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* {{Foil}}: To [=MagnetMan=] in ''VideoGame/{{Mega Man Battle Network 5|Team Colonel And Team Protoman}}''. Both Navis used to work for Gospel, joined an anti-Nebula team as their team's defense and are [[MyMasterRightOrWrong loyal to their operators no matter what]]. However...
** [=MagnetMan=]'s barrier costs Order Points and has unlimited range while [=KnightMan=]'s shielding doesn't cost any Order Points but has a limited range and can only guard one teammate at a time.
** [=MagnetMan=] is a reluctant NominalHero who enjoyed working for Gospel and [[TeethClenchedTeamwork has to force himself]] to join Team [=ProtoMan=] out of loyalty to Tesla, while [=KnightMan=] is all too eager to join the side of good after [[AntiVillain reluctantly]] working for Gospel out of his own loyalty to Princess Pride.

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* {{Foil}}: To [=MagnetMan=] in ''VideoGame/{{Mega Man Battle Network 5|Team Colonel And Team Protoman}}''. Both Navis used to work for Gospel, joined an anti-Nebula team as their team's defense and are [[MyMasterRightOrWrong loyal to their operators no matter what]]. However...
**
However, [=MagnetMan=]'s barrier costs Order Points and has unlimited range while [=KnightMan=]'s shielding doesn't cost any Order Points but has a limited range and can only guard one teammate at a time.
**
time. Also, [=MagnetMan=] is a reluctant NominalHero who enjoyed working for Gospel and [[TeethClenchedTeamwork has to force himself]] to join Team [=ProtoMan=] out of loyalty to Tesla, while [=KnightMan=] is all too eager to join the side of good after [[AntiVillain reluctantly]] working for Gospel out of his own loyalty to Princess Pride.



* {{Foil}}: To [=KnightMan=] in ''VideoGame/{{Mega Man Battle Network 5|Team Colonel And Team Protoman}}''. Both Navis used to work for Gospel, joined an anti-Nebula team as the team's defense and are [[MyMasterRightOrWrong loyal to their operators no matter what]]. However...
** [=KnightMan=]'s shielding doesn't cost any Order Points but has a limited range and can only guard one teammate at a time while [=MagnetMan=]'s barrier costs Order Points and has unlimited range.
** While [=KnightMan=] and Princess Pride have had a legitimate HeelFaceTurn, [=MagnetMan=] is more of a NominalHero, he's still as unpleasant as ever and only joins Team [=ProtoMan=] because Tesla, his new operator, [[MyMasterRightOrWrong wants him to]].

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* {{Foil}}: To [=KnightMan=] in ''VideoGame/{{Mega Man Battle Network 5|Team Colonel And Team Protoman}}''. Both Navis used to work for Gospel, joined an anti-Nebula team as the team's defense and are [[MyMasterRightOrWrong loyal to their operators no matter what]]. However...
**
However, [=KnightMan=]'s shielding doesn't cost any Order Points but has a limited range and can only guard one teammate at a time while [=MagnetMan=]'s barrier costs Order Points and has unlimited range.
** While
range. And while [=KnightMan=] and Princess Pride have had a legitimate HeelFaceTurn, [=MagnetMan=] is more of a NominalHero, he's still as unpleasant as ever and only joins Team [=ProtoMan=] because Tesla, his new operator, [[MyMasterRightOrWrong wants him to]].

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* VisualPun: As the leader of a small group of Navis trying to revive WWW (World 3), his body is a large planet that is circled by two smaller planets in combat.



* VisualPun: As the leader of a small group of Navis trying to revive WWW (World 3), his body is a large planet that is circled by two smaller planets in combat.

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* ShapedLikeItself: As the leader of a small group of Navis trying to revive WWW (World 3), his body is a large planet that is circled by two smaller planets in combat.


Added DiffLines:

* VisualPun: As the leader of a small group of Navis trying to revive WWW (World 3), his body is a large planet that is circled by two smaller planets in combat.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* ShapedLikeItself: As the leader of a small group of Navis trying to revive WWW (World 3), his body is a large planet that is circled by two smaller planets in combat.
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* BigEater: It isn't apparent in the games, but [[https://static.wikia.nocookie.net/megaman/images/1/19/Ribitta_concept_art.png/revision/latest?cb=20190425002737 her concept art]] shows that she's quite the glutton - one doodle has her asking her mother for ''fifths'' of breakfast, much to the older woman's shock.

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* BigEater: It isn't apparent in the games, but [[https://static.wikia.nocookie.net/megaman/images/1/19/Ribitta_concept_art.png/revision/latest?cb=20190425002737 [[https://i.postimg.cc/fRX5Sfxs/image.png her concept art]] shows that she's quite the glutton - one doodle has her asking her mother for ''fifths'' of breakfast, much to the older woman's shock.
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* TokenGoodTeammate: Of Team Colonel. Excluding Lan, she is the only member of the team that is neither affiliated with one of the previous villainous organizations (Baryl and Higsby with WWW, Pride and Miyabi with Gospel) nor ever engaged in criminal activity (Dingo stealing the Booster Program).
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Trope was cut/disambiguated due to cleanup


* TheLastOfTheseIsNotLikeTheOthers: Navis that do Stun-type damage tend to be {{Armored But|Frail}} {{Fragile Speedster}}s with a good dodge rate or higher than average [[ActionInitiative priority]]; [=ThunderMan=], however, is a MightyGlacier.
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Trope was cut/disambiguated due to cleanup


* TheLastOfTheseIsNotLikeTheOthers: Gospel agents on the whole are almost entirely normal looking human beings with only some personal flare, but much less than the WWW agents from the first game. The leader, on the other hand, looks positively ''alien''.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: In almost every battle, [=KnightMan=] uses the Break Hammer battle-chip.

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* TakenForGranite: Weaponized. [=KnightMan=]'s {{signature|move}} DefendCommand, Stone Body, [[ExactlyWhatItSaysOnTheTin turns him to stone]], which doesn't neutralize ''all'' damage like more temporary shields, but does reduce each hit he takes to one pont of damage (unless you hit him with an ArmorPiercingAttack).



* TakenForGranite: Weaponized. [=KnightMan=]'s {{signature|move}} DefenseCommand, Stone Body, [[ExactlyWhatItSaysOnTheTin turns him to stone]], which doesn't neutralize ''all'' damage like more temporary shields, but does reduce each hit he takes to one pont of damage (unless you hit him with an ArmorPiercingAttack).
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''[[Characters/MegaManBattleNetwork1 Battle Network 1]]'' | '''''Battle Network 2''''' | ''[[Characters/MegaManBattleNetwork3WhiteAndBlue Battle Network 3]]'' | ''[[Characters/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]]'' | ''[[Characters/MegaManBattleNetwork5TeamColonelAndTeamProtoMan Battle Network 5]]'' | ''[[Characters/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar Battle Network 6]]''\\

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''[[Characters/MegaManBattleNetwork1 Battle Network 1]]'' ([[Characters/MegaManBattleNetwork1WorldThree WWW]]) | '''''Battle Network 2''''' | ''[[Characters/MegaManBattleNetwork3WhiteAndBlue Battle Network 3]]'' | ''[[Characters/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]]'' | ''[[Characters/MegaManBattleNetwork5TeamColonelAndTeamProtoMan Battle Network 5]]'' | ''[[Characters/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar Battle Network 6]]''\\

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* HoistByHisOwnPetard: The Anti-Elec battlechip in ''Battle Network 5'' does Elec damage to anyone who uses Elec attacks. [=ToadMan=]'s SignatureMove Shocking Melody triggers it instantly, and, even better, because [=ToadMan=] is an Aqua navi, it hits him for twice the damage. Two uses of Anti-Elec will effectively cause even [=ToadMan=] SP to delete himself.

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* HoistByHisOwnPetard: HoistByHisOwnPetard:
** In ''Battle Network 2'', his Navi chip utilizes his Elec-Element "Shocking Melody" attack, making [=ToadMan=] take double damage from his own Navi chip.
**
The Anti-Elec battlechip in ''Battle Network 5'' does Elec damage to anyone who uses Elec attacks. [=ToadMan=]'s SignatureMove Shocking Melody triggers it instantly, and, even better, because [=ToadMan=] is an Aqua navi, it hits him for twice the damage. Two uses of Anti-Elec will effectively cause even [=ToadMan=] SP to delete himself.

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* FieldPowerEffect: [=QuickMan=] is the {{Boss|Battle}} of the Quick Tournament, where every match takes place on a field of poison panels, which will do DamageOverTime to both competitors and their battle chips--the goal, therefore, is to win before ManaBurn reduces your battle-chips to nothing--as a MageKiller, [=QuickMan=] only increases the pressure the player will be under.


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* FieldPowerEffect: [=QuickMan=] is the {{Boss|Battle}} of the Quick Tournament, where every match takes place on a field of poison panels, which will do DamageOverTime to both competitors and their battle chips--the goal, therefore, is to win before ManaBurn reduces your battle-chips to nothing--as a MageKiller, [=QuickMan=] only increases the pressure the player will be under.

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