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* SecurityBlanket: At one point, Charline can be heard expressing concerns about something bad happening to Coffee World after dark. Charlie laughs it off and makes fun of her for getting worked up about a nightmare and mockingly asks her if she needs her security blanket.
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* OohMeAccentsSlipping: Melanie Liburd, Saga's actress, is British, and her accent slips into Saga's lines here and there. Particularly in how she pronounces her own name.

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* OohMeAccentsSlipping: Melanie Liburd, Saga's actress, is British, and her accent slips into Saga's lines here and there. Particularly in how there, particularly on the American rhotic "R" sound- she usually pronounces her own name.surname in a distinctly British way as "An-dah-son" rather than "An-der-son".
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* DemotedToExtra: A very meta example. [[spoiler:Throughout the editted manuscripts of ''Return'', we often see someone's name scratched out and replaced with Saga's. It is heavily implied that Casey was the original "protagonist" of ''Return'', with the story likely ending in a manner very similar to Zane's film "Nightless Night" (not well in other words), whose protagonist looks identical to Casey. With Alan rewriting ''Return'' to star Saga Anderson instead, Casey is demoted to being her sidekick. An early hint of this is the fact that Casey was actually the one initially in charge of the case until he promotes Anderson to case lead when they reach the site of the murder.]]
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* WalkingArmory: Even her default inventory space allows her to carry a questionably large amount of ammunition and weaponry, and the small pouches that upgrade this inventory are visibly too small to hold her guns, or even her larger healing items. By the end of the game, she can be toting ammo, flares, several charms, and up to ''five guns'' at a time, which other than her handgun in its holster and the one she has equipped, which SticksToTheBack, simply appear from {{Hammerspace}}.
* WhatTheHellHero: She is furious at Alan for [[spoiler: unwittingly allowing Scratch to drag her daughter into the story, and for seemingly allowing an innocent child to be killed off in the name of dramatic stakes.]] Alan never tries to argue this, given that [[spoiler: he briefly stopped writing because he was concerned about the damage he was doing in the real world]].

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* WalkingArmory: Even her default inventory space allows her to carry a questionably large amount of ammunition and weaponry, weaponry in just her pockets, and the small pouches that upgrade this inventory are visibly too small to hold her guns, or even her larger healing items. By the end of the game, she can be toting ammo, flares, several charms, charms (which are tiny, but still), healing items, and up to ''five guns'' ''five'' large guns at a time, which time- other than her handgun in its holster and the one she has equipped, which SticksToTheBack, at least all have carrying straps so she can sling one over her shoulder, they simply appear from {{Hammerspace}}.
* WhatTheHellHero: She is furious at Alan for [[spoiler: unwittingly [[spoiler:unwittingly allowing Scratch to drag her daughter into the story, and for seemingly allowing an innocent child to be killed off in the name of dramatic stakes.]] Alan never tries to argue this, given that [[spoiler: he briefly stopped writing because he was concerned about the damage he was doing in the real world]].

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* PhotographicMemory: Considering all of the collectible radio broadcasts, television shows, and dozens of quotes from witnesses are all remembered perfectly down to the most minute details within her Mind Place, she has an astoundingly good and accurate memory.



* NightmareFetishist: Loves ''Night Springs'', an anthology which regularly features dark, cerebral, or downright depressing themes and endings. Saga also suggests she would enjoy a scary book for her birthday.

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* NightmareFetishist: Loves ''Night Springs'', an anthology horror show which regularly features dark, cerebral, or downright depressing themes and endings. Saga also suggests she would enjoy a scary book for her birthday.
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-->'''Saga:''' ''[thinking]'' [[FirstPersonSmartass More like]] ''[[FirstPersonSmartass Under]]''[[FirstPersonSmartass watery]].
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* CommonalityConnection: Bonds instantly with Agent Estevez over complaining about their ex-wives.

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* CommonalityConnection: Bonds instantly with Agent Estevez over their shared interest: complaining about their ex-wives.

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* CommonalityConnection: Bonds with Agent Estevez over both of them being divorced from their respective ex-wives.

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* CommonalityConnection: Bonds instantly with Agent Estevez over both of them being divorced from complaining about their respective ex-wives.


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* NeverHeardThatOneBefore: As you'd probably expect, he's gotten extremely sick of hearing jokes about how he shares a name and a similar profession with a fictional detective, and makes it known very early in the game.

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* OnlySaneWoman: While Charlie is a talkative, coffee-obsessed weirdo, his sister Charline plays the StraightMan to his antics and seems far more on the ball, mirroring the relationship Ilmo and Jaakko have with each other in a sillier way.



* WomenAreWiser: While Charlie is a talkative, coffee-obsessed weirdo, his sister Charline plays the StraightMan to his antics and seems far more on the ball, mirroring the relationship Ilmo and Jaakko have with each other in a sillier way.

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* CityMouse: By his own admission, and to his detriment in Bright Falls, he is very much a man of the city. While he claims he could successfully make it through a ''city'' drunk and blindfolded, the [[NoSenseOfDirection opposite]] is true in the forest surrounding the small town.



* CountryMouse: By his own admission, and to his detriment in Bright Falls, he is very much a man of the city. While he claims he could successfully make it through a ''city'' drunk and blindfolded, the [[NoSenseOfDirection opposite]] is true in the forest surrounding the small town.
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* CripplingOverspecialization: By his own admission, and to his detriment in Bright Falls, he is very much a man of the city. While he claims he could make it through a ''city'' drunk and blindfolded, the [[NoSenseOfDirection opposite]] is true in the forest surrounding the small town.

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* CripplingOverspecialization: CountryMouse: By his own admission, and to his detriment in Bright Falls, he is very much a man of the city. While he claims he could successfully make it through a ''city'' drunk and blindfolded, the [[NoSenseOfDirection opposite]] is true in the forest surrounding the small town.
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* VagueAge: It's left ambiguous how old he's meant to be, other than the implication he has at least a few years on his 35 year old partner Saga. He has a fairly youthful appearance, but the disposition of a GrumpyOldMan, and a voice actor in his mid-60s at the time of ''Alan Wake II'''s release. Saga cracks a few jokes about his age early in the game, but he defends himself each time as not being ''that'' old.

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* VagueAge: It's left ambiguous how old he's meant to be, other than the implication he has at least a few years on his 35 year old partner Saga. He has a fairly youthful appearance, but the disposition of a GrumpyOldMan, and is portrayed by an actor in his early fifties with a voice actor in his mid-60s mid-sixties at the time of ''Alan Wake II'''s release. Saga cracks a few jokes about his age early in the game, but he defends himself each time as not being ''that'' old.

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* OneWomanArmy: Fights off at least a hundred standard Taken and a dozen Taken wolves, as well as all four of the [[KingMook Overlap Guardians]] and [[HumanoidAbomination Scratch]] himself, almost exclusively on her own throughout her crusade to solve Bright Falls' ritual killings.

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* TheOneWithAPersonalLife: Her partner Casey is a divorcee without mention of other family, as is her later ally Estevez. Unlike them, she has a spouse and a young child in her household.
* OneWomanArmy: Fights off at least a hundred standard Taken humans and a dozen Taken wolves, as well as all four of the [[KingMook Overlap Guardians]] and [[HumanoidAbomination Scratch]] himself, almost exclusively on her own throughout her crusade to solve Bright Falls' ritual killings.



* OutlivingOnesOffspring: [[spoiler:Defied As the Dark Presence's power grows, it begins to warp reality, spreading outward from Cauldron Lake. And to torment Saga, it tries to rewrite Saga's daughter out of existence. At first, this just has locals of Bright Springs recognize Saga and believe that her daughter died when they moved to Watery (something Saga never did). However, by the end of the game, the effect has spread so far that even Casey and Saga's husband (who is in an entirely different part of the country and theoretically with Logan) are convinced that Logan drowned years ago. Saga and Alan try to write an ending that will bring Logan back to life (or perhaps better stated as back into existence), and the DLC shows that they successfully undid the warp, Logan simply remembering as a bad dream.]]

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* OutlivingOnesOffspring: [[spoiler:Defied [[spoiler:Defied. As the Dark Presence's power grows, it begins to warp reality, spreading outward from Cauldron Lake. And to torment Saga, it tries to rewrite Saga's daughter out of existence. At first, this just has locals of Bright Springs recognize Saga and believe that her daughter died when they moved to Watery (something Saga never did). However, by the end of the game, the effect has spread so far that even Casey and Saga's husband (who is in an entirely different part of the country and theoretically with Logan) are convinced that Logan drowned years ago. Saga and Alan try to write an ending that will bring Logan back to life (or perhaps better stated as back into existence), and the DLC shows that they successfully undid the warp, Logan simply remembering as a bad dream.]]


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* ReligiousAndMythologicalThemeNaming: She is named after a goddess of Norse mythology whose only majorly known legend is her sharing a drink with Odin by the river. [[spoiler:This foreshadows her connection to the Andersons, who follow a ThemeNaming of Norse deities, and her especially close relationship with her great-uncle Odin.]]


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* SourOutsideSadInside: Under his bitter shell, Casey is deeply depressed and lonely, not that he lets it show during his work. When Saga Profiles him late in the game, his inner monologue reveals despite all of his insistences of being happier without her, he still misses his ex-wife and wants her to know he's sorry for the mistakes he made during their marriage.
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* LifesavingMisfortune: [[spoiler:In the long run, being possessed by Scratch is what saves his life. While it threatens to let Scratch win for a time, Casey would have surely been Taken during his shootout with the Cult of the Tree. Being possessed means he is still himself when Scratch is forced out, and is the final loophole that allows Alan to win at all, as Scratch could control his mind indefinitely like he could Alan.]]

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* LifesavingMisfortune: [[spoiler:In the long run, being possessed by Scratch is what saves his life. While it threatens to let Scratch win for a time, Casey would have surely been Taken during his shootout with the Cult of the Tree. Being possessed means he is still himself when Scratch is forced out, and is the final loophole that allows Alan to win at all, as Scratch could control his mind not possess him indefinitely like he could Alan.]]
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* FirstNameBasis: Referring to Agent Estevez as "Kiran" is one of the biggest signs of how quickly the two have bonded. This is even more notable when you consider that he still addresses Saga, whom he is close to, by her last name.

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* TragicKeepsake: She keeps several notes and mementos from her deceased mother memorized in her Mind Place, and the red sweater she wears in the game was hand-knitted by her.



* CorrectiveLecture: In the memory Saga has of visiting him at the hospital, he gently, but firmly tells Anderson she needs to learn to stop [[GuiltComplex blaming herself for things she couldn't have changed]]. While it is in reference to his stab wound, [[spoiler:It also helps her work her way past the Dark Presence trying to make her succumb to her guilt over Bright Falls several years later when she recalls the memory.]]
* CripplingOverspecialization: By his own admission, and to his detriment in Bright Falls, he is very much a man of the city. While he claims he could make it through a ''city'' drunk and blindfolded, the [[NoSenseOfDirection opposite]] is true in forests surrounding the small town.

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* CorrectiveLecture: In the memory Saga has of visiting him at the hospital, he gently, but firmly tells Anderson she needs to learn to stop [[GuiltComplex blaming herself for things she couldn't have changed]]. While it is in reference to his stab wound, [[spoiler:It also helps her work her way past the Dark Presence trying to make her succumb to her guilt over Bright Falls several years later when she recalls the memory.]]
* CripplingOverspecialization: By his own admission, and to his detriment in Bright Falls, he is very much a man of the city. While he claims he could make it through a ''city'' drunk and blindfolded, the [[NoSenseOfDirection opposite]] is true in forests the forest surrounding the small town.town.
* TheCynic: Is far more willing to suggest a negative outlook during investigation, being far more suspicious of Alan's motives than his partner and snarking his advice is "Nothing that would cheer anyone up," at one point.



* LifesavingEncouragement: In the memory Saga has of visiting him at the hospital, he gently, but firmly tells Anderson she needs to learn to stop [[GuiltComplex blaming herself for things she couldn't have changed]]. While it is in reference to a stab wound at the time, [[spoiler:it also helps her work her way past the Dark Presence mentally trapping her in her guilt over Bright Falls several years later when she recalls the memory.]]
* LifesavingMisfortune: [[spoiler:In the long run, being possessed by Scratch is what saves his life. While it threatens to let Scratch win for a time, Casey would have surely been Taken during his shootout with the Cult of the Tree. Being possessed means he is still himself when Scratch is forced out, and is the final loophole that allows Alan to win at all, as Scratch could control his mind indefinitely like he could Alan.]]



* WrongAssumption: When he gets the chance to talk to Wake one on one, he accuses him of being the mastermind behind the game's events, using the power of Cauldron Lake to give him an endless well of "killer stories" to draw from. [[spoiler:This is actually fairly accurate assessment of ''Scratch'''s character and motivation, but he makes the assumption, consciously or otherwise, to lump Alan and his double together.]]

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* WrongAssumption: Most of the ideas he pitches during the investigation end up misinterpreting the big picture of the Bright Falls mystery. Ironically, they are all [[WrongGenreSavvy fairly reasonable assumptions which would fit much better in a less fantastical story.]]
** He assumes the Cult of the Tree is a standard fanatical, small town ApocalypseCult which happens to share some similarities with the Cult of the Word back in New York. [[spoiler:He doesn't see the reveal they are a [[GoodAllAlong benevolent but misguided neighborhood watch]] coming at all.]]
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When he gets the chance to talk to Wake one on one, he accuses him of being the mastermind behind the game's events, using the power of Cauldron Lake to give him an endless well of "killer stories" to draw from. [[spoiler:This is actually fairly accurate assessment of ''Scratch'''s character and motivation, but he makes the assumption, consciously or otherwise, to lump Alan and his double together.]]
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* GuestFighter: Playable as a Survivor in ''VideoGame/DeadByDaylight'' through a Legendary Skin for Alan.
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* BatDeduction: She pulls several conclusions seemingly out of nowhere. At the start of the game, she comes up with the idea that the witnesses to the murder took a necklace from the crime scene and later decides that [[spoiler:the Nightingale's heart was stashed in the general store after being moved from the morgue, as well as being able to identify a cultist that attacks her there as a Taken, a term that she'd never heard before. It's a sign that she's got paranatural abilities.]]
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* FairCop: An FBI agent with striking, attractive features

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* FairCop: An FBI agent with striking, attractive featuresfeatures.
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* HappilyMarried: He and Saga are mutually loving and supportive as a couple.

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* HappilyMarried: He and Saga are mutually loving and supportive as a couple. [[spoiler: Which makes it all the more tragic when the story turns him against her.]]
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* WhatTheHellHero: She is furious at Alan for [[spoiler:unwittingly allowing Scratch to drag her daughter into the story, and for seemingly allowing an innocent child to be killed off in the name of dramatic stakes.]]

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* WhatTheHellHero: She is furious at Alan for [[spoiler:unwittingly [[spoiler: unwittingly allowing Scratch to drag her daughter into the story, and for seemingly allowing an innocent child to be killed off in the name of dramatic stakes.]]]] Alan never tries to argue this, given that [[spoiler: he briefly stopped writing because he was concerned about the damage he was doing in the real world]].
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* AmbiguousSituation: In an example of the ChickenAndEggParadox, did Alan write him into existence during his time in Cauldron Lake, or did his parautility reveal to him the existence of a detective name "Alex Casey" and base his book's hero off of him, unaware that he was a real person? Even the FBC -- who's been keeping tabs on him because of this weird coincidence -- doesn't know for certain. Based on his dialogue at the end of ''Alan Wake II'', Alan seems to think that it's a StableTimeLoop situation: Alan had visions of Casey in the future, then due to the time-bending nature of the Dark Place, they were sent back to his past self in the real world, who mistook them for inspiration. While this is consistent with how The Dark Place works, it's ultimately just Alan's speculation.

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* AmbiguousSituation: In an example of the ChickenAndEggParadox, did Alan write him into existence during his time in Cauldron Lake, or did his parautility reveal to him the existence of a detective name "Alex Casey" and base his book's hero off of him, unaware that he was a real person? Even the FBC -- who's been keeping tabs on him because of this weird coincidence -- doesn't know for certain. Based on his dialogue at the end of ''Alan Wake II'', Alan seems to think that it's a StableTimeLoop situation: Alan had visions of Casey in the future, then due to the time-bending nature of the Dark Place, they were sent back to his past self in the real world, who mistook them for inspiration. While this is consistent with how The Dark Place works, it's ultimately just Alan's speculation.

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* {{Deuteragonist}}: While Alan is still the driving force of the game and one of the playable characters, Saga is the playable character for her own concurrent major storyline as she investigates the Cult of the Tree.

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* {{Deuteragonist}}: While Alan is still the driving force of the game and one of the playable characters, Saga is the playable character for her own concurrent major storyline as she investigates the Cult of the Tree. She ends up deliberately forcing herself to be this, [[spoiler:choosing to rebel against the story ''Return'' tells to make her own story where her daughter and partner both survive. At the climax, she and Alan work together to create the conclusion Alan will write, as it has become both of their stories.]]


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* DrowningMySorrows: Not Saga herself exactly but [[spoiler:the "fictional" version of Saga that lived in Watery. The first thing Saga notes when she enters "her" trailer is the smell of alcohol, and there are beer bottles ''everywhere''. It's clear that in the fiction of ''Return'', Saga took Logan's death ''very'' badly.]]


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* WhenYouComingHomeDad: Her work frequently takes her to all corners of the US, away from her husband and daughter. Though her daughter Logan is rather understanding for a child, [[spoiler:Saga herself feels some guilt over how often she is away, which the Dark Place uses against her when she is thrown into it at the end of the story. The fact that she really ''enjoys'' the work that takes her away from home only adds to the guilt.]]

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* BrutishCharacterBrutishWeapon: Tor, the hot-tempered of the brothers, wields a blunt weapon in a steel hammer. Considering [[Myth/NorseMythology who he named himself after]], it's not really surprising, and while the weapon is not [[ThunderHammer Mjölnir]] itself, it works well to knock out Nurse Sinclair.



* DropTheHammer: Tor, at least. Considering [[Myth/NorseMythology who he named himself after]], it's not really surprising, even if it's just a simple steel hammer he uses to knock the nurse unconscious.



* GoKartingWithBowser: Saga finds a picture of them sharing some beer and posing with a member of the Cult of the Tree. Thankfully, Tor confirms they disapprove of the Cult's methods and chose to keep out of their affairs, [[spoiler:and the Cult turns out to be GoodAllAlong, meaning they were merely humoring their caretaker and Cult of the Tree member Blum.]]



* TragicKeepsake: After Balder's death, Odin evidently hung on to his guitar as a memento of his fallen bandmate. [[spoiler:During the Dark Ocean Summoning, modern Odin can be seen using it to preform instead of the guitar he and his young self otherwise use.]]

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* TragicKeepsake: After Balder's death, Odin evidently hung hangs on to his old guitar as a memento of his fallen bandmate. [[spoiler:During the Dark Ocean Summoning, modern Odin can be seen using it to preform instead of the guitar he and his young self otherwise use.]]
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* AerithAndBob: The Aerith to his brother's Bob. Ilmo's name is derived from Ilmarinen, a legendary Finnish hero from ''Literature/TheKalevala'', and does not even have an English equivalent. In comparison, his brother's name is the far more widespread name "Jacob" in their native Finnish.


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* RabbleRouser: [[spoiler:In the eternal Deerfest, he leads the crowd in celebration from the stage blocking the main road. When Alan realizes he needs to get to Valhalla to finish the story on his own terms, Ilmo riles up the crowd to pursue Wake through town, snarling out threats to [[ImprobableWeaponUser beat him to death with his own novel.]]]]
* RedHerring: He is played up early on as a shady figure in his early appearances in ''Alan Wake II'', being the main authority in Watery by way of his endless shady businesses and very chummy with Saga. [[spoiler:The reveal he is behind the Cult of the Tree seems to confirm him as the BigBad, until the story is quickly recontextualized by Scratch's gambit and Ilmo revealing the [[GoodAllAlong truth behind the Cult of the Tree]], instead confirming his innocence as an honorable man going about trying to be a hero in a convoluted way.]]


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* ReligiousAndMythologicalThemeNaming: He is named after [[UltimateBlacksmith Ilmarinen]], a mythological hero from Finnish legends. He used his talents in the smith to constantly invent and made the Sampo, a device which brought good luck, only for his homeland to be cursed when it is stolen. In the same way, Ilmo is constantly forging up new products and ventures and refocusing Watery on them in search of a "Sampo" to save their struggling economy.


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* AerithAndBob: The Bob to his brother's Aerith. While he is plainly named the Finnish equivalent to "Jacob", Ilmo's name is derived from a Finnish folk hero, Ilmarinen the [[UltimateBlacksmith Eternal Hammerer]], a far more exotic choice.


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* MeaningfulName: His name is the Finnish translation of "Jacob". In ''Literature/TheBible'', Jacob is the [[FoolishSiblingResponsibleSibling Responsible sibling to his brother Esau's Foolish]], much like Jaakko is to Ilmo in their business endeavors.


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* RedHerring: Given Ilmo's shady behavior early on, it would not be unreasonable for the player to have suspicion for his quiet, gruff brother who does everything Ilmo asks. [[spoiler:Thoughts of him being TheDragon are seemingly confirmed when he follows Ilmo in attacking Wake at the Elderwood Lodge, only for the Cult of the Tree to revealed to be GoodAllAlong and Jaakko only being after Wake to do what he thinks to be right to save Bright Falls. Tragically, this is only revealed after his own death.]]
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* OutlivingOnesOffspring: [[spoiler:As the Dark Presence's power grows, it begins to warp reality, spreading outward from Cauldron Lake. And to torment Saga, it tries to rewrite Saga's daughter out of existence. At first, this just has locals of Bright Springs recognize Saga and believe that her daughter died when they moved to Watery (something Saga never did). However, by the end of the game, the effect has spread so far that even Casey and Saga's husband (who is in an entirely different part of the country and theoretically with Logan) are convinced that Logan drowned years ago. Saga and Alan try to write an ending that will bring Logan back to life (or perhaps better stated as back into existence), but the story cuts to credits before we see if Logan has returned to reality or not.]]

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* OutlivingOnesOffspring: [[spoiler:As [[spoiler:Defied As the Dark Presence's power grows, it begins to warp reality, spreading outward from Cauldron Lake. And to torment Saga, it tries to rewrite Saga's daughter out of existence. At first, this just has locals of Bright Springs recognize Saga and believe that her daughter died when they moved to Watery (something Saga never did). However, by the end of the game, the effect has spread so far that even Casey and Saga's husband (who is in an entirely different part of the country and theoretically with Logan) are convinced that Logan drowned years ago. Saga and Alan try to write an ending that will bring Logan back to life (or perhaps better stated as back into existence), but and the story cuts to credits before we see if DLC shows that they successfully undid the warp, Logan has returned to reality or not.simply remembering as a bad dream.]]
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* DitzyGenius: Genuinely clever and resourceful, but he often lets his imagination run wild with his entrepreneurial concepts, to severely AwesomeButImpractical levels. [[spoiler:The culmination of this is the plan he thought up to fight the Taken: "[[OperationBlank Operation: Bigger is Better]]", a massive aimable flashlight on top of the Watery lighthouse, noted by Jaakko to be completely wasteful as a hypothetical weapon, and implausible to make a reality with their limited resources.]]

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* DitzyGenius: Genuinely clever and resourceful, but he often lets his imagination run wild with his entrepreneurial concepts, to severely AwesomeButImpractical levels.levels, and his vision often outsteps his resources and/or skills. [[spoiler:The culmination of this is the plan he thought up to fight the Taken: "[[OperationBlank Operation: Bigger is Better]]", a massive aimable flashlight on top of the Watery lighthouse, noted by Jaakko to be completely wasteful as a hypothetical weapon, and implausible to make a reality with their limited resources.]]

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