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Added: 303

Changed: 32

Removed: 313

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* MakeMeWannaShout: They can howl once a day to paralyze everything around them for one round.

to:

* MakeMeWannaShout: BrownNote: They can howl once a day to paralyze everything around them for one round.



* EliteMooks: Unlike most undead, they retain their minds and class levels.

to:

* EliteMooks: EliteZombie: Unlike most undead, they retain their minds and class levels.



* TheCorrupter: When someone is stranded with them, they'll talk to and sympathize with the unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is to guide the stranded mortal to conclusions and emotions that will result in a new marooned one upon their death.



* PetTheDog: Played with. When someone is stranded with them, they'll talk to and sympathize with the unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is to guide the stranded mortal to conclusions and emotions that will result in a new marooned one upon their death.

Added: 918

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->'''Size:''' Varies

to:

->'''Size:''' VariesSame as base creature



[[folder:Spewer]]
->'''Challenge Rating:''' Any

to:

[[folder:Spewer]]
[[folder:Razordoll]]
->'''Challenge Rating:''' Any2+



->'''Alignment:''' TrueNeutral
->'''Size:''' Varies

to:

->'''Alignment:''' TrueNeutral
ChaoticEvil
->'''Size:''' VariesMedium



* AcidAttack: A spewer can disgorge a concentrated glob of acid or shower its prey in a torrent of the vile substance.
* ArtificialZombie: Spewers are animated by implanted hybrid augmentations that have taken over the recipient's body upon death.

to:

* AcidAttack: AxCrazy: These nearly mindless abominations lose the ability to speak and all memories of their lives. In a state of constant pain, razordolls lash out in fury against the living.
* CameBackWrong: Razordolls tragically arise when misguided necromancers attempt to raise mutilated android corpses after replacing their missing parts with plastic and metal scraps. Some believe the process for creating a razordoll was accidentally discovered when a heartbroken medic who lost their android partner turned to the necromantic arts and was slain by the raised razordoll, who went on to kill dozens more before being put down.
* NonHumanUndead:
A spewer damaged android corpse that's subjected to hasty repair attempts and exposed to necromantic energy can disgorge rise again as a concentrated glob of acid or shower its prey in a torrent of the vile substance.
* ArtificialZombie: Spewers are animated by implanted hybrid augmentations that have taken over the recipient's body upon death.
razordoll.



[[folder:Spookfish Swarm]]
->'''Challenge Rating:''' 16

to:

[[folder:Spookfish Swarm]]
[[folder:Spewer]]
->'''Challenge Rating:''' 16Any



->'''Alignment:''' NeutralEvil
->'''Size:''' Tiny

to:

->'''Alignment:''' NeutralEvil
TrueNeutral
->'''Size:''' TinyVaries



* FiendishFish: Though each individual spookfish is tiny, they rise from the sand in bloodthirsty swarms of flashing scales and serrated teeth.
* RaisingTheSteaks: Spookfish are undead ghosts of an extinct species of Akitonian fish, speculated to have died out when a meteor evaporated the Irkonian Sea.

to:

* FiendishFish: Though each individual spookfish is tiny, they rise from AcidAttack: A spewer can disgorge a concentrated glob of acid or shower its prey in a torrent of the sand in bloodthirsty swarms of flashing scales and serrated teeth.
vile substance.
* RaisingTheSteaks: Spookfish ArtificialZombie: Spewers are undead ghosts of an extinct species of Akitonian fish, speculated to animated by implanted hybrid augmentations that have died out when a meteor evaporated taken over the Irkonian Sea.recipient's body upon death.



[[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
->'''Challenge Rating:''' 19

to:

[[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
[[folder:Spookfish Swarm]]
->'''Challenge Rating:''' 1916



->'''Size:''' Gargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.

to:

->'''Size:''' Gargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.
Tiny



* CastingAShadow: A tzitzimitl can focus the power of solar eclipses to create a spherical spread of darkness, which overwhelms all non-magical light.
* StarKilling: Tzitzimitls have a loose cabal that plans the destruction of entire solar systems by quenching the star.

to:

* CastingAShadow: A tzitzimitl can focus FiendishFish: Though each individual spookfish is tiny, they rise from the power sand in bloodthirsty swarms of solar eclipses flashing scales and serrated teeth.
* RaisingTheSteaks: Spookfish are undead ghosts of an extinct species of Akitonian fish, speculated
to create a spherical spread of darkness, which overwhelms all non-magical light.
* StarKilling: Tzitzimitls
have died out when a loose cabal that plans meteor evaporated the destruction of entire solar systems by quenching the star.Irkonian Sea.



[[folder:Undead Minion]]

to:

[[folder:Undead Minion]][[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
->'''Challenge Rating:''' 19



->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature

to:

->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
NeutralEvil
->'''Size:''' Same as base creatureGargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.



* ArtificialZombie: Cybernetic zombies arise as the result of technological implants that continue to function after their hosts have died.
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.

to:

* ArtificialZombie: Cybernetic zombies arise as CastingAShadow: A tzitzimitl can focus the result power of technological implants solar eclipses to create a spherical spread of darkness, which overwhelms all non-magical light.
* StarKilling: Tzitzimitls have a loose cabal
that continue to function after their hosts have died.
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after
plans the body died.destruction of entire solar systems by quenching the star.



[[folder:Vampire]]
->'''Alignment:''' Evil

to:

[[folder:Vampire]]
[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' EvilNeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature


Added DiffLines:

* ArtificialZombie: Cybernetic zombies arise as the result of technological implants that continue to function after their hosts have died.
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.
[[/folder]]

[[folder:Vampire]]
->'''Alignment:''' Evil
----

Added: 859

Changed: 2026

Removed: 570

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* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aa4_lacunal_collector.png]]



[[folder:Spewer]]
->'''Challenge Rating:''' Any

to:

[[folder:Spewer]]
[[folder:Ravenous Skull]]
->'''Challenge Rating:''' Any1 (individual), 6 (swarm)



->'''Alignment:''' TrueNeutral
->'''Size:''' Varies

to:

->'''Alignment:''' TrueNeutral
NeutralEvil
->'''Size:''' VariesTiny



* AcidAttack: A spewer can disgorge a concentrated glob of acid or shower its prey in a torrent of the vile substance.
* ArtificialZombie: Spewers are animated by implanted hybrid augmentations that have taken over the recipient's body upon death.

to:

* AcidAttack: A spewer can disgorge a concentrated glob of acid or shower its prey in a torrent of FlyingFace: Ravenous skulls are flying humanoid skulls.
* HorrorHunger: Often formed from
the vile substance.
* ArtificialZombie: Spewers
skulls of those who died of starvation or in terrible necromantic rituals, ravenous skulls are animated mindless and driven by implanted hybrid augmentations that have taken over the recipient's body upon death.a ceaseless hunger to consume living flesh.



[[folder:Spookfish Swarm]]
->'''Challenge Rating:''' 16

to:

[[folder:Spookfish Swarm]]
[[folder:Spewer]]
->'''Challenge Rating:''' 16Any



->'''Alignment:''' NeutralEvil
->'''Size:''' Tiny

to:

->'''Alignment:''' NeutralEvil
TrueNeutral
->'''Size:''' TinyVaries



* FiendishFish: Though each individual spookfish is tiny, they rise from the sand in bloodthirsty swarms of flashing scales and serrated teeth.
* RaisingTheSteaks: Spookfish are undead ghosts of an extinct species of Akitonian fish, speculated to have died out when a meteor evaporated the Irkonian Sea.

to:

* FiendishFish: Though each individual spookfish is tiny, they rise from AcidAttack: A spewer can disgorge a concentrated glob of acid or shower its prey in a torrent of the sand in bloodthirsty swarms of flashing scales and serrated teeth.
vile substance.
* RaisingTheSteaks: Spookfish ArtificialZombie: Spewers are undead ghosts of an extinct species of Akitonian fish, speculated to animated by implanted hybrid augmentations that have died out when a meteor evaporated taken over the Irkonian Sea.recipient's body upon death.



[[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
->'''Challenge Rating:''' 19

to:

[[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
[[folder:Spookfish Swarm]]
->'''Challenge Rating:''' 1916



->'''Size:''' Gargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.

to:

->'''Size:''' Gargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.
Tiny



* CastingAShadow: A tzitzimitl can focus the power of solar eclipses to create a spherical spread of darkness, which overwhelms all non-magical light.
* StarKilling: Tzitzimitls have a loose cabal that plans the destruction of entire solar systems by quenching the star.

to:

* CastingAShadow: A tzitzimitl can focus FiendishFish: Though each individual spookfish is tiny, they rise from the power sand in bloodthirsty swarms of solar eclipses flashing scales and serrated teeth.
* RaisingTheSteaks: Spookfish are undead ghosts of an extinct species of Akitonian fish, speculated
to create a spherical spread of darkness, which overwhelms all non-magical light.
* StarKilling: Tzitzimitls
have died out when a loose cabal that plans meteor evaporated the destruction of entire solar systems by quenching the star.Irkonian Sea.



[[folder:Undead Minion]]

to:

[[folder:Undead Minion]][[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
->'''Challenge Rating:''' 19



->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature

to:

->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
NeutralEvil
->'''Size:''' Same as base creatureGargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.



* ArtificialZombie: Cybernetic zombies arise as the result of technological implants that continue to function after their hosts have died.
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.

to:

* ArtificialZombie: Cybernetic zombies arise as CastingAShadow: A tzitzimitl can focus the result power of technological implants solar eclipses to create a spherical spread of darkness, which overwhelms all non-magical light.
* StarKilling: Tzitzimitls have a loose cabal
that continue to function after their hosts have died.
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after
plans the body died.destruction of entire solar systems by quenching the star.



[[folder:Vampire]]
->'''Alignment:''' Evil

to:

[[folder:Vampire]]
[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' EvilNeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature



* ArtificialZombie: Cybernetic zombies arise as the result of technological implants that continue to function after their hosts have died.
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.
[[/folder]]

[[folder:Vampire]]
->'''Alignment:''' Evil
----



* OurVampiresAreDifferent: Moroi are your standard cape-and-castle {{Dracula}} types. The nosferatu [[LooksLikeOrlok Look Like Orlok]], and the JiangShi are ExactlyWhatItSaysOnTheTin. Moroi and nosferatu have most of the traditional vampire weaknesses (they're repelled by holy symbols, mirrors and garlic, are vulnerable to being staked will inert, cannot enter a house uninvited and are destroyed by sunlight) while jiang-shi have their own traditional banes.

to:

* OurVampiresAreDifferent: Moroi are your standard cape-and-castle {{Dracula}} types. The types, nosferatu [[LooksLikeOrlok Look Like Orlok]], and the JiangShi are ExactlyWhatItSaysOnTheTin. ExactlyWhatItSaysOnTheTin, and voidshard vampires are touched by entropy. Moroi and nosferatu have most of the traditional vampire weaknesses (they're repelled by holy symbols, mirrors and garlic, are vulnerable to being staked will inert, cannot enter a house uninvited and are destroyed by sunlight) while sunlight), jiang-shi have their own traditional banes.banes, and voidshard vampires have no true vulnerabilities.



* OurVampiresAreDifferent: Rather than spawning when another vampire drains a mortal, they are spawned from mortals slain by an outsider from the Negative Energy plane called sceaduinars.

Added: 328

Changed: 14

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For tropes pertaining to undead in ''TabletopGame/{{Pathfinder}}'', see [[Characters/PathfinderUndead here]].

to:

For tropes pertaining to undead in ''TabletopGame/{{Pathfinder}}'', see [[Characters/PathfinderUndead here]].
Characters/PathfinderUndead.



[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/aa2_corpsefolk_marine.png]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aa2_ghost.png]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aa2_ghoul.png]]



* AcidAttack: The mosaic soul]s touch unravels living targets into component parts, leaving grievous wounds similar to acid burns.

to:

* AcidAttack: The mosaic soul]s soul's touch unravels living targets into component parts, leaving grievous wounds similar to acid burns.



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aa1_necrovite.png]]



[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]

to:

[[caption-width-right:252:A nihilus nihili formed from the body of a lashunta.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RecycledInSpace: The space age has introduced a new weakness for them, much like they couldn't cross running water unless carried in a coffin, they cannot enter the Drift unless in a coffin. Though some wire starship controls into their coffins.


Added DiffLines:

* OurVampiresAreDifferent: Rather than spawning when another vampire drains a mortal, they are spawned from mortals slain by an outsider from the Negative Energy plane called sceaduinars.

Added: 1427

Changed: 142

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[[folder:Mummy]]

to:

[[folder:Mummy]][[folder:Mosaic Soul]]
->'''Challenge Rating:''' 3+
->'''Role:''' Expert
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Varies




to:

* AcidAttack: The mosaic soul]s touch unravels living targets into component parts, leaving grievous wounds similar to acid burns.
* BlindedByTheLight: Packed with spinning fragments of brilliant colours, mosaic souls glow brightly, and can blind opponents when they become agitated.
* DarkIsNotEvil: Unlike many undead, mosaic souls are not evil, being driven by chaotic urges and dream logic.
[[/folder]]

[[folder:Mummy]]
----


Added DiffLines:

[[folder:Ossiworm Agent]]
->'''Challenge Rating:''' 10
->'''Role:''' Expert
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
----
* DemBones: An ossiworm agent is an undead skeleton threaded with veiny tendrils controlled by the ossiworm.
* HumanDisguise: An activated ossiworm agent can mimic its host's living appearance as needed.
* TheMole: For centuries, the Corpse Fleet has infiltrated the Pact Worlds by abducting living creatures and implanting them with ossiworms. Scores of ossiworm agents inhabit government offices, maintenance crews, and Stewards squadrons. A cadre even exists among Pharasma's faithful, having innovated a way of evading magical detection as they foment factional disputes.
* TheSymbiote: The ossiworm is a carefully engineered undead parasite. While dormant, it emotionally nudges its host to excel, receive promotions, and gain access to increasingly sensitive infrastructure. At an arranged signal, the ossiworm hatches, consuming its host's flesh and memories in a few excruciating minutes.
[[/folder]]

Added: 3179

Changed: 1731

Removed: 554

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None


!Player-Level

to:

!Player-Level!Player-Sized



!!Jiang-shi
->'''Challenge Rating:''' 5+



->'''Size:''' Medium

Vampires that feed on the breath of the living and remain hampered by rigor mortis.



* HolyBurnsEvil: While holy symbols do not harm them, moroi and nosferatus cannot come near them or touch or harm a creature brandishing one.
* MustBeInvited: A moroi or nosferatu can't enter a residence unless they're invited inside.
* OurVampiresAreDifferent: Moroi are your standard cape-and-castle {{Dracula}} types. The nosferatu [[LooksLikeOrlok Look Like Orlok]], and the JiangShi are ExactlyWhatItSaysOnTheTin. Moroi and nosferatu have most of the traditional vampire weaknesses (they're repelled by holy symbols, mirrors and garlic, are vulnerable to being staked will inert, cannot enter a house uninvited and are destroyed by sunlight) while jiang-shi have their own traditional banes.
* TheVirus: Vampires (except nosferatus) can turn their victims into either other vampires or enthralled spawn.
* WeakenedByTheLight: They cannot bear sunlight, which will utterly destroy them in two rounds of direct exposure.
* WoodenStake: A helpless vampire can be destroyed by driving a wooden stake through its heart; however, it will instantly return to life if the stake is removed unless its head is first severed and anointed with holy water.

!!Jiang-shi
->'''Challenge Rating:''' 5+
->'''Size:''' Medium

Vampires that feed on the breath of the living and remain hampered by rigor mortis.
----



[[/folder]]

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil

to:

[[/folder]]

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]

!!Moroi
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
5+



* OurZombiesAreDifferent: These zombies are the victims of void death infected by an akata.
* OverlyLongTongue: A void zombie usually has a bloated blue-gray “tongue”, which is the tail of the akata larva inside.
* ParasiteZombie: A void zombie's body is controlled by the akata larva parasite.
[[/folder]]

[[folder:Vorthuul]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vorthuul.png]]
->'''Challenge Rating:''' Any
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Varies

Undead created from the tortured souls killed by black holes.

to:

* OurZombiesAreDifferent: These zombies are the victims of void death infected by an akata.
* OverlyLongTongue: A void zombie usually has a bloated blue-gray “tongue”, which is the tail
SummonMagic: Moroi can summon creatures of the akata larva inside.
night to aid them in battle.
* ParasiteZombie: SuperSmoke: A void zombie's body is controlled by the akata larva parasite.
[[/folder]]

[[folder:Vorthuul]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vorthuul.png]]
moroi can take a move action to transform into a cloud of vapours, allowing them to fly and fit through narrow openings.

!!Voidshard Vampire
->'''Challenge Rating:''' Any
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
6+
->'''Size:''' Varies

Undead created from the tortured souls killed by black holes.
Medium



* BodyOfBodies: A vorthuul appears to be composed of two intertwined forms: one a squat, obsidian skeleton that emanates calm, the other the phantom of a spaghettified creature eternally screaming in unbearable pain.
* GravityMaster: A vorthuul can take on the crushing gravitational properties of a black hole.

to:

* BodyOfBodies: A vorthuul appears BeatItByCompulsion: Voidshard vampires hate order. Whenever they see orderly objects, especially those created from discrete elements, they get a compulsion to be composed of two intertwined forms: one destroy them.
* VictorGainsLosersPowers: If
a squat, obsidian skeleton that emanates calm, voidshard vampire manages to destroy its sceaduinar creator, the other former absorbs a burst of negative energy from the phantom of latter. Its skin grows completely crystalline, and it develops special powers.

!!Nosferatu
->'''Challenge Rating:''' 10+
->'''Size:''' Medium
----
* BaldOfEvil: Nosferatus are completely hairless, and have
a spaghettified creature eternally screaming in unbearable pain.
prospensity for elaborate wigs.
* GravityMaster: A vorthuul LooksLikeOrlok: The nosferatus are direct callbacks to the original ''Film/{{Nosferatu}}'', and are as hideous as old Count Orlok -- they're usually disguised by batlike faces, pronounced fangs, pointed ears and hideosity extended, claw-like nails.
* PlagueMaster: Nosferatus have an unnatural connection to disease, and serve as hosts to viruses from all over the galaxy.
* TimeAbyss: The typical nosferatu is impossibly ancient, since their kind lost the ability to create new spawn millennia before the Gap. New nosferatus are exceedingly rare.
* VoluntaryShapeshifting: Nosferatus
can take on the crushing gravitational properties turn into a swarm of a black hole.centipedes, rats or spiders.



[[folder:Yurei]]
->'''Challenge Rating:''' Any
->'''Role:''' Spellcaster

to:

[[folder:Yurei]]
[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' Any
1+
->'''Role:''' SpellcasterCombatant



->'''Size:''' Varies

to:

->'''Size:''' VariesMedium



* RoaringRampageOfRevenge: Yurei relentlessly stalk their betrayers, terrorising them with horrific nightmares before killing them. A yurei rarely finds peace after taking revenge, often mistaking a different subject as the focus of its wrath.
* VengefulGhost: Yurei are undead spirits of those who died in the throes of betrayal.

to:

* RoaringRampageOfRevenge: Yurei relentlessly stalk their betrayers, terrorising them with horrific nightmares before killing them. A yurei rarely finds peace after taking revenge, often mistaking a different subject as OurZombiesAreDifferent: These zombies are the focus victims of its wrath.
void death infected by an akata.
* VengefulGhost: Yurei are undead spirits of those who died in OverlyLongTongue: A void zombie usually has a bloated blue-gray “tongue”, which is the throes tail of betrayal.the akata larva inside.
* ParasiteZombie: A void zombie's body is controlled by the akata larva parasite.



!Starship-Level
[[folder:Derelict Shade]]
->'''Starship Tier:''' 4
->'''Role:''' Spellcaster

to:

!Starship-Level
[[folder:Derelict Shade]]
->'''Starship Tier:''' 4
[[folder:Vorthuul]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vorthuul.png]]
->'''Challenge Rating:''' Any
->'''Role:''' SpellcasterCombatant



->'''Size:''' Small

to:

->'''Size:''' SmallVaries

Undead created from the tortured souls killed by black holes.



* BodyOfBodies: A vorthuul appears to be composed of two intertwined forms: one a squat, obsidian skeleton that emanates calm, the other the phantom of a spaghettified creature eternally screaming in unbearable pain.
* GravityMaster: A vorthuul can take on the crushing gravitational properties of a black hole.
[[/folder]]

[[folder:Yurei]]
->'''Challenge Rating:''' Any
->'''Role:''' Spellcaster
->'''Alignment:''' NeutralEvil
->'''Size:''' Varies
----
* RoaringRampageOfRevenge: Yurei relentlessly stalk their betrayers, terrorising them with horrific nightmares before killing them. A yurei rarely finds peace after taking revenge, often mistaking a different subject as the focus of its wrath.
* VengefulGhost: Yurei are undead spirits of those who died in the throes of betrayal.
[[/folder]]

!Starship-Sized
[[folder:Derelict Shade]]
->'''Starship Tier:''' 4
->'''Role:''' Spellcaster
->'''Alignment:''' NeutralEvil
->'''Size:''' Small
----



[[/folder]]

to:

[[/folder]][[/folder]]
----

Added: 15343

Changed: 15809

Removed: 7316

Is there an issue? Send a MessageReason:
consolidating this since the division is rather arbitrary and has a lot of overlap


!![[center: [-[[Characters/{{Starfinder}} Index]] | [[Characters/StarfinderPlayerRaces Playable Races]] | [[Characters/StarfinderMonsters Monsters]] ([[Characters/StarfinderHumanoids Humanoids]] | [[Characters/StarfinderMonstrousHumanoids Monstrous Humanoids]] | [[Characters/StarfinderAnimals Animals]] | [[Characters/StarfinderVermin Vermin]] | [[Characters/StarfinderMagicalBeasts Magical Beasts]] | [[Characters/StarfinderPlants Plants]] | [[Characters/StarfinderFey Fey]] | [[Characters/StarfinderDragons Dragons]] | [[Characters/StarfinderAberrations Aberrations]] | [[Characters/StarfinderConstructs Constructs]] | [[Characters/StarfinderOozes Oozes]] | '''Undead''' | [[Characters/StarfinderOutsiders Outsiders]])]]-]



To see the tropes for undead in ''TabletopGame/{{Pathfinder}}'', click [[Characters/PathfinderUndead here]].

to:

To see the For tropes for pertaining to undead in ''TabletopGame/{{Pathfinder}}'', click see [[Characters/PathfinderUndead here]].




!Created Undead
Undead that require deliberate effort to make.

[[folder:Bone Trooper]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bone_trooper_starfinder.png]]
->'''Challenge Rating:''' 2+

to:

\n!Created Undead\nUndead that require deliberate effort to make.\n\n[[folder:Bone Trooper]]\n[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bone_trooper_starfinder.png]]\n!Player-Level
[[folder:Aanung-an]]
->'''Challenge Rating:''' 2+4+



->'''Alignment:''' LawfulEvil

to:

->'''Alignment:''' LawfulEvilEvil




Animated skeletons that retain memories and skills of their former lives. Referred to as skeletal champions in ages past, they are more commonly referred to by their designation among the Corpse Fleet.



* DemBones: They might have had flesh once but, as most of them are elebrians, any traces have long since rotted away.
* EliteMooks: Unlike most undead, they retain their minds and class levels.

to:

* DemBones: They might have had flesh once but, as most of them are elebrians, any traces have long since rotted away.
* EliteMooks: Unlike most undead, they retain their minds
EvilSorcerer: An aanung-an arises from a creature that dies while performing dark rituals for evil purposes, and class levels.wields obscure lore in service to unknowable agendas.



[[folder:Corpsefolk]]
->'''Challenge Rating:''' 2+
->'''Alignment:''' Any

to:

[[folder:Corpsefolk]]
[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
->'''Challenge Rating:''' 2+
4+
->'''Role:''' Combatant or Expert
->'''Alignment:''' AnyNeutralEvil



Sentient undead usually produced from Eoxians following the cataclysm that killed their world.

to:

Sentient undead usually produced
Undead arising
from Eoxians following those who reveled to much in the cataclysm that killed their world. thrill of chasing and killing.



* SuddenNameChange: They were known as zombie lords in ''Pathfinder'', a name which is no longer fitting as many of them are just ordinary citizens of Eox.
* WorkingForABodyUpgrade: Many living Eoxians indenture themselves for the chance to be reanimated as a Corpsefolk when they die. Most of them are still working off the debt postmortem.

to:

* SuddenNameChange: AbnormalAmmo: Their infused ammunition is made of negative energy infused bone.
* MakeMeWannaShout:
They were known as zombie lords in ''Pathfinder'', can howl once a name day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak,
which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok
is no longer fitting as many of them are just ordinary citizens of Eox.
* WorkingForABodyUpgrade: Many living Eoxians indenture themselves for
a malevolent spirit from the chance to be reanimated as a Corpsefolk when they die. Most of them are still working off Ojibway nation.
* YourSoulIsMine: A baykok can devour
the debt postmortem.souls of dead or dying creaturs to heal and haste itself.



[[folder:Gatecrasher]]
->'''Challenge Rating:''' 5+
->'''Role:''' Combatant

to:

[[folder:Gatecrasher]]
[[folder:Bone Trooper]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bone_trooper_starfinder.png]]
->'''Challenge Rating:''' 5+
2+
->'''Role:''' CombatantAny



Juggernauts of powered armor and necromancy-infused flesh.

to:

Juggernauts of powered armor Animated skeletons that retain memories and necromancy-infused flesh.skills of their former lives. Referred to as skeletal champions in ages past, they are more commonly referred to by their designation among the Corpse Fleet.



* {{BFG}}/{{BFS}}: They can use weapons sized for creatures within one size category of them without penalty, allowing a gatecrasher to use heavy weapons meant to be wielded by ogres.
* {{Cyborg}}: Not only are they fused with their power armor, they can install armor upgrades into their bodies.
* OneHandedZweihander: Their Juggernaut of Destruction ability lets them wield two handed weapons in one hand without penalty.

to:

* {{BFG}}/{{BFS}}: They can use weapons sized for creatures within one size category of them without penalty, allowing a gatecrasher to use heavy weapons meant to be wielded by ogres.
* {{Cyborg}}: Not only are they fused with
DemBones: As their power armor, name would indicate, the flesh of bone troopers has rotten away.
* EliteMooks: Unlike most undead,
they can install armor upgrades into retain their bodies.
* OneHandedZweihander: Their Juggernaut of Destruction ability lets them wield two handed weapons in one hand without penalty.
minds and class levels.



[[folder:Necrovite]]
->'''Challenge Rating:''' 8+
->'''Role:''' Spellcaster
->'''Alignment:''' Evil
->'''Size:''' Same as base creature

Undead residents of Eox who turned to undeath to "survive" the calamity that befell their world. Necrovites store their souls in an electroencephalon, which they can regenerate from should their bodies be destroyed.

to:

[[folder:Necrovite]]
[[folder:Carrion Dreg]]
->'''Challenge Rating:''' 8+
1+
->'''Role:''' Spellcaster
Combatant
->'''Alignment:''' Evil
NeutralEvil
->'''Size:''' Same as base creature

Varies

Undead residents of Eox who turned to undeath to "survive" the calamity that befell their world. Necrovites store their souls in an electroencephalon, which they can regenerate monstrosities resulting from should their bodies be destroyed.environmental necromantic energy suffusing disembodied body parts.



* OurLichesAreDifferent: A necrovite's consciousness and soul are stored in a device called an electroencephalon. The only way to truly destroy a necrovite is to locate and destroy the electroencephalon; otherwise, the necrovite simply regenerates.
* RecycledInSpace: They're space liches.
* SoulJar: Their electroencephalons.

to:

* OurLichesAreDifferent: TheAssimilator: They tear apart dead bodies to add the parts to themselves.
* BodyHorror:
A necrovite's consciousness carrion dreg is formed from limbs, heads, bones, organs, and soul are stored in a device called an electroencephalon. The only way to truly destroy a necrovite is to locate skin, all torn free from their original bodies and destroy combined into a singular shambling mass.
* {{Flight}}: Those with
the electroencephalon; otherwise, Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with
the necrovite simply regenerates.
* RecycledInSpace: They're space liches.
* SoulJar: Their electroencephalons.
Grasping Arms adaptation can crawl up walls and on ceilings.



[[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
->'''Challenge Rating:''' 19
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Gargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.

to:

[[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
[[folder:Corpsefolk]]
->'''Challenge Rating:''' 19
->'''Role:''' Combatant
2+
->'''Alignment:''' NeutralEvil
Any
->'''Size:''' Gargantuan

Tzitzimitls are enigmatic
Varies
Sentient
undead beings unleashed in some forgotten time to visit death and darkness on usually produced from Eoxians following the galaxy.cataclysm that killed their world.



* SuddenNameChange: They were known as zombie lords in ''Pathfinder'', a name which is no longer fitting as many of them are just ordinary citizens of Eox.
* WorkingForABodyUpgrade: Many living Eoxians indenture themselves for the chance to be reanimated as a Corpsefolk when they die. Most of them are still working off the debt postmortem.



!Spontaneous Undead
Undead that arise on their own under certain circumstances.
[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert

to:

!Spontaneous Undead
Undead that arise on their own under certain circumstances.
[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
[[folder:Death Cruiser]]
->'''Challenge Rating:''' 4+
14
->'''Role:''' Combatant or ExpertCombatant



->'''Size:''' Varies

Undead arising from those who reveled to much in the thrill of chasing and killing.

to:

->'''Size:''' Varies

Undead arising from those who reveled to much in the thrill of chasing and killing.
Huge



* AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout: They can howl once a day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.
* YourSoulIsMine: A baykok can devour the souls of dead or dying creaturs to heal and haste itself.

to:

* AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout: They can howl once a day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of
SentientVehicle: These intelligent creatures take the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.
form of vehicles.
* YourSoulIsMine: A baykok can devour death cruiser attempts to collect mortal creatures' souls, store them in its interior, and carry them to the souls of dead or dying creaturs to heal and haste itself.afterlife.



[[folder:Carrion Dreg]]
->'''Challenge Rating:''' 1+

to:

[[folder:Carrion Dreg]]
[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
->'''Challenge Rating:''' 1+1+ (normal), 7+ (amalgam)



->'''Size:''' Varies

Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.

to:

->'''Size:''' Varies

Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.
Same as base creature

When a mortal creature dies within the Drift while consumed with a strong negative emotion, it might become a driftdead, a restless undead spirit bound to that plane, unable to escape the confines of the Drift and reach its final judgment.



* TheAssimilator: They tear apart dead bodies to add the parts to themselves.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs, and skin, all torn free from their original bodies and combined into a singular shambling mass.
* {{Flight}}: Those with the Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.

to:

* TheAssimilator: They tear apart dead bodies FusionDance: Occasionally, multiple driftdead gather near entry points to add the parts to themselves.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs,
Material Plane and skin, all torn free from their original bodies and combined fuse together into amalgams that are far more dangerous and powerful than a singular shambling mass.
solitary driftdead.
* {{Flight}}: Those with OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the Leathery Wings adaptation gain a fly speed.
Drift and is bound to that plane.
* WallCrawl: Those with ThePowerOfHate: Its hatred of the Grasping Arms adaptation can crawl up walls and on ceilings.living is so strong that a driftdead psychically broadcasts its confusion, affecting all who venture too close.



[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
->'''Challenge Rating:''' 1+ (normal), 7+ (amalgam)
->'''Role:''' Combatant

to:

[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
[[folder:Emotivore]]
->'''Challenge Rating:''' 1+ (normal), 7+ (amalgam)
7+
->'''Role:''' CombatantSpellcaster



When a mortal creature dies within the Drift while consumed with a strong negative emotion, it might become a driftdead, a restless undead spirit bound to that plane, unable to escape the confines of the Drift and reach its final judgment.

to:

When Undead created when a mortal creature dies within in the Drift while consumed with throes of intense emotion among a strong negative emotion, it might become a driftdead, a restless undead spirit bound to that plane, unable to escape large group of creatures feeling the confines of the Drift and reach its final judgment.same emotion.



* OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the Drift and is bound to that plane.
* ThePowerOfHate: Its hatred of the living is so strong that a driftdead psychically broadcasts its confusion, affecting all who venture too close.

to:

* OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the Drift EmotionEater: An emotivore manipulates and is bound deceives to that plane.
* ThePowerOfHate: Its hatred of the living is so strong that a driftdead
evoke feelings, which it then psychically broadcasts its confusion, affecting all who venture too close.feeds upon.



[[folder:Emotivore]]
->'''Challenge Rating:''' 7+
->'''Role:''' Spellcaster
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead created when a creature dies in the throes of intense emotion among a large group of creatures feeling the same emotion.

to:

[[folder:Emotivore]]
[[folder:Endling]]
->'''Challenge Rating:''' 7+
->'''Role:''' Spellcaster
3+
->'''Alignment:''' NeutralEvil
TrueNeutral
->'''Size:''' Same as base creature

Undead created when a creature dies in the throes of intense emotion among a large group of creatures feeling the same emotion.
Varies



* EmotionEater: It's their name. Functions the same as life force draining.

to:

* EmotionEater: It's GaiasVengeance: Endlings arise immediately after the last member of a species perishes, and gain abilities that allow them to combat their name. Functions perceived source of their extinction.
* GhostlyGoals: An endling can't be destroyed by violence. The only way to permanently destroy an endling is to determine
the same as life force draining.reason for its extinction and perform some action to set right whatever prevents it from resting in peace.
* MightyRoar: An invasion endling can let out a terrifying roar.
* NonHumanUndead: Endlings arise from members of an extinct species.
* PlagueMaster: Plague endlings turn the pestilence that killed them off against those who oppose them.



[[folder:Ghost]]
->'''Challenge Rating:''' Any
->'''Role:''' Spellcaster
->'''Alignment:''' ChaoticEvil
->'''Size:''' Same as base creature

When a creature dies, particularly strong emotional ties may prevent its soul from moving on. Such a creature is a ghost, a mockery of its former self that is slowly warped by the emotion that created it.

to:

[[folder:Ghost]]
[[folder:Exsiccate]]
->'''Challenge Rating:''' Any
8+
->'''Role:''' Spellcaster
Combatant
->'''Alignment:''' ChaoticEvil
NeutralEvil
->'''Size:''' Same as base creature

When a creature dies, particularly strong emotional ties may prevent its soul from moving on. Such a creature is a ghost, a mockery of its former self that is slowly warped by the emotion that created it.
Varies



* GhostlyGoals: As usual per D&D/Pathfinder, defeated ghosts reconstitute themselves in a week or two unless the reason they can't rest is resolved.
* HauntedTechnology: Starfinder adds a variety of tech-oriented ghost abilities to the list.

to:

* GhostlyGoals: As usual per D&D/Pathfinder, defeated ghosts reconstitute themselves NonHumanUndead: An exsiccate can only arise from a nonhumanoid sentient being (usually an aberration) that dies in a week or two unless the reason they can't rest is resolved.
* HauntedTechnology: Starfinder adds a variety of tech-oriented ghost abilities to the list.
cold place.



[[folder:Ghul]]
->'''Challenge Rating:''' 5

to:

[[folder:Ghul]]
[[folder:Gatecrasher]]
->'''Challenge Rating:''' 55+



->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

A ghul is a rare form of undead that arises when a jann dies while cursed
[[/folder]]

[[folder:Kurobozu]]
->'''Challenge Rating:''' 4+
->'''Role:''' Expert
->'''Alignment:''' Evil

to:

->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

A ghul is a rare form of undead that arises when a jann dies while cursed
[[/folder]]

[[folder:Kurobozu]]
->'''Challenge Rating:''' 4+
->'''Role:''' Expert
->'''Alignment:''' Evil
LawfulEvil



Vengeful undead formed from members of highly structured groups. How they get to be such creatures varies, from those who violate the tenants of their order in order to cause great suffering to those who followed a rigid path in life specifically to reach this end.

to:

Vengeful undead formed from members Juggernauts of highly structured groups. How they get to be such creatures varies, from those who violate the tenants of their order in order to cause great suffering to those who followed a rigid path in life specifically to reach this end.powered armor and necromancy-infused flesh.



* BreathWeapon: Black Apoxia, where they suck in all the air in a cone and cause creatures to suffocate even with protective gear.
* HumanSacrifice: Those who deliberately live their lives to become kurobozu are ritualistically choked to death.
* InSeriesNickname: They're also known as "black monks."
* PsychicPowers: Once a day their Sage's Bane ability lets them render a target they've damaged with a melee attack flat-footed, off-target, and unable to communicate or use any Wisdom-based skills.
* {{Yokai}}: Loosely based on the yokai of the same name, a faceless being in black monk robes that stole sleeping breaths.

to:

* BreathWeapon: Black Apoxia, where they suck in all the air in a cone and cause {{BFG}}: They can use weapons sized for creatures within one size category of them without penalty, allowing a gatecrasher to suffocate even use heavy weapons meant to be wielded by ogres.
* {{Cyborg}}: Not only are they fused
with protective gear.
* HumanSacrifice: Those who deliberately live
their lives to become kurobozu are ritualistically choked to death.
* InSeriesNickname: They're also known as "black monks."
* PsychicPowers: Once a day
power armor, they can install armor upgrades into their Sage's Bane bodies.
* OneHandedZweihander: Their Juggernaut of Destruction
ability lets them render a target they've damaged with a melee attack flat-footed, off-target, and unable to communicate or use any Wisdom-based skills.
* {{Yokai}}: Loosely based on the yokai of the same name, a faceless being
wield two handed weapons in black monk robes that stole sleeping breaths.one hand without penalty.



[[folder:Marooned One]]
->'''Challenge Rating:''' 8
->'''Role:''' Expert
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead risen from those who died while trapped alone, marooned ones seek to ensnare others to the same fate. Their greatest joy is forcing people to leave a single person behind with them, where the undead whispers to them until they die and rise as another marooned one.

to:

[[folder:Marooned One]]
[[folder:Genesis Wraith]]
->'''Challenge Rating:''' 8
->'''Role:''' Expert
9+
->'''Alignment:''' NeutralEvil
Any
->'''Size:''' Same as base creature

Undead risen from those who died while trapped alone, marooned ones seek to ensnare others to the same fate. Their greatest joy is forcing people to leave a single person behind with them, where the undead whispers to them until they die and rise as another marooned one.
Varies



* LeftForDead: One of the common causes for their creation is when this occurs, only for NotQuiteDead to kick in regarding the original injury. Surviving their original wounds, only to die gradually as no one comes to look for them, results in a turmoil of emotions that causes them to rise again.
* PetTheDog: Played with. When someone is stranded with them, they'll talk to and sympathize with the unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is to guide the stranded mortal to conclusions and emotions that will result in a new marooned one upon their death.

to:

* LeftForDead: One of the common causes for their creation is when this occurs, only for NotQuiteDead GreenThumb: A genesis wraith can cause branches to kick in regarding the original injury. Surviving their original wounds, only erupt from a nearby technological item.
* HostileTerraforming: Genesis wraiths can cast ''terraform''
to die gradually as no one comes to look for them, results in a turmoil of emotions that causes them to rise again.
* PetTheDog: Played with. When someone is stranded with them, they'll talk to
destroy structures and sympathize with the unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is starships.
* {{Transflormation}}: A creature struck by a genesis wraith's incorporeal claw can slowly turn
to guide the stranded mortal to conclusions and emotions that will result in a new marooned one upon their death.wood.



[[folder:Marrowblight]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marrowblight.png]]
->'''Challenge Rating:''' 5+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil

to:

[[folder:Marrowblight]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marrowblight.png]]
[[folder:Ghost]]
->'''Challenge Rating:''' 5+
->'''Role:''' Combatant
Any
->'''Alignment:''' ChaoticEvilAny



Undead arising from strong humanoids that had their bodies warped in their final moments, usually from radiation or magic.

to:

Undead arising from When a creature dies, particularly strong humanoids emotional ties may prevent its soul from moving on. Such a creature is a ghost, a mockery of its former self that had their bodies is slowly warped in their final moments, usually from radiation or magic.by the emotion that created it.



* AxCrazy: Marrowblights are typically among the universe's most vicious and hateful undead, despising society and living creatures in particular.
* DeadlyLunge: Marrowblights can leap up to 15 feet into an empty space, then pounce at enemies near the landing site.
* SpiderLimbs: A marrowblight's most notable feature is the spidery limbs protruding from its back.

to:

* AxCrazy: Marrowblights are typically among GhostlyGoals: As usual per D&D/Pathfinder, defeated ghosts reconstitute themselves in a week or two unless the universe's most vicious and hateful undead, despising society and living creatures in particular.
reason they can't rest is resolved.
* DeadlyLunge: Marrowblights can leap up HauntedTechnology: Starfinder adds a variety of tech-oriented ghost abilities to 15 feet into an empty space, then pounce at enemies near the landing site.
* SpiderLimbs: A marrowblight's most notable feature is the spidery limbs protruding from its back.
list.



[[folder:Mohrg]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mohrg_starfinder.PNG]]
->'''Challenge Rating:''' 6+

to:

[[folder:Mohrg]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mohrg_starfinder.PNG]]
[[folder:Ghoul]]
->'''Challenge Rating:''' 6+1/2+



->'''Size:''' Varies

Undead that arise from the bodies of those who reveled in killing sentient beings in life.

to:

->'''Size:''' Varies

Undead that arise from the bodies of those
Medium

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]]
who reveled in killing sentient beings in life.reproduce through a disease known as [[TheVirus "Ghoul Fever"]].



* AdaptationalVillainy: In ''Pathfinder'' becoming a mohrg simply required having killed many people in life, meaning that ordinary soldiers or even adventurers could become one if they happened to have a high enough body count. Here the mohrg-to-be must actually enjoy causing the deaths they do.
* AxeCrazy: So devoted to causing death and suffering that most end up self destructing in their early years as their obsession overrides their self preservation. Those that survive become more cunning and powerful, often joining up with larger groups like the Corpse Fleet that give them opportunities to sate their violent urges for centuries on end.
* DemBones: They looks like a walking skeleton, with the addition of their parasitic entrails.
* NightOfTheLivingMooks: Any humanoid they kill with a slam attack rises immediately as an occult zombie permanently under the mohrg's control.
* OverlyLongTongue: The clawed tentacle of intestine that extends from its mouth certainly acts as a tongue, though one that's ten feet long.
* TheParalyzer: Their tongue can paralyze targets, which is why they always attack with it first.

to:

* AdaptationalVillainy: In ''Pathfinder'' becoming a mohrg simply required having killed many people in life, meaning that ordinary soldiers or even adventurers could become one if they happened to have a high enough body count. Here the mohrg-to-be must actually enjoy causing the deaths they do.
* AxeCrazy: So devoted to causing death and suffering that most end up self destructing in their early years as their obsession overrides their self preservation. Those that survive become more cunning and powerful, often joining up with larger groups like the Corpse Fleet that give them opportunities to sate their violent urges for centuries on end.
* DemBones: They looks like a walking skeleton,
AquaticMook: Lacedons, ghouls with the addition aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant
of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips
their parasitic entrails.
* NightOfTheLivingMooks: Any humanoid
need to consume it -- being undead, they kill with have no need to eat whatsoever, but their are still wracked by a slam attack rises immediately as an occult constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of
zombie permanently under and mythic ghouls -- the mohrg's control.
* OverlyLongTongue: The clawed tentacle of intestine that extends from its mouth certainly acts as a tongue, though one that's ten feet long.
original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: Their tongue They can paralyze targets, which is why they always attack victims with it first. their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.



[[folder:Nihili]]
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/starfinder_nihili_2.png]]
[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]

to:

[[folder:Nihili]]
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/starfinder_nihili_2.png]]
[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]
[[folder:Ghul]]



->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead formed from those who died due to exposure to vacuum. Hateful of all living beings, nihili kill as swiftly as they can and leave the body in search of more victims. Rumors persist of a cult of nihili that venerates a dark star, sacrificing living by throwing them into space to rise as more nihili.

to:

->'''Alignment:''' NeutralEvil
ChaoticEvil
->'''Size:''' Same as base creature

Undead formed from those who died due to exposure to vacuum. Hateful of all living beings, nihili kill as swiftly as they can and leave the body in search of more victims. Rumors persist of a cult of nihili that venerates a dark star, sacrificing living by throwing them into space to rise as more nihili.
Medium



* ExplosiveDecompression: They can magically inflict this fate on their foes, a dark reflection of their own deaths.
* GravityMaster: They control gravity in a small aura around them, allowing them to move normally in areas of abnormal gravity.
* ThrownOutTheAirlock: One of the most common causes of death that spawns a nihili.

to:

* ExplosiveDecompression: They can magically inflict this fate on their foes, a dark reflection of their own deaths.
* GravityMaster: They control gravity in a small aura around them, allowing them to move normally in areas of abnormal gravity.
* ThrownOutTheAirlock: One of the most common causes of death
NonHumanUndead: Ghuls are undead that spawns a nihili.arise from jann that died when cursed.



[[folder:Oblivion Shade]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oblivion_shade.png]]
->'''Challenge Rating:''' 3+
->'''Role:''' Expert
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead that arise when an evil creature dies while in the throes of nihilism.

to:

[[folder:Oblivion Shade]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oblivion_shade.png]]
[[folder:Itmi Vruh]]
->'''Challenge Rating:''' 3+
Any
->'''Role:''' Expert
Combatant or Spellcaster
->'''Alignment:''' NeutralEvil
LawfulEvil
->'''Size:''' Same as base creature

Undead that arise when an evil creature dies while in the throes of nihilism.
Varies



* AndThenJohnWasAZombie: Victims of an oblivion shade often find themselves twisted into oblivion shades under the thrall of their 'sire'.
* AnthropomorphicPersonification: These creatyres are animate expressions of entropy.
* IntangibleMan: They can pass through solid objects so long as the object isn't larger than the space they can move in one round.
* ReligiousBruiser: Many find themselves in cahoots with the Devourer's cults, whether as simple muscle or as mystics and sages for the god itself. The most renowned are the "invisible choirs," cults cells headed by an oblivion shade and consisting entirely of the spawn it created specifically for this purpose.
* StrawNihilist: Oblivion shades come into existence when an evil being dies with utter nihilism burning in its heart.
* TouchOfDeath: Oblivion shades are capable of disintegrating matter with a touch.

to:

* AndThenJohnWasAZombie: Victims DemonicPossession: An itmi vruh is compelled to possess living creatures that remind it of an oblivion shade often find themselves twisted into oblivion shades under its life, in a futile effort to reclaim its old life. An itmi vruh's possession slowly erodes the thrall original soul's control over of their 'sire'.
body, eventually forcing them out completely.
* AnthropomorphicPersonification: These creatyres are animate expressions of entropy.
* IntangibleMan: They can pass through solid objects so long as
TeleporterAccident: When a starship performs an incomplete Drift jump, at some point in the object isn't larger than the space they can move in one round.
* ReligiousBruiser: Many find themselves in cahoots with the Devourer's cults, whether as simple muscle or as mystics and sages for the god itself. The most renowned are the "invisible choirs," cults cells headed by an oblivion shade and consisting entirely of the spawn it created specifically for this purpose.
* StrawNihilist: Oblivion shades come into existence when an evil
transplanar leap, a creature;s soul risks being dies with utter nihilism burning in its heart.
* TouchOfDeath: Oblivion shades are capable of disintegrating matter with a touch.
left behind and becoming an itmi vruh.



[[folder:Pale Stranger]]

to:

[[folder:Pale Stranger]][[folder:Kurobozu]]



->'''Role:''' Combatant or Expert

to:

->'''Role:''' Combatant or Expert



Undead arising from the body of a small arms expert who was killed through betrayal, killed by a hated enemy, or otherwise died while seeking revenge.

to:

Undead arising Vengeful undead formed from members of highly structured groups. How they get to be such creatures varies, from those who violate the body tenants of a small arms expert their order in order to cause great suffering to those who was killed through betrayal, killed by followed a hated enemy, or otherwise died while seeking revenge.rigid path in life specifically to reach this end.



* BottomlessMagazines: A pale stranger never needs to consume ammunition when firing a small arm, allowing them to shoot down enemies even with an empty weapon.
* ColdSniper: Pale strangers are about as amicable as most undead, and by taking a swift action to aim they can ignore all concealment and cover while doing extra damage.
* GunNut: A pale stranger can be looted to obtain four pistols. Given that reloading isn't an issue for them and most only have the two hands, this is probably why they have so many.
* TheGunslinger: Clearly meant to fulfill this role as an antagonist.
* {{Handguns}}: A pale stranger can only use their special firearm abilities with small arms.
* LongRangeFighter: What they're meant to be. Ironically, their melee weapon does more damage than their ranged one.
* PunchPackingPistol: Averted, this pistols don't do any more damage than the standard ranged attack of a similarly leveled monster.
* RevolversAreJustBetter: A pale stranger's small arm attacks never count as archaic, allowing them to use centuries old pistols to just as much effect as futuristic ones. Ostensibly this is so the most ancient pale strangers remain a threat even with their original weapons, but we all know it's just so they can use revolvers.
* RoaringRampageOfRevenge: The first act of any pale stranger is to seek out and kill anyone responsible for their death.
* SwissArmyGun: Their Stranger's Shot ability lets them change the damage type of their shots between piercing, electricity, and fire, regardless of the type of weapon used.
* WreckedWeapon: Averted, pale strangers can use damaged or broken weapons as if they were in peak condition.

to:

* BottomlessMagazines: A pale stranger never needs BreathWeapon: Black Apoxia, where they suck in all the air in a cone and cause creatures to consume ammunition when firing a small arm, allowing them to shoot down enemies suffocate even with an empty weapon.
protective gear.
* ColdSniper: Pale strangers are about as amicable as most undead, and by taking a swift action to aim they can ignore all concealment and cover while doing extra damage.
* GunNut: A pale stranger can be looted to obtain four pistols. Given that reloading isn't an issue for them and most only have the two hands, this is probably why they have so many.
* TheGunslinger: Clearly meant to fulfill this role as an antagonist.
* {{Handguns}}: A pale stranger can only use
HumanSacrifice: Those who deliberately live their special firearm abilities with small arms.
* LongRangeFighter: What they're meant
lives to be. Ironically, their melee weapon does more damage than their ranged one.
* PunchPackingPistol: Averted, this pistols don't do any more damage than the standard ranged attack of a similarly leveled monster.
* RevolversAreJustBetter: A pale stranger's small arm attacks never count as archaic, allowing them
become kurobozu are ritualistically choked to use centuries old pistols to just as much effect as futuristic ones. Ostensibly this is so the most ancient pale strangers remain a threat even with their original weapons, but we all know it's just so they can use revolvers.
* RoaringRampageOfRevenge: The first act of any pale stranger is to seek out and kill anyone responsible for their
death.
* SwissArmyGun: Their Stranger's Shot InSeriesNickname: They're also known as "black monks."
* PsychicPowers: Once a day their Sage's Bane
ability lets them change the damage type of their shots between piercing, electricity, and fire, regardless of the type of weapon used.
* WreckedWeapon: Averted, pale strangers can use
render a target they've damaged with a melee attack flat-footed, off-target, and unable to communicate or broken weapons as if they were use any Wisdom-based skills.
* {{Yokai}}: Loosely based on the yokai of the same name, a faceless being
in peak condition.black monk robes that stole sleeping breaths.



[[folder:Pyric Helacius]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_heliacus.png]]
->'''Challenge Rating:''' 10

to:

[[folder:Pyric Helacius]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_heliacus.png]]
[[folder:Lacunal]]
->'''Challenge Rating:''' 10Any



->'''Alignment:''' NeutralEvil
->'''Size:''' Large

A few sapient pyric revenants master the spiritual fires within them, becoming pyric heliacuses instead of pyric wraiths.

to:

->'''Alignment:''' NeutralEvil
LawfulEvil
->'''Size:''' Large

A few sapient pyric revenants master the spiritual fires within them, becoming pyric heliacuses
Medium
----
* BodyBackupDrive: When a Lacunal disciple is reduced to 0 Hit Points,
instead of pyric wraiths. being destroyed, its consciousness is immediately transferred into one of the heads it carries around its neck, if they haven't been destroyed. A few Lacunal apostates conceal one or more heads in remote locations to avoid true destruction.
* NonHumanUndead: A Lacunal disciple is an android that has rejected the cycle of renewal and transformed itself into an undead creature.



[[folder:Pyric Revenant]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_revenant.png]]
->'''Challenge Rating:''' 4
->'''Role:''' Expert

to:

[[folder:Pyric Revenant]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_revenant.png]]
[[folder:Lovelorn]]
->'''Challenge Rating:''' 4
Any
->'''Role:''' ExpertSpellcaster



->'''Size:''' Medium

When pyric fire kills, it roasts flesh while kindling the spirit. Left unchecked, this otherworldly flame awakens a slain creature as an undead of ash, embers, and fire

to:

->'''Size:''' Medium

When pyric fire kills, it roasts
Tiny
----
* EmotionEater: A lovelorn feeds on sorrow and misery rather than
flesh while kindling the spirit. Left unchecked, this otherworldly flame awakens a slain creature as an undead of ash, embers, and fireblood.



[[folder:Pyric Wraith]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_wraith.png]]
->'''Challenge Rating:''' 6
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

Over centuries, pyric fire consumes a pyric revenant’s flesh, leaving behind an apparition of ash and embers.
[[/folder]]

[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)

to:

[[folder:Pyric Wraith]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_wraith.png]]
[[folder:Marooned One]]
->'''Challenge Rating:''' 6
3+
->'''Role:''' Combatant
Expert
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

Over centuries, pyric fire consumes a pyric revenant’s flesh, leaving behind an apparition of ash and embers.
[[/folder]]

[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
NeutralEvil




Undead risen from those who died while trapped alone, marooned ones seek to ensnare others to the same fate. Their greatest joy is forcing people to leave a single person behind with them, where the undead whispers to them until they die and rise as another marooned one.



* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.

to:

* DefeatEqualsExplosion: Cybernetic zombies self-destruct LeftForDead: One of the common causes for their creation is when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants
this occurs, only for NotQuiteDead to kick in regarding the original injury. Surviving their original wounds, only to die gradually as no one comes to look for them, results in a turmoil of emotions that continue causes them to function after rise again.
* PetTheDog: Played with. When someone is stranded with them, they'll talk to and sympathize with
the body died.unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is to guide the stranded mortal to conclusions and emotions that will result in a new marooned one upon their death.



[[folder:Vorthuul]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vorthuul.png]]
->'''Challenge Rating:''' 10

to:

[[folder:Vorthuul]]
[[quoteright:250:https://static.
[[folder:Marrowblight]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/vorthuul.org/pmwiki/pub/images/marrowblight.png]]
->'''Challenge Rating:''' 105+



->'''Alignment:''' NeutralEvil
->'''Size:''' Medium

Undead created fromt he tortured souls killed by black holes.
[[/folder]]

!Propagated Undead
Undead created through infection.
[[folder: Ghoul]]
->'''Challenge Rating:''' 1/2+
->'''Role:''' Combatant



->'''Size:''' Medium

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known as [[TheVirus "Ghoul Fever"]].

to:

->'''Size:''' Medium

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known
Same as [[TheVirus "Ghoul Fever"]].base creature

Undead arising from strong humanoids that had their bodies warped in their final moments, usually from radiation or magic.



* AquaticMook: Lacedons, ghouls with the aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls -- the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.

to:

* AquaticMook: Lacedons, ghouls with AxCrazy: Marrowblights are typically among the aquatic subtype universe's most vicious and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make
hateful undead, despising society and living creatures sick.
in particular.
* HorrorHunger: Their craving for flesh greatly outstrips their need DeadlyLunge: Marrowblights can leap up to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls --
15 feet into an empty space, then pounce at enemies near the original ghouls are believed to have been once-living cannibals, but landing site.
* SpiderLimbs: A marrowblight's most notable feature is
the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.
spidery limbs protruding from its back.



[[folder:Vampire]]
!!!Jiang-shi
->'''Challenge Rating:''' 5+
->'''Role:''' Expert
->'''Alignment:''' LawfulEvil
->'''Size:''' Medium

Vampires that feed on the breath of the living and remain hampered by rigor mortis.

to:

[[folder:Vampire]]
!!!Jiang-shi
[[folder:Mohrg]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mohrg_starfinder.PNG]]
->'''Challenge Rating:''' 5+
6+
->'''Role:''' Expert
Combatant
->'''Alignment:''' LawfulEvil
ChaoticEvil
->'''Size:''' Medium

Vampires
Varies

Undead
that feed on arise from the breath bodies of the living and remain hampered by rigor mortis.those who reveled in killing sentient beings in life.



* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.

to:

* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of AdaptationalVillainy: In ''Pathfinder'' becoming a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi mohrg simply required having killed many people in life, meaning that ordinary soldiers or even adventurers could become one if they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity
happened to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks
have a high enough body count. Here the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, mohrg-to-be must actually enjoy causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
deaths they do.
* FantasticRacism: They are known AxeCrazy: So devoted to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its
causing death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear
suffering that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on
most end up self destructing in their life energy.early years as their obsession overrides their self preservation. Those that survive become more cunning and powerful, often joining up with larger groups like the Corpse Fleet that give them opportunities to sate their violent urges for centuries on end.
* DemBones: They looks like a walking skeleton, with the addition of their parasitic entrails.
* NightOfTheLivingMooks: Any humanoid they kill with a slam attack rises immediately as an occult zombie permanently under the mohrg's control.
* OverlyLongTongue: The clawed tentacle of intestine that extends from its mouth certainly acts as a tongue, though one that's ten feet long.
* TheParalyzer: Their tongue can paralyze targets, which is why they always attack with it first.



[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium

to:

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[folder:Mummy]]


Added DiffLines:


!!Silicon Mummy
->'''Challenge Rating:''' Varies
->'''Alignment:''' Any
->'''Size:''' Varies
----
* {{Mummy}}: These creatures' souls were sealed inside their mummified bodies and now animate them as undead. With the development of advanced materials, the process now involves injecting resins into the veins, then either replacing the flesh with a silicon facsimile or sealing the body within a translucent silicon shell, though silicon mummies can arise from creatures accidentally mummified in industrial settings.
[[/folder]]

[[folder:Necrovite]]
->'''Challenge Rating:''' 8+
->'''Role:''' Spellcaster
->'''Alignment:''' Evil
->'''Size:''' Same as base creature

Undead residents of Eox who turned to undeath to "survive" the calamity that befell their world. Necrovites store their souls in an electroencephalon, which they can regenerate from should their bodies be destroyed.
----
* OurLichesAreDifferent: A necrovite's consciousness and soul are stored in a device called an electroencephalon. The only way to truly destroy a necrovite is to locate and destroy the electroencephalon; otherwise, the necrovite simply regenerates.
* RecycledInSpace: They're space liches.
* SoulJar: Their electroencephalons.
[[/folder]]

[[folder:Nihili]]
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/starfinder_nihili_2.png]]
[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]
->'''Challenge Rating:''' 3+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead formed from those who died due to exposure to vacuum. Hateful of all living beings, nihili kill as swiftly as they can and leave the body in search of more victims. Rumors persist of a cult of nihili that venerates a dark star, sacrificing living by throwing them into space to rise as more nihili.
----
* ExplosiveDecompression: They can magically inflict this fate on their foes, a dark reflection of their own deaths.
* GravityMaster: They control gravity in a small aura around them, allowing them to move normally in areas of abnormal gravity.
* ThrownOutTheAirlock: One of the most common causes of death that spawns a nihili.
[[/folder]]

[[folder:Oblivion Shade]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oblivion_shade.png]]
->'''Challenge Rating:''' 3+
->'''Role:''' Expert
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead that arise when an evil creature dies while in the throes of nihilism.
----
* AndThenJohnWasAZombie: Victims of an oblivion shade often find themselves twisted into oblivion shades under the thrall of their 'sire'.
* AnthropomorphicPersonification: These creatyres are animate expressions of entropy.
* IntangibleMan: They can pass through solid objects so long as the object isn't larger than the space they can move in one round.
* ReligiousBruiser: Many find themselves in cahoots with the Devourer's cults, whether as simple muscle or as mystics and sages for the god itself. The most renowned are the "invisible choirs," cults cells headed by an oblivion shade and consisting entirely of the spawn it created specifically for this purpose.
* StrawNihilist: Oblivion shades come into existence when an evil being dies with utter nihilism burning in its heart.
* TouchOfDeath: Oblivion shades are capable of disintegrating matter with a touch.
[[/folder]]

[[folder:Pale Stranger]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert
->'''Alignment:''' Evil
->'''Size:''' Varies

Undead arising from the body of a small arms expert who was killed through betrayal, killed by a hated enemy, or otherwise died while seeking revenge.
----
* BottomlessMagazines: A pale stranger never needs to consume ammunition when firing a small arm, allowing them to shoot down enemies even with an empty weapon.
* ColdSniper: Pale strangers are about as amicable as most undead, and by taking a swift action to aim they can ignore all concealment and cover while doing extra damage.
* GunNut: A pale stranger can be looted to obtain four pistols. Given that reloading isn't an issue for them and most only have the two hands, this is probably why they have so many.
* TheGunslinger: Clearly meant to fulfill this role as an antagonist.
* {{Handguns}}: A pale stranger can only use their special firearm abilities with small arms.
* LongRangeFighter: What they're meant to be. Ironically, their melee weapon does more damage than their ranged one.
* PunchPackingPistol: Averted, this pistols don't do any more damage than the standard ranged attack of a similarly leveled monster.
* RevolversAreJustBetter: A pale stranger's small arm attacks never count as archaic, allowing them to use centuries old pistols to just as much effect as futuristic ones. Ostensibly this is so the most ancient pale strangers remain a threat even with their original weapons, but we all know it's just so they can use revolvers.
* RoaringRampageOfRevenge: The first act of any pale stranger is to seek out and kill anyone responsible for their death.
* SwissArmyGun: Their Stranger's Shot ability lets them change the damage type of their shots between piercing, electricity, and fire, regardless of the type of weapon used.
* WreckedWeapon: Averted, pale strangers can use damaged or broken weapons as if they were in peak condition.
[[/folder]]

[[folder:Pyric Undead]]
----
* LifeDrain: When a creature within 30 feet takes fire damage, a pyric wraith or heliacus heals itself equal to the damage taken.
* PlayingWithFire: All pyric undead can use pyric fire as a weapon, either by throwing it at enemies or by inflicting the pyric curse with their melee attack.

!!Pyric Revenant
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_revenant.png]]
->'''Challenge Rating:''' 3+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

When pyric fire kills, it roasts flesh while kindling the spirit. Left unchecked, this otherworldly flame awakens a slain creature as an undead of ash, embers, and fire.
----
* {{Fireballs}}: A pyric revenant can launch a bolt of pyric fire.

!!Pyric Wraith
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_wraith.png]]
->'''Challenge Rating:''' 5+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

Over centuries, pyric fire consumes a pyric revenant’s flesh, leaving behind an apparition of ash and embers.
----
* PyroManiac: A pyric wraith retains only a desire to burn living things and consume the energy released.

!!Pyric Heliacus
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_heliacus.png]]
->'''Challenge Rating:''' 10
->'''Role:''' Spellcaster
->'''Alignment:''' NeutralEvil
->'''Size:''' Large

A few sapient pyric revenants master the spiritual fires within them, becoming pyric heliacuses instead of pyric wraiths.
----
* DeathActivatedSuperpower: When destroyed, a pyric heliacus implodes, becoming a gravitational singularity.
* FauxAffablyEvil: Heliacuses hunger for knowledge and are willing to converse with other beings and seek out repositories of lore. However, heliacuses are imperious and malevolent, consuming anyone who fails to edify or impress them.
[[/folder]]

[[folder:Spewer]]
->'''Challenge Rating:''' Any
->'''Role:''' Combatant
->'''Alignment:''' TrueNeutral
->'''Size:''' Varies
----
* AcidAttack: A spewer can disgorge a concentrated glob of acid or shower its prey in a torrent of the vile substance.
* ArtificialZombie: Spewers are animated by implanted hybrid augmentations that have taken over the recipient's body upon death.
[[/folder]]

[[folder:Spookfish Swarm]]
->'''Challenge Rating:''' 16
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Tiny
----
* FiendishFish: Though each individual spookfish is tiny, they rise from the sand in bloodthirsty swarms of flashing scales and serrated teeth.
* RaisingTheSteaks: Spookfish are undead ghosts of an extinct species of Akitonian fish, speculated to have died out when a meteor evaporated the Irkonian Sea.
[[/folder]]

[[folder:Tzitzimitl]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]
->'''Challenge Rating:''' 19
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Gargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time to visit death and darkness on the galaxy.
----
* CastingAShadow: A tzitzimitl can focus the power of solar eclipses to create a spherical spread of darkness, which overwhelms all non-magical light.
* StarKilling: Tzitzimitls have a loose cabal that plans the destruction of entire solar systems by quenching the star.
[[/folder]]

[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature
----
* ArtificialZombie: Cybernetic zombies arise as the result of technological implants that continue to function after their hosts have died.
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.
[[/folder]]

[[folder:Vampire]]
!!Jiang-shi
->'''Challenge Rating:''' 5+
->'''Alignment:''' Evil
->'''Size:''' Medium

Vampires that feed on the breath of the living and remain hampered by rigor mortis.
----
* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi's brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.
[[/folder]]

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
----


Added DiffLines:

[[/folder]]

[[folder:Vorthuul]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vorthuul.png]]
->'''Challenge Rating:''' Any
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Varies

Undead created from the tortured souls killed by black holes.
----
* BodyOfBodies: A vorthuul appears to be composed of two intertwined forms: one a squat, obsidian skeleton that emanates calm, the other the phantom of a spaghettified creature eternally screaming in unbearable pain.
* GravityMaster: A vorthuul can take on the crushing gravitational properties of a black hole.
[[/folder]]

[[folder:Yurei]]
->'''Challenge Rating:''' Any
->'''Role:''' Spellcaster
->'''Alignment:''' NeutralEvil
->'''Size:''' Varies
----
* RoaringRampageOfRevenge: Yurei relentlessly stalk their betrayers, terrorising them with horrific nightmares before killing them. A yurei rarely finds peace after taking revenge, often mistaking a different subject as the focus of its wrath.
* VengefulGhost: Yurei are undead spirits of those who died in the throes of betrayal.
[[/folder]]

!Starship-Level
[[folder:Derelict Shade]]
->'''Starship Tier:''' 4
->'''Role:''' Spellcaster
->'''Alignment:''' NeutralEvil
->'''Size:''' Small
----
* FlyingDutchman: When a starship is destroyed and lost with all hands, a derelict shade forms from the remains. Although the crew members' souls do move on, the terror of their deaths causes fragments of their souls to combine and rise as a single creature, taking the form of their old ship.
* TheVirus: Ships destroyed by a derelict shade often give rise to derelict shades themselves.
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Sentient undead usually produced from Eoxians following the cataclysm that killed their world.


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* WorkingForABodyUpgrade: Many living Eoxians indenture themselves for the chance to be reanimated as a Corpsefolk when they die. Most of them are still working off the debt postmortem.

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to:

* EmotionEater: It's their name. Functions the same as life force draining.


Added DiffLines:

----
* GhostlyGoals: As usual per D&D/Pathfinder, defeated ghosts reconstitute themselves in a week or two unless the reason they can't rest is resolved.
* HauntedTechnology: Starfinder adds a variety of tech-oriented ghost abilities to the list.
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tzitzimitl.png]]


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marrowblight.png]]


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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oblivion_shade.png]]


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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_heliacus.png]]


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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_revenant.png]]


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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pyric_wraith.png]]


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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vorthuul.png]]

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!Spontaneous Undead
Undead that arise on their own under certain circumstances.
[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert

to:

!Spontaneous Undead
Undead that arise on their own under certain circumstances.
[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
[[folder:Tzitzimitl]]
->'''Challenge Rating:''' 4+
19
->'''Role:''' Combatant or ExpertCombatant



->'''Size:''' Varies

Undead arising from those who reveled to much in the thrill of chasing and killing.

to:

->'''Size:''' Varies

Undead arising from those who reveled
Gargantuan

Tzitzimitls are enigmatic undead beings unleashed in some forgotten time
to much in visit death and darkness on the thrill of chasing and killing.galaxy.



* AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout: They can howl once a day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.
* YourSoulIsMine: A baykok can devour the souls of dead or dying creaturs to heal and haste itself.



[[folder:Carrion Dreg]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant

to:

[[folder:Carrion Dreg]]
!Spontaneous Undead
Undead that arise on their own under certain circumstances.
[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
->'''Challenge Rating:''' 1+
4+
->'''Role:''' CombatantCombatant or Expert



Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.

to:

Undead monstrosities resulting arising from environmental necromantic energy suffusing disembodied body parts.those who reveled to much in the thrill of chasing and killing.



* TheAssimilator: They tear apart dead bodies to add the parts to themselves.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs, and skin, all torn free from their original bodies and combined into a singular shambling mass.
* {{Flight}}: Those with the Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.

to:

* TheAssimilator: AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout:
They tear apart can howl once a day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.
* YourSoulIsMine: A baykok can devour the souls of
dead bodies or dying creaturs to add the parts to themselves.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs,
heal and skin, all torn free from their original bodies and combined into a singular shambling mass.
* {{Flight}}: Those with the Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.
haste itself.



[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]

to:

[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
[[folder:Carrion Dreg]]



->'''Size:''' Same as base creature

to:

->'''Size:''' Same as base creatureVaries

Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.



* OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the Drift and is bound to that plane.
* ThePowerOfHate: Its hatred of the living is so strong that a driftdead psychically broadcasts its confusion, affecting all who venture too close.

to:

* OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in TheAssimilator: They tear apart dead bodies to add the Drift parts to themselves.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs,
and is bound to that plane.
skin, all torn free from their original bodies and combined into a singular shambling mass.
* ThePowerOfHate: Its hatred of {{Flight}}: Those with the living is so strong that Leathery Wings adaptation gain a driftdead psychically broadcasts its confusion, affecting all who venture too close.fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.



[[folder:Emotivore]]
->'''Challenge Rating:''' 7+
->'''Role:''' Spellcaster

to:

[[folder:Emotivore]]
[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
->'''Challenge Rating:''' 7+
1+ (normal), 7+ (amalgam)
->'''Role:''' SpellcasterCombatant



Undead created when a creature dies in the throes of intense emotion among a large group of creatures feeling the same emotion.

to:

Undead created when When a mortal creature dies in within the throes of intense emotion among Drift while consumed with a large group of creatures feeling strong negative emotion, it might become a driftdead, a restless undead spirit bound to that plane, unable to escape the same emotion.confines of the Drift and reach its final judgment.




to:

* OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the Drift and is bound to that plane.
* ThePowerOfHate: Its hatred of the living is so strong that a driftdead psychically broadcasts its confusion, affecting all who venture too close.



[[folder:Ghost]]
->'''Challenge Rating:''' Any

to:

[[folder:Ghost]]
[[folder:Emotivore]]
->'''Challenge Rating:''' Any7+



->'''Alignment:''' ChaoticEvil

to:

->'''Alignment:''' ChaoticEvilNeutralEvil



When a creature dies, particularly strong emotional ties may prevent its soul from moving on. Such a creature is a ghost, a mockery of its former self that is slowly warped by the emotion that created it.

to:

When Undead created when a creature dies, particularly strong emotional ties may prevent its soul from moving on. Such a creature is a ghost, a mockery of its former self that is slowly warped by dies in the throes of intense emotion that created it.among a large group of creatures feeling the same emotion.
----



[[folder:Ghost]]
->'''Challenge Rating:''' Any
->'''Role:''' Spellcaster
->'''Alignment:''' ChaoticEvil
->'''Size:''' Same as base creature

When a creature dies, particularly strong emotional ties may prevent its soul from moving on. Such a creature is a ghost, a mockery of its former self that is slowly warped by the emotion that created it.
[[/folder]]

[[folder:Ghul]]
->'''Challenge Rating:''' 5
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

A ghul is a rare form of undead that arises when a jann dies while cursed
[[/folder]]



[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature
----
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.

to:

[[folder:Undead Minion]]
[[folder:Pyric Helacius]]
->'''Challenge Rating:''' 10
->'''Role:''' Combatant
Spellcaster
->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
NeutralEvil
->'''Size:''' Same as base creature
----
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after
Large

A few sapient pyric revenants master
the body died.spiritual fires within them, becoming pyric heliacuses instead of pyric wraiths.



!Propagated Undead
Undead created through infection.
[[folder: Ghoul]]
->'''Challenge Rating:''' 1/2+
->'''Role:''' Combatant

to:

!Propagated Undead
Undead created through infection.
[[folder: Ghoul]]
[[folder:Pyric Revenant]]
->'''Challenge Rating:''' 1/2+
4
->'''Role:''' CombatantExpert



[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known as [[TheVirus "Ghoul Fever"]].
----
* AquaticMook: Lacedons, ghouls with the aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls -- the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.

to:

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known as [[TheVirus "Ghoul Fever"]].
----
* AquaticMook: Lacedons, ghouls with the aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make living creatures sick.
* HorrorHunger: Their craving for
When pyric fire kills, it roasts flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls --
while kindling the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but
spirit. Left unchecked, this otherworldly flame awakens a stronger variant of ghouls known slain creature as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to
an undead population explosion.of ash, embers, and fire



[[folder:Vampire]]
!!!Jiang-shi
->'''Challenge Rating:''' 5+
->'''Role:''' Expert
->'''Alignment:''' LawfulEvil

to:

[[folder:Vampire]]
!!!Jiang-shi
[[folder:Pyric Wraith]]
->'''Challenge Rating:''' 5+
6
->'''Role:''' Expert
Combatant
->'''Alignment:''' LawfulEvilChaoticEvil



Vampires that feed on the breath of the living and remain hampered by rigor mortis.

to:

Vampires that feed on the breath Over centuries, pyric fire consumes a pyric revenant’s flesh, leaving behind an apparition of the living ash and remain hampered by rigor mortis.embers.
[[/folder]]

[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature



* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.

to:

* AchillesHeel: Jiang-shi DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies
are horrified animated by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi magic; cybernetic zombies arise from implants that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity
continue to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks
function after the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.
body died.



[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+

to:

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
[[folder:Vorthuul]]
->'''Challenge Rating:''' 1+10


Added DiffLines:


Undead created fromt he tortured souls killed by black holes.
[[/folder]]

!Propagated Undead
Undead created through infection.
[[folder: Ghoul]]
->'''Challenge Rating:''' 1/2+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known as [[TheVirus "Ghoul Fever"]].


Added DiffLines:

* AquaticMook: Lacedons, ghouls with the aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls -- the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.
[[/folder]]

[[folder:Vampire]]
!!!Jiang-shi
->'''Challenge Rating:''' 5+
->'''Role:''' Expert
->'''Alignment:''' LawfulEvil
->'''Size:''' Medium

Vampires that feed on the breath of the living and remain hampered by rigor mortis.
----
* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.
[[/folder]]

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
----

Added: 4542

Changed: 12675

Removed: 4234

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[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert
->'''Alignment:''' NeutralEvil

to:

[[folder:Baykok]]
!Created Undead
Undead that require deliberate effort to make.

[[folder:Bone Trooper]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
org/pmwiki/pub/images/bone_trooper_starfinder.png]]
->'''Challenge Rating:''' 4+
2+
->'''Role:''' Combatant or Expert
Spellcaster
->'''Alignment:''' NeutralEvilLawfulEvil



Undead arising from those who reveled to much in the thrill of chasing and killing.

to:

Undead arising from those who reveled Animated skeletons that retain memories and skills of their former lives. Referred to much as skeletal champions in ages past, they are more commonly referred to by their designation among the thrill of chasing and killing.Corpse Fleet.



* AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout: They can howl once a day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.
* YourSoulIsMine: A baykok can devour the souls of dead or dying creaturs to heal and haste itself.

to:

* AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout:
DemBones: They can howl might have had flesh once a day to paralyze everything around but, as most of them for one round.
are elebrians, any traces have long since rotted away.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.
* YourSoulIsMine: A baykok can devour the souls of dead or dying creaturs to heal
EliteMooks: Unlike most undead, they retain their minds and haste itself.class levels.



[[folder:Bone Trooper]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bone_trooper_starfinder.png]]

to:

[[folder:Bone Trooper]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bone_trooper_starfinder.png]]
[[folder:Corpsefolk]]



->'''Role:''' Spellcaster
->'''Alignment:''' LawfulEvil

to:

->'''Role:''' Spellcaster
->'''Alignment:''' LawfulEvilAny




Animated skeletons that retain memories and skills of their former lives. Referred to as skeletal champions in ages past, they are more commonly referred to by their designation among the Corpse Fleet.



* DemBones: They might have had flesh once but, as most of them are elebrians, any traces have long since rotted away.
* EliteMooks: Unlike most undead, they retain their minds and class levels.

to:

* DemBones: SuddenNameChange: They might have had flesh once but, were known as most zombie lords in ''Pathfinder'', a name which is no longer fitting as many of them are elebrians, any traces have long since rotted away.
* EliteMooks: Unlike most undead, they retain their minds and class levels.
just ordinary citizens of Eox.



[[folder:Carrion Dreg]]
->'''Challenge Rating:''' 1+

to:

[[folder:Carrion Dreg]]
[[folder:Gatecrasher]]
->'''Challenge Rating:''' 1+5+



->'''Alignment:''' NeutralEvil

to:

->'''Alignment:''' NeutralEvilLawfulEvil



Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.

to:

Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.Juggernauts of powered armor and necromancy-infused flesh.



* TheAssimilator: They tear apart dead bodies to add the parts to themselves.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs, and skin, all torn free from their original bodies and combined into a singular shambling mass.
* {{Flight}}: Those with the Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.

to:

* TheAssimilator: {{BFG}}/{{BFS}}: They tear apart dead bodies can use weapons sized for creatures within one size category of them without penalty, allowing a gatecrasher to add the parts use heavy weapons meant to themselves.
be wielded by ogres.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs, and skin, all torn free from {{Cyborg}}: Not only are they fused with their original bodies and combined power armor, they can install armor upgrades into a singular shambling mass.
their bodies.
* {{Flight}}: Those with the Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.
OneHandedZweihander: Their Juggernaut of Destruction ability lets them wield two handed weapons in one hand without penalty.



[[folder:Corpsefolk]]
->'''Challenge Rating:''' 2+
->'''Alignment:''' Any
->'''Size:''' Varies

to:

[[folder:Corpsefolk]]
[[folder:Necrovite]]
->'''Challenge Rating:''' 2+
8+
->'''Role:''' Spellcaster
->'''Alignment:''' Any
Evil
->'''Size:''' VariesSame as base creature

Undead residents of Eox who turned to undeath to "survive" the calamity that befell their world. Necrovites store their souls in an electroencephalon, which they can regenerate from should their bodies be destroyed.



* SuddenNameChange: They were known as zombie lords in ''Pathfinder'', a name which is no longer fitting as many of them are just ordinary citizens of Eox.

to:

* SuddenNameChange: They were known as zombie lords in ''Pathfinder'', a name which is no longer fitting as many of them OurLichesAreDifferent: A necrovite's consciousness and soul are just ordinary citizens of Eox.stored in a device called an electroencephalon. The only way to truly destroy a necrovite is to locate and destroy the electroencephalon; otherwise, the necrovite simply regenerates.
* RecycledInSpace: They're space liches.
* SoulJar: Their electroencephalons.



[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant

to:

[[folder:Driftdead]]
[[quoteright:350:https://static.
!Spontaneous Undead
Undead that arise on their own under certain circumstances.
[[folder:Baykok]]
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
org/pmwiki/pub/images/baykok_starfinder.PNG]]
->'''Challenge Rating:''' 1+
4+
->'''Role:''' CombatantCombatant or Expert



->'''Size:''' Same as base creature

to:

->'''Size:''' Same as base creatureVaries

Undead arising from those who reveled to much in the thrill of chasing and killing.



* OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the Drift and is bound to that plane.
* ThePowerOfHate: Its hatred of the living is so strong that a driftdead psychically broadcasts its confusion, affecting all who venture too close.

to:

* OurGhostsAreDifferent: A restless undead AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout: They can howl once a day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent
spirit created when a humanoid dies in from the Drift Ojibway nation.
* YourSoulIsMine: A baykok can devour the souls of dead or dying creaturs to heal
and is bound to that plane.
* ThePowerOfHate: Its hatred of the living is so strong that a driftdead psychically broadcasts its confusion, affecting all who venture too close.
haste itself.



[[folder:Gatecrasher]]
->'''Challenge Rating:''' 5+

to:

[[folder:Gatecrasher]]
[[folder:Carrion Dreg]]
->'''Challenge Rating:''' 5+1+



->'''Alignment:''' LawfulEvil

to:

->'''Alignment:''' LawfulEvilNeutralEvil



Juggernauts of powered armor and necromancy-infused flesh.

to:

Juggernauts of powered armor and necromancy-infused flesh.Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.



* {{BFG}}/{{BFS}}: They can use weapons sized for creatures within one size category of them without penalty, allowing a gatecrasher to use heavy weapons meant to be wielded by ogres.
* {{Cyborg}}: Not only are they fused with their power armor, they can install armor upgrades into their bodies.
* OneHandedZweihander: Their Juggernaut of Destruction ability lets them wield two handed weapons in one hand without penalty.

to:

* {{BFG}}/{{BFS}}: TheAssimilator: They can use weapons sized for creatures within one size category of them without penalty, allowing a gatecrasher tear apart dead bodies to use heavy weapons meant add the parts to be wielded by ogres.
themselves.
* {{Cyborg}}: Not only are they fused with BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs, and skin, all torn free from their power armor, they can install armor upgrades original bodies and combined into their bodies.
a singular shambling mass.
* OneHandedZweihander: Their Juggernaut of Destruction ability lets them wield two handed weapons in one hand without penalty.{{Flight}}: Those with the Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.



[[folder: Ghoul]]
->'''Challenge Rating:''' 1/2+

to:

[[folder: Ghoul]]
[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
->'''Challenge Rating:''' 1/2+1+



->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known as [[TheVirus "Ghoul Fever"]].

to:

->'''Alignment:''' ChaoticEvil
NeutralEvil
->'''Size:''' Medium

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known
Same as [[TheVirus "Ghoul Fever"]].base creature



* AquaticMook: Lacedons, ghouls with the aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls -- the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.

to:

* AquaticMook: Lacedons, ghouls with OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the aquatic subtype Drift and a swim speed.
is bound to that plane.
* EliteMook: Ghasts, a more powerful variant ThePowerOfHate: Its hatred of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make
the living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh
is so strong that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls -- the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but
a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.
driftdead psychically broadcasts its confusion, affecting all who venture too close.



[[folder:Kurobozu]]
->'''Challenge Rating:''' 4+
->'''Role:''' Expert
->'''Alignment:''' Evil
->'''Size:''' Varies

Vengeful undead formed from members of highly structured groups. How they get to be such creatures varies, from those who violate the tenants of their order in order to cause great suffering to those who followed a rigid path in life specifically to reach this end.

to:

[[folder:Kurobozu]]
[[folder:Emotivore]]
->'''Challenge Rating:''' 4+
7+
->'''Role:''' Expert
Spellcaster
->'''Alignment:''' Evil
NeutralEvil
->'''Size:''' Varies

Vengeful undead formed from members
Same as base creature

Undead created when a creature dies in the throes
of highly structured groups. How they get to be such intense emotion among a large group of creatures varies, from those who violate feeling the tenants of their order in order to cause great suffering to those who followed a rigid path in life specifically to reach this end.same emotion.



* BreathWeapon: Black Apoxia, where they suck in all the air in a cone and cause creatures to suffocate even with protective gear.
* HumanSacrifice: Those who deliberately live their lives to become kurobozu are ritualistically choked to death.
* InSeriesNickname: They're also known as "black monks."
* PsychicPowers: Once a day their Sage's Bane ability lets them render a target they've damaged with a melee attack flat-footed, off-target, and unable to communicate or use any Wisdom-based skills.
* {{Yokai}}: Loosely based on the yokai of the same name, a faceless being in black monk robes that stole sleeping breaths.

to:

* BreathWeapon: Black Apoxia, where they suck in all the air in a cone and cause creatures to suffocate even with protective gear.
* HumanSacrifice: Those who deliberately live their lives to become kurobozu are ritualistically choked to death.
* InSeriesNickname: They're also known as "black monks."
* PsychicPowers: Once a day their Sage's Bane ability lets them render a target they've damaged with a melee attack flat-footed, off-target, and unable to communicate or use any Wisdom-based skills.
* {{Yokai}}: Loosely based on the yokai of the same name, a faceless being in black monk robes that stole sleeping breaths.



[[folder:Marooned One]]
->'''Challenge Rating:''' 8
->'''Role:''' Expert
->'''Alignment:''' NeutralEvil

to:

[[folder:Marooned One]]
[[folder:Ghost]]
->'''Challenge Rating:''' 8
Any
->'''Role:''' Expert
Spellcaster
->'''Alignment:''' NeutralEvilChaoticEvil



Undead risen from those who died while trapped alone, marooned ones seek to ensnare others to the same fate. Their greatest joy is forcing people to leave a single person behind with them, where the undead whispers to them until they die and rise as another marooned one.
----
* LeftForDead: One of the common causes for their creation is when this occurs, only for NotQuiteDead to kick in regarding the original injury. Surviving their original wounds, only to die gradually as no one comes to look for them, results in a turmoil of emotions that causes them to rise again.
* PetTheDog: Played with. When someone is stranded with them, they'll talk to and sympathize with the unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is to guide the stranded mortal to conclusions and emotions that will result in a new marooned one upon their death.

to:

Undead risen When a creature dies, particularly strong emotional ties may prevent its soul from those who died while trapped alone, marooned ones seek to ensnare others to the same fate. Their greatest joy moving on. Such a creature is forcing people to leave a single person behind with them, where the undead whispers to them until they die and rise as another marooned one.
----
* LeftForDead: One
ghost, a mockery of the common causes for their creation is when this occurs, only for NotQuiteDead to kick in regarding the original injury. Surviving their original wounds, only to die gradually as no one comes to look for them, results in a turmoil of emotions its former self that causes them to rise again.
* PetTheDog: Played with. When someone
is stranded with them, they'll talk to and sympathize with slowly warped by the unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is to guide the stranded mortal to conclusions and emotions emotion that will result in a new marooned one upon their death.created it.



[[folder:Marrowblight]]
->'''Challenge Rating:''' 5+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Same as base creature

Undead arising from strong humanoids that had their bodies warped in their final moments, usually from radiation or magic.

to:

[[folder:Marrowblight]]
[[folder:Kurobozu]]
->'''Challenge Rating:''' 5+
4+
->'''Role:''' Combatant
Expert
->'''Alignment:''' ChaoticEvil
Evil
->'''Size:''' Same as base creature

Undead arising
Varies

Vengeful undead formed
from strong humanoids that had members of highly structured groups. How they get to be such creatures varies, from those who violate the tenants of their bodies warped order in their final moments, usually from radiation or magic.order to cause great suffering to those who followed a rigid path in life specifically to reach this end.



* AxCrazy: Marrowblights are typically among the universe's most vicious and hateful undead, despising society and living creatures in particular.
* DeadlyLunge: Marrowblights can leap up to 15 feet into an empty space, then pounce at enemies near the landing site.
* SpiderLimbs: A marrowblight's most notable feature is the spidery limbs protruding from its back.

to:

* AxCrazy: Marrowblights are typically among BreathWeapon: Black Apoxia, where they suck in all the universe's most vicious air in a cone and hateful undead, despising society and living cause creatures in particular.
* DeadlyLunge: Marrowblights can leap up
to 15 feet into an empty space, then pounce at enemies near suffocate even with protective gear.
* HumanSacrifice: Those who deliberately live their lives to become kurobozu are ritualistically choked to death.
* InSeriesNickname: They're also known as "black monks."
* PsychicPowers: Once a day their Sage's Bane ability lets them render a target they've damaged with a melee attack flat-footed, off-target, and unable to communicate or use any Wisdom-based skills.
* {{Yokai}}: Loosely based on
the landing site.
* SpiderLimbs: A marrowblight's most notable feature is
yokai of the spidery limbs protruding from its back.same name, a faceless being in black monk robes that stole sleeping breaths.



[[folder:Mohrg]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mohrg_starfinder.PNG]]
->'''Challenge Rating:''' 6+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Varies

Undead that arise from the bodies of those who reveled in killing sentient beings in life.

to:

[[folder:Mohrg]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mohrg_starfinder.PNG]]
[[folder:Marooned One]]
->'''Challenge Rating:''' 6+
8
->'''Role:''' Combatant
Expert
->'''Alignment:''' ChaoticEvil
NeutralEvil
->'''Size:''' Varies

Same as base creature

Undead that arise risen from the bodies of those who reveled in killing sentient beings in life.died while trapped alone, marooned ones seek to ensnare others to the same fate. Their greatest joy is forcing people to leave a single person behind with them, where the undead whispers to them until they die and rise as another marooned one.



* AdaptationalVillainy: In ''Pathfinder'' becoming a mohrg simply required having killed many people in life, meaning that ordinary soldiers or even adventurers could become one if they happened to have a high enough body count. Here the mohrg-to-be must actually enjoy causing the deaths they do.
* AxeCrazy: So devoted to causing death and suffering that most end up self destructing in their early years as their obsession overrides their self preservation. Those that survive become more cunning and powerful, often joining up with larger groups like the Corpse Fleet that give them opportunities to sate their violent urges for centuries on end.
* DemBones: They looks like a walking skeleton, with the addition of their parasitic entrails.
* NightOfTheLivingMooks: Any humanoid they kill with a slam attack rises immediately as an occult zombie permanently under the mohrg's control.
* OverlyLongTongue: The clawed tentacle of intestine that extends from its mouth certainly acts as a tongue, though one that's ten feet long.
* TheParalyzer: Their tongue can paralyze targets, which is why they always attack with it first.

to:

* AdaptationalVillainy: In ''Pathfinder'' becoming a mohrg simply required having killed many people in life, meaning that ordinary soldiers or even adventurers could become one if they happened to have a high enough body count. Here LeftForDead: One of the mohrg-to-be must actually enjoy causing the deaths they do.
* AxeCrazy: So devoted to causing death and suffering that most end up self destructing in
common causes for their early years as creation is when this occurs, only for NotQuiteDead to kick in regarding the original injury. Surviving their obsession overrides their self preservation. Those original wounds, only to die gradually as no one comes to look for them, results in a turmoil of emotions that survive become more cunning and powerful, often joining up causes them to rise again.
* PetTheDog: Played with. When someone is stranded
with larger groups like the Corpse Fleet that give them opportunities them, they'll talk to sate their violent urges for centuries on end.
* DemBones: They looks like a walking skeleton,
and sympathize with the addition of unfortunate soul over their parasitic entrails.
* NightOfTheLivingMooks: Any humanoid they kill with a slam attack rises immediately as an occult zombie permanently under
plight. While this seems at least slightly sympathetic, their plan is to guide the mohrg's control.
* OverlyLongTongue: The clawed tentacle of intestine
stranded mortal to conclusions and emotions that extends from its mouth certainly acts as will result in a tongue, though new marooned one that's ten feet long.
* TheParalyzer: Their tongue can paralyze targets, which is why they always attack with it first.
upon their death.



[[folder:Necrovite]]
->'''Challenge Rating:''' 8+
->'''Role:''' Spellcaster
->'''Alignment:''' Evil

to:

[[folder:Necrovite]]
[[folder:Marrowblight]]
->'''Challenge Rating:''' 8+
5+
->'''Role:''' Spellcaster
Combatant
->'''Alignment:''' EvilChaoticEvil



Undead residents of Eox who turned to undeath to "survive" the calamity that befell their world. Necrovites store their souls in an electroencephalon, which they can regenerate from should their bodies be destroyed.

to:

Undead residents of Eox who turned to undeath to "survive" the calamity arising from strong humanoids that befell their world. Necrovites store their souls in an electroencephalon, which they can regenerate from should had their bodies be destroyed.warped in their final moments, usually from radiation or magic.



* OurLichesAreDifferent: A necrovite's consciousness and soul are stored in a device called an electroencephalon. The only way to truly destroy a necrovite is to locate and destroy the electroencephalon; otherwise, the necrovite simply regenerates.
* RecycledInSpace: They're space liches.
* SoulJar: Their electroencephalons.

to:

* OurLichesAreDifferent: A necrovite's consciousness AxCrazy: Marrowblights are typically among the universe's most vicious and soul are stored in a device called an electroencephalon. The only way to truly destroy a necrovite is to locate hateful undead, despising society and destroy living creatures in particular.
* DeadlyLunge: Marrowblights can leap up to 15 feet into an empty space, then pounce at enemies near
the electroencephalon; otherwise, landing site.
* SpiderLimbs: A marrowblight's most notable feature is
the necrovite simply regenerates.
* RecycledInSpace: They're space liches.
* SoulJar: Their electroencephalons.
spidery limbs protruding from its back.



[[folder:Nihili]]
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/starfinder_nihili_2.png]]
[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]
->'''Challenge Rating:''' 5

to:

[[folder:Nihili]]
[[quoteright:252:https://static.
[[folder:Mohrg]]
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/starfinder_nihili_2.png]]
[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]
org/pmwiki/pub/images/mohrg_starfinder.PNG]]
->'''Challenge Rating:''' 56+



->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead formed from those who died due to exposure to vacuum. Hateful of all living beings, nihili kill as swiftly as they can and leave the body in search of more victims. Rumors persist of a cult of nihili that venerates a dark star, sacrificing living by throwing them into space to rise as more nihili.

to:

->'''Alignment:''' NeutralEvil
ChaoticEvil
->'''Size:''' Same as base creature

Varies

Undead formed that arise from the bodies of those who died due to exposure to vacuum. Hateful of all living beings, nihili kill as swiftly as they can and leave the body reveled in search of more victims. Rumors persist of a cult of nihili that venerates a dark star, sacrificing living by throwing them into space to rise as more nihili.killing sentient beings in life.



* ExplosiveDecompression: They can magically inflict this fate on their foes, a dark reflection of their own deaths.
* GravityMaster: They control gravity in a small aura around them, allowing them to move normally in areas of abnormal gravity.
* ThrownOutTheAirlock: One of the most common causes of death that spawns a nihili.

to:

* ExplosiveDecompression: They can magically inflict this fate on AdaptationalVillainy: In ''Pathfinder'' becoming a mohrg simply required having killed many people in life, meaning that ordinary soldiers or even adventurers could become one if they happened to have a high enough body count. Here the mohrg-to-be must actually enjoy causing the deaths they do.
* AxeCrazy: So devoted to causing death and suffering that most end up self destructing in
their foes, early years as their obsession overrides their self preservation. Those that survive become more cunning and powerful, often joining up with larger groups like the Corpse Fleet that give them opportunities to sate their violent urges for centuries on end.
* DemBones: They looks like
a dark reflection walking skeleton, with the addition of their own deaths.
parasitic entrails.
* GravityMaster: They control gravity in NightOfTheLivingMooks: Any humanoid they kill with a small aura around them, allowing them to move normally in areas of abnormal gravity.
* ThrownOutTheAirlock: One of
slam attack rises immediately as an occult zombie permanently under the most common causes mohrg's control.
* OverlyLongTongue: The clawed tentacle
of death intestine that spawns extends from its mouth certainly acts as a nihili.tongue, though one that's ten feet long.
* TheParalyzer: Their tongue can paralyze targets, which is why they always attack with it first.



[[folder:Oblivion Shade]]
->'''Challenge Rating:''' 3+
->'''Role:''' Expert

to:

[[folder:Oblivion Shade]]
[[folder:Nihili]]
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/starfinder_nihili_2.png]]
[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]
->'''Challenge Rating:''' 3+
5
->'''Role:''' ExpertCombatant



Undead that arise when an evil creature dies while in the throes of nihilism.

to:

Undead formed from those who died due to exposure to vacuum. Hateful of all living beings, nihili kill as swiftly as they can and leave the body in search of more victims. Rumors persist of a cult of nihili that arise when an evil creature dies while in the throes of nihilism.venerates a dark star, sacrificing living by throwing them into space to rise as more nihili.



* AndThenJohnWasAZombie: Victims of an oblivion shade often find themselves twisted into oblivion shades under the thrall of their 'sire'.
* AnthropomorphicPersonification: These creatyres are animate expressions of entropy.
* IntangibleMan: They can pass through solid objects so long as the object isn't larger than the space they can move in one round.
* ReligiousBruiser: Many find themselves in cahoots with the Devourer's cults, whether as simple muscle or as mystics and sages for the god itself. The most renowned are the "invisible choirs," cults cells headed by an oblivion shade and consisting entirely of the spawn it created specifically for this purpose.
* StrawNihilist: Oblivion shades come into existence when an evil being dies with utter nihilism burning in its heart.
* TouchOfDeath: Oblivion shades are capable of disintegrating matter with a touch.

to:

* AndThenJohnWasAZombie: Victims of an oblivion shade often find themselves twisted into oblivion shades under the thrall ExplosiveDecompression: They can magically inflict this fate on their foes, a dark reflection of their 'sire'.
own deaths.
* AnthropomorphicPersonification: These creatyres are animate expressions of entropy.
* IntangibleMan:
GravityMaster: They can pass through solid objects so long as the object isn't larger than the space they can control gravity in a small aura around them, allowing them to move normally in one round.
areas of abnormal gravity.
* ReligiousBruiser: Many find themselves in cahoots with the Devourer's cults, whether as simple muscle or as mystics and sages for the god itself. The most renowned are the "invisible choirs," cults cells headed by an oblivion shade and consisting entirely ThrownOutTheAirlock: One of the spawn it created specifically for this purpose.
* StrawNihilist: Oblivion shades come into existence when an evil being dies with utter nihilism burning in its heart.
* TouchOfDeath: Oblivion shades are capable
most common causes of disintegrating matter with death that spawns a touch.nihili.



[[folder:Pale Stranger]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert
->'''Alignment:''' Evil
->'''Size:''' Varies

Undead arising from the body of a small arms expert who was killed through betrayal, killed by a hated enemy, or otherwise died while seeking revenge.

to:

[[folder:Pale Stranger]]
[[folder:Oblivion Shade]]
->'''Challenge Rating:''' 4+
3+
->'''Role:''' Combatant or Expert
->'''Alignment:''' Evil
NeutralEvil
->'''Size:''' Varies

Same as base creature

Undead arising from the body of a small arms expert who was killed through betrayal, killed by a hated enemy, or otherwise died that arise when an evil creature dies while seeking revenge.in the throes of nihilism.



* AndThenJohnWasAZombie: Victims of an oblivion shade often find themselves twisted into oblivion shades under the thrall of their 'sire'.
* AnthropomorphicPersonification: These creatyres are animate expressions of entropy.
* IntangibleMan: They can pass through solid objects so long as the object isn't larger than the space they can move in one round.
* ReligiousBruiser: Many find themselves in cahoots with the Devourer's cults, whether as simple muscle or as mystics and sages for the god itself. The most renowned are the "invisible choirs," cults cells headed by an oblivion shade and consisting entirely of the spawn it created specifically for this purpose.
* StrawNihilist: Oblivion shades come into existence when an evil being dies with utter nihilism burning in its heart.
* TouchOfDeath: Oblivion shades are capable of disintegrating matter with a touch.
[[/folder]]

[[folder:Pale Stranger]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert
->'''Alignment:''' Evil
->'''Size:''' Varies

Undead arising from the body of a small arms expert who was killed through betrayal, killed by a hated enemy, or otherwise died while seeking revenge.
----



[[folder:Vampire]]
!!!Jiang-shi
->'''Challenge Rating:''' 5+
->'''Role:''' Expert
->'''Alignment:''' LawfulEvil

to:

[[folder:Vampire]]
!!!Jiang-shi
!Propagated Undead
Undead created through infection.
[[folder: Ghoul]]
->'''Challenge Rating:''' 5+
1/2+
->'''Role:''' Expert
Combatant
->'''Alignment:''' LawfulEvilChaoticEvil



Vampires that feed on the breath of the living and remain hampered by rigor mortis.

to:

Vampires that feed on the breath of the living and remain hampered by rigor mortis.[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known as [[TheVirus "Ghoul Fever"]].



* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.

to:

* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them AquaticMook: Lacedons, ghouls with terror. Cooked rice, the aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench
which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of
make living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie
and wears a prayer scroll on its forehead.
mythic ghouls -- the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* FantasticRacism: TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted
to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires"
good workers in many industries due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death
resourcefulness and the state of its corpse at the time of reanimation.
hardy constitution.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on
TheVirus: Ghouls spread a virulent disease known as ghoul fever through their life energy.saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.



[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil

to:

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
[[folder:Vampire]]
!!!Jiang-shi
->'''Challenge Rating:''' 1+
5+
->'''Role:''' Combatant
Expert
->'''Alignment:''' NeutralEvilLawfulEvil


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Vampires that feed on the breath of the living and remain hampered by rigor mortis.


Added DiffLines:

* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.
[[/folder]]

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

This page is part of the character sheet for ''TabletopGame/{{Starfinder}}'', covering '''Undead''' creatures.

Undead are defined as, quite simply, any and all creatures animated by negative energy, rather than the positive energy that animates everything else. Usually — but not always, strictly speaking — they start out as some other type of creature and end up this after dying and being reanimated by any of a number of processes. Beyond that, undead are quite possibly the most diverse category of creatures in-game — they come in both corporeal and incorporeal variants; they occupy the entirety of the spectrum between mindless automata and prodigiously intelligent post-mortal entries; they can be raised from a single intact body, an amalgamation of corpses or separated body parts and organs; and can be raised from almost any other living thing, making them potentially as diverse as all the other categories combined.

To see the tropes for undead in ''TabletopGame/{{Pathfinder}}'', click [[Characters/PathfinderUndead here]].

[[foldercontrol]]

[[folder:Baykok]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baykok_starfinder.PNG]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert
->'''Alignment:''' NeutralEvil
->'''Size:''' Varies

Undead arising from those who reveled to much in the thrill of chasing and killing.
----
* AbnormalAmmo: Their infused ammunition is made of Negative Energy infused bone.
* MakeMeWannaShout: They can howl once a day to paralyze everything around them for one round.
* MeaningfulName: Baykok is an alternate spelling of the Anishinaabe word bakaak, which means "bones draped in skin."
* Myth/NativeAmericanMythology: The baykok is a malevolent spirit from the Ojibway nation.
* YourSoulIsMine: A baykok can devour the souls of dead or dying creaturs to heal and haste itself.
[[/folder]]

[[folder:Bone Trooper]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bone_trooper_starfinder.png]]
->'''Challenge Rating:''' 2+
->'''Role:''' Spellcaster
->'''Alignment:''' LawfulEvil
->'''Size:''' Varies

Animated skeletons that retain memories and skills of their former lives. Referred to as skeletal champions in ages past, they are more commonly referred to by their designation among the Corpse Fleet.
----
* DemBones: They might have had flesh once but, as most of them are elebrians, any traces have long since rotted away.
* EliteMooks: Unlike most undead, they retain their minds and class levels.
[[/folder]]

[[folder:Carrion Dreg]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Varies

Undead monstrosities resulting from environmental necromantic energy suffusing disembodied body parts.
----
* TheAssimilator: They tear apart dead bodies to add the parts to themselves.
* BodyHorror: A carrion dreg is formed from limbs, heads, bones, organs, and skin, all torn free from their original bodies and combined into a singular shambling mass.
* {{Flight}}: Those with the Leathery Wings adaptation gain a fly speed.
* WallCrawl: Those with the Grasping Arms adaptation can crawl up walls and on ceilings.
[[/folder]]

[[folder:Corpsefolk]]
->'''Challenge Rating:''' 2+
->'''Alignment:''' Any
->'''Size:''' Varies
----
* SuddenNameChange: They were known as zombie lords in ''Pathfinder'', a name which is no longer fitting as many of them are just ordinary citizens of Eox.
[[/folder]]

[[folder:Driftdead]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/driftdead_starfinder.jpg]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature
----
* OurGhostsAreDifferent: A restless undead spirit created when a humanoid dies in the Drift and is bound to that plane.
* ThePowerOfHate: Its hatred of the living is so strong that a driftdead psychically broadcasts its confusion, affecting all who venture too close.
[[/folder]]

[[folder:Gatecrasher]]
->'''Challenge Rating:''' 5+
->'''Role:''' Combatant
->'''Alignment:''' LawfulEvil
->'''Size:''' Varies

Juggernauts of powered armor and necromancy-infused flesh.
----
* {{BFG}}/{{BFS}}: They can use weapons sized for creatures within one size category of them without penalty, allowing a gatecrasher to use heavy weapons meant to be wielded by ogres.
* {{Cyborg}}: Not only are they fused with their power armor, they can install armor upgrades into their bodies.
* OneHandedZweihander: Their Juggernaut of Destruction ability lets them wield two handed weapons in one hand without penalty.
[[/folder]]

[[folder: Ghoul]]
->'''Challenge Rating:''' 1/2+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

[[ItCanThink Unsettlingly intelligent]] undead [[ImAHumanitarian cannibals]] who reproduce through a disease known as [[TheVirus "Ghoul Fever"]].
----
* AquaticMook: Lacedons, ghouls with the aquatic subtype and a swim speed.
* EliteMook: Ghasts, a more powerful variant of ghoul whose touch can paralyze even elves, who are normally immune to ghoul paralysis. They are often found leading bands of common ghouls.
* EvilSmellsBad: Ghasts exude a powerful stench which can make living creatures sick.
* HorrorHunger: Their craving for flesh greatly outstrips their need to consume it -- being undead, they have no need to eat whatsoever, but their are still wracked by a constant hunger for flesh that is only abated when they are actively eating meat.
* OurGhoulsAreCreepier: A combination of zombie and mythic ghouls -- the original ghouls are believed to have been once-living cannibals, but the modern sort reproduce through their infectious bite.
* TheParalyzer: They can paralyze victims with their touch. Elves are normally immune to this, but a stronger variant of ghouls known as ghasts is capable of paralysing even elves.
* UndeadLaborers: Noted to be good workers in many industries due to their resourcefulness and hardy constitution.
* TheVirus: Ghouls spread a virulent disease known as ghoul fever through their saliva. A victim of ghoul fever often rises as a ghoul within 24 hours.
* ZombieApocalypse: If not checked immediately, ghoul fever can quickly lead to an undead population explosion.
[[/folder]]

[[folder:Kurobozu]]
->'''Challenge Rating:''' 4+
->'''Role:''' Expert
->'''Alignment:''' Evil
->'''Size:''' Varies

Vengeful undead formed from members of highly structured groups. How they get to be such creatures varies, from those who violate the tenants of their order in order to cause great suffering to those who followed a rigid path in life specifically to reach this end.
----
* BreathWeapon: Black Apoxia, where they suck in all the air in a cone and cause creatures to suffocate even with protective gear.
* HumanSacrifice: Those who deliberately live their lives to become kurobozu are ritualistically choked to death.
* InSeriesNickname: They're also known as "black monks."
* PsychicPowers: Once a day their Sage's Bane ability lets them render a target they've damaged with a melee attack flat-footed, off-target, and unable to communicate or use any Wisdom-based skills.
* {{Yokai}}: Loosely based on the yokai of the same name, a faceless being in black monk robes that stole sleeping breaths.
[[/folder]]

[[folder:Marooned One]]
->'''Challenge Rating:''' 8
->'''Role:''' Expert
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead risen from those who died while trapped alone, marooned ones seek to ensnare others to the same fate. Their greatest joy is forcing people to leave a single person behind with them, where the undead whispers to them until they die and rise as another marooned one.
----
* LeftForDead: One of the common causes for their creation is when this occurs, only for NotQuiteDead to kick in regarding the original injury. Surviving their original wounds, only to die gradually as no one comes to look for them, results in a turmoil of emotions that causes them to rise again.
* PetTheDog: Played with. When someone is stranded with them, they'll talk to and sympathize with the unfortunate soul over their plight. While this seems at least slightly sympathetic, their plan is to guide the stranded mortal to conclusions and emotions that will result in a new marooned one upon their death.
[[/folder]]

[[folder:Marrowblight]]
->'''Challenge Rating:''' 5+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Same as base creature

Undead arising from strong humanoids that had their bodies warped in their final moments, usually from radiation or magic.
----
* AxCrazy: Marrowblights are typically among the universe's most vicious and hateful undead, despising society and living creatures in particular.
* DeadlyLunge: Marrowblights can leap up to 15 feet into an empty space, then pounce at enemies near the landing site.
* SpiderLimbs: A marrowblight's most notable feature is the spidery limbs protruding from its back.
[[/folder]]

[[folder:Mohrg]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mohrg_starfinder.PNG]]
->'''Challenge Rating:''' 6+
->'''Role:''' Combatant
->'''Alignment:''' ChaoticEvil
->'''Size:''' Varies

Undead that arise from the bodies of those who reveled in killing sentient beings in life.
----
* AdaptationalVillainy: In ''Pathfinder'' becoming a mohrg simply required having killed many people in life, meaning that ordinary soldiers or even adventurers could become one if they happened to have a high enough body count. Here the mohrg-to-be must actually enjoy causing the deaths they do.
* AxeCrazy: So devoted to causing death and suffering that most end up self destructing in their early years as their obsession overrides their self preservation. Those that survive become more cunning and powerful, often joining up with larger groups like the Corpse Fleet that give them opportunities to sate their violent urges for centuries on end.
* DemBones: They looks like a walking skeleton, with the addition of their parasitic entrails.
* NightOfTheLivingMooks: Any humanoid they kill with a slam attack rises immediately as an occult zombie permanently under the mohrg's control.
* OverlyLongTongue: The clawed tentacle of intestine that extends from its mouth certainly acts as a tongue, though one that's ten feet long.
* TheParalyzer: Their tongue can paralyze targets, which is why they always attack with it first.
[[/folder]]

[[folder:Necrovite]]
->'''Challenge Rating:''' 8+
->'''Role:''' Spellcaster
->'''Alignment:''' Evil
->'''Size:''' Same as base creature

Undead residents of Eox who turned to undeath to "survive" the calamity that befell their world. Necrovites store their souls in an electroencephalon, which they can regenerate from should their bodies be destroyed.
----
* OurLichesAreDifferent: A necrovite's consciousness and soul are stored in a device called an electroencephalon. The only way to truly destroy a necrovite is to locate and destroy the electroencephalon; otherwise, the necrovite simply regenerates.
* RecycledInSpace: They're space liches.
* SoulJar: Their electroencephalons.
[[/folder]]

[[folder:Nihili]]
[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/starfinder_nihili_2.png]]
[[caption-width-right:252:A nihilus formed from the body of a lashunta.]]
->'''Challenge Rating:''' 5
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead formed from those who died due to exposure to vacuum. Hateful of all living beings, nihili kill as swiftly as they can and leave the body in search of more victims. Rumors persist of a cult of nihili that venerates a dark star, sacrificing living by throwing them into space to rise as more nihili.
----
* ExplosiveDecompression: They can magically inflict this fate on their foes, a dark reflection of their own deaths.
* GravityMaster: They control gravity in a small aura around them, allowing them to move normally in areas of abnormal gravity.
* ThrownOutTheAirlock: One of the most common causes of death that spawns a nihili.
[[/folder]]

[[folder:Oblivion Shade]]
->'''Challenge Rating:''' 3+
->'''Role:''' Expert
->'''Alignment:''' NeutralEvil
->'''Size:''' Same as base creature

Undead that arise when an evil creature dies while in the throes of nihilism.
----
* AndThenJohnWasAZombie: Victims of an oblivion shade often find themselves twisted into oblivion shades under the thrall of their 'sire'.
* AnthropomorphicPersonification: These creatyres are animate expressions of entropy.
* IntangibleMan: They can pass through solid objects so long as the object isn't larger than the space they can move in one round.
* ReligiousBruiser: Many find themselves in cahoots with the Devourer's cults, whether as simple muscle or as mystics and sages for the god itself. The most renowned are the "invisible choirs," cults cells headed by an oblivion shade and consisting entirely of the spawn it created specifically for this purpose.
* StrawNihilist: Oblivion shades come into existence when an evil being dies with utter nihilism burning in its heart.
* TouchOfDeath: Oblivion shades are capable of disintegrating matter with a touch.
[[/folder]]

[[folder:Pale Stranger]]
->'''Challenge Rating:''' 4+
->'''Role:''' Combatant or Expert
->'''Alignment:''' Evil
->'''Size:''' Varies

Undead arising from the body of a small arms expert who was killed through betrayal, killed by a hated enemy, or otherwise died while seeking revenge.
----
* BottomlessMagazines: A pale stranger never needs to consume ammunition when firing a small arm, allowing them to shoot down enemies even with an empty weapon.
* ColdSniper: Pale strangers are about as amicable as most undead, and by taking a swift action to aim they can ignore all concealment and cover while doing extra damage.
* GunNut: A pale stranger can be looted to obtain four pistols. Given that reloading isn't an issue for them and most only have the two hands, this is probably why they have so many.
* TheGunslinger: Clearly meant to fulfill this role as an antagonist.
* {{Handguns}}: A pale stranger can only use their special firearm abilities with small arms.
* LongRangeFighter: What they're meant to be. Ironically, their melee weapon does more damage than their ranged one.
* PunchPackingPistol: Averted, this pistols don't do any more damage than the standard ranged attack of a similarly leveled monster.
* RevolversAreJustBetter: A pale stranger's small arm attacks never count as archaic, allowing them to use centuries old pistols to just as much effect as futuristic ones. Ostensibly this is so the most ancient pale strangers remain a threat even with their original weapons, but we all know it's just so they can use revolvers.
* RoaringRampageOfRevenge: The first act of any pale stranger is to seek out and kill anyone responsible for their death.
* SwissArmyGun: Their Stranger's Shot ability lets them change the damage type of their shots between piercing, electricity, and fire, regardless of the type of weapon used.
* WreckedWeapon: Averted, pale strangers can use damaged or broken weapons as if they were in peak condition.
[[/folder]]

[[folder:Undead Minion]]
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil (skeletons and occult zombies), TrueNeutral (cybernetic zombies)
->'''Size:''' Same as base creature
----
* DefeatEqualsExplosion: Cybernetic zombies self-destruct when destroyed.
* OurZombiesAreDifferent: Occult zombies are animated by magic; cybernetic zombies arise from implants that continue to function after the body died.
[[/folder]]

[[folder:Vampire]]
!!!Jiang-shi
->'''Challenge Rating:''' 5+
->'''Role:''' Expert
->'''Alignment:''' LawfulEvil
->'''Size:''' Medium

Vampires that feed on the breath of the living and remain hampered by rigor mortis.
----
* AchillesHeel: Jiang-shi are horrified by their own reflections, and the sound of a handbell or the call of a rooster fills them with terror. Cooked rice, which reminds jiang-shi that they are dead and can no longer eat normal food, shames them.
* AntiMagic: The holographic prayer scroll at a jiang-shi’s brow grants immunity to any effects from items that store spells.
* ChineseVampire: A jiang-shi is an undead creature that drinks the breath of the living to feed on their life energy, or chi. Rigor mortis makes its movements especially stiff, causing a distinctive bouncing gait. It can sense the breathing of living creatures and wears a prayer scroll on its forehead.
* FantasticRacism: They are known to be jealous of blood-sucking vampires because of their ability to create their own spawn.
* InSeriesNickname: Called "hopping vampires" due to their peculiar means of movement.
* JacobMarleyApparel: A jiang-shi's appearance depends on both the circumstances of its death and the state of its corpse at the time of reanimation.
* OutdatedOutfit: Jiang-shi tend to wear clothing or gear that is out of style.
* VampiricDraining: Jiang-shi drink the breath of the living to feed on their life energy.
[[/folder]]

[[folder:Void Zombie]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/void_zombie_starfinder.png]]
->'''Challenge Rating:''' 1+
->'''Role:''' Combatant
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
----
* OurZombiesAreDifferent: These zombies are the victims of void death infected by an akata.
* OverlyLongTongue: A void zombie usually has a bloated blue-gray “tongue”, which is the tail of the akata larva inside.
* ParasiteZombie: A void zombie's body is controlled by the akata larva parasite.
[[/folder]]

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