ''9'' damage point per hit, 26 on a crit), but allows him to mark an enemy he hits with it for death, causing them to receive mini-crits from all incoming damage sources. While this on paper can leans Scout into a useful support position, his Scatterguns and their ability to near-instantly vaporize many classes in precisely the same intended range makes this power virtually redundant (though [[ThisLooksLikeAJobForAquaman it does have a niche use in MvM]] in amplifying damage against [[DamageSpongeBoss Giant Robots]]).
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** The Fan O'War is a melee that turns down the already-puny damage of his standard bat to practically nonexistent (a whopping ''9'' damage point per hit, 26 on a crit), but allows him to mark an enemy he hits with it for death, causing them to receive mini-crits from all incoming damage sources. While this on paper can leans lean Scout into a useful support position, his Scatterguns and their ability to near-instantly vaporize many classes in precisely the same intended range makes this power virtually redundant (though [[ThisLooksLikeAJobForAquaman it does have a niche use in MvM]] in amplifying damage against [[DamageSpongeBoss Giant Robots]]).
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** The Fan O'War is a melee that turns down the already-puny damage of his standard bat to practically nonexistent (a whopping ''9'' damage point per hit, 26 on a crit), but allows him to mark an enemy he hits with it for death, causing them to receive mini-crits from all incoming damage sources. While this technically leans Scout into a support position, his Scatterguns and their ability to near-instantly vaporize many classes makes this ability virtually redundant (though [[ThisLooksLikeAJobForAquaman it does have a niche use in MvM]] in amplifying damage against [[DamageSpongeBoss Giant Robots]]).
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** The Fan O'War is a melee that turns down the already-puny damage of his standard bat to practically nonexistent (a whopping ''9'' damage point per hit, 26 on a crit), but allows him to mark an enemy he hits with it for death, causing them to receive mini-crits from all incoming damage sources. While this technically on paper can leans Scout into a useful support position, his Scatterguns and their ability to near-instantly vaporize many classes in precisely the same intended range makes this ability power virtually redundant (though [[ThisLooksLikeAJobForAquaman it does have a niche use in MvM]] in amplifying damage against [[DamageSpongeBoss Giant Robots]]).
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* ShortRangeShotgun: All of the Scout's Scatterguns are only really useful in close range, being able to annihilate certain classes in a single clip, but fall off dramatically in effect in even moderate range. The only [[SubvertedTrope exception]] in terms of primary weapon options is the Shortstop, which fires fewer bullets but has a narrower bullet spread, and is thus more useful in medium range.
* ShoutOut: His name, Jeremy, is based off of ex-[=TF2=] streamer WebVideo/Jerma985, who is also named Jeremy. The comparisons go further though, as Jerma is also fast-talking white man from Boston, and the two are noted to [[https://vignette.wikia.nocookie.net/jerma-lore/images/e/e8/Heaven.jpg/revision/latest?cb=20191115210524 share similar]] [[https://wiki.teamfortress.com/wiki/Scout#/media/File:Merch_Scout_Portrait.png appearances]].
* ShoutOut: His name, Jeremy, is based off of ex-[=TF2=] streamer WebVideo/Jerma985, who is also named Jeremy. The comparisons go further though, as Jerma is also fast-talking white man from Boston, and the two are noted to [[https://vignette.wikia.nocookie.net/jerma-lore/images/e/e8/Heaven.jpg/revision/latest?cb=20191115210524 share similar]] [[https://wiki.teamfortress.com/wiki/Scout#/media/File:Merch_Scout_Portrait.png appearances]].
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* ShoutOut: His name, Jeremy, is based off of ex-[=TF2=] streamer WebVideo/Jerma985, who is also named Jeremy. The comparisons go further though, as Jerma is also fast-talking white man from Boston, and the two are noted to [[https://vignette.wikia.nocookie.net/jerma-lore/images/e/e8/Heaven.jpg/revision/latest?cb=20191115210524 share similar]] [[https://wiki.teamfortress.com/wiki/Scout#/media/File:Merch_Scout_Portrait.png appearances]].
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* UselessUsefulSpell:
** The Back Scatter trades out accuracy and a few shots per magazine in exchange for the ability to deal mini-crits to enemies when [[InTheBack firing at their back in close range]]. Sounds like a perfect tool for flanking Scouts... until you realize that Scouts are already exceptionally deadly in close range with other scattergun options, and thus a weapon that forces them into [[PoorPredictableRock a single optimal means of approaching enemies]] at the cost of other valuable stats like magazine size [[CripplingOverspecialization can be a full-on handicap for very little tradeoff]].
** The Fan O'War is a melee that turns down the already-puny damage of his standard bat to practically nonexistent (a whopping ''9'' damage point per hit, 26 on a crit), but allows him to mark an enemy he hits with it for death, causing them to receive mini-crits from all incoming damage sources. While this technically leans Scout into a support position, his Scatterguns and their ability to near-instantly vaporize many classes makes this ability virtually redundant (though [[ThisLooksLikeAJobForAquaman it does have a niche use in MvM]] in amplifying damage against [[DamageSpongeBoss Giant Robots]]).
** The Back Scatter trades out accuracy and a few shots per magazine in exchange for the ability to deal mini-crits to enemies when [[InTheBack firing at their back in close range]]. Sounds like a perfect tool for flanking Scouts... until you realize that Scouts are already exceptionally deadly in close range with other scattergun options, and thus a weapon that forces them into [[PoorPredictableRock a single optimal means of approaching enemies]] at the cost of other valuable stats like magazine size [[CripplingOverspecialization can be a full-on handicap for very little tradeoff]].
** The Fan O'War is a melee that turns down the already-puny damage of his standard bat to practically nonexistent (a whopping ''9'' damage point per hit, 26 on a crit), but allows him to mark an enemy he hits with it for death, causing them to receive mini-crits from all incoming damage sources. While this technically leans Scout into a support position, his Scatterguns and their ability to near-instantly vaporize many classes makes this ability virtually redundant (though [[ThisLooksLikeAJobForAquaman it does have a niche use in MvM]] in amplifying damage against [[DamageSpongeBoss Giant Robots]]).
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Oh, dupe entry.
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* SimpleYetAwesome: When it comes down to it, Scout is basically a sawn-off shotgun on legs, but it's ''how'' his speed and jump boost get used that that makes him one of the deadliest members of the cast.
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Fixed a green link up top.
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The Scout (real name Jeremy) is an American hailing from [[{{Southies}} South Boston]], but [[MisplacedAccent somehow]] has a [[UsefulNotes/AmericanAccents Bronx accent]]. A [[ItsAllAboutMe narcissistic]] braggart with an ego the size of the Soviet Union, Scout is always ready to hype himself up with overly-inflated praises and trash-talk his enemies. Moreover, he's an obvious baseball fan, given his baseball cap, bat, and sports-themed accessories. The Scout is canonically the youngest of eight brothers, son of a single mother, and grew up on the streets trying to pick fights alongside his siblings and thus had to learn to run fast to join the brawls first. He coincidentally looks and sounds exactly like Creator/VinceOffer, and to some extent even has a similar personality. [[http://www.tf2.com/classes.php?class=scout Everyone, Meet the Scout!]]\\
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The Scout (real name Jeremy) is an American hailing from [[{{Southies}} South Boston]], but [[MisplacedAccent somehow]] has a [[UsefulNotes/AmericanAccents Bronx accent]]. A [[ItsAllAboutMe narcissistic]] braggart with an ego the size of the Soviet Union, Scout is always ready to hype himself up with overly-inflated praises and trash-talk his enemies. Moreover, he's an obvious baseball fan, given his baseball cap, bat, and sports-themed accessories. The Scout is canonically the youngest of eight brothers, son of a single mother, and grew up on the streets trying to pick fights alongside his siblings and thus had to learn to run fast to join the brawls first. He coincidentally looks and sounds almost exactly like Creator/VinceOffer, and to some extent even has a similar personality. [[http://www.tf2.com/classes.php?class=scout Everyone, Meet the Scout!]]\\
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The Scout is an Offense character with emphasis on lightning-fast combat. With a piddling 125HP but a staggering 133% base speed, a Scattergun capable of two shotting any class short of a Heavy, and the ability to DoubleJump, he's [[FragileSpeedster a fragile but fast]] and [[GlassCannon powerful class]] who relies on agility and speed to outmaneuver his enemies and weave around their attacks, making him the ideal class for flanking and objective-pushing. Moreover, because he counts as two people when on map objectives such as the Payload cart or a Control Point, taking them is often a Scout's job. The Scout's arsenal includes the Scattergun, a [[CoolGuns lever-action double-barrel shotgun]] with excellent damage for close-up engagements, but must rely on his pistol to do more than ScratchDamage at ranges beyond shoving the barrel up the enemy's nose. Alternatively, the Scout can use a variety of special consumable (or throwable) drinks in his secondary weapon slot to buff himself. His melee weapon is an aluminum baseball bat.\\
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The Scout is an Offense character with emphasis on lightning-fast combat. With a piddling 125HP but a staggering 133% base speed, a Scattergun capable of two shotting any class short of a Heavy, and the ability to DoubleJump, he's [[FragileSpeedster a fragile but fast]] and [[GlassCannon powerful class]] who relies on agility and speed to outmaneuver his enemies and weave around their attacks, making him the ideal class for flanking and objective-pushing. Moreover, because he counts as two people when on map objectives such as the Payload cart or a Control Point, taking them is often a Scout's job. The Scout's arsenal includes the Scattergun, a [[CoolGuns [[ShotgunsAreJustBetter lever-action double-barrel shotgun]] with excellent damage for close-up engagements, but must rely on his pistol to do more than ScratchDamage at ranges beyond shoving the barrel up the enemy's nose. Alternatively, the Scout can use a variety of special consumable (or throwable) drinks in his secondary weapon slot to buff himself. His melee weapon is an aluminum baseball bat.\\
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The Scout (real name Jeremy) is an American hailing from [[{{Southies}} South Boston]], but somehow has a [[UsefulNotes/AmericanAccents Bronx accent]]. A [[ItsAllAboutMe narcissistic]] braggart with an ego the size of the Soviet Union, Scout is always ready to hype himself up with overly-inflated praises and trash-talk his enemies. Moreover, he's an obvious baseball fan, given his baseball cap, bat, and sports-themed accessories. The Scout is canonically the youngest of eight brothers, son of a single mother, and grew up on the streets trying to pick fights alongside his siblings and thus had to learn to run fast to join the brawls first. He coincidentally looks and sounds exactly like Creator/VinceOffer, and to some extent even has a similar personality. [[http://www.tf2.com/classes.php?class=scout Everyone, Meet the Scout!]]\\
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The Scout (real name Jeremy) is an American hailing from [[{{Southies}} South Boston]], but somehow [[MisplacedAccent somehow]] has a [[UsefulNotes/AmericanAccents Bronx accent]]. A [[ItsAllAboutMe narcissistic]] braggart with an ego the size of the Soviet Union, Scout is always ready to hype himself up with overly-inflated praises and trash-talk his enemies. Moreover, he's an obvious baseball fan, given his baseball cap, bat, and sports-themed accessories. The Scout is canonically the youngest of eight brothers, son of a single mother, and grew up on the streets trying to pick fights alongside his siblings and thus had to learn to run fast to join the brawls first. He coincidentally looks and sounds exactly like Creator/VinceOffer, and to some extent even has a similar personality. [[http://www.tf2.com/classes.php?class=scout Everyone, Meet the Scout!]]\\
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->Voiced by: Nathan Vetterlein (English), Dani Albiac (Spanish), Alexander Fisenko (Russian)
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->Voiced by: Nathan Vetterlein (English), Dani Albiac (Spanish), Alexander Fisenko (Russian)(Russian), Stefan Günther (German)
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** When the titular Director records him in the "Meet the Director" comic, Scouts natters about how great he is until the Director runs out of film. He doesn't realize they've stopped recording until ''five hours'' after the fact, and he ''still'' has more praises to sing about himself, urging the Director to collect more film and continue their session.
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** When the titular Director records him in the "Meet the Director" comic, Scouts natters the Scout blathers on about how great he is until the Director runs out of film. He doesn't realize they've stopped recording until ''five hours'' after the fact, and he ''still'' has more praises to sing about himself, urging the Director to collect more film and continue their session.
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* HadToBeSharp: He's the youngest of eight brothers, and as a result would often not have time to get any shots in during a fight before it was over. He pushed himself to be faster than his siblings in order for him to be able to actually participate in brawls.
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* HitAndRunTactics: An not-moving Scout is a dead Scout. Oftentimes, the best course of action (especially against bulkier enemies) is to run in, get several meat-shots on a target, then get out of there before they can take aim on you. Rinse and repeat.
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* HitAndRunTactics: An A not-moving Scout is a dead Scout. Oftentimes, the best course of action (especially against bulkier enemies) is to run in, get several meat-shots on a target, then get out of there before they can take aim on you. Rinse and repeat.
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You can't have a character that's both of these tropes at the same time.
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* {{Jerkass}}: In his Meet The Team video, he constantly licks his own shoes and generally acts like a gigantic narcissist. The comics show sometimes he's not the nicest guy even to his own teammates either, like when he rats out Soldier in the Smissmas comic or jeers at Heavy for giving [[ICallItVera Sasha]] her own bed.
* JerkWithAHeartOfGold: See PetTheDog below.
* JerkWithAHeartOfGold: See PetTheDog below.
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* {{Jerkass}}: JerkWithAHeartOfGold: In his Meet The Team video, he constantly licks his own shoes and generally acts like a gigantic narcissist. The comics show sometimes he's not the nicest guy even to his own teammates either, like when he rats out Soldier in the Smissmas comic or jeers at Heavy for giving [[ICallItVera Sasha]] her own bed.
* JerkWithAHeartOfGold: See PetTheDog below.bed. At his best though, he's shown to be surprisingly thoughtful of those around him and has many moments of [[PetTheDog acting on it]].
* JerkWithAHeartOfGold: See PetTheDog below.