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[[folder:Human Artificer]]

Back in the Milky Way, the Artificer was a high school computer science teacher; her students loved her, but knew not to cross her. In the evenings, she trained students at the same kenpo dojo where she received her 4th-degree black belt. She's the embodiment of tough love. Nothing fazes her. Not even aliens with guns.
* NervesOfSteel
---
[[/folder]]


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[[folder:Human Juggernaut]]

The biotic Juggernaut sharpened his skills on Omega in staged fights and scattered jobs as a hit man. The Juggernaut has burned every bridge he's ever built, but is still a team player - a larger team just means more kills for everyone. When APEX needed a soldier to test their experimental Remnant armor, the Juggernaut volunteered.
* SuperPrototype: Part of his backstory.
---
[[/folder]]

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[[folder:Batarian Srapper]]
The Scrapper is one of two batarians who provided evidence against the leader of their former pirate gang. When Alliance protection services failed, the batarians negotiated an asylum deal with the Initiative.

The salarians granted the batarians cryo pods on Ark Paarchero to gain potential security assets. Happy to abandon pirate life, the Scrapper is starting to enjoy fighting for a greater purpose. Added to the game via the 1.09 patch.

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[[folder:Batarian Srapper]]
[[folder:Turian Agent]]
!!Turian Agent
The Scrapper is one of two batarians who provided evidence against Turian Agent left a dull corporate security job in the leader of their former pirate gang. When Alliance protection services failed, the batarians negotiated an asylum deal Milky Way to find adventure with the Initiative.

The salarians granted
Andromeda Initiative. His professionalism and confidence can make him seem snobbish, but he genuinely cares about the batarians cryo pods on Ark Paarchero to gain potential security assets. Happy to abandon pirate life, the Scrapper is starting to enjoy fighting for a greater purpose. Added to the game via the 1.09 patch.team.



* TheBigGuy: Brought along by the salarians to be this.
* GoodFeelsGood: Learns this after coming to the Andromeda Galaxy.
* HeelFaceTurn: Turned on his pirate gang and now serves the Initiative.
* HomingProjectile: Concussive Shot fires one.
* KillItWithIce: His Snap-Freeze power, which damages and freezes enemies in an arc in front of him.
* LastOfHisKind: Given that the Batarian Hegemony was destroyed by the Reapers, it's unlikely that there are many batarians left in the Milky Way regardless of which ending was chosen.
* MegatonPunch: His melee attack is a punch that not only does massive damage, it's the only melee attack in the game that can detonate power combos!

[[folder:Turian Agent]]
!!Turian Agent
The Turian Agent left a dull corporate security job in the Milky Way to find adventure with the Andromeda Initiative. His professionalism and confidence can make him seem snobbish, but he genuinely cares about the team.
----



* TheBigGuy: Brought along by the salarians to be this.



* HeelFaceTurn: His bio. He used to be a pirate and a criminal, but he's enjoying fighting for a greater purpose now.



* KillItWithIce: His Snap Freeze power, which as the name implies freezes his enemies solid.
* LiterallyShatteredLives: His Snap Freeze power encourages you to do this to your enemies, especially when combined with Concussive Shot.

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* GoodFeelsGood: Learns this after coming to the Andromeda Galaxy.
* HeelFaceTurn: His bio. He used to be a pirate and a criminal, but he's enjoying fighting for a greater purpose now.
* KillItWithIce: His Snap Freeze power, which as the name implies freezes his unprotected enemies solid.
* LastOfHisKind: Given that the Batarian Hegemony was destroyed by the Reapers, it's unlikely that there are many batarians left in the Milky Way regardless of which ending was chosen.
* LiterallyShatteredLives: His Snap Freeze power encourages you to do this to your enemies, especially when combined with Concussive Shot.Shot or his melee attack.
* MegatonPunch: Not only does his melee attack deal massive damage and send enemies flying backwards, it's also the only melee attack in the game that detonates power combos.

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[[folder:Turian Agent]]
!!Turian Agent
The Turian Agent left a dull corporate security job in the Milky Way to find adventure with the Andromeda Initiative. His professionalism and confidence can make him seem snobbish, but he genuinely cares about the team.

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[[folder:Turian Agent]]
!!Turian Agent
[[folder:Batarian Srapper]]
The Turian Agent left a dull corporate Scrapper is one of two batarians who provided evidence against the leader of their former pirate gang. When Alliance protection services failed, the batarians negotiated an asylum deal with the Initiative.

The salarians granted the batarians cryo pods on Ark Paarchero to gain potential
security job in assets. Happy to abandon pirate life, the Milky Way Scrapper is starting to find adventure with enjoy fighting for a greater purpose. Added to the Andromeda Initiative. His professionalism and confidence can make him seem snobbish, but he genuinely cares about game via the team.1.09 patch.


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* TheBigGuy: Brought along by the salarians to be this.
* GoodFeelsGood: Learns this after coming to the Andromeda Galaxy.
* HeelFaceTurn: Turned on his pirate gang and now serves the Initiative.
* HomingProjectile: Concussive Shot fires one.
* KillItWithIce: His Snap-Freeze power, which damages and freezes enemies in an arc in front of him.
* LastOfHisKind: Given that the Batarian Hegemony was destroyed by the Reapers, it's unlikely that there are many batarians left in the Milky Way regardless of which ending was chosen.
* MegatonPunch: His melee attack is a punch that not only does massive damage, it's the only melee attack in the game that can detonate power combos!

[[folder:Turian Agent]]
!!Turian Agent
The Turian Agent left a dull corporate security job in the Milky Way to find adventure with the Andromeda Initiative. His professionalism and confidence can make him seem snobbish, but he genuinely cares about the team.
----
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* DeathFromAbove: Her jet pack's hover duration is quite long, allowing her to focus on firing on the ground.
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* CloseRangeCombatant: The game encourages you to play him as this, as his powers and stats are useful for locking down enemies at close range.

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* CloseRangeCombatant: The game encourages you to play him as fight like this, as his powers and stats are useful for bio stating that he excels at locking down targets at melee range. His powers reflect this: Snap Freeze works quickly but is short range, but it immobilizes targets and can be paired with Concussive Shot for devastating effect. Similarly, Flak Cannon is effective on enemies at close range.in confined spaces where mobility is impaired.



* LiterallyShatteredLives: His Snap Freeze power encourages you to do this to your enemies.

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* LiterallyShatteredLives: His Snap Freeze power encourages you to do this to your enemies.enemies, especially when combined with Concussive Shot.
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The Scrapper is one of two batarians who provided evidence against the leader of their former pirate gang. When Alliance protection services failed, the batarians negotiated an asylum deal with the Initiative.

The salarians granted the batarians cryo pods on Ark Paarchero to gain potential security assets. Happy to abandon pirate life, the Scrapper is starting to enjoy fighting for a greater purpose.


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* CloseRangeCombatant: The game encourages you to play him as this, as his powers and stats are useful for locking down enemies at close range.


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* HeelFaceTurn: His bio. He used to be a pirate and a criminal, but he's enjoying fighting for a greater purpose now.
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\n[[/folder]]
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[[folder:Angara Exemplar]]
!!Angara Exemplar

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* EnemyMine: He's not a fan of the Milky Way races, but he tolerates their presence because they're more boots on the ground in the war with the kett.
[[/folder]]


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[[folder:Batarian Scrapper]]
!!Batarian Scrapper

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*DefectorFromDecadence: He used to be a member of a notorious pirate gang in the Milky Way, until he sold intel on the gang's leader to the Systems Alliance in exchange for witness protection and later a spot in the Initiative.
*EnhancedPunch: His melee is a tech-assisted punch.
*FlechetteStorm: His Flak Cannon power, which bombards enemies with shrapnel.
*KillItWithIce: His Snap Freeze power, which as the name implies freezes his enemies solid.
*LiterallyShatteredLives: His Snap Freeze power encourages you to do this to your enemies.

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* DropTheHammer: Uses a massive krogan warhammer as her melee weapon.



* SkeletonsInTheCoatCloset: Her armor is decorated with bones around the neck collar.



%%[[folder:Angara Avenger]]
%%!!Angara Avenger

%%[[/folder]]

[[folder:Angara Insurgent]]
!!Angara Insurgent

These kett invaders need to back off of the angara Insurgent's territory. Seriously. These new aliens fighting with him might be useful, but someone needs to show them how things work in this galaxy.

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%%[[folder:Angara Avenger]]
%%!!Angara Avenger

%%[[/folder]]

[[folder:Angara Insurgent]]
Avenger]]
!!Angara Insurgent

These
Avenger

The Angara Avenger lost her mother to the
kett invaders need at a young age. Since then, she has vowed to back bring every kett to justice and hopes to one day face off of against the angara Insurgent's territory. Seriously. These new aliens fighting with him might be useful, but someone needs to show them how things work in this galaxy.Archon himself.


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* BackStab: Her Avenger Strike ability, which causes her to cloak, then teleport behind the enemy for a quick attack.
* InvisibilityCloak: Her Stealth Grid power, which temporarily cloaks her and nearby allies.
* ItsPersonal: Her backstory.
* ThrowDownTheBomblett: Uses Sticky Grenades.
[[/folder]]

[[folder:Angara Insurgent]]
!!Angara Insurgent

These kett invaders need to back off of the angara Insurgent's territory. Seriously. These new aliens fighting with him might be useful, but someone needs to show them how things work in this galaxy.
----
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[[folder:Angara Avenger]]
!!Angara Avenger

[[/folder]]

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[[folder:Angara %%[[folder:Angara Avenger]]
!!Angara %%!!Angara Avenger

[[/folder]]
%%[[/folder]]
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The female human Soldier worked private security in the Terminus Systems, but left to find adventure in Andromeda. She likes hetting to know her new APEX colleagues and working with them to get the job done well.

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The female human Soldier worked private security in the Terminus Systems, but left to find adventure in Andromeda. She likes hetting getting to know her new APEX colleagues and working with them to get the job done well.
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* JerkWithAHeartOfGold: Implied in his backstory.


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* NotGoodWithPeople: His backstory says he seems to get along better with his combat drone than with his teammates.
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* BoringButPractical: Like the human Soldier, the turian Soldier lacks any flashy abilities and instead focuses on durability and heavy firepower. Give him a couple of powerful guns like a Revenant and a Widow and he can take on most enemies with ease while saving Turbocharge and Frag Grenade for the occasional emergency.

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* AttackDrone: His Remnant VI ability is the friendly variant of a Remnant Observer
* KillItWithFire: Incinerate does the trick

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* AttackDrone: His Remnant VI ability is the friendly variant of a Remnant Observer
Observer.
* KillItWithFire: Incinerate does the tricktrick.
* KillItWithIce: His melee attack is the Remnant Cryo-Gauntlet, which trades damage output for the ability to freeze unshielded enemies solid.

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* GeniusBruiser: The genius part is implied given her bio and use of advanced tech abilities. The bruiser part is a given as she's a krogan.



* UseYourHead: Her melee attack is a headbutt that can crush an enemy's head on a kill.




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* UseYourHead: His melee attack is a headbutt that can crush enemies' heads on a kill.



* LightningBruiser: Biotic Charge allows this otherwise slow-moving character to zip around battlefields at blinding speed.



* UnstoppableRage: "Anger management issues" indeed! The krogan Vanguard has the Rage defensive passive skill, which brings him into krogan blood rage after multiple melee kills.

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* UnstoppableRage: "Anger management issues" indeed! The krogan Vanguard has the Rage defensive passive skill, which brings him into krogan blood rage after multiple melee kills. With the Regeneration and Berserker upgrades, he is indeed nearly unstoppable when raging.
* UseYourHead: His melee attack is a headbutt that can crush enemies' heads on a kill.

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[[folder:Turian Soldier]]
!!Turian Soldier
To avoid a court martial for his role in a massacre, the turian Soldier went on the lam and worked as a mercenary until he was able to buy his way into the Initiative.

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[[folder:Turian Soldier]]
Agent]]
!!Turian Soldier
To avoid
Agent
The Turian Agent left
a court martial for his role dull corporate security job in a massacre, the turian Soldier went on Milky Way to find adventure with the lam Andromeda Initiative. His professionalism and worked as a mercenary until confidence can make him seem snobbish, but he was able to buy his way into genuinely cares about the Initiative.team.


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* AugmentedReality: His Recon Visor power highlights enemies through cover and walls for him, as well as allowing him to shoot through barriers.
* InvisibilityCloak: The standard Tactical Cloak effect.
* JumpedAtTheCall: His backstory.
* KillItWithFire: Has a flamethrower as his only damage-dealing ability.

[[/folder]]

[[folder:Turian Soldier]]
!!Turian Soldier
To avoid a court martial for his role in a massacre, the turian Soldier went on the lam and worked as a mercenary until he was able to buy his way into the Initiative.
----

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[[center: [- [[Characters/MassEffect Main Character Index]] | [[Characters/MassEffectCommanderShepard Commander Shepard]] | [[Characters/MassEffect1PartyMembers Party 1 Members]] | [[Characters/MassEffectKaidanAlenko Kaidan Alenko]] | [[Characters/MassEffectAshleyWilliams Ashley Williams]] | [[Characters/MassEffectGarrusVakarian Garrus Vakarian]] | [[Characters/MassEffectLiaraTSoni Liara T'Soni]] | [[Characters/MassEffectTaliZorah Tali'Zorah]] | [[Characters/MassEffectUrdnotWrex Urdnot Wrex]] | [[Characters/MassEffect1Antagonists Mass Effect 1 Antagonists]] | [[Characters/MassEffect1Npcs Mass Effect 1 NPCs]] | [[Characters/MassEffect2EarlyPartyMembers Early Party 2 Members]] | [[Characters/MassEffect2LatePartyMembers Late Party 2 Members]] | [[Characters/MassEffect2SecretPartyMembers Mass Effect 2 Secret Party Members]] | [[MassEffect2AntagonistsAndNpcs/MainAntagonists Mass Effect 2 Main Antagonists]] | [[MassEffect2AntagonistsAndNpcs/SecondaryAntagonists Mass Effect 2 Secondary Antagonists]] | [[MassEffect2AntagonistsAndNpcs/NormandyCrew Normandy Crew]] | [[MassEffect2AntagonistsAndNpcs/CouncilSpace Mass Effect 2 Council Space NPCs]] |[[MassEffect2AntagonistsAndNpcs/NonCouncilSpace Mass Effect 2 Non Council Space NPCs]] | [[Characters/MassEffect3PartyMembers Party 3 Members]] |[[Characters/MassEffect3AntagonistsAndNpcs Mass Effect 3 Antagonists and NPCs]] | [[Characters/MassEffect3MultiplayerCharacters Mass Effect 3 Multiplayer Characters]] | [[Characters/MassEffectAndromedaPathfinderRyder Pathfinder Ryder]] | [[Characters/MassEffectAndromedaPartyMembers Party Andromeda Members]] | [[Characters/MassEffectAndromedaCrewOfTheTempest Crew of the Tempest]] |[[Characters/MassEffectAndromedaTheAndromedaInitiative The Andromeda Initiative]] | [[Characters/MassEffectAndromedaTheKett The Kett]] |[[Characters/MassEffectAndromedaTheAngara The Angara]] | [[Characters/MassEffectAndromedaOtherCharacters Andromeda Other Characters]] | '''Multiplayer Characters''']]-]




For the pages listing tropes related to Party Members see the [[Characters/MassEffect Mass Effect Character Index]].

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\nFor the pages listing tropes related to Party Members see the [[Characters/MassEffect Mass Effect Character Index]].\n----

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[[/folder]]

[[folder:Krogan Mercenary]]
!!Krogan Mercenary
Can the Krogan Mercenary kill it? Will it be glorious? Excellent. He'll buy the first round of rycol when the battle's over.

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\n[[/folder]]\n\n[[folder:Krogan Mercenary]]\n!!Krogan Mercenary\nCan the The Krogan Mercenary kill it? Will it Gladiator's family thought she should be glorious? Excellent. He'll buy taking care of her kin instead of being a soldier. She lives to prove them wrong and show the first round of rycol when the battle's over.world she is a force to be reckoned with.



* BloodKnight: His bio pretty much states that he signed on with the AI to find new things to fight.
* FlechetteStorm: His Flak Cannon power, which bombards enemies with shrapnel.
* KillItWithFire: Has a flamethrower as his primary offensive ability.
* MightyGlacier: Has the Fortification power, which makes him tougher at the expense of movement speed.
* PrivateMilitaryContractor: It's right in his character name.
* UnstoppableRage: Like every other krogan character, he has the Rage defensive passive skill, allowing him to blood rage after scoring a few melee kills in a row.

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* BloodKnight: His bio pretty much states that he signed on with the AI to find new things to fight.
Per her bio, and rather obvious considering she calls herself a gladiator.
* FlechetteStorm: His Flak Cannon power, which bombards enemies with shrapnel.
CastFromHitPoints: Shield-Powered Nova, though it no longer has a cooldown.
* KillItWithFire: Has a flamethrower as his primary offensive ability.
GravityMaster: Uses Pull, Annihilation, and Nova biotic powers.
* MightyGlacier: Has the Fortification power, which makes him tougher at the expense of movement speed.
GroundPound: Nova.
* PrivateMilitaryContractor: It's right in his character name.
StayInTheKitchen: Her backstory.
* UnstoppableRage: Like every other krogan character, he krogan, has the Rage defensive passive skill, allowing him tree which gives her the ability to blood rage after scoring enter a few melee kills in a row.
Blood Rage state.



[[folder:Krogan Vanguard]]
!!Krogan Vanguard

After getting drunk and missing his Rite of Passage on Tuchanka, the shame and disappointment drove the krogan Vanguard to join up with the Initiative. He has a few anger management issues and likes to hit things. Hard.

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[[folder:Krogan Vanguard]]
Mercenary]]
!!Krogan Vanguard

After getting drunk and missing his Rite of Passage on Tuchanka,
Mercenary
Can
the shame and disappointment drove Krogan Mercenary kill it? Will it be glorious? Excellent. He'll buy the krogan Vanguard to join up with first round of rycol when the Initiative. He has a few anger management issues and likes to hit things. Hard.battle's over.


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* BloodKnight: His bio pretty much states that he signed on with the Initiative to find new things to fight.
* FlechetteStorm: His Flak Cannon power, which bombards enemies with shrapnel.
* KillItWithFire: Has a flamethrower as his primary offensive ability.
* MightyGlacier: Has the Fortification power, which makes him tougher at the expense of movement speed.
* PrivateMilitaryContractor: It's right in his character name.
* UnstoppableRage: Like every other krogan character, he has the Rage defensive passive skill, allowing him to blood rage after scoring a few melee kills in a row.

[[/folder]]

[[folder:Krogan Vanguard]]
!!Krogan Vanguard

After getting drunk and missing his Rite of Passage on Tuchanka, the shame and disappointment drove the krogan Vanguard to join up with the Initiative. He has a few anger management issues and likes to hit things. Hard.
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* TakeCover: He, too, can deploy a temporary cover with the ability Barricade.
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* AttackDrone: His Remnant VI ability that is the friendly variant of a Remnant Observer
* KillItWithFire: Incinerate and the Assault Turret with the Flamethrower upgrade.

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* AttackDrone: His Remnant VI ability that is the friendly variant of a Remnant Observer
* KillItWithFire: Incinerate and does the Assault Turret with the Flamethrower upgrade.
trick

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The Salarian Architect's former colleagues at the lab he worked at are quietly relieved that he ended up with the Initiative. He's exceptionally smart, but quite quirky; he seems to get along better with his VI drones than living creatures
----
* AttackDrone: His Remnant VI ability that is the friendly variant of a Remnant Observer
* KillItWithFire: Incinerate and the Assault Turret with the Flamethrower upgrade.
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[[folder:Salarian Architect]]
!!Salarian Architect

[[/folder]]
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* CripplingOverspecialization: The Kineticist is extremely powerful against enemies with Health, as she can spam biotic powers that keep them helpless and single-handedly cause explosions. However, she is absolutely ''terrible'' against foes with Armor, as Pull cannot prime or float them. For this reason, the Outlaws (generally considered the weakest faction to play against) is the ''worst'' one for her as only Raiders, Adhi and Sharpshooters have Health and everything else has Armor.

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[[/folder]]

[[folder:Krogan Vanguard]]
!!Krogan Vanguard

After getting drunk and missing his Rite of Passage on Tuchanka, the shame and disappointment drove the krogan Vanguard to join up with the Initiative. He has a few anger management issues and likes to hit things. Hard.

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\n[[/folder]]\n\n[[folder:Krogan Vanguard]]\n!!Krogan Vanguard\n\nAfter getting drunk and missing his Rite of Passage on Tuchanka, Can the shame and disappointment drove Krogan Mercenary kill it? Will it be glorious? Excellent. He'll buy the krogan Vanguard to join up with first round of rycol when the Initiative. He has a few anger management issues and likes to hit things. Hard.battle's over.


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* BloodKnight: His bio pretty much states that he signed on with the AI to find new things to fight.
* FlechetteStorm: His Flak Cannon power, which bombards enemies with shrapnel.
* KillItWithFire: Has a flamethrower as his primary offensive ability.
* MightyGlacier: Has the Fortification power, which makes him tougher at the expense of movement speed.
* PrivateMilitaryContractor: It's right in his character name.
* UnstoppableRage: Like every other krogan character, he has the Rage defensive passive skill, allowing him to blood rage after scoring a few melee kills in a row.

[[/folder]]

[[folder:Krogan Vanguard]]
!!Krogan Vanguard

After getting drunk and missing his Rite of Passage on Tuchanka, the shame and disappointment drove the krogan Vanguard to join up with the Initiative. He has a few anger management issues and likes to hit things. Hard.
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Added missing characters - please contribute to their folders!

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[[folder:Krogan Gladiator]]
!!Krogan Gladiator

[[/folder]]

[[folder:Krogan Mercenary]]
!!Krogan Mercenary

[[/folder]]


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[[folder:Angara Avenger]]
!!Angara Avenger

[[/folder]]
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* HiredGuns: The female Soldier, who worked private security in the Terminus Systems. Of course, the term "private security" in the Terminus more or less translates to ''mercenary''.

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* HiredGuns: The female Soldier, who worked private security in the Terminus Systems. Of course, the term "private security" in the Terminus more or less translates to ''mercenary''.''mercenary'', and in the Terminus Systems, "mercenary" usually means "pirate".

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* AttackDrone: Of the stationary variety with her Assault Turret power.



* KillItWithFire: Incinerate.

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* KillItWithFire: Incinerate.Incinerate and the Assault Turret with the Flamethrower upgrade.
* KillItWithIce: Assault Turret with the Cryo Rounds upgrade.
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* NonActionGuy: Implied, based on the circumstances of his joining APEX (mainly so his father can shut up about it) and his preference to stay behind the front line and work at an outpost somewhere.

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* NonActionGuy: Implied, based on the circumstances of his joining APEX (mainly so his father can shut up about it) and his preference to stay behind the front line and work at an outpost somewhere. The Operator is also the only character in APEX to go into missions without armor.
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* ShotgunsAreJustBetter: Traditionally, shotguns are a popular choice when playing as an Infiltrator--more popular than even sniper rifles.



* ShotgunsAreJustBetter: Traditionally, shotguns are a popular choice when playing as an Infiltrator--more popular than even sniper rifles.
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This page is for listing tropes associated with playable characters appearing in the multiplayer ''VideoGame/MassEffectAndromeda''.

For the pages listing tropes related to Party Members see the [[Characters/MassEffect Mass Effect Character Index]].

[[foldercontrol]]

[[folder:Human Soldier]]
!!Human Soldier

The male human Soldier worked in the Alliance before joining the Initiative. He likes the idea of helping establish life in a new world, and he wants to do it in the way he thinks is noble and right.

The female human Soldier worked private security in the Terminus Systems, but left to find adventure in Andromeda. She likes hetting to know her new APEX colleagues and working with them to get the job done well.
----
* ActionGirl: The female Soldier.
* TheBigGuy: The male Soldier is larger than the other human characters, except for the Vanguard.
* BoringButPractical: The Soldier is pretty much your typical shooter/tank and possesses no tech or biotic powers but has a very low learning curve when playing as them.
* CallToAdventure: Both Soldiers felt the call toward journeying to Andromeda in search of adventure.
* HiredGuns: The female Soldier, who worked private security in the Terminus Systems. Of course, the term "private security" in the Terminus more or less translates to ''mercenary''.
* HomingProjectile: Concussion Shot can slightly track its target.
* TheIdealist: The male Soldier.
* MoreDakka: The Turbocharge power. Doubly so when equipped with high ammo capacity, rapid fire weaponry such as the Cyclone or Revenant.
* ThrowDownTheBomblet: Uses frag grenades.
[[/folder]]

[[folder:Human Adept]]
!!Human Adept

The male human Adept doesn't really talk about why he joined the Initiative; in fact, he doesn't talk much at all. Given the quiet intensity with which he rips through enemies, none of his teammates are rushing to ask about his past.

The female human Adept doesn't care about the romance of settling a new galaxy. What she sees here is a power vacuum--and she's damn well going to fill it.
----
* CallToAdventure: Averted at least with the female Adept; she doesn't particularly buy into that kind of thing.
* CombinationAttack: A lot of an Adept's damage comes from being able to prime the enemy with one biotic power (in this case, either Pull or Singularity) and detonate the power with Shockwave.
* DarkActionGirl: The female Adept.
* GravityMaster: With the Pull and Singularity powers.
* MindOverMatter: Per their biotic powers.
* ItsAllAboutMe: The female Adept, who looks what's going on in Andromeda and sees an opportunity to advance herself.
* TheStoic: The male Adept is apparently not the most verbose of people.
[[/folder]]

[[folder:Human Engineer]]
!!Human Engineer

The male human Engineer was always good at science, but he knows he's got what it takes to be a leader--leaders should be the smart people, after all. He'll be a Pathfinder some day, just wait and see.

Exuberant and enthusiatic, the female human Engineer loves using creative tech to blow things up. If it does the job and makes a spectacular explosion doing so, that's the best of both worlds.
----
* AttackDrone: The Assault Turret power lays down a stationary version of this.
* TheEngineer: Duh!
* FireIceLightning: A Flamethrower-equipped Assault Turret (fire), Cryo Beam (ice) and Overload (lightning).
* KillItWithFire: If the Assault Turret is equipped with a Flamethrower.
* KillItWithIce: The Engineer comes equipped with the Cryo Beam power. In addition, the Assault Turret can be equipped with Cryo Ammo.
* StuffBlowingUp: What the female Engineer lives for, though interestingly [[GameplayAndStorySegregation she does not possess any powers that are explosive based]].
* ShockAndAwe: The Engineer comes equipped with the Overload power.
* TheSmartGuy: The male Engineer is this, and he thinks that this should make him the leader.
[[/folder]]

[[folder:Human Infiltrator]]
!!Human Infiltrator

One of the younger team members, the male human Infiltrator is more thrill-seeker than hardened combatant. His natural abilities make him effective, and his reckless nature can work both for and against him.

After losing her husband and child in a botched robbery back in the Milky Way, the female human Infiltrator came to Andromeda for a fresh start. She joined APEX to do some good--and to work through some anger and sadness.
----
* CrusadingWidow: The female Infiltrator, who lost her husband and child in a botched robbery.
* ColdSniper[=/=]FriendlySniper: If equipped with sniper rifles, the female and male Infiltrator are this respectively, based on their backstories.
* DeathSeeker: Implied with the female Infiltrator's backstory.
* GlassCannon: Infiltrators are traditionally this; their high damage potential and low damage protection make them a high risk/high reward character class.
* HeartbrokenBadass: The female Infiltrator.
* HotBlooded: The male Infiltrator is an adrenaline junkie and a rather reckless individual. It gets him into trouble on occasion.
* InvisibilityCloak: Tactical Cloak.
* LeeroyJenkins: The male Infiltrator's reckless nature makes him this, according to his backstory.
* KillItWithFire: They have the Incinerate power.
* NewMeat: The male Infiltrator is one of APEX's younger team members.
* ShotgunsAreJustBetter: Traditionally, shotguns are a popular choice when playing as an Infiltrator--more popular than even sniper rifles.
* StickyBomb: They come equipped with Sticky Grenades.
[[/folder]]

[[folder:Human Sentinel]]
!!Human Sentinel

The male human Sentinel is a seasoned professional; he's been there and done that. Nothing surprises him, even in a brand new galaxy.

Excited to seek adventure, this is the female human Sentinel's first time testing her combat skills in a real-life situation. She's very skilled, and what she lacks in experience, she makes up for in enthusiasm.
----
* BlownAcrossTheRoom: With the trusty Throw power, naturally.
* ConsummateProfessional: The male Sentinel.
* HomingProjectile: Throw and Energy Drain can track enemies.
* InstantArmor: The Sentinel's defensive passive skill is Tech Armor, which absorbs a portion of all damage received.
* JackOfAllStats: The Sentinel comes equipped with Barricade (combat), Throw (biotic) and Energy Drain (tech).
* LifeDrain: Kind of. Energy Drain can be used to recharge the Sentinel's shields. Note that an enemy's ''shields'' are not required; it works on armor and even health.
* NewMeat: The female Sentinel is one of APEX's least experienced operatives, though according to her backstory she makes up for it with enthusiasm.
* ShockAndAwe: Energy Drain.
* TakeCover: The Barricade power deploys a temporary energy barricade (similar in function to Tech Armor) that will protect anyone who take cover behind it and even boost shield regeneration.
[[/folder]]

[[folder:Human Vanguard]]
!!Human Vanguard

The male human Vanguard is a talented Alliance veteran who hopes he can relive his glory days in Andromeda. He often gives advice to the younger members of the team and loves to say, "I told you so".

The female human Vanguard was a respected leader within the Alliance, so Initiative leaders recruited her to organize and establish security organizations in Andromeda. APEX is more than the "segue to eventual retirement" she'd anticipated, but she's good at her job and respected by the team.
----
* BarrierWarrior: A passive example, as the Vanguard possesses Barrier as a defensive skill.
* CastFromHitPoints: A Shield-Powered Nova drains the Vanguard's shields, the pay-off being that the power no longer has a recharge time.
* CatchPhrase: The male Vanguard: "I told you so."
* DeathOrGloryAttack: Vanguards are traditionally built around these.
* DifficultButAwesome: Vanguards are this by tradition. On lower difficulties the Vanguard is a biotic powerhouse but it's when missions get tougher when it becomes more difficult to play as one.
* FoeTossingCharge: Biotic Charge.
* GloryDays: What the male Vangaurd hopes to see again with APEX.
* GroundPound: Nova.
* TheLeader: The female Vanguard was this during her time with the Alliance.
* LeeroyJenkins: Can very easily be this thanks to their Biotic Charge.
* MagicKnight: Vanguards are the happy medium between the Soldier and the Adept, combining a Soldier's resilience with an Adept's biotic power.
* OldSoldier: Both Vanguards are seasoned veterans with the Alliance, though the male Vanguard hopes to relive his glory days whereas the female Vanguard expects to retire at some point.
[[/folder]]

[[folder:Human Kineticist]]
!!Human Kineticist

A scientist through and through, the Human Kineticist can’t wait to test her theories in real-life settings. She gets a bit annoyed if something disrupts her experiments.
----
* BadassBookworm: A kineticist is a scientist that studies kinetic forces, and can use it in battle.
* BattleAura: In Ascension Mode, she is surrounded by biotic energy.
* CastFromHitpoints: Ascension allows her abilities to be cast from shields and bypass a {{Cooldown}}. This forces a player to tread carefully.
* DePower: Losing all of her shields will end Ascension Mode, making her pretty much like any other biotic.
* PowerFloats: She floats off the ground as Ascension activates.
* PowerGlows: She has glows with her biotic BattleAura while Ascension is active.
* StuffBlowingUp: A kineticist's main attribute is being able to spam biotic attacks while Ascended, letting them set off biotic explosion after biotic explosion.
* SuperMode: Ascension Mode, which grants the kineticist no cooldown ([[CastFromHitPoints at the cost of shields]]), greater damage output, and other benefits.
* TronLines: Her armor appears to be similar to the Heleus Defender line in the main game, which has these.
[[/folder]]

[[folder:Asari Adept]]
!!Asari Adept
The asari Adept has seen combat before and looks out for the younger members of the team. She enjoys crowd control, and enjoys the sense of satisfaction when the team works well together.
----
* BarrierWarrior: A passive example, as like with the Vanguard, the asari Adept possesses Barrier as a defensive skill.
* BlownAcrossTheRoom: Possesses the Throw power.
* BlueSkinnedSpaceBabe: As an asari she is this automatically but the asari Adept is particularly attractive.
* CaptainPatriotic: Has the emblem of the Asari Republics painted on her armor.
* CastFromHitPoints: A Shield-Powered Lance drains the asari Adept's shields, the pay-off being that the power no longer has a recharge time.
* CombinationAttack: Par for the course with Adepts of most races, in this case with Annihilation to prime and either Throw or Lance to detonate.
* GradualGrinder: With the Annihilation power, which slowly damages affected enemies.
* TeamMom: Implied based on her backstory.
[[/folder]]

[[folder:Asari Sentinel]]
!!Asari Sentinel
Previously an asari Commando, she joined APEX to escape some of the less pleasant things she experienced while serving in her commando unit.
----
* ActionGirl: She is a former asari Commando.
* TheAtoner: Implied from her backstory.
* BarrierWarrior: Possesses Backlash which generates a biotic aegis to protect against enemy fire.
* BlownAcrossTheRoom: Possesses the Throw power.
* BlueSkinnedSpaceBabe: As an asari she is this automatically.
* HomingProjectile: Throw and Energy Drain can track enemies.
* InstantArmor: The Sentinel's defensive passive skill is Tech Armor, which absorbs a portion of all damage received.
* LifeDrain: Possesses the Energy Drain power.
* MysteriousPast: Her backstory states that she is escaping the unpleasant things she did as a Commando, though the specifics are unknown.
* ShockAndAwe: Energy Drain.
[[/folder]]

[[folder:Asari Huntress]]
!!Asari Huntress
In the Milky Way, she was a well-regarded bounty hunter until she took the wrong job and found herself on the most-wanted list. She joined the Andromeda Initiative to escape her enemies and begin the hunt anew.
----
* ActionGirl: Her class name is Huntress, which suggests that she used to be an asari Commando.
* BarrierWarrior: A passive one, with Barrier as her defensive passive skill.
* BlueSkinnedSpaceBabe: She's an asari.
* BountyHunter: Worked as a successful one of these back in the Milky Way. It is also suggested by her backstory that she wishes to be this again in Andromeda.
* CastFromHitPoints: Shield-Powered Lance drains her shields but there is no cooldown time.
* InvisibilityCloak: Stealth Field works as one of these for herself and any allies within a radius.
* YouHaveOutlivedYourUsefulness: Suggested by her backstory, the Huntress took the wrong job and found herself [[TheHunterBecomesTheHunted being hunted]].
[[/folder]]

[[folder:Asari Duelist]]
!!Asari Duelist
The asari Duelist is a former Justicar who keeps her distance from the other team members, and harbors doubts about whether she made the right choice in coming to a new galaxy.
----
* ActionGirl: Being a former Justicar naturally makes her this.
* TheAloner: The Duelist prefers to keep her distance from other team members, according to her backstory.
* BarrierWarrior: The Duelist possesses Backlash as one of her biotic powers, which generates a biotic shield which protects against enemy fire. She also has Barrier as her defensive passive skill.
* BlueSkinnedSpaceBabe: She's an asari.
* TheDreaded: Like all Justicars.
* FoeTossingCharge: That would be Biotic Charge for you.
* LadyOfWar: Both her backstory and playstyle help portray this image for the Duelist.
* LightningBruiser: With her Biotic Charge and a sword attack which serves as a sort of "lesser" form of said Charge.
* MagicKnight: Biotic powers and the Justicars' nature as a warrior order makes the Duelist a literal form of this. The biotically enhanced sword sort of helps with the image, too.
** "Magic" sword and "magic" shield--how does that ''not'' invoke this trope?
* MyGodWhatHaveIDone: She has come to regret leaving her life in the Milky Way and coming to Andromeda with the rest of the Initiative.
* SuspiciouslySimilarSubstitute: Of the Outlaw Pariah, not only in appearance but they also both use the Backlash power in combat.
* WarriorMonk: As suggested by her background as a former Justicar.
[[/folder]]

[[folder:Turian Soldier]]
!!Turian Soldier
To avoid a court martial for his role in a massacre, the turian Soldier went on the lam and worked as a mercenary until he was able to buy his way into the Initiative.
----
* CourtMartial: The turian Soldier got out of one of these by laying low and becoming a mercenary.
* DangerousDeserter: His going on the lam to escape his court martial for his crimes makes him this. It's also implied in his backstory that he joined the Andromeda Initiative because of this.
* TheFaceless: Unlike the human classes who wear helmets but still have their faces visible, his helmet completely covers his.
* HiredGuns: Worked as a mercenary before signing up with the Andromeda Initiative.
* MightyGlacier: The turian Soldier's Fortify power improves damage resistance at the cost of restricted mobility.
* MoreDakka: Like the human Soldiers the turian Soldier has Turbocharge.
* ThrowDownTheBomblet: Frag Grenade.
[[/folder]]

[[folder:Turian Havoc Trooper]]
!!Turian Havoc Trooper
The turian Havoc Trooper is a bit more...boisterous than the average turian soldier. She's very good at what she does, and enjoys it a little too much to be cold and professional about it.
----
* BoisterousBruiser: Is this according to her backstory.
* FacialMarkings: Per turian culture.
* JetPack: Trained with the 26th Armiger Legion, like her Mass Effect 3 predecessor.
* KillItWithFire: With the Incinerate power, naturally. Interestingly, her predecessor from Mass Effect 3 had the [[KillItWithIce Cryo Blast]] power.
* LightningBruiser: The Havoc Trooper's playstyle involves heavy use of her jet pack, especially when going into close quarters.
* MoreDakka: Like her Solider counterpart, the Havoc Trooper has Turbocharge.
* ShotgunsAreJustBetter: Has Flak Cannon, which is a high powered shotgun-like power.
* StatuesqueStunner: She is a female turian who towers over most of the other classes.
[[/folder]]

[[folder:Salarian Infiltrator]]
!!Salarian Infiltrator
A former member of the salarian Special Task Group, the salarian Infiltrator found the organization's secrecy tiresome and dropped out to join the Initiative. He likes to make quiet entrances, but once the job's done, he's the first to start bragging.
----
* BadassBoast: He is all business when he's on the job but as his backstory states when that job is over he's the first to start bragging.
* CloakAndDagger: Left the STG because he found the organization's tendency toward this very tiresome.
* FacialMarkings: Has them.
* GlassCannon: Infiltrators are traditionally this; their high damage potential and low damage protection make them a high risk/high reward character class.
* InvisibilityCloak: Tactical Cloak.
* LifeDrain: Has the Energy Drain power, which affects unshielded enemies as well as shielded ones.
* ShockAndAwe: Energy Drain.
* ShotgunsAreJustBetter: Traditionally, shotguns are a popular choice when playing as an Infiltrator--more popular than even sniper rifles.
* StealthExpert: His time with the STG as well as his Tactical Cloak makes him this.
* StickyBomb: Sticky Grenade.
[[/folder]]

[[folder:Salarian Operator]]
!!Salarian Operator
Badgered into volunteering for the Initiative by his father, he isn't sure why the APEX people believe he can actually help them. He would rather work on tech at an outpost site. But if he's here, he's going to try to make the best of it.
----
* GradualGrinder: The Invasion power, which infects enemies with a machine swarm that weakens defenses and spreads itself itself to nearby enemies. This is a Debuffer power if there ever was one.
* TheMedic: With the Shield Boost power, the Operator can restore the shields of himself and his allies. If ranked up appropriately, Shield Boost is also able to "overcharge" shields, increasing their maximum capacity by 100% for a brief amount of time.
* NonActionGuy: Implied, based on the circumstances of his joining APEX (mainly so his father can shut up about it) and his preference to stay behind the front line and work at an outpost somewhere.
* ResignedToTheCall: The only reason he is a member of APEX at all is because his father bugged him into volunteering. If he had any say at all he would rather spend his time working at an outpost.
* ShockAndAwe: With Overload, naturally.
[[/folder]]

[[folder:Krogan Engineer]]
!!Krogan Engineer
This is great! Who knew all those science lessons she had to take would be so handy? If only she could brag to her friends back home about her cool new team and how much fun fighting these little kett guys is.
----
* {{Adorkable}}: Just look at her backstory.
* BloodKnight: A somewhat childishly innocent version of this, if "fighting those little kett guys is fun" is anything to go by.
* TheBigGuy: Well...big ''girl'', actually, but being a krogan makes her this.
* HomingProjectile: Incinerate and Overload both track enemies.
* KillItWithFire: Incinerate.
* ShockAndAwe: She has the Overload power.
* UnstoppableRage: She has the Rage defensive passive skill, which brings her into krogan blood rage after multiple melee kills.
[[/folder]]

[[folder:Krogan Vanguard]]
!!Krogan Vanguard

After getting drunk and missing his Rite of Passage on Tuchanka, the shame and disappointment drove the krogan Vanguard to join up with the Initiative. He has a few anger management issues and likes to hit things. Hard.
----
* TheBerserker: Implied with his backstory and perhaps invoked with the death-or-glory playstyle of Vanguards in general.
* TheBigGuy: Even for a krogan he appears massive.
* TheFaceless: Wears a helmet that covers his face.
* CastFromHitPoints: Shield-Powered Nova, though you no longer get a recharge time.
* FoeTossingCharge: Biotic Charge.
* MagicKnight: Is this by virtue of being a Vanguard.
* MightyGlacier: He has the Fortify power, which increases damage resistance at the cost of decreased mobility.
* NeverLiveItDown: InUniverse, they left the Milky Way ''specifically'' so he can live down missing his Rite of Passage because he was too drunk.
* UnstoppableRage: "Anger management issues" indeed! The krogan Vanguard has the Rage defensive passive skill, which brings him into krogan blood rage after multiple melee kills.
[[/folder]]

[[folder:Angara Insurgent]]
!!Angara Insurgent

These kett invaders need to back off of the angara Insurgent's territory. Seriously. These new aliens fighting with him might be useful, but someone needs to show them how things work in this galaxy.
----
* AttackDrone: A stationary version of this with the Assault Turret.
* EnemyMine: Sees the Milky Way races as "useful" allies against the kett but would like to show them "how things are done" in the Andromeda Galaxy.
* FantasticRacism: Suggested based on his backstory.
* HealingFactor: His Bioelectric Defense passive skill tree has Regeneration at Rank 4, which increases health regeneration and the health regeneration cap by 40%, and also reduces the health and shield regeneration delay by 25%.
* KillItWithFire: With a Flamethrower-equipped Assault Turret.
* KillItWithIce: With a Cryo Ammo-equipped Assault Turret.
* LandMineGoesClick: Averted with Trip Mine.
* LaserHallway: A room or passage filled with trip mines will resemble one.
* TheMedic: With the Shield Boost power, the Insurgent can restore the shields of himself and his allies. If ranked up appropriately, Shield Boost is also able to "overcharge" shields, increasing their maximum capacity by 100% for a brief amount of time.
* OneHeadTaller: Is considerably taller than the human and asari character classes. Not so much the salarians, turians and krogan, however.
* TheResistance: Is a part of the Angara Resistance.
* TrapMaster: Possesses the Trip Mine and Assault Turret powers.
[[/folder]]

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