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* {{Expy}}: Of the boos from ''Franchise/SuperMarioBros''

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* '''Yellow Wisps''': They turn Sonic into [[ThisIsADrill the Yellow Drill]], which allows him to dig through soft surfaces. They reappear in both versions of ''Sonic Lost World''.

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* '''Yellow Wisps''': They turn Sonic into [[ThisIsADrill the Yellow Drill]], which allows him to dig through soft surfaces.surfaces and dive in water. They reappear in both versions of ''Sonic Lost World''.



* '''Red Wisps''': They turn Sonic into [[PlayingWithFire the Red Burst]], which allows him to double-jump.

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* '''Red Wisps''': They turn Sonic into [[PlayingWithFire the Red Burst]], which allows him to double-jump. They are exclusive to the handheld versions of ''Colors'' and ''Lost World''.


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* FusionDance: They combine with Sonic to allow him to use their powers.
* {{Leitmotif}}: Each wisp except for Violet has a little repetitive tune associated with them that plays while Sonic is using their powers.
* LivingBattery: Eggman planned to use them as power sources.
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* ArtificialStupidity: Chao have an odd habit of repeated jumping into the water feature of each garden, even when they can't swim. You'll sometimes get Chao that will immediately head straight back to the water right after being pulled out, and will repeat this several times. Thankfully, they can't actually drown, just flail their arms in a state of panic.


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* FogFeet: A Chao that plays with bats will eventually have its legs disappear; it'll hover above the ground instead.

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[[folder:Badnik]]
->'''Debut''': ''VideoGame/SonicTheHedgehog''

The robots used by Dr. Ivo "Eggman" Robotnik to aid in many of his schemes.

* MechaMooks
* PutOnABus: Moved out of the limelight when the E-Series robots were introduced.
** TheBusCameBack: ''VideoGame/SonicColors''
[[/folder]]



[[folder:E-Series]]

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[[folder:E-Series]]
[[folder:Echidnas]]



The robots Eggman used to aid in his schemes from ''VideoGame/SonicAdventure'' onwards.

* MechaMooks
* SuspiciouslySimilarSubstitute: To the Badniks.
[[/folder]]

[[folder:Echidnas]]
->'''Debut''': ''VideoGame/SonicAdventure''
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* StayWithTheAliens: ''VideoGame/SonicRunners'' explains that while most Wisps followed the Mother Wisp back to Planet Wisp after the events of Sonic Colors, some Wisps liked Earth so much that they decided to stay there. They still remember Sonic and will help him whenever he needs it.

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** SlasherSmile

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** SlasherSmileSlasherSmile: This is usually the Dark Chao's expression.
* PokemonSpeak: As of ''VideoGame/ShadowTheHedgehog'', the Chao talk by repeating "Chao". This also includes Cream's pet Cheese.
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* KickTheDog: Along with Pachacamac, they trampled Tikal and the Chao just to retrieve the Chaos Emeralds, which evoked the wrath of Chaos.

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* KickTheDog: Along with As ordered by Pachacamac, they trampled Tikal and the Chao just to retrieve the Chaos Emeralds, which evoked the wrath of Chaos. Chaos.
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[[folder:Echidnas]]
->'''Debut''': ''VideoGame/SonicAdventure''

A group of dreadlocked animals who were native inhabitants of Angel Island 4000 years ago.

* {{Dreadlock Warrior}}s: At least the male echidnas.
* EvilVersusEvil: The war between the Knuckles Clan and the Nocturnus Clan.
* KickTheDog: Along with Pachacamac, they trampled Tikal and the Chao just to retrieve the Chaos Emeralds, which evoked the wrath of Chaos.
* {{Proud Warrior Race Guy}}s
[[/folder]]
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The ghostly minions of King Boom Boo that appear in several haunted stages of ''Sonic Adventure 2''.

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The ghostly minions of King Boom Boo that appear in several haunted stages of in ''Sonic Adventure 2''.



* BlackEyesOfEvil: The Boom Boos have these and they blink every few seconds. However, their eyes will turn yellow once a character attacks it.

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* BlackEyesOfEvil: The Boom Boos have these and they which blink every few seconds. However, their eyes will turn yellow once a character attacks it.



* InvincibleMinorMinion: Some boos that are not attack types cannot be attacked, although they will grab a character from behind and pressing the action button will not only break the character free, but also cause the boos to disappear.

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* InvincibleMinorMinion: Some boos that are not attack types cannot be attacked, although they will grab a character from behind and pressing the action button they will not only break the disappear once a character free, but also cause the boos to disappear.breaks free.

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* EliteMooks: There are beetle robots that are equipped with gun turrets, bombs, or electric shields.



* EliteMooks: There are beetle robots that are equipped with gun turrets, bombs, or electric shields.
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[[quoteright:173:http://static.tvtropes.org/pmwiki/pub/images/173px-chaosonicchannel_1426.png]]

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** DullSurprise



** NoMouth



** DullSurprise

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* BornAgainImmortality: If raised properly.

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* BornAgainImmortality: If raised properly. In fact, dying and being reborn twice is one of the requirements for a Chao to become a perfectly immortal Chaos Chao.
* DarkIsNotEvil: Dark Chao appear as (quite adorable!) little demons. Newborn chao can become this way if they're shown affection and treated well by otherwise-villains (Shadow, Rouge, Dr. Eggman). They act no differently from any other chao, and those that are interacted with by a character they like show signs of joy and affection.
* EggshellClothing: One of the Chao can wear eggshells as hats.


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* LightIsGood: The Hero Chao in ''Sonic Adventure 2'' when raised by Sonic, Tails, and Knuckles.
* PerpetualExpression: The Chao will be painted with random expressions after you hatch their eggs.
** EyesAlwaysShut
** PerpetualFrowner
** PerpetualSmiler
** SlasherSmile
** DullSurprise
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A race of friendly squid-like aliens and the titular colors introduced in ''VideoGame/SonicColors''. They're unique in that they have the power of "Hyper-Go-On" energy, which [[{{Characters/SonicTheHedgehogAntagonists}} Dr. Eggman]] wants to use to mind-control Sonic's world.

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A race of friendly squid-like aliens and the titular colors introduced in ''VideoGame/SonicColors''. They're unique in that they have the power of "Hyper-Go-On" energy, which [[{{Characters/SonicTheHedgehogAntagonists}} [[Characters/SonicTheHedgehogAntagonists Dr. Eggman]] wants to use to mind-control Sonic's world.

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* GiantMook: The Boom Boo. It will only take three hits to kill them while they reduce in size.



* GiantMook: The Boom Boo. It will only take three hits to kill them while they reduce in size.
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* ElementalPowers: Some of the wisps fall under this:
** DishingOutDirt[=/=]ExtraOreDinary: Grey wisps turn Sonic into an iron ball that can do GroundPound and ShockwaveStomp attacks.
** GravityMaster[=/=]PowerOfTheVoid: Indigo wisps turn Sonic into an asteroid that destroys enemies that enters its orbit and Violet wisps turns Sonic into a miniature black hole.
** HavingABlast: Black wisps have the Bomb power up.
** LightEmUp: Cyan wisps have the Laser power up.
** PlayingWithFire: Red wisps have the Burst power up which turns Sonic into a sentient fireball.
** ShockAndAwe: Ivory wisps have the Lightning power up.

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* AirBorneMook: The beetle robots, the hawks, and the hornets.



* PatrollingMook: Some hunter robots are like this unlike the ones which swoop down or awaken when a character approaches it.

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* PatrollingMook: Some hunter robots are like this unlike the ones which swoop down or awaken when a character approaches it.
it. Hornet robots can be found doing this as well.
* ShieldBearingMook: Some hunter robots have shields and the character can't destroy it until it points out their lasers after the character waits for a few seconds.
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* GlowingEyesOfDoom: The beetle, hunter, and hornet robots show a glaring red light when they spot a character.

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* GlowingEyesOfDoom: The beetle, hunter, and hornet robots each show a glaring red light when they spot a character.
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* PatrollingMook: Some hunter robots are like this unlike the ones

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* PatrollingMook: Some hunter robots are like this unlike the ones
ones which swoop down or awaken when a character approaches it.

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* GlowingEyesOfDoom: The beetle, hunter, and hornet robots show these when they spot a character.

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* GlowingEyesOfDoom: The beetle, hunter, and hornet robots show these a glaring red light when they spot a character.character.
* EliteMooks: There are beetle robots that are equipped with gun turrets, bombs, or electric shields.




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* PatrollingMook: Some hunter robots are like this unlike the ones
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* GlowingEyesOfDoom: The beetle, hunter, and hornet robots show these when they spot a character.

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* KillerRabbit: Quite so in Chao Karate in ''Sonic Adventure 2''.



* InvincibleMinorMook: Some boos that are not attack types cannot be attacked, although they will grab a character from behind and pressing the action button will not only break the character free, but also cause the boos to disappear.
* GiantMook: The Boom Boo. It will only take a couple of hits to reduce their size, however.

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* InvincibleMinorMook: InvincibleMinorMinion: Some boos that are not attack types cannot be attacked, although they will grab a character from behind and pressing the action button will not only break the character free, but also cause the boos to disappear.
* GiantMook: The Boom Boo. It will only take a couple of three hits to kill them while they reduce their size, however.in size.



* PatrollingMook: The boos usually wander on area just before they see a character and chase it.

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* PatrollingMook: The boos usually wander on area just before they see a character and chase it.them.

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[[folder:Boos]]

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[[folder:Boos]]
[[folder:G.U.N. Robots]]



The robot mechs of G.U.N. forces.

* MechaMooks

[[/folder]]

[[folder:Boos]]

->'''Debut''': ''VideoGame/SonicAdventure2''



* InvincibleMinorMook: Some boos that are not attack types cannot be attacked, although they will grab a character from behind and pressing the action button will not only break the character free, but also cause the boos to disappear.
* GiantMook: The Boom Boo. It will only take a couple of hits to reduce their size, however.



* MouthStitchedShut: The Boom Boos have four stitches in their mouths which conceals their creepy grins.

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* MiniMook: The normal boo, although it's purpose is to JumpScare a character when near it.
* MouthStitchedShut: The Boom Boos have four stitches in their mouths which conceals conceal their creepy grins.grins.
* PatrollingMook: The boos usually wander on area just before they see a character and chase it.
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* BlackEyesOfEvil: The bigger boos have these and they blink every few seconds.
* JumpScare: The attack boos will be invisible and will reveal themselves once a character gets close to it, at which they will pop up at a character's face while growing large while dissipating. Some will hide behind walls, inside objects, in the floor or any place, while others will be in their smaller forms where they will scare a character once they get close to it.
* MouthStitchedShut: The boos have four stitches in their mouths to conceal their creepy grins.

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* BlackEyesOfEvil: The bigger boos Boom Boos have these and they blink every few seconds.
seconds. However, their eyes will turn yellow once a character attacks it.
* JumpScare: The attack boos Attack Boos will be invisible and will reveal themselves once a character gets close to it, at which they will pop up at a character's face while growing large while dissipating. Some will hide behind walls, inside objects, in the floor or any place, floor, etc, while others will be in their smaller forms where they will scare a character once they get close to it.
* MouthStitchedShut: The boos Boom Boos have four stitches in their mouths to conceal which conceals their creepy grins.



** TheBusCameBack: In ''VideoGame/SonicLostWorld''.
* SlasherSmile: The attack boos have sharped-fanged grins and it makes them look very frightening.

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** TheBusCameBack: In They made their return in Sky Road: Act 4 of the Wii U version of ''VideoGame/SonicLostWorld''.
* SlasherSmile: The attack boos Attack Boos have sharped-fanged grins and it makes them look very frightening.
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* SlasherSmile: The attack boos each have sharped-fanged grins and it makes them look very frightening.

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* SlasherSmile: The attack boos each have sharped-fanged grins and it makes them look very frightening.
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* JumpScare: The attack boos will be invisible and will reveal themselves once a character gets close to it, at which they will pop up at a character's face while growing large while dissipating. In some case, they will hide behind walls, inside objects, in the floor or any place, and in other cases, they will be in their smaller forms where they will scare a character once they get close to it.

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* JumpScare: The attack boos will be invisible and will reveal themselves once a character gets close to it, at which they will pop up at a character's face while growing large while dissipating. In some case, they Some will hide behind walls, inside objects, in the floor or any place, and in other cases, they while others will be in their smaller forms where they will scare a character once they get close to it.
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[[folder:Boos]]

->'''Debut''': ''VideoGame/SonicAdventure2''

The ghostly minions of King Boom Boo that appear in several haunted stages of ''Sonic Adventure 2''.

*{{Bedsheet Ghost}}s
*BlackEyesOfEvil: The bigger boos have these and they blink every few seconds.
*JumpScare: The attack boos will be invisible and will reveal themselves once a character gets close to it, at which they will pop up at a character's face while growing large while dissipating. In some case, they will hide behind walls, inside objects, in the floor or any place, and in other cases, they will be in their smaller forms where they will scare a character once they get close to it.
*MouthStitchedShut: The boos have four stitches in their mouths to conceal their creepy grins.
*PutOnABus: The boos never once made their appearances ever since Knuckles defeated King Boom Boo.
**TheBusCameBack: In ''VideoGame/SonicLostWorld''.
*SlasherSmile: The attack boos each have sharped-fanged grins and it makes them look very frightening.
[[/folder]]

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->'''Debut''': ''VideoGame/SonicTheHedgehog''

The robots used by Dr. Ivo "Eggman" Robotnik to aid in many of his schemes.

* MechaMooks
* PutOnABus: Moved out of the limelight when the E-Series robots were introduced.
** TheBusCameBack: ''VideoGame/SonicColors''




->'''Debut''': ''VideoGame/{{Flicky}}''

The bluebirds Sonic recovers from badniks and containers. They made their first appearance in the 1984 arcade game ''VideoGame/{{Flicky}}'', predating the Sonic series by seven years.

* DemotedToExtra: For ''VideoGame/SonicTheHedgehogCD'' where they can be seen on Little Planet yet are not relevant to the badniks like in the other classic games (instead, flowers pop out of them).
* PutOnABus: Stop appearing so much after ''VideoGame/SonicHeroes'' where the robots no longer contain creatures in them.
** TheBusCameBack: ''VideoGame/SonicLostWorld''.
* RidiculouslyCuteCritter
* WoodlandCreatures




->'''Debut''': ''VideoGame/SonicAdventure''

Creatures with a connection to Chaos that are commonly seen accompanying Tikal or Cream.
They can also be raised in Chao Gardens in certain games.

* BornAgainImmortality: If raised properly.
* RidiculouslyCuteCritter
* VideoGameCaringPotential: In the Chao Gardens, if you are nice enough to a Chao, it will have a big smile on its face and clap whenever your character picks it up. Although it is possible for this to give them a spoiled personality.
* VideoGameCrueltyPotential: You can also hit them, throw them against walls and put them in water and watch them flail about if they don't know how to swim. In the first game you can even ''kill'' them by hitting them enough, and keep in mind they're still newborns. Outside of the Chao Garden, Shadow gets the chance to abuse them in [[VideoGame/ShadowTheHedgehog his game]], which is beneficial if you're trying to fill your [[KarmaMeter evil meter]] for a [[LimitBreak Chaos Blast]].



[[folder:E-100 Series]]

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[[folder:E-100 Series]][[folder:E-Series]]

->'''Debut''': ''VideoGame/SonicAdventure''

The robots Eggman used to aid in his schemes from ''VideoGame/SonicAdventure'' onwards.

* MechaMooks
* SuspiciouslySimilarSubstitute: To the Badniks.


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->'''Debut''': ''VideoGame/ShadowTheHedgehog''

The aliens invading the planet in VideoGame/ShadowTheHedgehog.

* AliensAreBastards

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The wisps introduces in ''Sonic Lost World'' are:

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The wisps introduces introduced in ''Sonic Lost World'' are:


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* '''Indigo Wisps''': They turn Sonic into [[BlackHoleBelly the Indigo Asteroid]], which allows him to create a orbiting shield of debris from anything he touches.
* '''Magenta Wisps''': They turn Sonic into [[RhythmGame the Magenta Rhythm]], which allows him to bounce on other music notes to the beat of the music. They are exclusive to the Wii U version.
* '''Black Wisps''': They turn Sonic into [[CartoonBomb the Black Bomb]], which allows him to roll around and explode, destroying enemies. They are exclusive to the Wii U version, and only obtainable through [[SocializationBonus Miiverse]] or through [[DownloadableContent completing the NiGHTMARE DLC]].
* '''Ivory Wisps''': They turn Sonic into [[ShockAndAwe the Ivory Lightning]], which allows him to attract rings and create a larger homing attack chain. They are exclusive to the 3DS version.
* '''Grey Wisps''': They turn Sonic into [[EarthquakeMachine the Grey Quake]], which allows him to roll around and create earthquakes.

!!Tropes
* AllYourPowersCombined[=/=]CombinationAttack: [[spoiler:In ''Colors'', the Final Color Blaster, which is all the wisps joining Sonic for a supercharged Homing Attack]].
* DarkIsNotEvil: The Purple and Violet Wisps. The Indigo and Black Wisps also are this, but there's no confirmation if they're Nega-Wisps like the Purple and Violet Wisps.
* DemotedToExtra: The White Wisps in ''Generations'', who just get cameos since Sonic does not need them to boost, and ''Lost World'', for the same reason, only being around to give Miiverse items.
** The wisps in general in ''Lost World'', since there is no explanation for their presence.
* PowerGlows
* RidiculouslyCuteCritter
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The many species and groups of creatures introduced in the main ''Sonic the Hedgehog'' continuity.

[[foldercontrol]]

[[folder:Badnik]]
[[/folder]]

[[folder:Flickies]]
[[/folder]]

[[folder:Chao]]
[[/folder]]

[[folder:E-100 Series]]
[[/folder]]

[[folder:Black Arms]]
[[/folder]]

[[folder:Wisps]]

->'''Debut''': ''VideoGame/SonicColors''

A race of friendly squid-like aliens and the titular colors introduced in ''VideoGame/SonicColors''. They're unique in that they have the power of "Hyper-Go-On" energy, which [[{{Characters/SonicTheHedgehogAntagonists}} Dr. Eggman]] wants to use to mind-control Sonic's world.

The wisps that debut in ''Sonic Colors'' are:
* '''White Wisps''': In ''Sonic Colors'', they give Sonic energy for his [[NitroBoost Sonic Boost]].
* '''Cyan Wisps''': They turn Sonic into [[FrickinLaserBeams the Cyan Laser]], which allows him to zip through the stage and reflect off cyan diamonds. They reappear in the 3DS version of ''VideoGame/SonicGenerations'' and both versions of ''VideoGame/SonicLostWorld''.
* '''Yellow Wisps''': They turn Sonic into [[ThisIsADrill the Yellow Drill]], which allows him to dig through soft surfaces. They reappear in both versions of ''Sonic Lost World''.
* '''Orange Wisps''': They turn Sonic into [[RocketJump the Orange Rocket]], which allows him to shoot up in the air for a limited time. They reappear in the HD version of ''Sonic Generations'' and both versions of ''Sonic Lost World''.
* '''Blue Wisps''': They turn Sonic into [[EarthquakeMachine the Blue Cube]], which can destroy any ground enemies onscreen and turn blue rings into cubes and vice versa. They are exclusive to the Wii version of ''Sonic Colors''.
* '''Pink Wisps''': They turn Sonic into [[SpikesOfDoom the Pink Spikes]], which can climb walls, spin dash, and destroy large blocks. They reappear in the HD version of ''Sonic Generations''.
* '''Green Wisps''': They turn Sonic into [[NotQuiteFlight the Green Hover]], which allows him to hover and Light-Speed Dash on rings. They reappear in the Wii U version of ''Sonic Lost World''.
* '''Red Wisps''': They turn Sonic into [[PlayingWithFire the Red Burst]], which allows him to double-jump.
* '''Purple Wisps''': A Nega-Wisp, they turn Sonic into [[RoaringRampageOfRevenge the Purple Frenzy]], which allows him to chomp enemies and large blocks. They are exclusive to the Wii version of ''Sonic Colors''.
* '''Violet Wisps''': Another type of Nega-Wisp, they turn Sonic into [[BlackHoleBelly the Violet Void]], which sucks up enemies and obstacles. They are exclusive to the DS version of ''Sonic Colors''.

The wisps introduces in ''Sonic Lost World'' are:
* '''Crimson Wisps''': They turn Sonic into [[VideoGameFlight the Crimson Eagle]], which allows him to fly.
[[/folder]]

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