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* EarthyTortoise: Drednaw is a Water/Rock aquatic turtle with a shell made of stone.

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The Grass Starter of the Galar region. Grookey is a Chimp Pokémon that is curious and mischievous. It has a stick that it keeps in the tuft on its head, which was once just an ordinary stick from the forest where Grookey are said to live, but has since gained some unusual properties due to being used by Grookey.

Upon evolving into Thwackey, their stick grows and splits into two sticks, which they use to devote themselves into practicing their rhythm at all times, in some cases even while eating. They do so that they can drum faster and longer than any of their peers, thus gaining their respect, to the point that they sometimes ignore their Trainer's orders in battle because they're so focused on keeping rhythm. Upon evolving into Rillaboom, their sticks further transform to now include a stump drum which they can use to control underground roots.

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The Grass Starter of the Galar region. Grookey is a Chimp Pokémon that is curious and mischievous. It has a stick that it keeps in the tuft on its head, which was once just an ordinary stick from the forest where Grookey are said to live, but has since gained some unusual properties due to being used by Grookey.

Grookey. Upon evolving into Thwackey, their stick grows and splits into two sticks, which they use to devote themselves into practicing their rhythm at all times, in some cases even while eating. They do so that they can drum faster and longer than any of their peers, thus gaining their respect, to the point that they sometimes ignore their Trainer's orders in battle because they're so focused on keeping rhythm. Upon evolving into Rillaboom, their sticks further transform to now include a stump drum which they can use to control underground roots.



The Galar region's Fire Starter. This Rabbit Pokémon is extremely quick on its feet and full of boundless energy. It has a fire sac in its chest that increases its fire powers when Scorbunny raises its heart rate and exercises.

Raboot, its first evolution, has thicker fur which allows them withstand colder weather and better control their heat. They try to exclusively fight with their feet, and can be seen training by juggling Berries on their feet. The training pays off when they evolve into Cinderace, as they possess incredible leg strength and fight by igniting small stones to turn them into flaming soccer balls.

The Isle of Armor DLC introduces Cinderace's Gigantamax form, increasing its ear size and giving it a giant Pyro Ball to ride on, as it boasts the strongest leg strength of any Pokémon.

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The Galar region's Fire Starter.starter. This Rabbit Pokémon is extremely quick on its feet and full of boundless energy. It has a fire sac in its chest that increases its fire powers when Scorbunny raises its heart rate and exercises.

exercises. Raboot, its first evolution, has thicker fur which allows them withstand colder weather and better control their heat. They try to exclusively fight with their feet, and can be seen training by juggling Berries on their feet. The training pays off when they evolve into Cinderace, as they possess incredible leg strength and fight by igniting small stones to turn them into flaming soccer balls.

The Isle of Armor DLC introduces Cinderace's Gigantamax form, increasing its ear size and giving it a giant Pyro Ball to ride on, as it boasts the strongest leg strength legs of any Pokémon.



The choice for a Water Starter in the Galar region. Sobble is a timid Water Lizard Pokémon that can camouflage itself. Its tears are potent enough to make others cry as well, distracting them long enough so it can escape.

Its first evolution, Drizzile, is a highly intelligent but lazy Pokémon who lays traps around its surroundings and engages in hit-and-run tactics using its natural abilities. If needed, it can use its long tongue or water balloons created out of mucus to attack. Its final evolution, Inteleon, is even smarter, analyzing its opponent to find their weak spots. It has many hidden capabilities, such as being able to fire compressed water out of its fingertips at Mach 3, glide with a membrane on its back, having special lenses in its eyes, and a sharp knife hidden in its tail. Inteleon is also noted as being an honorable strategist.

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The choice for a Water Starter starter in the Galar region. Sobble is a timid Water Lizard Pokémon that can camouflage itself. Its tears are potent enough to make others cry as well, distracting them long enough so it can escape.

escape. Its first evolution, Drizzile, is a highly intelligent but lazy Pokémon who lays traps around its surroundings and engages in hit-and-run tactics using its natural abilities. If needed, it can use its long tongue or water balloons created out of mucus to attack. Its final evolution, Inteleon, is even smarter, analyzing its opponent to find their weak spots. It has many hidden capabilities, such as being able to fire compressed water out of its fingertips at Mach 3, glide with a membrane on its back, having special lenses in its eyes, and a sharp knife hidden in its tail. Inteleon is also noted as being an honorable strategist.



* BigEater: If you have Inteleon at the start of your team while you're camping, it will typically get a larger portion than you. It's also worth noting that the Pokédex entry says its weight is just a little under a hundred pounds.

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* BigEater: If you have Inteleon at the start of your team while you're camping, it will typically get a larger portion than you. It's also worth noting that the Pokédex entry says its weight is just a little under a hundred pounds.



* ColdSniper: Hidden Ability Sniper, Signature move Snipe Shot, and its demeanor is classy and aloof -- being a reptile, it is quite literally cold-blooded. As with most Water-types, it can learn many Ice-type moves as well, potentially making it an even more literal version. Gigantamax Inteleon uses its tail as a pole for its makeshift sniper perch.

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* ColdSniper: Hidden Ability Sniper, Signature signature move Snipe Shot, and its demeanor is classy and aloof -- being a reptile, it Inteleon is quite literally cold-blooded. As with most Water-types, it can learn many Ice-type moves as well, potentially making it an even more literal version. Gigantamax Inteleon uses its tail as a pole for its makeshift sniper perch.



* GlassCannon: Inteleon also has 125 base Special Attack, but, with being a FragileSpeedster, it'll be lucky to survive a strong Super Effective attack. Furthermore, Inteleon has the worst base defensive stats of any fully-evolved starter Pokémon (lowest base HP, tied with Sceptile; lowest base Defense, tied with Sceptile and Emboar; lowest base Special Defense, tied with Emboar).

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* GlassCannon: Inteleon also has 125 base Special Attack, but, with being a FragileSpeedster, it'll be lucky to survive a strong Super Effective super-effective attack. Furthermore, Inteleon has the worst base defensive stats of any fully-evolved starter Pokémon (lowest base HP, tied with Sceptile; lowest base Defense, tied with Sceptile and Emboar; lowest base Special Defense, tied with Emboar).



* GogglesDoSomethingUnusual: Inteleon's nictitating membranes are a biological version of the high-tech goggles used by secret agents in fiction. They allow it to focus its attacks and pick out its enemies' weak points. Inteleon can be seen using its nictitating membranes, giving it the appearance of having all-black eyes, in one of its attack animations, and its Gigantamax form appears to have them closed at all times.



* InvisibleIntrovert: Sobble is a timid and easily-embarrassed lizard that's ProneToTears as a defence mechanism; it's also noted for possessing camouflage abilities that activate whenever it comes into contact with any kind of water -- including its own OverlyNervousFlopSweat.

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* InvisibleIntrovert: Sobble is a timid and easily-embarrassed lizard that's ProneToTears as a defence mechanism; it's also noted for possessing to possess camouflage abilities that activate whenever it comes into contact with any kind of water -- including its own OverlyNervousFlopSweat.



* MakingASplash: A Water-typed lizard that can blend itself into water. The line can learn a variety of Water-type attacks, including Inteleon's exclusive move Snipe Shot, where it ignores moves and abilities that draw in attacks (such as Follow Me) to hit its target with a jet of water.

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* MakingASplash: A Water-typed Water-type lizard that can blend itself into water. The line can learn a variety of Water-type attacks, including Inteleon's exclusive move Snipe Shot, where it ignores moves and abilities that draw in attacks (such as Follow Me) to hit its target with a jet of water.



* RedEyesTakeWarning: Its Gigantamax form turns the seclarae of its eyes black and its pupils red, surely to indicate its eyesight focus is off the charts.



* TheRuntAtTheEnd: With regards to the Galar starters' Gigantamax formes, Inteleon stands out. Rillaboom's drumset and Cinderace's Pyro Ball get much bigger than the owners themselves. In Inteleon's case, its tail elongates to an absurd degree more than itself, but it isn't meant to be its actual weapon. Instead, its tail gives it a vantage point high up in the air, and Inteleon produces a reasonably-sized harpoon-like water rifle, representing its fingers which it uses to shoot water.

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* RedEyesTakeWarning: In its Gigantamax form, Inteleon's weakness-detecting black nictitating membranes cover its eyes and its pupils turn red and glow through the membranes, surely to indicate its focus is off the charts.
* TheRuntAtTheEnd: With regards to the Galar starters' Gigantamax formes, forms, Inteleon stands out. Rillaboom's drumset and Cinderace's Pyro Ball get much bigger than the owners themselves. In Inteleon's case, its tail elongates to an absurd degree more than itself, but it isn't meant to be its actual weapon. Instead, its tail gives it a vantage point high up in the air, and Inteleon produces a reasonably-sized harpoon-like water rifle, representing its fingers which it uses to shoot water.



* ShownTheirWork: Unlike the earlier Kecleon, Sobble's feet actually bear the shape of a real-life chameleon's feet.



* SugarAndIcePersonality: Similarly to Raboot, Drizzle and Inteleon are calm and aloof, yet express affection towards Trainers during the camp in subtle ways. Inteleon's happiness animation in particular is to show a goofy grin only to immediately hide it and compose itself.

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* SugarAndIcePersonality: Similarly to Raboot, Drizzle Drizzile and Inteleon are calm and aloof, yet express affection towards Trainers during the camp in subtle ways. Inteleon's happiness animation in particular is to show a goofy grin only to immediately hide it and compose itself.
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* RecurringElement: The Galar Grass starter.


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* RecurringElement: The Galar Fire starter. The third in a row following Incineroar and Delphox to lean much more humanoid than beast in its final form. Also arguably the third, sixth, or eighth in a row corresponding to the EasternZodiac. [[note]]Blaziken-Rooster, Infernape-Monkey, Emboar-Pig, Delphox-Dog (or canine broadly as a fox), Incineroar-Tiger, Cinderace-Rabbit. This lead to many fan theories placing the Charizard as the Dragon (though a western bipedal dragon instead of an eastern snakelike dragon), and Cyndaquil line as the Rat (called a Fire Mouse / Hinezumi, a direct reference to Myth/ChineseMythology)[[/note]] This trend would be definitively broken in the next generation with a Fire Crocodilian.


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* RecurringElement: The Galar Water starter.

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* BossBattle: Depending on the version, Milo will have one of them on his rematch battles at the Champion Cup. Both of them have the ability to Gigantamax.

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* BossBattle: BossBattle:
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Depending on the version, Milo will have one of them either Flapple or Appletun on his rematch battles at the Champion Cup. Both of them have the ability to Gigantamax.Gigantamax.
** Dipplin/Hydrapple serves as Kieran's ace Pokémon from his third battle onwards.
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* AdaptationPersonalityChange: In the anime, almost none of the members of this line act remotely like how they are described in their Pokédex entries, and it's at this point where one starts wondering if their anti-emotion natures from the games' Pokédex entries are largely just an {{informed attribute}} of their species. Unlike how the Pokédex describes them, the sole wild Hatterene seen in the anime instead acts like a member of the ''Impidimp line'', actively luring a heartbroken Brock into Glimwood Tangle to show him illusions and break his heart to [[EmotionEater feed on his strong negative emotions]] in perpetuity until she was stopped by Brock's friends and a ''Hatenna'' of all things (a completely benign one at that). Whether all Hatterene in the anime act like this instead of how their game Pokédexes describe them or if it's just that particular one is never explained, but the fact that she acted nothing like how the main games describes her species is especially noticeable. On that note, the fact that a wild Hatenna ''gladly helped out some strangers to help save a friend from a member of her own evolutionary line (implied to be directly related to said specimen)'' is another eyebrow-raising moment, though one of the Hattrem that shows up does indeed act like how the games portray them as. Liko's Hattena also acts more like the game version, passing out if she picks up strong emotions and initially being very shy but she became also more friendly and outgoing.

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* AdaptationPersonalityChange: In the anime, almost none of the members of this line act remotely like how they are described in their Pokédex entries, and it's at this point where one starts wondering if their anti-emotion natures from the games' Pokédex entries are largely just an {{informed attribute}} of their species. Unlike how the Pokédex describes them, the sole wild Hatterene seen in the anime instead acts like a member of the ''Impidimp line'', actively luring a heartbroken Brock into Glimwood Tangle to show him illusions and break his heart to [[EmotionEater feed on his strong negative emotions]] in perpetuity until she was stopped by Brock's friends and a ''Hatenna'' of all things (a completely benign one at that). Whether all Hatterene in the anime act like this instead of how their game Pokédexes describe them or if it's just that particular one is never explained, but the fact that she acted nothing like how the main games describes her species is especially noticeable.noticeable as well as the fact that Gary's Hatterene never acted like that either. On that note, the fact that a wild Hatenna ''gladly helped out some strangers to help save a friend from a member of her own evolutionary line (implied to be directly related to said specimen)'' is another eyebrow-raising moment, though one of the Hattrem that shows up does indeed act like how the games portray them as. Liko's Hattena also acts more like the game version, passing out if she picks up strong emotions and initially being very shy but she became also more friendly and outgoing.
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* AdaptationPersonalityChange: In the anime, almost none of the members of this line act remotely like how they are described in their Pokédex entries, and it's at this point where one starts wondering if their anti-emotion natures from the games' Pokédex entries are largely just an {{informed attribute}} of their species. Unlike how the Pokédex describes them, the sole wild Hatterene seen in the anime instead acts like a member of the ''Impidimp line'', actively luring a heartbroken Brock into Glimwood Tangle to show him illusions and break his heart to [[EmotionEater feed on his strong negative emotions]] in perpetuity until she was stopped by Brock's friends and a ''Hatenna'' of all things (a completely benign one at that). Whether all Hatterene in the anime act like this instead of how their game Pokédexes describe them or if it's just that particular one is never explained, but the fact that she acted nothing like how the main games describes her species is especially noticeable. On that note, the fact that a wild Hatenna ''gladly helped out some strangers to help save a friend from a member of her own evolutionary line (implied to be directly related to said specimen)'' is another eyebrow-raising moment, though the sole Hattrem that shows up does indeed act like how the games portray them as.

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* AdaptationPersonalityChange: In the anime, almost none of the members of this line act remotely like how they are described in their Pokédex entries, and it's at this point where one starts wondering if their anti-emotion natures from the games' Pokédex entries are largely just an {{informed attribute}} of their species. Unlike how the Pokédex describes them, the sole wild Hatterene seen in the anime instead acts like a member of the ''Impidimp line'', actively luring a heartbroken Brock into Glimwood Tangle to show him illusions and break his heart to [[EmotionEater feed on his strong negative emotions]] in perpetuity until she was stopped by Brock's friends and a ''Hatenna'' of all things (a completely benign one at that). Whether all Hatterene in the anime act like this instead of how their game Pokédexes describe them or if it's just that particular one is never explained, but the fact that she acted nothing like how the main games describes her species is especially noticeable. On that note, the fact that a wild Hatenna ''gladly helped out some strangers to help save a friend from a member of her own evolutionary line (implied to be directly related to said specimen)'' is another eyebrow-raising moment, though one of the sole Hattrem that shows up does indeed act like how the games portray them as.as. Liko's Hattena also acts more like the game version, passing out if she picks up strong emotions and initially being very shy but she became also more friendly and outgoing.
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* TwoMenOneDress: The two "wyrms" that make up Dipplin give off the appearance of a single being, similar in concept to a TotemPoleTrench. Taken even further with Hydrapple, which has ''seven'' syrpents hiding in the apple, although they can pop out at random times to give the appearance of a multi-headed hydra.

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* TwoMenOneDress: The two "wyrms" that make up Dipplin give off the appearance of a single being, similar in concept to a TotemPoleTrench. Taken even further with Hydrapple, which has ''seven'' syrpents hiding in the apple, a apple-shaped syrup construct, although they can pop out at random times to give the appearance of a multi-headed hydra.
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* WormInAnApple: Applin is a worm-like Pokémon that burrows into an apple as soon as it's born. It's also Dragon-type, recalling the older meaning of "worm". Dipplin is implied to be two worm-like creatures sharing an apple. And Hydrapple exaggerates to ''seven''.

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* WormInAnApple: Applin is a worm-like Pokémon that burrows into an apple as soon as it's born. It's also Dragon-type, recalling the older meaning of "worm". Dipplin is implied to be two worm-like creatures sharing an apple. And Hydrapple exaggerates to ''seven''. However, Hydrapple zigzags this since the apple it and the other Syrpents inhabit is made solely of syrup, while its original apple has been relocated on its horn.
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[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/hydrapple.png]]

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[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/hydrapple.org/pmwiki/pub/images/hydrapple_4.png]]
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* EmotionlessReptile: In stark contrast to the ProneToTears Sobble, Inteleon is a cold, calculated strategist with a stern expression.
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** Hydrapple's bulk and Special Attack stat is an improvement from Dipplin's, but its still slow.

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** Hydrapple's bulk and Special Attack stat is an improvement from Dipplin's, but its it's still slow.

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* CriticalHit: Hydrapple's Fickle Beam has a 30% chance to have double its base power of 80. This is still separate from critical hit chance.

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* CriticalHit: Hydrapple's Fickle Beam has a 30% chance to have double its fire off with 160 base power instead of the usual 80. This is still separate from actual critical hit chance.



* GreenThumb: Flapple and Appletun are part Grass-type and both learn many Grass-type attacks. Applin itself is also part Grass-type, but learns no Grass-type moves. Furthermore, the line has the Ripen ability, which doubles the effect of held berries.

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* GreenThumb: Flapple and Appletun The entire line are part Grass-type and both and, except for Applin, learn many Grass-type attacks. Applin itself is also part Grass-type, but learns no Grass-type moves. Furthermore, the line has the except Dipplin and Hydrapple, they have Ripen ability, which doubles the effect of held berries.


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** The wyrms that make up Hydrapple are called "syrpents", a word composed of "syrup" and "serpent". Or you can call them "syr"upy ser"pents".

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%% Species are not to be listed as headers.




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%%
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Removing as per discussion here.


!!!Chimp Pokémon, Beat Pokémon, Drummer Pokémon



!!!Rabbit Pokémon, Striker Pokémon



!!!Water Lizard Pokémon, Secret Agent Pokémon



!!!Cheeky Pokémon, Greedy Pokémon



!!!Tiny Bird Pokémon, Raven Pokémon



!!!Larva Pokémon, Radome Pokémon, Seven Spot Pokémon



!!!Fox Pokémon



!!!Flowering Pokémon, Cotton Bloom Pokémon



!!!Sheep Pokémon



!!!Snapping Pokémon, Bite Pokémon



!!!Puppy Pokémon, Dog Pokémon



!!!Coal Pokémon



!!!Apple Core Pokémon, Apple Wing Pokémon, Apple Nectar Pokémon, Candy Apple Pokémon, Hydra Apple Pokémon



!!!Sand Snake Pokémon



!!!Gulp Pokémon



!!!Rush Pokémon, Skewer Pokémon



!!!Baby Pokémon, Punk Pokémon



!!!Radiator Pokémon



!!!Tantrum Pokémon, Jujitsu Pokémon



!!!Black Tea Pokémon



!!!Calm Pokémon, Serene Pokémon, Silent Pokémon
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* PintSizedPowerhouse: Flapple and Appletun have great Attack stats, and are among the smallest of fully evolved Pokémon at 1' and 1'4" feet long, respectively, making the latter about the same size as an average Pikachu.

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* PintSizedPowerhouse: Flapple and Appletun have great Attack stats, and are among the smallest of fully evolved Pokémon at 1' and 1'4" feet long, respectively, making the latter about the same size as an average Pikachu. Dipplin is similarly small, but once it evolves into Hydrapple, it's a more appropriate size for a third-stage Pokémon at 5'11".

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