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* Expy: His overall look brings to mind [[Series/SesameStreet Cookie Monster]], and is even given a similar voice in one of the trailers for the first game.

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* Expy: {{Expy}}: His overall look brings to mind [[Series/SesameStreet Cookie Monster]], and is even given a similar voice in one of the trailers for the first game.
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* Expy: His overall look brings to mind [[Series/SesameStreet Cookie Monster]], and is even given a similar voice in one of the trailers for the first game.
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* AdaptationalBadass: Can crawl through vents to catch the player in ''Slaughter Me Street 1999''.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_waiter_full_body_transparent_by_joltgametravel_d9gpgbp.png]]



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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_nightmare_3.png]]


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screamer.png]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/follower_0_2.png]]
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* MonsterClown: His big nose gives him a somewhat clownish appearance.
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* NonStandardCharacterDesign: His design in the second game is much more monstrous than that of any other puppet, making him look like an actual demon.
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A puppet resembling a much more monstrous Greeter.

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A puppet resembling a much more monstrous Greeter.Greeter who appears only in ''2''.



A puppet resembling an armless goat.

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A puppet resembling an armless goat.goat who appears only in ''2''.
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A blue puppet appearing only in ''2''.
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* AnimalMotifs: He resembles a goat.
* FatBastard: He's essentially an obese Follower.


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A puppet resembling a much more monstrous Greeter.
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* AnimalMotifs: She resembles a vulture.
* SmurfettePrinciple: She's the only female puppet of the second game.


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A puppet resembling an armless goat.
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* AnimalMotifs: He resembles a goat.
* MeaningfulName: He's called "the Screamer" because when he spots the player he will scream, alerting the other puppets.
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* AdaptationWimp: Sort of. While in the first game he can kill the player immediately if the latter walks past him, in ''Retro'' he will instead follow the player and give them a chance to defend themselves.

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* AdaptationWimp: AdaptationalWimp: Sort of. While in the first game he can kill the player immediately if the latter walks past him, in ''Retro'' he will instead follow the player and give them a chance to defend themselves.
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* KingMook: In ''Retro'' he has a minion that is essentially a smaller version of him.

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* KingMook: In ''Retro'' he has a minion that is essentially literally a smaller version of him.
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* NonActionBigBad/TheUnfought: In the first game he's never faced directly, appearing only post-credits. Subverted in ''Retro'' and ''2'' where he's an active threat.

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* NonActionBigBad/TheUnfought: NonActionBigBad / TheUnfought: In the first game he's never faced directly, appearing only post-credits. Subverted in ''Retro'' and ''2'' where he's an active threat.
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[[folder:The Nightmare ''(spoilers unmarked)'']]

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[[folder:The Nightmare ''(spoilers unmarked)'']]'''(spoilers unmarked)''']]

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A blue puppet resembling a goat.
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* AnimalMotifs: His overall appearance resembles that of a goat.
* {{Determinator}}: He's called "the Follower" for a reason. This is particularly evident in ''Retro'' where he'll be the only puppet to chase Tim till the last level.
* MeaningfulName: His name name is "Follower" and he, in fact, follows the player.



A pink puppet with a beak.
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* AnimalMotifs: She resembles some sort of bird.
* MeaningfulName: She's called "the Greeter", which comes from her peeking out of the doorways with her hand positioned as if she was greeting the player.
* SmurfettePrinciple: She's the only female puppet of the original trio.



A yellow puppet with wings.
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* AdaptationWimp: Sort of. While in the first game he can kill the player immediately if the latter walks past him, in ''Retro'' he will instead follow the player and give them a chance to defend themselves.
* AnimalMotifs: He resembles some sort of dragon.
* MeaningfulName: He's called "the Waiter" because he waits for the player to pass past him before attacking him.



A puppet who was cut from both games.
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* AnimalMotifs: He resembles an elephant.
* DeletedRole: He was supposed to appear in both the first and the second game but was ultimately cut from both. He will apparently appear in the remake though.



[[folder:The Nightmare]]

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[[folder:The Nightmare]]Nightmare ''(spoilers unmarked)'']]
A monstrous puppet appearing in all the games.
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* AnimalMotifs: He resembles a bat.
* BigBad: Among all the puppets, he seems to be the biggest threat and is the one who caused Tim to kill his own daughter.
* TheCorruptor: He drove Tim insane and made him kill his own daughter (of course, this is only if you believe it isn't all in Tim's head).
* KingMook: In ''Retro'' he has a minion that is essentially a smaller version of him.
* NonActionBigBad/TheUnfought: In the first game he's never faced directly, appearing only post-credits. Subverted in ''Retro'' and ''2'' where he's an active threat.
* WalkingSpoiler: His very existence is a spoiler for the first game's post-credits and talking about him regarding the second game will likely spoil the death of Tim Denson's daughter.


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!Humans
[[folder:Tim Denson]]
The main protagonist of the games and creator of the ''Foggel Friends'' show.
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* OffingTheOffspring: [[spoiler:He killed his own daughter]].
* VillainProtagonist: In the first game he's seen escaping from the police and in ''2'' [[spoiler:we discover he's killed his own daughter]].
[[/folder]]

[[folder:Tim Denson's daughter '''(spoilers unmarked)''']]
The daughter of Tim Denson, who got killed by her own father.
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* WalkingSpoiler: Just try and talk about her without mentioning her fate.
[[/folder]]

!Puppets

[[folder:The Follower]]
[[/folder]]

[[folder:The Greeter]]
[[/folder]]

[[folder:The Waiter]]
[[/folder]]

[[folder:The Hunter]]
[[/folder]]

[[folder:The Nightmare]]
[[/folder]]

[[folder:The Seeker]]
[[/folder]]

[[folder:The Greeter (Revenge)]]
[[/folder]]

[[folder:The Screamer]]
[[/folder]]

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