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These characters are antagonists that are not very story-centric, but still battle the heroes.

[[foldercontrol]]

[[folder:Tails Doll]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tailsdoll.png]]
-->''As a last resort, Eggman manufactured this to catch Sonic unprepared. This, except for the power plant embedded in its head, is a mere stuffed animal, whose meager form nevertheless exhibits considerable ability in races due to its lightweight design. Still, it is also able to float in the air for a long time.''

->'''Debut''': ''VideoGame/SonicR''

A floating doll-like robot from ''VideoGame/SonicR'', made in the likeness of Tails.
----
* TheCameo: In ''VideoGame/SonicAndTheBlackKnight'', it makes a cameo appearance in the fan art section.
* ChuckCunninghamSyndrome: Never appeared again after ''Sonic R'', though dummy dolls of Tails did appear in ''VideoGame/SonicAdventure''. That didn't stop fans from making {{creepypasta}} about it. [[spoiler:Though, it does gain a successor of sorts in '' VideoGame/SonicMania'', in the form of the Amy Doll.]]
* EvilKnockoff: A hastily made attempt by Eggman to provide a counterpart to Tails as Metal Sonic was to Sonic.
* FlatCharacter: Has no personality beyond "doll of Tails". Justified as it's not even a robot, but a ragdoll with a floating mechanism slapped onto it.
* JokeCharacter: It was made by Eggman in a hurry, and it ''shows''. Tails Doll has poor handling, average acceleration and average top speed. He is the slowest character in the game, [[MagikarpPower but he can glide over water]] better than most of his metal allies, and he has a strange floating ability as his "air action", allowing him to remain airborne longer than the real Tails can.
* MechaMook: Barely even meets the qualification, since the only mechanical part of it is its floating mechanism, and the rest of it is a crude ragdoll.
* NoMouth: It's a ragdoll with a floating mechanism, so it doesn't have or even need a speaking function.
* PowerFloats: It's sole ability is to float through the air.
* ThePsychoRangers: Along with Metal Sonic and Metal Knuckles, it serves as part of an evil trio counterpart to the main heroes.
[[/folder]]

[[folder:ZERO]]
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/sa1zero.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

A robot who is sent to capture a Flicky in possession of a Chaos Emerald. As Amy protects that bird, he goes after her too. He's also the first of the E-Series, his code-name being E-100 Alpha.
----
* AchillesHeel: There's a battery in his head that acts as his weak point.
* ArcVillain: He's TheHeavy of Amy's story in ''VideoGame/SonicAdventure''.
* FinalBoss: He's this in Amy's story, along with being the only boss she must fight.
* TheHeavy: Serves as the main antagonist of Amy's story in ''VideoGame/SonicAdventure'', but he's still just Eggman's crony.
* HoistByHisOwnPetard: The electric barrier in his boss fight is to, presumably, make it so Amy doesn't escape again. That said, it's integral when it comes to killing him.
* ImplacableMan: Amy must avoid him in every level, and whenever Amy loses him, he soon catches up. [[spoiler:His tenacity even after his target has been obtained and is no longer of use to Eggman gets him killed.]]
* KillerRobot: He's a psycho robot with no common sense other than completing his objective.
* PrimalChestPound: A trait of his that emphasizes that he's a cruder model than the rest of the E-series.
* PsychoPrototype: Said to be one to Beta, as he is given the codename E-100α or E-100 Alpha on the official websites.
* PuzzleBoss: Knock him into the electrified fence to attack him.
%%* RingOutBoss
* SuperPersistentPredator: Relentlessly pursues Amy through her stages, not even letting an accidental fall into a bottomless pit stop his pursuit.
* TooDumbToLive: He continues to chase Amy and attack Birdie even after the Chaos Emerald in the latter's locket is removed, [[spoiler:knocking down Birdie after its reunion with its parents/the recently-freed batteries of Beta and Gamma. Amy reaches her RageBreakingPoint as a result and finally decides to fight back, killing him]].
* UnexplainedRecovery: Despite being blown up by the end of ''Sonic Adventure'', he reappears in the Special Stages of ''VideoGame/SonicAdvance2'' as a hazard.
* UnwillingRoboticization: Averted. He is run on batteries, not an animal.
** This also means he is the only one of the then-current E-series who Gamma does not bother to target; in fact, they never meet and never so much as acknowledge each other's existence.
[[/folder]]

[[folder:[=E-101=] Beta]]
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e_101_sonic_adventure.png]]
[[caption-width-right:289:[[labelnote:Click here to see [=E-101=] Mark II.]]\\
https://static.tvtropes.org/pmwiki/pub/images/e101betamkii.png[[/labelnote]]]]
->'''Debut''': ''VideoGame/SonicAdventure''

A robot in the E-Series made by Dr. Eggman. The first and final boss for Gamma.
----
* BigBrotherInstinct: Implied. After losing to Gamma for the first time and being slated for decommissioning, Beta moves in front of his younger brother and (non-verbally) insists to Eggman upon still coming along in a strangely protective fashion. However, whatever protective instinct he once had is removed by the time they meet again in the final stage of Gamma's story.
* BookEnds: He's the first and the last boss (albeit upgraded) in Gamma's storyline.
* BreakableWeapons: You can destroy Beta's homing missiles with Gamma's cannon.
* ClimaxBoss: He's the last E-series robot to be destroyed, besides Gamma.
* CyberCyclops: He's this when being upgraded.
* KillSat: One of his attacks. He is invincible during said attack.
* MutualKill: [[spoiler:With Gamma.]]
* PainfulTransformation: While it's never specifically shown whether or not Beta could feel pain, Gamma's reaction to seeing his brother's in-progress transformation would imply this is the case.
* ParryingBullets: Deflects Gamma's shots using his arms. As a result, he can only be attacked from behind.
* PsychoPrototype: To Gamma. He may have been the stronger of the two, but he doesn't take being junked by Eggman in favor of his inferior successor very well.
* StealthPun: He serves as the first boss and gets upgraded later on, like a software beta version.
* TacticalSuicideBoss: Unlike the other E-100 series robots that Gamma faces, his Mark II form cannot be defeated by simply continuously locking on and firing on him. He is only vulnerable when he attempts to charge at Gamma and misses.
* TakingYouWithMe: [[spoiler:After being defeated, he, apparently fatally, shoots Gamma one last time before exploding, but ultimately that's exactly what Gamma wants.]]
* UnwillingRoboticization: [[spoiler:He's powered by a Flicky, one of Birdie's parents along with the Flicky housed in Gamma.]]
* WeCanRebuildHim: Was rebuilt as E-101 Mark II, after being defeated by Gamma the first time around.
* WolverineClaws: Mostly just for show (though he does use them to deflect Gamma's shots), but there is one attack where he uses them. That attack is when he's vulnerable.
[[/folder]]

[[folder:[=E-103 through E-105=]]]
!!E-103 Delta
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e103delta.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

One of Eggman's E-series robots, decommissioned and abandoned by Eggman after his failure to procure Froggy. The first target on Gamma's list in ''VideoGame/SonicAdventure'', found in Windy Hill.
----
* KilledOffForReal: By Gamma to release the animal inside.

!!E-104 Epsilon
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e104epsilon.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

Another decommissioned E-series robot on Gamma's list, located in Red Mountain.
----
* KilledOffForReal: By Gamma to release the animal inside.

!!E-105 Zeta
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e105zeta.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

Yet another E-series robot on Gamma's list. This one eventually became the defense system for the Egg Carrier and was housed within its Hot Shelter.
----
* EasterEgg: He's partially built out of [[UsefulNotes/SegaDreamcast Sega Dreamcasts]], which you can see if you look closely at his model.
* KilledOffForReal: [[RunningGag Once again]], by Gamma to release the animal inside.
* PurpleIsPowerful: He's the most powerful member of the E-Series tasked with retrieving Froggy, though it's unknown whether he held this title prior to receiving a massive upgrade following his decommissioning.
[[/folder]]

[[folder:King Boom Boo]]
[[quoteright:215:https://static.tvtropes.org/pmwiki/pub/images/sonic_runners_king_boom_boo.png]]
-> '''Debut:''' ''VideoGame/SonicAdventure2''

The supposed leader of the boos that inexplicably appear a lot in ''VideoGame/SonicAdventure2''.
----
* BedsheetGhost: Less so than the normal boos, but still somewhat.
* BreathWeapon: He does this after finishing throwing fireballs.
* EvilLaugh: He lets a few of these, especially when he attacks the character.
* {{Fireballs}}: Another of his abilities is throwing blue fireballs at the character.
* GiantSpaceFleaFromNowhere: Just like the other boos. He kind of just shows up and fights Knuckles.
* JumpScare: In the beginning stages of the fight, you can run fast enough to approach his back before intended. However, instead of actually reaching it, he turns around and rushes at you, which can be a surprise.
* KingMook: Of the boos.
* PokemonSpeak: In the ''VideoGame/SonicRunners'' Halloween Event, he speaks by saying "Boo".
* TheUnintelligible: He talks in this manner in his debut.
[[/folder]]

[[folder:Egg Golem]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/egg_golem.jpg]]
-> '''Debut:''' ''VideoGame/Sonic3AndKnuckles''

A giant stone golem robot controlled by Eggman, who is forced to destroy it in ''VideoGame/SonicAdventure2'' after it goes berserk following a failed attempt to stop Sonic from progressing through his desert base. A different version of it appears in ''Sonic & Knuckles'', which Eggman controls directly via his Egg Mobile.
----
* AIIsACrapshoot: In the Dark storyline: It goes bonkers after Sonic hits its brain and must be stopped by Eggman.
* MusicalNod: Its theme is exactly like the previous boss, but with more electric guitar.
[[/folder]]

[[folder:SCR-HD]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/scr_hd.png]]
->'''Debut''': ''[[VideoGame/SonicRiders Sonic Riders: Zero Gravity]]''
->'''Voiced by''': Creator/TaitenKusunoki (Japanese), Andrew Paull (English)

A robot created by Eggman's front company [=MeteoTech=] which serves as the main antagonist of ''Sonic Riders: Zero Gravity''. It went out of control when it was possessed by one of the Arks of the Cosmos.
----
* BigBad: Of ''Zero Gravity''.
* ColonyDrop: Master Core: ABIS can toss meteors.
* FinalBoss: Of ''Zero Gravity''. Hell, it's the only ''real'' boss of the game.
* GenericDoomsdayVillain: SCR-HD doesn't really have any real reason for its actions. Justified in that it's a robot so it doesn't have much in the way of personality, and it's under the influence of the Ark of the Cosmos.
%%* GetBackHereBoss
* GravityMaster: Thanks to the Arks of the Cosmos.
* HoistByHisOwnPetard: He ends up sucked into the black hole he created.
* HumongousMecha: Master Core: ABIS.
%%* KilledOffForReal
* KingMook: Of the mass-produced [=SCR-GP=] robots. The only difference in appearance is [=SCR-HD=] has two slanted blue eyes, while the [=SCR-GPs=] have a single red eye.
* MeaningfulName: Master Core: ABIS. It's the core of Astral Babylon and it's creating a black hole, or abyss.
* OmnicidalManiac: After finding all five Arks of the Cosmos, it merged with Astral Babylon's core unit and ''created a black hole to destroy the planet''.
* OneWingedAngel: Master Core: ABIS a FusionDance with it and Astral Babylon's core unit.
%%* PersonOfMassDestruction
* RedEyesTakeWarning: When it goes OneWingedAngel.
* ShockAndAwe: Master Core ABIS can fire bolts of electricity.
* TacticalSuicideBoss: If it didn't keep spamming Gravity Dive, it would be impossible to defeat.
* TeleportSpam: Does this during its boss fight.
[[/folder]]

[[folder:Nega-Mother Wisp]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/negamotherwisp.png]]
[[caption-width-right:350:[[labelnote:Click here to see Mother Wisp's uncorrupted form.]]\\
https://static.tvtropes.org/pmwiki/pub/images/motherwisp.png[[/labelnote]]]]

The progenitor of the Wisps and the creator of Planet Wisp who was corrupted, presumably by Eggman's processes, into a dark monstrosity. Fortunately, after being defeated in the DS version of ''VideoGame/SonicColors'', she is returned to her normal self and returns to Planet Wisp with most of the Wisps.
----
* BeatTheCurseOutOfHim: She must be defeated by Super Sonic to restore her from her corrupted state.
* TheCameo: Mother Wisp, in ''Sonic Runners'' and in ''Team Sonic Racing''.
* TheCorruption: She's been corrupted into a Nega-Wisp.
* {{Cyclops}}: As Nega-Mother Wisp, she has one eye, on a stalk.
* DarkIsEvil: The only Nega-Wisp ever shown to be truly malevolent.
* EldritchAbomination: A corrupted tentacled alien monstrosity with two long arms that are tipped with mouths.
* ExtraEyes: Mother Wisp has three eyes.
* EyeBeams: Uses them frequently.
* GiantSpaceFleaFromNowhere: She has absolutely no buildup or foreshadowing to her appearance, simply showing up after Eggman has been defeated and the Chaos Emeralds obtained.
* GoForTheEye: Ramming into her eye is the only way to permanently damage her.
* PinkMeansFeminine: Mother Wisp has pink skin, obviously as the mother of the Wisps.
* PurpleIsPowerful: As a Nega-Wisp, she has a purple color. She's also the strongest of them all.
* ShowsDamage: The petals on her eyestalk fall off as she takes damage.
* StarfishAliens: Mother Wisp is basically a giant pink space jellyfish.
* TrueFinalBoss: Of the DS version of ''Sonic Colors'', battled as Super Sonic after obtaining all the Chaos Emeralds and beating Eggman.
[[/folder]]

to:

These characters are antagonists that are not very story-centric, but still battle the heroes.

[[foldercontrol]]

[[folder:Tails Doll]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tailsdoll.png]]
-->''As a last resort, Eggman manufactured this to catch Sonic unprepared. This, except for the power plant embedded in its head, is a mere stuffed animal, whose meager form nevertheless exhibits considerable ability in races due to its lightweight design. Still, it is also able to float in the air for a long time.''

->'''Debut''': ''VideoGame/SonicR''

A floating doll-like robot from ''VideoGame/SonicR'', made in the likeness of Tails.
----
* TheCameo: In ''VideoGame/SonicAndTheBlackKnight'', it makes a cameo appearance in the fan art section.
* ChuckCunninghamSyndrome: Never appeared again after ''Sonic R'', though dummy dolls of Tails did appear in ''VideoGame/SonicAdventure''. That didn't stop fans from making {{creepypasta}} about it. [[spoiler:Though, it does gain a successor of sorts in '' VideoGame/SonicMania'', in the form of the Amy Doll.]]
* EvilKnockoff: A hastily made attempt by Eggman to provide a counterpart to Tails as Metal Sonic was to Sonic.
* FlatCharacter: Has no personality beyond "doll of Tails". Justified as it's not even a robot, but a ragdoll with a floating mechanism slapped onto it.
* JokeCharacter: It was made by Eggman in a hurry, and it ''shows''. Tails Doll has poor handling, average acceleration and average top speed. He is the slowest character in the game, [[MagikarpPower but he can glide over water]] better than most of his metal allies, and he has a strange floating ability as his "air action", allowing him to remain airborne longer than the real Tails can.
* MechaMook: Barely even meets the qualification, since the only mechanical part of it is its floating mechanism, and the rest of it is a crude ragdoll.
* NoMouth: It's a ragdoll with a floating mechanism, so it doesn't have or even need a speaking function.
* PowerFloats: It's sole ability is to float through the air.
* ThePsychoRangers: Along with Metal Sonic and Metal Knuckles, it serves as part of an evil trio counterpart to the main heroes.
[[/folder]]

[[folder:ZERO]]
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/sa1zero.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

A robot who is sent to capture a Flicky in possession of a Chaos Emerald. As Amy protects that bird, he goes after her too. He's also the first of the E-Series, his code-name being E-100 Alpha.
----
* AchillesHeel: There's a battery in his head that acts as his weak point.
* ArcVillain: He's TheHeavy of Amy's story in ''VideoGame/SonicAdventure''.
* FinalBoss: He's this in Amy's story, along with being the only boss she must fight.
* TheHeavy: Serves as the main antagonist of Amy's story in ''VideoGame/SonicAdventure'', but he's still just Eggman's crony.
* HoistByHisOwnPetard: The electric barrier in his boss fight is to, presumably, make it so Amy doesn't escape again. That said, it's integral when it comes to killing him.
* ImplacableMan: Amy must avoid him in every level, and whenever Amy loses him, he soon catches up. [[spoiler:His tenacity even after his target has been obtained and is no longer of use to Eggman gets him killed.]]
* KillerRobot: He's a psycho robot with no common sense other than completing his objective.
* PrimalChestPound: A trait of his that emphasizes that he's a cruder model than the rest of the E-series.
* PsychoPrototype: Said to be one to Beta, as he is given the codename E-100α or E-100 Alpha on the official websites.
* PuzzleBoss: Knock him into the electrified fence to attack him.
%%* RingOutBoss
* SuperPersistentPredator: Relentlessly pursues Amy through her stages, not even letting an accidental fall into a bottomless pit stop his pursuit.
* TooDumbToLive: He continues to chase Amy and attack Birdie even after the Chaos Emerald in the latter's locket is removed, [[spoiler:knocking down Birdie after its reunion with its parents/the recently-freed batteries of Beta and Gamma. Amy reaches her RageBreakingPoint as a result and finally decides to fight back, killing him]].
* UnexplainedRecovery: Despite being blown up by the end of ''Sonic Adventure'', he reappears in the Special Stages of ''VideoGame/SonicAdvance2'' as a hazard.
* UnwillingRoboticization: Averted. He is run on batteries, not an animal.
** This also means he is the only one of the then-current E-series who Gamma does not bother to target; in fact, they never meet and never so much as acknowledge each other's existence.
[[/folder]]

[[folder:[=E-101=] Beta]]
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e_101_sonic_adventure.png]]
[[caption-width-right:289:[[labelnote:Click here to see [=E-101=] Mark II.]]\\
https://static.tvtropes.org/pmwiki/pub/images/e101betamkii.png[[/labelnote]]]]
->'''Debut''': ''VideoGame/SonicAdventure''

A robot in the E-Series made by Dr. Eggman. The first and final boss for Gamma.
----
* BigBrotherInstinct: Implied. After losing to Gamma for the first time and being slated for decommissioning, Beta moves in front of his younger brother and (non-verbally) insists to Eggman upon still coming along in a strangely protective fashion. However, whatever protective instinct he once had is removed by the time they meet again in the final stage of Gamma's story.
* BookEnds: He's the first and the last boss (albeit upgraded) in Gamma's storyline.
* BreakableWeapons: You can destroy Beta's homing missiles with Gamma's cannon.
* ClimaxBoss: He's the last E-series robot to be destroyed, besides Gamma.
* CyberCyclops: He's this when being upgraded.
* KillSat: One of his attacks. He is invincible during said attack.
* MutualKill: [[spoiler:With Gamma.]]
* PainfulTransformation: While it's never specifically shown whether or not Beta could feel pain, Gamma's reaction to seeing his brother's in-progress transformation would imply this is the case.
* ParryingBullets: Deflects Gamma's shots using his arms. As a result, he can only be attacked from behind.
* PsychoPrototype: To Gamma. He may have been the stronger of the two, but he doesn't take being junked by Eggman in favor of his inferior successor very well.
* StealthPun: He serves as the first boss and gets upgraded later on, like a software beta version.
* TacticalSuicideBoss: Unlike the other E-100 series robots that Gamma faces, his Mark II form cannot be defeated by simply continuously locking on and firing on him. He is only vulnerable when he attempts to charge at Gamma and misses.
* TakingYouWithMe: [[spoiler:After being defeated, he, apparently fatally, shoots Gamma one last time before exploding, but ultimately that's exactly what Gamma wants.]]
* UnwillingRoboticization: [[spoiler:He's powered by a Flicky, one of Birdie's parents along with the Flicky housed in Gamma.]]
* WeCanRebuildHim: Was rebuilt as E-101 Mark II, after being defeated by Gamma the first time around.
* WolverineClaws: Mostly just for show (though he does use them to deflect Gamma's shots), but there is one attack where he uses them. That attack is when he's vulnerable.
[[/folder]]

[[folder:[=E-103 through E-105=]]]
!!E-103 Delta
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e103delta.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

One of Eggman's E-series robots, decommissioned and abandoned by Eggman after his failure to procure Froggy. The first target on Gamma's list in ''VideoGame/SonicAdventure'', found in Windy Hill.
----
* KilledOffForReal: By Gamma to release the animal inside.

!!E-104 Epsilon
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e104epsilon.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

Another decommissioned E-series robot on Gamma's list, located in Red Mountain.
----
* KilledOffForReal: By Gamma to release the animal inside.

!!E-105 Zeta
[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/e105zeta.png]]
->'''Debut''': ''VideoGame/SonicAdventure''

Yet another E-series robot on Gamma's list. This one eventually became the defense system for the Egg Carrier and was housed within its Hot Shelter.
----
* EasterEgg: He's partially built out of [[UsefulNotes/SegaDreamcast Sega Dreamcasts]], which you can see if you look closely at his model.
* KilledOffForReal: [[RunningGag Once again]], by Gamma to release the animal inside.
* PurpleIsPowerful: He's the most powerful member of the E-Series tasked with retrieving Froggy, though it's unknown whether he held this title prior to receiving a massive upgrade following his decommissioning.
[[/folder]]

[[folder:King Boom Boo]]
[[quoteright:215:https://static.tvtropes.org/pmwiki/pub/images/sonic_runners_king_boom_boo.png]]
-> '''Debut:''' ''VideoGame/SonicAdventure2''

The supposed leader of the boos that inexplicably appear a lot in ''VideoGame/SonicAdventure2''.
----
* BedsheetGhost: Less so than the normal boos, but still somewhat.
* BreathWeapon: He does this after finishing throwing fireballs.
* EvilLaugh: He lets a few of these, especially when he attacks the character.
* {{Fireballs}}: Another of his abilities is throwing blue fireballs at the character.
* GiantSpaceFleaFromNowhere: Just like the other boos. He kind of just shows up and fights Knuckles.
* JumpScare: In the beginning stages of the fight, you can run fast enough to approach his back before intended. However, instead of actually reaching it, he turns around and rushes at you, which can be a surprise.
* KingMook: Of the boos.
* PokemonSpeak: In the ''VideoGame/SonicRunners'' Halloween Event, he speaks by saying "Boo".
* TheUnintelligible: He talks in this manner in his debut.
[[/folder]]

[[folder:Egg Golem]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/egg_golem.jpg]]
-> '''Debut:''' ''VideoGame/Sonic3AndKnuckles''

A giant stone golem robot controlled by Eggman, who is forced to destroy it in ''VideoGame/SonicAdventure2'' after it goes berserk following a failed attempt to stop Sonic from progressing through his desert base. A different version of it appears in ''Sonic & Knuckles'', which Eggman controls directly via his Egg Mobile.
----
* AIIsACrapshoot: In the Dark storyline: It goes bonkers after Sonic hits its brain and must be stopped by Eggman.
* MusicalNod: Its theme is exactly like the previous boss, but with more electric guitar.
[[/folder]]

[[folder:SCR-HD]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/scr_hd.png]]
->'''Debut''': ''[[VideoGame/SonicRiders Sonic Riders: Zero Gravity]]''
->'''Voiced by''': Creator/TaitenKusunoki (Japanese), Andrew Paull (English)

A robot created by Eggman's front company [=MeteoTech=] which serves as the main antagonist of ''Sonic Riders: Zero Gravity''. It went out of control when it was possessed by one of the Arks of the Cosmos.
----
* BigBad: Of ''Zero Gravity''.
* ColonyDrop: Master Core: ABIS can toss meteors.
* FinalBoss: Of ''Zero Gravity''. Hell, it's the only ''real'' boss of the game.
* GenericDoomsdayVillain: SCR-HD doesn't really have any real reason for its actions. Justified in that it's a robot so it doesn't have much in the way of personality, and it's under the influence of the Ark of the Cosmos.
%%* GetBackHereBoss
* GravityMaster: Thanks to the Arks of the Cosmos.
* HoistByHisOwnPetard: He ends up sucked into the black hole he created.
* HumongousMecha: Master Core: ABIS.
%%* KilledOffForReal
* KingMook: Of the mass-produced [=SCR-GP=] robots. The only difference in appearance is [=SCR-HD=] has two slanted blue eyes, while the [=SCR-GPs=] have a single red eye.
* MeaningfulName: Master Core: ABIS. It's the core of Astral Babylon and it's creating a black hole, or abyss.
* OmnicidalManiac: After finding all five Arks of the Cosmos, it merged with Astral Babylon's core unit and ''created a black hole to destroy the planet''.
* OneWingedAngel: Master Core: ABIS a FusionDance with it and Astral Babylon's core unit.
%%* PersonOfMassDestruction
* RedEyesTakeWarning: When it goes OneWingedAngel.
* ShockAndAwe: Master Core ABIS can fire bolts of electricity.
* TacticalSuicideBoss: If it didn't keep spamming Gravity Dive, it would be impossible to defeat.
* TeleportSpam: Does this during its boss fight.
[[/folder]]

[[folder:Nega-Mother Wisp]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/negamotherwisp.png]]
[[caption-width-right:350:[[labelnote:Click here to see Mother Wisp's uncorrupted form.]]\\
https://static.tvtropes.org/pmwiki/pub/images/motherwisp.png[[/labelnote]]]]

The progenitor of the Wisps and the creator of Planet Wisp who was corrupted, presumably by Eggman's processes, into a dark monstrosity. Fortunately, after being defeated in the DS version of ''VideoGame/SonicColors'', she is returned to her normal self and returns to Planet Wisp with most of the Wisps.
----
* BeatTheCurseOutOfHim: She must be defeated by Super Sonic to restore her from her corrupted state.
* TheCameo: Mother Wisp, in ''Sonic Runners'' and in ''Team Sonic Racing''.
* TheCorruption: She's been corrupted into a Nega-Wisp.
* {{Cyclops}}: As Nega-Mother Wisp, she has one eye, on a stalk.
* DarkIsEvil: The only Nega-Wisp ever shown to be truly malevolent.
* EldritchAbomination: A corrupted tentacled alien monstrosity with two long arms that are tipped with mouths.
* ExtraEyes: Mother Wisp has three eyes.
* EyeBeams: Uses them frequently.
* GiantSpaceFleaFromNowhere: She has absolutely no buildup or foreshadowing to her appearance, simply showing up after Eggman has been defeated and the Chaos Emeralds obtained.
* GoForTheEye: Ramming into her eye is the only way to permanently damage her.
* PinkMeansFeminine: Mother Wisp has pink skin, obviously as the mother of the Wisps.
* PurpleIsPowerful: As a Nega-Wisp, she has a purple color. She's also the strongest of them all.
* ShowsDamage: The petals on her eyestalk fall off as she takes damage.
* StarfishAliens: Mother Wisp is basically a giant pink space jellyfish.
* TrueFinalBoss: Of the DS version of ''Sonic Colors'', battled as Super Sonic after obtaining all the Chaos Emeralds and beating Eggman.
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[[redirect:Characters/SonicTheHedgehog]]
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* MyHeroZero: His name is ZERO and he would be if he's an ally, he is an ally to Dr. Robotnik.

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